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Advertising in video games is the integration of
advertising Advertising is the practice and techniques employed to bring attention to a Product (business), product or Service (economics), service. Advertising aims to present a product or service in terms of utility, advantages, and qualities of int ...
into
video games A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
to promote products, organizations, or viewpoints. There are two major categories of advertising in video games:
in-game advertising In-game advertising (IGA) is advertising in electronic games. IGA differs from advergames, which refers to games specifically made to advertise a product. The IGA industry is large and growing. In-game advertising generated $34 million in 2004 ...
and
advergames An advergame (portmanteau of "advertisement" and "video game") is a form of advertising in video games, in which the video game is developed by or in close collaboration with a corporate entity for purposes of advertising a brand-name product. Whil ...
. In-game advertising shows the player advertisements while playing the game, whereas advergames are a type of game created to serve as an advertisement for a brand or product. Other methods of advertising in video games include in-game product placement and sponsorship of commercial games or other game-related content.


Categories


In-game advertising

In-game advertising is similar to
product placement Product placement, also known as embedded marketing, is a marketing technique where references to specific brands or products are incorporated into another work, such as a film or television program, with specific promotional intent. Much of t ...
in films and television, where the advertising content exists within the universe of the characters. These forms of product placement are common, which led to the advertisement technique being applied to video games to match evolving media consumption habits.Hansson, Ludvig
"Dynamic In-game Advertising: Not loved but Certainly Tolerated"
Retrieved 2020-04-02.
Raatikainen, Olli
"Dynamic In-game Advertising in 3D Digital Games: A Threat and a Possibility".
Retrieved 2020-04-02.
According to the Entertainment Software Association in 2010, 42% of gamers said they play online games one or more hours per week. Game playing is considered active media consumption, which provides a unique opportunity for advertisers. The principal advantages of product placement in gaming are visibility and notoriety. A single in-game advertisement may be encountered by the player multiple times, and advertisers have an opportunity to ally a brand's image with that of a well-received game.
Billboard A billboard (also called a hoarding in the UK and many other parts of the world) is a large outdoor advertising structure (a billing board), typically found in high-traffic areas such as alongside busy roads. Billboards present large advertis ...
s,
storefront A storefront or shopfront is the facade or entryway of a retail store located on the ground floor or street level of a commercial building, typically including one or more display windows. A storefront functions to attract visual attention to a b ...
s,
poster A poster is a large sheet that is placed either on a public space to promote something or on a wall as decoration. Typically, posters include both typography, textual and graphic elements, although a poster may be either wholly graphical or w ...
s,
apparel Clothing (also known as clothes, garments, dress, apparel, or attire) is any item worn on a human human body, body. Typically, clothing is made of fabrics or textiles, but over time it has included garments made from animal skin and other thin s ...
,
vehicle A vehicle () is a machine designed for self-propulsion, usually to transport people, cargo, or both. The term "vehicle" typically refers to land vehicles such as human-powered land vehicle, human-powered vehicles (e.g. bicycles, tricycles, velo ...
s,
weapon A weapon, arm, or armament is any implement or device that is used to deter, threaten, inflict physical damage, harm, or kill. Weapons are used to increase the efficacy and efficiency of activities such as hunting, crime (e.g., murder), law ...
s, fliers, sponsored product placement, and the interplay between the player and these elements in the game allow for a great degree of virtual advertisement. Examples of marketing in video games include brand integration, embedded marketing, recruitment tools,
edutainment Educational entertainment, also referred to by the portmanteau edutainment, is media designed to education, educate through entertainment. The term has been used as early as 1933. Most often it includes content intended to teach but has inciden ...
, and traditional
in-game advertising In-game advertising (IGA) is advertising in electronic games. IGA differs from advergames, which refers to games specifically made to advertise a product. The IGA industry is large and growing. In-game advertising generated $34 million in 2004 ...
. According to ''
Forbes ''Forbes'' () is an American business magazine founded by B. C. Forbes in 1917. It has been owned by the Hong Kong–based investment group Integrated Whale Media Investments since 2014. Its chairman and editor-in-chief is Steve Forbes. The co ...
'', in-game advertising is expected to reach $7.2 billion in 2016. Unlike television commercials and digital ads, which can be avoided by using DVRs and
ad-blocking Ad blocking (or ad filtering) is a software capability for blocking or altering online advertising in a web browser, an application or a network. This may be done using browser extensions or other methods or browsers with inside blocking. Hist ...
software, advertisements embedded within video games cannot be bypassed. A more recent example of in-game advertising is Google's placement of video ads between levels of games. These ads are usually branded inline, and
TechCrunch TechCrunch is an American global online newspaper focusing on topics regarding high tech, high-tech and Startup company, startup companies. It was founded in June 2005 by Archimedes Ventures, led by partners Michael Arrington and Keith Teare. I ...
reports that they have the potential to gain fast traction in Google's AdMob Service.


