Combat In Role-playing Video Games
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Role-playing video games, also known as CRPG (computer/console
role-playing game A role-playing game (sometimes spelled roleplaying game, or abbreviated as RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out ...
s), comprise a broad
video game genre A video game genre is an informal classification of a video game based on how it is played rather than Computer graphics, visual or narrative elements. This is independent of setting (fiction), setting, unlike works of fiction that are expressed ...
generally defined by a detailed story and character advancement (often through increasing characters' levels or other skills). Role-playing games almost always feature combat as a defining feature and traditionally used turn-based combat; however, modern role-playing games commonly feature real-time action combat or even non-violent forms of conflict resolution (with some eschewing combat altogether). Further, many games have incorporated role-playing elements such as character advancement and quests while remaining within other genres. Role-playing video games have their origins in
tabletop role-playing game A tabletop role-playing game (TTRPG or TRPG), also known as a pen-and-paper role-playing game, is a kind of role-playing game (RPG) in which the participants describe their characters' actions through speech and sometimes movements. Participants d ...
s and use much of the same
terminology Terminology is a group of specialized words and respective meanings in a particular field, and also the study of such terms and their use; the latter meaning is also known as terminology science. A ''term'' is a word, Compound (linguistics), com ...
, settings, and
game mechanic In tabletop games and video games, game mechanics define how a game works for players. Game mechanics are the rules or ludemes that govern and guide player actions, as well as the game's response to them. A rule is an instruction on how to play, wh ...
s. Other major similarities with pen-and-paper games include developed story-telling and narrative elements, player-character development, and elaborately designed fantasy worlds. The electronic medium takes the place of the
gamemaster A gamemaster (GM; also known as game master, game manager, game moderator, referee, storyteller, or master of ceremonies) is a person who acts as a facilitator, organizer, officiant regarding rules, arbitrator, and moderator for a multiplayer r ...
, resolving combat on its own and determining the game's response to different player actions. RPGs have evolved from simple
text-based In computing, text-based user interfaces (TUI) (alternately terminal user interfaces, to reflect a dependence upon the properties of computer terminals and not just text), is a retronym describing a type of user interface (UI) common as an ear ...
console-window games into visually rich 3D experiences. The first RPGs date to the mid 1970s, when developers attempted to implement systems like ''
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (TTRPG) originally created and designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical ...
'' on university mainframe computers. While initially niche, RPGs would soon become mainstream on consoles like the
NES The Nintendo Entertainment System (NES) is an 8-bit home video game console developed and marketed by Nintendo. It was first released in Japan on 15 July 1983 as the and was later released as the redesigned NES in several test markets in the ...
with franchises such as ''
Dragon Quest previously published as ''Dragon Warrior'' in North America until 2005, is a series of role-playing video games created by Japanese game designer Yuji Horii (Armor Project), character designer Akira Toriyama (Bird Studio), and composer Koi ...
'' and ''
Final Fantasy is a Japanese fantasy Anthology series, anthology media franchise created by Hironobu Sakaguchi which is owned, developed, and published by Square Enix (formerly Square (video game company), Square). The franchise centers on a series of fanta ...
''. Western RPGs for home computers became popular through series such as ''
Fallout Nuclear fallout is residual radioactive material that is created by the reactions producing a nuclear explosion. It is initially present in the radioactive cloud created by the explosion, and "falls out" of the cloud as it is moved by the ...
,
The Elder Scrolls ''The Elder Scrolls'' is a series of action role-playing games, action role-playing video games primarily developed by Bethesda Game Studios and published by Bethesda Softworks. The series focuses on Nonlinear gameplay, free-form gameplay in an ...
'' and ''
Baldur's Gate ''Baldur's Gate'' is a series of role-playing video games set in the Forgotten Realms '' Dungeons & Dragons'' campaign setting. The series has been divided into two sub-series, known as the ''Bhaalspawn Saga'' and the ''Dark Alliance'', both t ...
''. Today, RPGs enjoy significant popularity both as mainstream
AAA game AAA, Triple A, or Triple-A is a three-letter initialism or abbreviation which may refer to: Arts, entertainment, and media Gaming * AAA (video game industry) - a category of high budget video games *'' TripleA'', an open source wargame M ...
s and as niche titles aimed towards dedicated audiences. More recently, independent developers have found success, with games such as ''OFF'', ''
Undertale ''Undertale'' is a 2015 role-playing video game created by American indie developer Toby Fox. The player controls a child who has fallen into the Underground: a large, secluded region under the surface of the Earth, separated by a magical b ...
'', and ''Omori'' achieving both critical and commercial success.


