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Banjo-Kazooie
''Banjo-Kazooie'' is a platform game series developed by Rare, a British company. The games feature a male bear named Banjo and his friend, a large female red bird named Kazooie, both of whom are controlled by the player. Banjo originally made his debut as a playable character in 1997 as part of the cast of '' Diddy Kong Racing''. Throughout the various games, they are tasked with thwarting the various evil schemes of a witch named Gruntilda. The first game, '' Banjo-Kazooie'', was released in 1998 to critical acclaim and was followed by three sequels and a spin-off racing game. The franchise debuted on the Nintendo 64 and subsequent entries in the series also appeared on Game Boy Advance and Xbox 360. The three main titles then saw a release on Xbox One as part of '' Rare Replay''. The franchise has been largely dormant since the release of '' Banjo-Kazooie: Nuts & Bolts'' in 2008. However, Banjo and Kazooie have made occasional appearances in later crossover titles such as S ...
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Banjo-Kazooie (video Game)
''Banjo-Kazooie'' is a 1998 Platformer, platform game developed by Rare (company), Rare and published by Nintendo for the Nintendo 64. Controlling the player characters, the bear Banjo & Kazooie, Banjo and the bird Banjo & Kazooie, Kazooie, the player attempts to save Banjo's kidnapped sister Tooty from the witch Gruntilda. The player explores nine nonlinear Level (video games), worlds to gather items and progress. Using Banjo and Kazooie's traversal and combat abilities, they complete challenges such as solving Puzzle video game, puzzles, jumping over obstacles, and defeating boss (video games), bosses. Rare conceived ''Banjo-Kazooie'' as a role-playing video game, ''Project Dream, Dream'', for the Super Nintendo Entertainment System following the completion of ''Donkey Kong Country 2: Diddy's Kong Quest'' (1995). The 15-member team, led by Gregg Mayles, transitioned development to the Nintendo 64 and retooled the game as a platformer after the role-playing format proved too c ...
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Banjo & Kazooie
Banjo & Kazooie are the protagonists of the video game series ''Banjo-Kazooie'', created by the British video game company Rare. They were introduced in the original ''Banjo-Kazooie'' (1998). Banjo is a honeybear who is accompanied by Kazooie, a bird who is often seen seeking shelter in Banjo's backpack and emerging to perform various moves and attacks. The pair's numerous adventures usually pit them against the evil witch Gruntilda. Banjo first made his solo debut as one of the playable characters in '' Diddy Kong Racing'' (1997). Decades after the release of their original game, Banjo and Kazooie gained widespread attention for their playable appearance in Nintendo's '' Super Smash Bros. Ultimate''. Concept and design The game that would become ''Banjo-Kazooie'' began in early development as '' Dream: Land of Giants'', in which players would control a sword-wielding boy named Edson battling pirates. Later in development, Rare decided to heavily rework the premise, and the pl ...
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Rare (company)
Rare Limited is a British video game developer and a studio of Xbox Game Studios based in Twycross, Leicestershire. Rare's games span the platform, first-person shooter, action-adventure, fighting, and racing genres. Its most popular games include the '' Battletoads'', '' Donkey Kong'', and '' Banjo-Kazooie'' series, as well as games like '' GoldenEye 007'' (1997), '' Perfect Dark'' (2000), '' Conker's Bad Fur Day'' (2001), '' Viva Piñata'' (2006), and '' Sea of Thieves'' (2018). Tim and Chris Stamper, who also founded Ultimate Play the Game, established Rare in 1985. During its early years, Rare was backed by a generous budget from Nintendo, primarily concentrated on Nintendo Entertainment System (NES) games. During this time, Rare created successful games such as '' Wizards & Warriors'' (1987), '' R.C. Pro-Am'' (1988), and '' Battletoads'' (1991). Rare became a prominent second-party developer for Nintendo, which came to own a large minority stake in the company, w ...