Static in-game advertising

Static in-game advertisements are embedded into the video game program. Static ads can be used in the story-line of the game and players can interact with them. The creation of the ads can take from a month or years to reach the public. These ads do not require players to have access to an Internet connection in order to display the campaigns. Limitations include ads becoming outdated or irrelevant as consumer habits change. Because these ads cannot change once released to the public, they also lack the ability to be customized based on player demographics. Examples include billboards advertising for (and product placement of) Bawls energy drink in '' Fallout: Brotherhood of Steel'', and billboards for
Adidas Adidas AG (; stylized in all lowercase since 1949) is a German athletic apparel and footwear corporation headquartered in Herzogenaurach, Bavaria, Germany. It is the largest sportswear manufacturer in Europe, and the second largest in the ...
sportswear in
FIFA International Soccer ''FIFA International Soccer'' is a 1993 association football video game developed by EA Canada's Extended Play Productions team and published by EA Sports. The game was released for the Sega Mega Drive/Genesis console in December 1993 and por ...
.


Dynamic in-game advertising

Dynamic in-game advertisements are embedded in online video games that can be changed at any time by the game programmers. Examples of this type of advertisement would be virtual billboards and updates that introduce new items into the game like clothing brands to dress characters or different cars. Dynamics ads are different from static games because companies can provide ads for specific audiences or demographics after the video game has been purchased by the consumer. This way companies can follow the consumer habits and provide ads that can address a certain context. Game developers then can dynamically change the virtual ads spaces embedded into the game to display the ads. Players have a limited interaction with these ads compared to static in-game ads. These ads required active Internet connection for the game company to showcase the ads. Dynamic ads can accommodate time sensitive campaigns and can be shown immediately. These ads can also provide data to show how well campaigns are doing unlike static in-game ads.