Characteristics

Role-playing video games use much of the same terminology, settings and
game mechanic In tabletop games and video games, game mechanics define how a game works for players. Game mechanics are the rules or ludemes that govern and guide player actions, as well as the game's response to them. A rule is an instruction on how to play, wh ...
s as early
tabletop role-playing game A tabletop role-playing game (TTRPG or TRPG), also known as a pen-and-paper role-playing game, is a kind of role-playing game (RPG) in which the participants describe their characters' actions through speech and sometimes movements. Participants d ...
s such as ''
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (TTRPG) originally created and designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical ...
''. Players control a central game character, or multiple game characters, usually called a
party A party is a gathering of people who have been invited by a Hospitality, host for the purposes of socializing, conversation, recreation, or as part of a festival or other commemoration or celebration of a special occasion. A party will oft ...
, that will grow in power and abilities. Also, characters are typically designed by the player. Usually, the characters attain victory by completing a series of
quests A quest is a journey toward a specific mission or a goal. It serves as a Plot (narrative), plot device in mythology and fiction: a difficult Travel, journey towards a goal, often symbolic or Allegory, allegorical. Tales of quests figure promine ...
or reaching the conclusion of a central storyline. Players explore a game world, while solving puzzles and engaging in combat. Role-playing games are traditionally divided into turn-based RPGs, that rarely challenge a player's physical coordination or reaction time, and action-based RPGs, that do the opposite. Role-playing video games typically rely on a highly developed story and setting, which is divided into a number of quests. Players control one or several characters by issuing commands, which are performed by the character at an effectiveness determined by that character's numeric attributes. Often these attributes increase each time a character gains a
level Level or levels may refer to: Engineering *Level (optical instrument), a device used to measure true horizontal or relative heights * Spirit level or bubble level, an instrument designed to indicate whether a surface is horizontal or vertical *C ...
, and a character's level goes up each time the player accumulates a certain amount of experience. Role-playing video games also typically attempt to offer more complex and dynamic character interaction than what is found in other video game genres. This usually involves additional focus on the
artificial intelligence Artificial intelligence (AI) is the capability of computer, computational systems to perform tasks typically associated with human intelligence, such as learning, reasoning, problem-solving, perception, and decision-making. It is a field of re ...
and scripted behavior of computer-controlled
non-player character A non-player character (NPC) is a character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster (or referee) rather than by a ...
s.


Experience and levels

In order to be considered a role-playing game, characters have to become more functionally powerful by gaining new skills, weapons, and magic. This creates a positive-feedback cycle that is central to these games: the player grows in power, allowing them to overcome more difficult challenges, and gain even more power. This is part of the appeal of the genre, where players experience growing from an ordinary person into a superhero with amazing powers. Whereas other games give the player these powers immediately, the player in a role-playing game will choose their powers and skills as they gain experience. Three different systems of rewarding the player characters for solving the tasks in the game can be set apart: the ''experience system'' (also known as the "level-based" system), the ''training system'' (also known as the "skill-based" system) and the ''skill-point system'' (also known as "level-free" system) *The ''experience system'', by far the most common, was inherited from pen-and-paper role-playing games and emphasizes receiving "
experience point An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experien ...
s" (often abbreviated "XP" or "EXP") by winning battles, performing class-specific activities, and completing
quests A quest is a journey toward a specific mission or a goal. It serves as a Plot (narrative), plot device in mythology and fiction: a difficult Travel, journey towards a goal, often symbolic or Allegory, allegorical. Tales of quests figure promine ...
. Once a certain amount of experience is gained, the character advances a level. In some games, level-up occurs automatically when the required amount of experience is reached; in others, the player can choose when and where to advance a level. Likewise, abilities and attributes may increase automatically or manually. *The ''training system'' is similar to the way the ''
Basic Role-Playing ''Basic Role-Playing'' (''BRP'') is a tabletop role-playing game which originated in the ''RuneQuest'' fantasy role-playing game. Chaosium released the ''BRP'' standalone booklet in 1980 in the boxed set release of the second edition of ''RuneQ ...
'' system works. The first notable video game to use this was '' Dungeon Master'', which emphasized developing the character's skills by using them—meaning that if a character wields a sword for some time, he or she will become proficient with it. *Finally, in the ''skill-point system'' (as used in '' Vampire: The Masquerade – Bloodlines'' for example) the character is rewarded with "
skill point A statistic (or stat) in role-playing games is a piece of data that represents a particular aspect of a fictional character. That piece of data is usually a (unitless) integer or, in some cases, a set of dice. For some types of statistics, thi ...
s" for completing quests, which then can be directly used to buy skills and attributes without having to wait until the next level up. In some video games from the Eighties and Nineties, the
score SCORE may refer to: *SCORE (software), a music scorewriter program * SCORE (television), a weekend sports service of the defunct Financial News Network *SCORE! Educational Centers *SCORE International, an offroad racing organization *Sarawak Corrido ...
was called "Experience" in-game, but this did not make them role-playing games, if there was no character development.