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Gregg Mayles
Gregg Mayles (born 29 April 1971) is a British video game designer currently working for video game company Rare as creative director. He is one of the longest-serving members of the company, having worked there since 1989. Career Mayles began his career as a designer of the '' Battletoads'' series and the '' Donkey Kong Country'' series, and was one of the creators of the characters Diddy Kong and King K. Rool. After his work on ''DKC'', he came up with an idea about an action-adventure game influenced by his recent work on the series. The project was greenlit for release first on the Super Nintendo Entertainment System and then on the Nintendo 64. Codenamed '' Project Dream'', the game was to be about a boy who went on a magical adventure to a pirate island. The concept was scrapped, and the hero was changed to a bear based on one from '' Diddy Kong Racing'' with a backpack, with the latter inspired by Mayles' trip to Japan. This became the critically acclaimed ''Banjo- ...
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Rare Replay
''Rare Replay'' is a 2015 compilation of 30 video games from the 30-year history of developers Rare and its predecessor, Ultimate Play the Game. The emulated games span multiple genres and consoles—from the ZX Spectrum in 1983 to the Xbox 360 in 2008—and retain the features and errors of their original releases with minimal edits. The compilation adds cheats to make the older games easier and a Snapshots mode of specific challenges culled from parts of the games. Player progress is rewarded with behind-the-scenes footage and interviews about Rare's major and unreleased games. The compilation was one of several ideas Rare considered to celebrate its 30th anniversary. Inspired by fans, upcoming Xbox One backward compatibility features, and a desire to link Rare's past and future, the company sorted through 120 games to choose those that best represented its oeuvre. It prioritized games with characters and environments original to the company. Rare incorporated four hardwar ...
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Conker's Bad Fur Day
''Conker's Bad Fur Day'' is a 2001 Platformer, platform game produced by Rare (company), Rare for the Nintendo 64. The game follows Conker the Squirrel, Conker, a greedy, hard-drinking red squirrel who must return home to his girlfriend, Berri, after binge drinking. Most of the game requires the player to complete a linear sequence of challenges that involve jumping over obstacles, solving Puzzle video game, puzzles, and fighting enemies. A Multiplayer video game, multiplayer mode in which up to four players can compete against each other in seven different game types is also included. It is the second installment in the ''Conker (series), Conker'' series, after ''Conker's Pocket Tales'' (1999). Although visually similar to Rare's previous games, such as ''Banjo-Kazooie (video game), Banjo-Kazooie'' (1998), ''Donkey Kong 64'' (1999), and ''Banjo-Tooie'' (2000), ''Conker's Bad Fur Day'' was designed for mature audiences and features graphic violence, alcohol and tobacco use, prof ...
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Sonic & Sega All-Stars Racing
is a 2010 kart racing video game developed by Sumo Digital and published by Sega. It was released for Wii, Xbox 360, PlayStation 3, Nintendo DS, and Windows, featuring characters from multiple Sega franchises. The game is the third title in the ''Sega All-Stars'' series, preceded by '' Sega Superstars Tennis''. A mobile version was developed by Gameloft, and released for iOS in June 2011, as a paid download. A version for OS X was released by Feral Interactive in April 2013. The game received mostly positive reviews from critics. A sequel, '' Sonic & All-Stars Racing Transformed'', was released in 2012, featuring more characters and representing a wide-variety of Sega-owned franchises. Gameplay The game is a mascot kart racing game, similar to other games in its genre like ''Mario Kart'', '' Konami Krazy Racers'' and '' Crash Team Racing''. Players can choose to race as one of 20 characters from various Sega franchises such as ''Sonic the Hedgehog'', '' Crazy Taxi'', and ''F ...
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Diddy Kong Racing
''Diddy Kong Racing'' is a 1997 kart racing game developed and published by Rare for the Nintendo 64. The game revolves around Diddy Kong and his friends' attempt to defeat the intergalactic antagonist, a wizard pig named Wizpig, through winning a series of races. The player takes control of any of the featured characters throughout the game. ''Diddy Kong Racing'' features five ''worlds'' with four racetracks each, and the ability to drive a car, hovercraft, or pilot an aeroplane. Development began after the release of '' Killer Instinct 2'' (1996), and was intended to be an adventure game known as ''Wild Cartoon Kingdom'' in its early stages. As time progressed, the focus of development shifted from a Walt Disney World-influenced racing game to a unique title named ''Pro-Am 64'', in which Nintendo had no involvement. Due to the delays of ''Banjo-Kazooie'', Rare felt that they needed a stronger intellectual property to attract a wider audience for a game scheduled to release ...