Advergames

Video games that are expressly commissioned to promote a product or service are referred to as "
advergames An advergame (portmanteau of "advertisement" and "video game") is a form of advertising in video games, in which the video game is developed by or in close collaboration with a corporate entity for purposes of advertising a brand-name product. Whil ...
", a
portmanteau In linguistics, a blend—also known as a blend word, lexical blend, or portmanteau—is a word formed by combining the meanings, and parts of the sounds, of two or more words together.
of "advertising" and "game". This term was coined in January 2000 by Anthony Giallourakis and later mentioned by ''Wired'''s "Jargon Watch" column in 2001. Advergames have been developed for different platforms including company
website A website (also written as a web site) is any web page whose content is identified by a common domain name and is published on at least one web server. Websites are typically dedicated to a particular topic or purpose, such as news, educatio ...
s, gaming consoles, and more recently,
mobile app A mobile application or app is a computer program or software application designed to run on a mobile device such as a smartphone, phone, tablet computer, tablet, or smartwatch, watch. Mobile applications often stand in contrast to desktop appli ...
lications and
social media Social media are interactive technologies that facilitate the Content creation, creation, information exchange, sharing and news aggregator, aggregation of Content (media), content (such as ideas, interests, and other forms of expression) amongs ...
platforms. With the growth of the Internet, advergames have proliferated, often becoming the most visited aspect of brand websites and becoming an integrated part of brand media planning. The advergames sector reached $207 million in 2007. The earliest custom video games featuring integrated brand messages were developed and distributed on
floppy disk A floppy disk or floppy diskette (casually referred to as a floppy, a diskette, or a disk) is a type of disk storage composed of a thin and flexible disk of a magnetic storage medium in a square or nearly square plastic enclosure lined with a ...
. These games were distributed for free, often bundled with other products from the company advertised for. The first floppy disk advergames were developed to serve dual purposes—as promotional incentives that drive response and as media that deliver awareness. American Home Foods
Chef Boyardee Chef Boyardee is an American brand of canned pasta products owned by Hometown Food Company. The company was founded by Italian immigrant Ettore Boiardi in Cleveland, Ohio, in 1928. History After leaving his position as head chef at the Plaza ...
issued one of the earliest floppy-disk advergames. Some brands, like
Kool-Aid Kool-Aid is an American brand of flavored drink mix owned by Kraft Heinz based in Chicago, Illinois. The powder form was created by Edwin Perkins in 1927 based upon a liquid concentrate named Fruit Smack. History Kool-Aid was invented by E ...
and
Pepsi Pepsi is a Carbonated water, carbonated soft drink with a cola flavor, manufactured by PepsiCo which serves as its flagship product. In 2023, Pepsi was the second most valuable soft drink brand worldwide behind Coca-Cola; the two share a long ...
, created early advergames on gaming platforms. They created advergames for the Atari 2600 and gave out promotional copies. The first in-box CD-ROM cereal box advergames are General Mills's ''
Chex Quest ''Chex Quest'' is a non-violent first-person shooter video game created in 1996 and released in 1997 by Digital Café, originally intended as a Chex cereal promotion aimed at children aged 6–9 and up.Thompson, Stephanie. "WatersMolitor Promo ...
'' (promoting the
Chex Chex is an American brand of breakfast cereal currently manufactured by General Mills. It was originally known as Shredded Ralston, first produced in 1936 and owned by Ralston Purina of St. Louis, Missouri, then later renamed Chex in 1950. T ...
brand) and General Mills's ''All-Star baseball'' (starring Trix Rabbit and his friends playing baseball against Major League teams and stars). Commercial examples include advergames funded by
Pepsi Pepsi is a Carbonated water, carbonated soft drink with a cola flavor, manufactured by PepsiCo which serves as its flagship product. In 2023, Pepsi was the second most valuable soft drink brand worldwide behind Coca-Cola; the two share a long ...
,
7 Up 7 Up (stylized as 7UP worldwide) or Seven Up is an American brand of Lemon-lime drink, lemon-lime–flavored non-caffeinated soft drink. The brand and formula are owned by Keurig Dr Pepper, although the beverage is internationally distributed ...
,
NFL The National Football League (NFL) is a professional American football league in the United States. Composed of 32 teams, it is divided equally between the American Football Conference (AFC) and the National Football Conference (NFC). The N ...
,
Formula One Formula One (F1) is the highest class of worldwide racing for open-wheel single-seater formula Auto racing, racing cars sanctioned by the Fédération Internationale de l'Automobile (FIA). The FIA Formula One World Championship has been one ...
, and
Burger King Burger King Corporation (BK, stylized in all caps) is an American multinational chain store, chain of hamburger fast food restaurants. Headquartered in Miami-Dade County, Florida, the company was founded in 1953 as Insta-Burger King, a Jacks ...
. Political and military examples of below-the-line (BTL) advergames include recruitment tools like ''
America's Army ''America's Army'' is a series of first-person shooter video games developed and published by the U.S. Army, intended to inform, educate, and recruit prospective soldiers. Launched in 2002, the game was branded as a strategic communication devic ...
'', intended to boost recruitment for the
United States Army The United States Army (USA) is the primary Land warfare, land service branch of the United States Department of Defense. It is designated as the Army of the United States in the United States Constitution.Article II, section 2, clause 1 of th ...
, and '' Special Force'', intended to promote
Muslim Muslims () are people who adhere to Islam, a Monotheism, monotheistic religion belonging to the Abrahamic religions, Abrahamic tradition. They consider the Quran, the foundational religious text of Islam, to be the verbatim word of the God ...
resistance to the state of
Israel Israel, officially the State of Israel, is a country in West Asia. It Borders of Israel, shares borders with Lebanon to the north, Syria to the north-east, Jordan to the east, Egypt to the south-west, and the Mediterranean Sea to the west. Isr ...
. Educational advergames are related to
serious game A serious game or applied game is a game designed for a primary purpose other than pure entertainment. The "serious" adjective is generally prepended to refer to video games used by industries like defense, education, scientific exploration, he ...
s and can be considered edumarket gaming or
edutainment Educational entertainment, also referred to by the portmanteau edutainment, is media designed to education, educate through entertainment. The term has been used as early as 1933. Most often it includes content intended to teach but has inciden ...
. Examples include '' Food Force'' (made by the
United Nations The United Nations (UN) is the Earth, global intergovernmental organization established by the signing of the Charter of the United Nations, UN Charter on 26 June 1945 with the stated purpose of maintaining international peace and internationa ...
's World Food Program) and '' Urban Jungle'', an educational traffic simulation.