Story and setting

The premise of many role-playing games tasks the player with saving the world, or whichever level of society is threatened. There are often twists and turns as the story progresses, such as the surprise appearance of estranged relatives, or enemies who become friends or vice versa. The game world is often rooted in
speculative fiction Speculative fiction is an umbrella term, umbrella genre of fiction that encompasses all the subgenres that depart from Realism (arts), realism, or strictly imitating everyday reality, instead presenting fantastical, supernatural, futuristic, or ...
(i.e.
fantasy Fantasy is a genre of speculative fiction that involves supernatural or Magic (supernatural), magical elements, often including Fictional universe, imaginary places and Legendary creature, creatures. The genre's roots lie in oral traditions, ...
or
science fiction Science fiction (often shortened to sci-fi or abbreviated SF) is a genre of speculative fiction that deals with imaginative and futuristic concepts. These concepts may include information technology and robotics, biological manipulations, space ...
), which allows players to do things they cannot do in real life and helps players suspend their disbelief about the rapid character growth. To a lesser extent, settings closer to the present day or near future are possible. The story often provides much of the entertainment in the game. Because these games have strong storylines, they can often make effective use of recorded dialog and voiceover narration. Players of these games tend to appreciate long
cutscene A cutscene or event scene (sometimes in-game cinematic or in-game movie) is a sequence in a video game that is not interactive, interrupting the gameplay. Such scenes are used to show conversations between characters, set the mood, reward the ...
s more than players of faster
action game An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, rhythm games and ...
s. While most games advance the plot when the player defeats an enemy or completes a level, role-playing games often progress the plot based on other important decisions. For example, a player may make the decision to join a guild, thus triggering a progression in the storyline that is usually irreversible. New elements in the story may also be triggered by mere arrival in an area, rather than completing a specific challenge. The plot is usually divided so that each game location is an opportunity to reveal a new chapter in the story. Pen-and-paper
role-playing game A role-playing game (sometimes spelled roleplaying game, or abbreviated as RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out ...
s typically involve a player called the
gamemaster A gamemaster (GM; also known as game master, game manager, game moderator, referee, storyteller, or master of ceremonies) is a person who acts as a facilitator, organizer, officiant regarding rules, arbitrator, and moderator for a multiplayer r ...
(or GM for short) who can dynamically create the story, setting, and rules, and react to a player's choices. In role-playing video games, the computer performs the function of the gamemaster. This offers the player a smaller set of possible actions, since computers can't engage in imaginative acting comparable to a skilled human gamemaster. In exchange, the typical role-playing video game may have storyline branches, user interfaces, and stylized cutscenes and gameplay to offer a more direct storytelling mechanism. Characterization of non-player characters in video games is often handled using a
dialog tree A dialogue tree, or conversation tree, is a gameplay mechanic that is used throughout many adventure games (including action-adventure games) and role-playing video games. When interacting with a non-player character, the player is given a choic ...
. Saying the right things to the right non-player characters will elicit useful information for the player, and may even result in other rewards such as items or experience, as well as opening up possible storyline branches.
Multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or ...
online In computer technology and telecommunications, online indicates a state of connectivity, and offline indicates a disconnected state. In modern terminology, this usually refers to an Internet connection, but (especially when expressed as "on lin ...
role-playing games can offer an exception to this contrast by allowing human interaction among multiple players and in some cases enabling a player to perform the role of a gamemaster.