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Banjo-Pilot
''Banjo-Pilot'' is a 2005 kart racing video game for the Game Boy Advance (GBA) and the fourth installment in Rare (company), Rare's ''Banjo-Kazooie'' series. It plays similarly to the ''Mario Kart'' series by Nintendo: the player races one of nine playable characters around kart circuit, tracks, attacking other racers with bullets and collecting power-ups. The game features a number of single-player and multiplayer modes, such as time attack and item hunts. Unlike other kart racing games, characters control airplanes instead of go-karts. Rare and Nintendo announced ''Banjo-Pilot'' at E3 2001 under the title ''Diddy Kong Pilot''. At this point, it was the sequel to Rare's ''Diddy Kong Racing'' (1997), and featured characters from Nintendo's ''Donkey Kong'' and ''Mario (franchise), Mario'' series. However, workplace politics, company politics and Nintendo's concerns about quality delayed ''Diddy Kong Pilot'' past its planned release date in March 2002. After Microsoft acquired Ra ...
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Nintendo 64
The (N64) is a home video game console developed and marketed by Nintendo. It was released in Japan on June 23, 1996, in North America on September 29, 1996, and in Europe and Australia on March 1, 1997. As the successor to the Super Nintendo Entertainment System (SNES), the N64 was the last major home console to use ROM cartridges as its primary storage medium. As a fifth-generation console, the Nintendo 64 primarily competed with Sony Interactive Entertainment, Sony's PlayStation (console), PlayStation and the Sega Saturn. Development of the N64 began in 1993 in collaboration with Silicon Graphics, initially codenamed Project Reality and later tested as the Ultra 64 arcade platform. The console was named for its 64-bit CPU. Although its design was largely finalized by mid-1995, the console’s release was delayed until 1996 to allow for the completion of the console's launch titles, ''Super Mario 64'', ''Pilotwings 64'', and the Japan-exclusive ''Saikyō Habu Shōgi.'' The N6 ...
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Nintendo Classics
Nintendo Classics is a line of Video game console emulator, emulated retro games distributed by Nintendo for the Nintendo Switch family of systems and Nintendo Switch 2. Subscribers of the Nintendo Switch Online service have access to games for the Nintendo Entertainment System (NES), Super Nintendo Entertainment System (SNES), Game Boy (GB) and Game Boy Color (GBC). At the more expensive subscription tier, titled "Expansion Pack", players can also access Nintendo 64 (N64), Sega Genesis (GEN), and Game Boy Advance (GBA) games, with GameCube (GCN) exclusively available on Nintendo Switch 2. Each console's library is accessed through a dedicated app, with the Nintendo 64 library having a second app for games rated Z by the Computer Entertainment Rating Organization or M by the Entertainment Software Rating Board. During its first year, Nintendo Classics provided a new batch of NES games on a monthly basis. As of the addition of SNES titles in September 2019, releases are no longer ...
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Platformer
A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels with uneven terrain and suspended platforms that require jumping and climbing to traverse. Other acrobatic maneuvers may factor into the gameplay, such as swinging from vines or grappling hooks, jumping off walls, gliding through the air, or bouncing from springboards or trampolines. The genre started with the 1980 arcade video game ''Space Panic'', which has ladders but not jumping. ''Donkey Kong (arcade game), Donkey Kong'', released in 1981, established a template for what were initially called "climbing games". ''Donkey Kong'' inspired many clones and games with similar elements, such as ''Miner 2049er'' (1982) and ''Kangaroo (video game), Kangaroo'' (1982), while the Sega arcade game ''Congo Bongo'' (1983) adds a third dimension via I ...
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