Through-the-line advertising

Examples of through-the-line (TTL) advertising in games include "link-chases," ARGs, and
viral marketing Viral marketing is a business strategy that uses existing social networks to promote a product mainly on various social media platforms. Its name refers to how consumers spread information about a product with other people, much in the same way th ...
. TTL marketing is a form of advertising in video games that involve the use of
URL A uniform resource locator (URL), colloquially known as an address on the Web, is a reference to a resource that specifies its location on a computer network and a mechanism for retrieving it. A URL is a specific type of Uniform Resource Identi ...
hyperlink In computing, a hyperlink, or simply a link, is a digital reference providing direct access to Data (computing), data by a user (computing), user's point and click, clicking or touchscreen, tapping. A hyperlink points to a whole document or to ...
s within the game designed to induce the player to visit a web page which then contains BTL advertisements. The technique used to tempt the player into visiting the intended URL varies from game to game. In games like ''
Pikmin 2 is a 2004 real-time strategy puzzle video game developed and published by Nintendo for the GameCube. It is the direct sequel to the 2001 game '' Pikmin'' and the second game in the '' Pikmin'' series. In the game, Olimar returns to the Pikmin ...
'', the player is given a cryptic message with an accompanying URL designed to pique their curiosity. In games such as ''
Enter the Matrix ''Enter the Matrix'' is a 2003 action-adventure video game developed by Shiny Entertainment and published by Infogrames under the Atari brand name. The first game based on ''The Matrix'' film series, its story is concurrent with that of the ...
'', ''
Year Zero A year zero does not exist in the Anno Domini (AD) calendar year system commonly used to number years in the Gregorian calendar (nor in its predecessor, the Julian calendar); in this system, the year is followed directly by year (which is the ...
'', '' I Love Bees'', and '' Lost Experience'', URLs make up a part of the background of the game such that certain plot details can only be learned by following the link. The knowledge of such plot details are typically not required to complete the game, but deepen the game story-line for players who follow the links. Websites of this nature often lead players on to other links which again lead to further links, thus earning these games the label "link-chases". Although TTL advertising can be an enjoyable experience for players, excessive "link-chasing" can feel obstructive and discourage them from diving deeper into a game's story-line. In another form, the URL might be part of a stage where a player can see it but it does not affect the plot. For example, in ''
Super Monkey Ball 2 is a platform video game developed by Amusement Vision and published by Sega for the GameCube. It is the second installment in the ''Super Monkey Ball'' series, and the first installment to have a storyline and to be exclusively released on a ...
'', there is a stage where players can see clearly written on an obstacle a URL and the stage's name is even the word URL.


Industry impact


Prevalence and efficacy

In 2019, a survey conducted by deltaDNA found that 94% of free-to-play video game developers incorporate some form of in-game advertising. Among those, the most common type of advertisement were rewarded videos, which are videos that players can watch to earn in-game prizes. Rewarded videos are shown to be more effective than forced advertising; players are 23% more likely to buy products and 18% more likely to make in-app purchases when shown rewarded videos instead of forced advertising. The reaction to in-game advertising has been overall positive, with 73% of players being happy with ad-funded games. The effectiveness of advertising in video games is debated by scholars. Brand name recognition in sports game has been shown to be low among college students, although players did retain fragments of the brand names. Another study found that 35% of players could recall advertised brands in car racing games. Interactive in-game advertisements, such as brand products that are used in game, are shown to produce greater brand awareness and more positive brand attitudes than passively added advertisements, such as posters or billboards.


Mobile

Mobile in-game advertisements are
advertisements Advertising is the practice and techniques employed to bring attention to a product or service. Advertising aims to present a product or service in terms of utility, advantages, and qualities of interest to consumers. It is typically us ...
within
mobile game A mobile game is a video game that is typically played on a mobile phone. The term also refers to all games that are played on any Mobile device, portable device, including from mobile phone (feature phone or smartphone), tablet computer, table ...
s that lead the user to the website or installation page of the advertised product or software upon being clicked. Mobile gaming advertisements can take different forms, including banner ads,
pop-up ad Pop-up ads or pop-ups are forms of online advertising on the World Wide Web. A pop-up is a graphical user interface (GUI) display area, usually a small window, that suddenly appears ("pops up") in the foreground of the visual interface. The pop- ...
s,
video ads Online advertising, also known as online marketing, Internet advertising, digital advertising or web advertising, is a form of marketing and advertising that uses the Internet to promote products and services to audiences and platform users. ...
, and interactive ads. Banner ads will display on portions of the screen while the user continues to interact with the mobile game. Pop-up ads will display the advertisement on the entire mobile screen, typically disrupting gameplay; they appear between
loading screen A loading screen is a screen shown by a computer program, very often a video game, while the program is loading (moving program data from the Disk storage, disk to Random-access memory, RAM) or initializing. In early video games, the loading scr ...
s or when in-game milestones are completed, only allowing users to close the pop-up ad once a timer runs out. Video ads will display a video advertisement of the advertised products on the entire mobile screen. Interactive ads are a form of pop-up ad that allows the user to interact with the advertisement. For instance,
Candy Crush Saga ''Candy Crush Saga'' is a free-to-play tile-matching video game released by King on April 12, 2012, originally for Facebook; other versions for iOS, Android, Windows Phone, and Windows 10 followed. It is a variation of their browser game '' ...
, a
free-to-play "Free-to-play" ("F2P" or "FtP") video games are games that give players access to a significant portion of their content for free. The term "free-to-play business model" or simply, "free-to-play model", refers collectively to business models tha ...
mobile game, uses playable ads to advertise their game on other mobile applications and provide potential customers with a demo of their game. In 2019,
mobile advertising Mobile advertising is a form of advertising via mobile (wireless) phones or other mobile devices. It is a subset of mobile marketing, mobile advertising can take place as text ads via SMS, or banner advertisements that appear embedded in a ...
contributed $39.9 billion in revenue to the mobile gaming industry.