Exploration and quests

Exploring the world is an important aspect of many RPGs. Players will walk through, talking to
non-player character A non-player character (NPC) is a character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster (or referee) rather than by a ...
s, picking up objects, and avoiding traps. Some games such as ''
NetHack ''NetHack'' is an open source single-player roguelike video game, first released in 1987 and maintained by the NetHack DevTeam. The game is a fork of the 1984 game ''Hack'', itself inspired by the 1980 game '' Rogue''. The player takes the role ...
'', '' Diablo'', and the ''
FATE Destiny, sometimes also called fate (), is a predetermined course of events. It may be conceived as a predeterminism, predetermined future, whether in general or of an individual. Fate Although often used interchangeably, the words wiktionary ...
'' series randomize the structure of individual levels, increasing the game's variety and replay value. Role-playing games where players complete quests by exploring randomly generated dungeons and which include
permadeath Permadeath or permanent death is a game mechanic in both tabletop games and video games in which player characters who lose all of their health are considered dead and cannot be used anymore. Depending on the situation, this could require the p ...
are called
roguelike Roguelike (or rogue-like) is a style of role-playing game traditionally characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, grid-based movement, and permanent death of the player character. Most ro ...
s, named after the 1980 video game ''
Rogue A rogue is a person or entity that flouts accepted norms of behavior or strikes out on an independent and possibly destructive path. Rogue, rogues, or going rogue may also refer to: Companies * Rogue Ales, a microbrewery in Newport, Oregon * ...
''. The game's story is often mapped onto exploration, where each chapter of the story is mapped onto a different location. RPGs usually allow players to return to previously visited locations. Usually, there is nothing left to do there, although some locations change throughout the story and offer the player new things to do in response. Players must acquire enough power to overcome a major challenge in order to progress to the next area, and this structure can be compared to the
boss Boss may refer to: Occupations * Supervisor, often referred to as boss * Air boss, more formally, air officer, the person in charge of aircraft operations on an aircraft carrier * Crime boss, the head of a criminal organization * Fire boss, ...
characters at the end of levels in
action game An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, rhythm games and ...
s. The player typically must complete a linear sequence of certain quests in order to reach the end of the game's story. Many RPGs also often allow the player to seek out optional side-quests and character interactions. Quests of this sort can be found by talking to a non-player character, and there may be no penalty for abandoning or ignoring these quests other than a missed opportunity or reward.


Items and inventory

Players can find loot (such as clothing, weapons, and armor) throughout the game world and collect it. Players can trade items for currency and better equipment. Trade takes place while interacting with certain friendly non-player characters, such as shopkeepers, and often uses a specialized trading screen. Purchased items go into the player's inventory. Some games turn inventory management into a logistical challenge by limiting the size of the player's inventory, thus forcing the player to decide what they must carry at the time. This can be done by limiting the maximum weight that a player can carry, by employing a system of arranging items in a virtual space, or by simply limiting the number of items that can be held.