ESRB

The
Entertainment Software Rating Board The Entertainment Software Rating Board (ESRB) is a self-regulatory organization that assigns age and content ratings to consumer video games in Canada, the United States, and Mexico. The ESRB was established in 1994 by the Entertainment Soft ...
(ESRB) assigns ratings based on a detailed questionnaire about the game's content and a gameplay clip provided by the publisher. Possible rating categories are "Everyone", "Everyone 10+", "Teen", "Mature 17+", and "Adults Only 18+". Ratings are supplemented with content descriptions, such as "Blood", "Partial Nudity", and "Use of Alcohol". All updates and
downloadable content content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can be added for no extra cost or as a form of video game monetization, enabling the publisher to gain ad ...
(DLC), including both static and dynamic in-game advertising, are expected to be compliant with the game's rating and descriptors, though DLC can be submitted for its own, independent rating if necessary. If any post-release content is determined to be incompatible with the rating of the base game, publishers are required to update all physical and digital displays of the rating. In the case of physical games, where it is difficult to make these modifications once a game has shipped, sanctions and fines may be levied on the publisher. The ESRB also includes an Advertising Review Council (ARC) that oversees the marketing of video games in the United States and Canada. Cross-promotion, including when a video game is promoted within another, falls under this umbrella. The ARC ensures that the game being advertised is accurately represented and is not being marketed toward parties below the suitable age range.


Legislative developments


Academic research

The
University of Bath The University of Bath is a public research university in Bath, England. Bath received its royal charter in 1966 as Bath University of Technology, along with a number of other institutions following the Robbins Report. Like the University ...
's Institute for Policy Research researched the use of advergames in marketing to children in the United Kingdom. The report, published in June 2014, suggested that children as old as 15 did not recognize that advergames were adverts and had their food choices influenced without their conscious awareness. Based on these findings, the University called for "urgent government action to protect children from the subconscious effects of advergames."


United States legislation


Children's Online Privacy Protection Act of 1998

The Children's Online Privacy Protection Act of 1998 (COPPA) directs the
Federal Trade Commission The Federal Trade Commission (FTC) is an independent agency of the United States government whose principal mission is the enforcement of civil (non-criminal) United States antitrust law, antitrust law and the promotion of consumer protection. It ...
(FTC) to protect the personal data collected from children online. Operators of websites or online services are barred from handling the personal information of children under the age of 13 without verifiable consent from a parent or guardian. Restrictions apply to any website or online service that is targeted toward children or has knowledge that it is collecting data from children.


Do Not Track Kids Acts

Representatives Edward Markey -MAand Joe Barton -TXproposed the Do Not Track Kids Act of 2011 as an amendment to COPPA. The bill would have extended COPPA to prohibit companies from distributing personal and geolocation information knowingly collected from minors for use in targeted advertising. It also expands the restrictions enumerated in the act to both online and mobile applications, which had previously been omitted. Regarding his motivation for co-sponsoring the Act, Representative Barton reflected, "We have reached a troubling point in the state of the business when companies that conduct business online are so eager to make a buck, they resort to targeting our children." Since the death of the 2011 bill, Markey and Barton have continued to spawn similar Do Not Track Kids legislation in both chambers of Congress. These bills were proposed in 2013, 2015, and 2018, though none of them passed through the committee stage.


Targeted advergame marketing

A bill was recently introduced in the Senate that proposes restrictions on the use of information obtained through advergames to market to children. Some games ask users to provide personal information, such as name, gender, and age, then display targeted advertisements based on these characteristics. This bill would prevent companies from using this information to change the game to target certain age brackets.


Examples


Food and beverages

*
Mattel Mattel, Inc. ( ) is an American multinational corporation, multinational toy manufacturing and entertainment company headquartered in El Segundo, California. Founded in Los Angeles by Harold Matson and the husband-and-wife duo of Ruth Handler, ...
's
M Network M Network was the brand name used by Mattel, Mattel Electronics in 1982 and 1983, to publish video games for the Atari 2600, IBM PC, and Apple II. History In the early 1980s, Mattel's Intellivision video game console was a direct competitor t ...
division released the "promogame" '' Kool-Aid Man'' for the
Atari 2600 The Atari 2600 is a home video game console developed and produced by Atari, Inc. Released in September 1977 as the Atari Video Computer System (Atari VCS), it popularized microprocessor-based hardware and games stored on swappable ROM cartridg ...
and
Intellivision The Intellivision (a portmanteau of intelligent television) is a home video game console released by Mattel Electronics in 1979. It distinguished itself from competitors with more realistic sports and strategic games. By 1981, Mattel Electronic ...
in 1983. The game was originally available only via
mail order Mail order is the buying of goods or services by mail delivery. The buyer places an order for the desired products with the merchant through some remote methods such as: * Sending an order form in the mail * Placing an order by telephone call ...
by sending in UPC symbols from
Kool-Aid Kool-Aid is an American brand of flavored drink mix owned by Kraft Heinz based in Chicago, Illinois. The powder form was created by Edwin Perkins in 1927 based upon a liquid concentrate named Fruit Smack. History Kool-Aid was invented by E ...
containers, but later became available for retail purchase. * Purina had a mail-in offer for the Atari 2600 game '' Chase the Chuck Wagon'' for customers of Chuck Wagon dog food in 1983. *
Johnson & Johnson Johnson & Johnson (J&J) is an American multinational pharmaceutical, biotechnology, and medical technologies corporation headquartered in New Brunswick, New Jersey, and publicly traded on the New York Stock Exchange. Its common stock is a c ...
released an Atari 2600 game called '' Tooth Protectors'' in 1983, also by mail-order. *'' Coca Cola Kid'' was a Japan-exclusive platform game released in 1994 for the Sega Game Gear. The game stars Cokey, a mascot who appeared in Coca-Cola's Japanese commercials of the 1990s. *In 1999, '' Pepsiman'' was released by developer KID in only Japan for the
PlayStation is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
. It focuses the player on avoiding obstacles to save dehydrated people by bringing them a can of
Pepsi Pepsi is a Carbonated water, carbonated soft drink with a cola flavor, manufactured by PepsiCo which serves as its flagship product. In 2023, Pepsi was the second most valuable soft drink brand worldwide behind Coca-Cola; the two share a long ...
. *In November 2006,
Burger King Burger King Corporation (BK, stylized in all caps) is an American multinational chain store, chain of hamburger fast food restaurants. Headquartered in Miami-Dade County, Florida, the company was founded in 1953 as Insta-Burger King, a Jacks ...
began selling three advergaming
Xbox Xbox is a video gaming brand that consists of four main home video game console lines, as well as application software, applications (games), the streaming media, streaming service Xbox Cloud Gaming, and online services such as the Xbox networ ...
and
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the Xbox (console), original Xbox, it is the second console in the Xbox#Consoles, Xbox series. It was officially unveiled on MTV on May 12, 2005, with detail ...
titles for an additional $3.99 ($4.99 in Canada) each with any value meal. Known as the King Games series, these games include '' Sneak King'' (
Xbox Xbox is a video gaming brand that consists of four main home video game console lines, as well as application software, applications (games), the streaming media, streaming service Xbox Cloud Gaming, and online services such as the Xbox networ ...
, 2006), '' PocketBike Racer'' (
Xbox Xbox is a video gaming brand that consists of four main home video game console lines, as well as application software, applications (games), the streaming media, streaming service Xbox Cloud Gaming, and online services such as the Xbox networ ...
, 2006), and '' Big Bumpin''' (
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the Xbox (console), original Xbox, it is the second console in the Xbox#Consoles, Xbox series. It was officially unveiled on MTV on May 12, 2005, with detail ...
, 2006). They were all developed by
Blitz Games Blitz Games Studios Limited was a British video game developer based in Leamington Spa. Founded in 1990 by the Oliver Twins, who ran the company until its closure in 2013, it is best known for producing games such as ''The Fairly OddParents'', ...
'
Blitz Arcade Blitz Games Studios Limited was a British video game developer based in Leamington Spa. Founded in 1990 by the Oliver Twins, who ran the company until its closure in 2013, it is best known for producing games such as ''The Fairly OddParents'', ...
Division and were the best selling games of the 2006 holiday season. More than 3.2 million copies are believed to have been sold in the US and Canada alone. *
Life Savers Life Savers (stylized as LifeSavers) is an American brand of ring-shaped hard and soft candy. Its range of mints and fruit-flavored candies is known for its distinctive packaging, coming in paper-wrapped aluminum foil rolls. Candy manufacturer ...
launched the web's first major advergaming portal, Candystand, in March 1997. The website was acquired from the
Wrigley Company Wm. Wrigley Jr. Company, also known as Wrigley Company or simply Wrigley's, is an American multinational candy and chewing gum company, based in the Global Innovation Center (GIC) in Goose Island, Chicago, Illinois. Wrigley's is a subsidiary ...
by Funtank in August 2008 and hosts advergames for a broad range of brands. *
Doritos Doritos () is an American brand of flavored tortilla chips produced by Frito-Lay, a wholly owned subsidiary of PepsiCo. The concept for Doritos originated at Disneyland at a restaurant managed by Frito-Lay. In 1966, Doritos became the first ...
sponsored the advergame '' Doritos Crash Course'', which was released on the
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the Xbox (console), original Xbox, it is the second console in the Xbox#Consoles, Xbox series. It was officially unveiled on MTV on May 12, 2005, with detail ...
in December 2010. The game included fifteen 2.5D obstacle courses for the player's Xbox Avatar to navigate. The game's sequel, Doritos Crash Course 2, was released on
Xbox Live Arcade Xbox Live Arcade (or XBLA) was a video game Digital distribution in video games, digital distribution service that was available for the Xbox (console), Xbox and Xbox 360 consoles. It focused on smaller downloadable games from both major publisher ...
in May 2013. * In 2011,
Sony Interactive Entertainment Sony Interactive Entertainment LLC (SIE) is an American video game and digital entertainment company that is a major subsidiary of Japanese conglomerate Sony, Sony Group Corporation. It primarily operates the PlayStation brand of video game co ...
and Subway launched an ad campaign that allowed players to access the multiplayer mode of '' Uncharted 3'' a month prior to its release date. Players could earn in-game items such as a Subway uniform or sandwich. The main character of the Uncharted series also explicitly references the Subway five dollar footlong. * In 2019,
Sony Interactive Entertainment Sony Interactive Entertainment LLC (SIE) is an American video game and digital entertainment company that is a major subsidiary of Japanese conglomerate Sony, Sony Group Corporation. It primarily operates the PlayStation brand of video game co ...
and
Monster Energy Monster Energy is a brand of energy drink, energy drinks that was created by Hansen Natural Company (now Monster Beverage Corporation) in April 2002. In 2022, Monster Energy had a 30.1% Market share, share of the American energy drink market, th ...
launched an ad campaign in the
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
title ''
Death Stranding ''Death Stranding'' is a 2019 action-adventure game developed by Kojima Productions and originally published by Sony Interactive Entertainment. It is the first game from director Hideo Kojima and Kojima Productions after their split from Konam ...
'', in which the protagonist is able to consume the energy drink for a boost to their stamina meter.