Character actions and abilities

Most of the actions in a Role-Playing Game are performed indirectly, with the player selecting an action and the character performing it by their own accord. Success at that action depends on the character's numeric attributes. Role-playing video games often simulate dice-rolling mechanics from non-electronic role-playing games to determine success or failure. As a character's attributes improve, their chances of succeeding at a particular action will increase. Many role-playing games allow players to play as an evil character. Although robbing and murdering indiscriminately may make it easier to get money, there are usually consequences in that other characters will become uncooperative or even hostile towards the player. Thus, these games allow players to make moral choices, but force players to live with the consequences of their actions. Games often let the player control an entire party of characters. However, if winning is contingent upon the survival of a single character, then that character effectively becomes the player's
avatar Avatar (, ; ) is a concept within Hinduism that in Sanskrit literally means . It signifies the material appearance or incarnation of a powerful deity, or spirit on Earth. The relative verb to "alight, to make one's appearance" is sometimes u ...
. An example of this would be in ''
Baldur's Gate ''Baldur's Gate'' is a series of role-playing video games set in the Forgotten Realms '' Dungeons & Dragons'' campaign setting. The series has been divided into two sub-series, known as the ''Bhaalspawn Saga'' and the ''Dark Alliance'', both t ...
'', where if the character created by the player dies, the game ends and a previous save needs to be loaded. Although some single-player role-playing games give the player an avatar that is largely predefined for the sake of telling a specific story, many role-playing games make use of a
character creation Character creation (also character generation / character design) is the process of defining a player character in a role-playing game. The result of character creation is a characterization, direct characterization that is recorded on a charac ...
screen. This allows players to choose their character's sex, their race or species, and their character class. Although many of these traits are cosmetic, there are functional aspects as well. Character classes will have different abilities and strengths. Common classes include fighters, spellcasters, thieves with stealth abilities, and clerics with healing abilities, or a mixed class, such as a fighter who can cast simple spells. Characters will also have a range of physical attributes such as dexterity and strength, which affect a player's performance in combat. Mental attributes such as intelligence may affect a player's ability to perform and learn spells, while social attributes such as charisma may limit the player's choices while conversing with non-player characters. These attribute systems often strongly resemble the ''Dungeons & Dragons'' ruleset. Some role-playing games make use of magical powers, or equivalents such as psychic powers or advanced technology. These abilities are confined to specific characters such as mages, spellcasters, or magic-users. In games where the player controls multiple characters, these magic-users usually complement the physical strength of other classes. Magic can be used to attack, defend, or temporarily change an enemy or ally's attributes. While some games allow players to gradually consume a spell, as ammunition is consumed by a gun, most games offer players a finite amount of
mana Mana may refer to: Religion and mythology * Mana (Oceanian cultures), the spiritual life force energy or healing power that permeates the universe in Melanesian and Polynesian mythology * Mana (food), archaic name for manna, an edible substance m ...
which can be spent on any spell. Mana is restored by resting or by consuming potions. Characters can also gain other non-magical skills, which stay with the character for as long as the character lives. Role-playing games may have the player focus only on a single character throughout the game; the character may be joined by computer-controlled allies outside of the player's control. Other games feature a party that the player can create at the start or gather from non-player characters in the game, coming into partial or full control of the player during the game.