Movies and entertainment

*
Cineplex Entertainment Cineplex Inc. (formerly Cineplex Entertainment and Cineplex Galaxy) is a Canadian operator of movie theater and family entertainment centers, headquartered in Toronto. It is the largest cinema chain in Canada; as of 2019, it operated 165 loc ...
features an advergame open to the public, known as Top Popper during non-contest periods and Peel and Pop during contest periods. In the cinemas, there is a TimePlay advergame that plays before the show. *''
Fortnite ''Fortnite'' is an online video game and game platform developed by Epic Games and released in 2017. It is available in seven distinct game mode versions that otherwise share the same general gameplay and game engine: '' Fortnite Battle Roy ...
'' and
Marvel Entertainment Marvel Entertainment, LLC (formerly Marvel Entertainment, Inc. and Marvel Enterprises, Inc.) was an American entertainment company founded in June 1998 and based in New York City, formed by the merger of #Marvel Entertainment Group, Marvel Ente ...
teamed up in 2018 to promote '' Avengers: Infinity War'' by bringing
Thanos Thanos () is a supervillain appearing in American comic books published by Marvel Comics. Created by writer-artist Jim Starlin, the character first appeared in '' The Invincible Iron Man'' #55 (cover date February 1973). An Eternal– Devia ...
, the film's antagonist, into the battle royale game. A limited-time game mode allowed one player at a time to become Thanos, giving them several new abilities and a regenerating shield.


Cross-franchise promotion

* ''
Mario & Sonic at the Olympic Games is a 2007 Fictional crossover, crossover Sports video game, sports video game developed and published by Sega for the Wii, with Nintendo publishing it in Japan. It was released for the Nintendo DS the following year. It is the first installm ...
'' (2007) was a collaboration between
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
and
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
that put their mascots head-to-head in a series of Olympic events. The game was developed for both the
Nintendo Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America, and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, ...
and the
Nintendo DS The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ...
and received several sequels. * In 2019, Nintendo announced a collaboration with
Microsoft Microsoft Corporation is an American multinational corporation and technology company, technology conglomerate headquartered in Redmond, Washington. Founded in 1975, the company became influential in the History of personal computers#The ear ...
to debut the tag team of Banjo and Kazooie as a playable fighter in ''
Super Smash Bros. Ultimate ''Super Smash Bros. Ultimate'' is a 2018 crossover fighting game developed by Bandai Namco Studios and Sora Ltd. and published by Nintendo for the Nintendo Switch. It is the fifth installment in the '' Super Smash Bros.'' series, succeeding ' ...
''. Players can add the duo to their roster by purchasing it as DLC.