Combat

Older games often separated combat into its own mode of gameplay, distinct from exploring the game world. More recent games tend to maintain a consistent perspective for exploration and combat. Some games, especially earlier video games, generate battles from
random encounter A random encounter is a feature commonly used in various role-playing games whereby combat encounters with non-player character (NPC) enemies or other dangers occur sporadically and at random, usually without the enemy being physically detected ...
s; more modern RPGs are more likely to have persistent wandering monsters that move about the game world independently of the player. Most RPGs also use stationary
boss Boss may refer to: Occupations * Supervisor, often referred to as boss * Air boss, more formally, air officer, the person in charge of aircraft operations on an aircraft carrier * Crime boss, the head of a criminal organization * Fire boss, ...
monsters in key positions, and automatically trigger battles with them when the PCs enter these locations or perform certain actions. Combat options typically involve positioning characters, selecting which enemy to attack, and exercising special skills such as casting spells. In a classical
turn-based Timekeeping is relevant to many types of games, including video games, tabletop role-playing games, board games, and sports. The passage of time must be handled in a way that players find fair and easy to understand. In many games, this is don ...
system, only one character may act at a time; all other characters remain still, with a few exceptions that may involve the use of special abilities. The order in which the characters act is usually dependent on their attributes, such as speed or agility. This system rewards strategic planning more than quickness. It also points to the fact that realism in games is a means to the end of
immersion Immersion may refer to: The arts * "Immersion", a 2012 story by Aliette de Bodard * ''Immersion'', a French comic book series by Léo Quievreux * ''Immersion'' (album), the third album by Australian group Pendulum * ''Immersion'' (film), a 2021 ...
in the game world, not an end in itself. A turn-based system makes it possible, for example, to run within range of an opponent and kill them before they get a chance to act, or duck out from behind hard cover, fire, and retreat back without an opponent being able to fire, which are of course both impossibilities. However, tactical possibilities have been created by this unreality that did not exist before; the player determines whether the loss of immersion in the reality of the game is worth the satisfaction gained from the development of the tactic and its successful execution. ''
Fallout Nuclear fallout is residual radioactive material that is created by the reactions producing a nuclear explosion. It is initially present in the radioactive cloud created by the explosion, and "falls out" of the cloud as it is moved by the ...
'' has been cited as being a good example of such a system.
Real-time Real-time, realtime, or real time may refer to: Computing * Real-time computing, hardware and software systems subject to a specified time constraint * Real-time clock, a computer clock that keeps track of the current time * Real-time Control Syst ...
combat can import features from
action game An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, rhythm games and ...
s, creating a hybrid
action RPG An action role-playing game (often abbreviated action RPG or ARPG) is a video game genre that combines core elements from both the action game and role-playing game genres. Definition Action role-playing games emphasize real-time combat whe ...
game genre. But other RPG battle systems such as the ''Final Fantasy'' battle systems have imported real-time choices without emphasizing coordination or reflexes. Other systems combine real-time combat with the ability to pause the game and issue orders to all characters under his/her control; when the game is unpaused, all characters follow the orders they were given. This "real-time with pause" system (''RTwP'') has been particularly popular in games designed by
BioWare BioWare is a Canadian video game developer based in Edmonton, Alberta. It was founded in 1995 by newly graduated Doctor of Medicine, medical doctors Ray Muzyka, Greg Zeschuk and Augustine Yip. Since 2007, the company has been owned by American ...
. The most famous RTwP engine is the
Infinity Engine BioWare is a Canadian video game developer based in Edmonton, Alberta. It was founded in 1995 by newly graduated medical doctors Ray Muzyka, Greg Zeschuk and Augustine Yip. Since 2007, the company has been owned by American publisher Electr ...
. Other names for "real-time with pause" include "active pause" and "semi real-time". Tactical RPG maker Apeiron named their system Smart Pause Mode (SPM) because it would automatically pause based on a number of user-configurable settings. '' Fallout Tactics: Brotherhood of Steel'' and '' Arcanum: Of Steamworks and Magick Obscura'' offered players the option to play in either turn-based or RTwP mode via a configuration setting. The latter also offered a "fast turn-based" mode, though all three game modes were criticized for being poorly balanced and oversimplified. Early ''
Ultima Ultima may refer to: Places * Ultima, Victoria, a town in Australia * Pangaea Ultima, a supercontinent to occur in the future * ''Ultima'', the larger lobe of the trans-Neptunian object 486958 Arrokoth, nicknamed ''Ultima Thule'' Companies and ...
'' games featured timed turns: they were strictly turn-based, but if the player waited more than a second or so to issue a command, the game would automatically issue a pass command, allowing the monsters to take a turn while the PCs did nothing. There is a further subdivision by the structure of the battle system; in many early games, such as ''
Wizardry Wizardry may refer to: * ''Wizardry'' (video game series), role-playing video game series, originally published by Sir-Tech ** '' Wizardry: Proving Grounds of the Mad Overlord'', the first game of the series, released in 1981 * ''Wizardry'' (The ...
'', monsters and the party are arrayed into ranks, and can only attack enemies in the front rank with melee weapons. Other games, such as most of the ''Ultima'' series, employed duplicates of the miniatures combat system traditionally used in the early
role-playing game A role-playing game (sometimes spelled roleplaying game, or abbreviated as RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out ...
s. Representations of the player characters and monsters would move around an arena modeled after the surrounding terrain, attacking any enemies that are sufficiently close.


Interface and graphics

Earlier role-playing video games used a two-dimensional top-down view or tile-based first-person view. Early action-based role-playing games often used a side-scrolling view. Most notably since ''
Ultima Underworld ''Ultima Underworld: The Stygian Abyss'' is a 1992 action role-playing game developed by Blue Sky Productions (later Looking Glass Studios) and published by Origin Systems. Set in the fantasy world of the ''Ultima'' series the story takes pla ...
'' (1992), role-playing games started implementing true three-dimensional (3D) graphics, where players typically navigate the game world from a first or third-person perspective. However, an
isometric The term ''isometric'' comes from the Greek for "having equal measurement". isometric may mean: * Cubic crystal system, also called isometric crystal system * Isometre, a rhythmic technique in music. * "Isometric (Intro)", a song by Madeon from ...
or aerial top-down perspective is common in party-based RPGs, in order to give the player a clear view of their entire party and their surroundings. Role-playing games require the player to manage a large amount of information and frequently use a windowed interface. For example, spell-casting characters will often have a menu of spells they can use. On the PC, players typically use the mouse to click on icons and menu options, while console games have the player navigate through menus using a game controller.