Miscellaneous

*
BMW Bayerische Motoren Werke AG, trading as BMW Group (commonly abbreviated to BMW (), sometimes anglicised as Bavarian Motor Works), is a German multinational manufacturer of vehicles and motorcycles headquartered in Munich, Bavaria, Germany. Th ...
's '' BMW M3 Challenge'' (online, 2008) includes both ATL- and BTL-form advergaming.
BMW Bayerische Motoren Werke AG, trading as BMW Group (commonly abbreviated to BMW (), sometimes anglicised as Bavarian Motor Works), is a German multinational manufacturer of vehicles and motorcycles headquartered in Munich, Bavaria, Germany. Th ...
worked with 10tacle Studios to repurpose the '' GT Legends'' game, a race simulation game, to showcase the 2008
BMW M3 The BMW M3 is a high-performance version of the BMW 3 Series, developed by BMW's in-house motorsport division, BMW M GmbH. M3 models have been produced for every generation of 3 Series since the E30 M3 was introduced in 1986. The initial mod ...
. * In 2008, President Obama's campaign paid for billboard ads in the online game ''
Burnout Paradise ''Burnout Paradise'' is a 2008 racing video game developed by Criterion Games and published by Electronic Arts for PlayStation 3, Xbox 360 and Microsoft Windows. It was also released on the PlayStation Store and via Xbox Live Marketplace's Games ...
'' to promote his presidential bid. * Adventurize.com launched the first advertising network to display ads inside of
Minecraft ''Minecraft'' is a 2011 sandbox game developed and published by the Swedish video game developer Mojang Studios. Originally created by Markus Persson, Markus "Notch" Persson using the Java (programming language), Java programming language, the ...
servers in 2013. * In 2014, Nintendo partnered with
Mercedes-Benz Mercedes-Benz (), commonly referred to simply as Mercedes and occasionally as Benz, is a German automotive brand that was founded in 1926. Mercedes-Benz AG (a subsidiary of the Mercedes-Benz Group, established in 2019) is based in Stuttgart, ...
to bring some of the automaker's cars to '' Mario Kart 8'' as drivable vehicles via a DLC pack. * In 2014 and 2015, British games retailer
Game A game is a structured type of play usually undertaken for entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or video games) or art ...
released a pair of advergames, '' Christmas Shopper Simulator'' and '' Christmas Shopper Simulator 2: Black Friday'', to coincide with the Christmas shopping season. * In 2017,
Square Enix is a Japanese Multinational corporation, multinational holding company, video game publisher and entertainment conglomerate. It releases role-playing video game, role-playing game franchises, such as ''Final Fantasy'', ''Dragon Quest'', and '' ...
and
Nissin Foods is a Japanese food company. Founded in 1948 by Momofuku Ando in Izumiōtsu, Osaka, it owns Nissin Food Products, Nissin Chilled Foods, Nissin Frozen Foods, and Myojo Foods. It is known for development of the world's first marketed brand of i ...
partnered to launch an ad campaign to bring
Cup Noodle A cup noodle is an instant ramen product in a disposable cup, first developed in 1971 and manufactured by the Japanese food company Nissin Foods. The product was first introduced in the United States as "Cup O' Noodles" in 1972, before being re ...
-branded DLC to '' Final Fantasy XV'', with in-game items including a hat shaped like a Cup Noodle cup.


See also

*
In-game advertising In-game advertising (IGA) is advertising in electronic games. IGA differs from advergames, which refers to games specifically made to advertise a product. The IGA industry is large and growing. In-game advertising generated $34 million in 2004 ...
* Game advertising *
Interactive advertising Interactive advertising uses online or offline interactive media to communicate with consumers and to promote products, brands, services, and public service announcements, corporate or political groups. In the inaugural issue of the ''Journal of I ...
*
Massive Incorporated Massive Incorporated was an American advertising company that provided software and services to dynamically host advertisements within video games. Massive Incorporated was purchased by Microsoft in May 2006 for approximately $200 million to $40 ...
* Recruitment tool *
Product placement Product placement, also known as embedded marketing, is a marketing technique where references to specific brands or products are incorporated into another work, such as a film or television program, with specific promotional intent. Much of t ...


References

{{reflist Advergaming Propaganda techniques by medium