History and classification

The role-playing video game
genre Genre () is any style or form of communication in any mode (written, spoken, digital, artistic, etc.) with socially agreed-upon conventions developed over time. In popular usage, it normally describes a category of literature, music, or other fo ...
began in the mid-1970s on
mainframe computer A mainframe computer, informally called a mainframe or big iron, is a computer used primarily by large organizations for critical applications like bulk data processing for tasks such as censuses, industry and consumer statistics, enterprise ...
s, inspired by pen-and-paper
role-playing game A role-playing game (sometimes spelled roleplaying game, or abbreviated as RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out ...
s such as ''
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (TTRPG) originally created and designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical ...
''. Several other sources of inspiration for early role-playing video games also included tabletop
wargames ''WarGames'' is a 1983 American techno-thriller film directed by John Badham, written by Lawrence Lasker and Walter F. Parkes, and starring Matthew Broderick, Dabney Coleman, John Wood and Ally Sheedy. Broderick plays David Lightman, a ...
,
sports simulation A sports video game is a video game that simulates the practice of sports. Most sports have been recreated with video games, including team sports, track and field, extreme sports, and combat sports. Some games emphasize playing the sport (such ...
games,
adventure game An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story, driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based m ...
s such as ''
Colossal Cave Adventure ''Colossal Cave Adventure'' (also known as ''Adventure'' or ''ADVENT'') is a text-based adventure game, released in 1976 by developer Will Crowther for the PDP-10 mainframe computer. It was expanded upon in 1977 by Don Woods. In the game, the ...
'',
fantasy Fantasy is a genre of speculative fiction that involves supernatural or Magic (supernatural), magical elements, often including Fictional universe, imaginary places and Legendary creature, creatures. The genre's roots lie in oral traditions, ...
writings by authors such as
J. R. R. Tolkien John Ronald Reuel Tolkien (, 3 January 1892 – 2 September 1973) was an English writer and philologist. He was the author of the high fantasy works ''The Hobbit'' and ''The Lord of the Rings''. From 1925 to 1945, Tolkien was the Rawlinson ...
, traditional
strategy game A strategy game or strategic game is a game in which the players' uncoerced, and often autonomous, decision-making skills have a high significance in determining the outcome. Almost all strategy games require internal decision tree-style think ...
s such as
chess Chess is a board game for two players. It is an abstract strategy game that involves Perfect information, no hidden information and no elements of game of chance, chance. It is played on a square chessboard, board consisting of 64 squares arran ...
, and ancient epic literature dating back to ''
Epic of Gilgamesh The ''Epic of Gilgamesh'' () is an epic poetry, epic from ancient Mesopotamia. The literary history of Gilgamesh begins with five Sumerian language, Sumerian poems about Gilgamesh (formerly read as Sumerian "Bilgames"), king of Uruk, some of ...
'' which followed the same basic structure of setting off in various
quests A quest is a journey toward a specific mission or a goal. It serves as a Plot (narrative), plot device in mythology and fiction: a difficult Travel, journey towards a goal, often symbolic or Allegory, allegorical. Tales of quests figure promine ...
in order to accomplish goals. Originally, role-playing video games were classified into three main styles: roguelikes (named after ''
Rogue A rogue is a person or entity that flouts accepted norms of behavior or strikes out on an independent and possibly destructive path. Rogue, rogues, or going rogue may also refer to: Companies * Rogue Ales, a microbrewery in Newport, Oregon * ...
'', 1980) that focused on exploration of procedurally created mazes; dungeon crawlers (popularized by ''
Wizardry Wizardry may refer to: * ''Wizardry'' (video game series), role-playing video game series, originally published by Sir-Tech ** '' Wizardry: Proving Grounds of the Mad Overlord'', the first game of the series, released in 1981 * ''Wizardry'' (The ...
'', 1981), that took place within one or few dungeons, with little or no interaction with an outer world; and open worlds (popularized by ''
Ultima Ultima may refer to: Places * Ultima, Victoria, a town in Australia * Pangaea Ultima, a supercontinent to occur in the future * ''Ultima'', the larger lobe of the trans-Neptunian object 486958 Arrokoth, nicknamed ''Ultima Thule'' Companies and ...
'', 1981), that include an explorable world surface with several dungeons, cities, continents, and more. After the success of role-playing video games such as ''
Ultima Ultima may refer to: Places * Ultima, Victoria, a town in Australia * Pangaea Ultima, a supercontinent to occur in the future * ''Ultima'', the larger lobe of the trans-Neptunian object 486958 Arrokoth, nicknamed ''Ultima Thule'' Companies and ...
'' and ''
Wizardry Wizardry may refer to: * ''Wizardry'' (video game series), role-playing video game series, originally published by Sir-Tech ** '' Wizardry: Proving Grounds of the Mad Overlord'', the first game of the series, released in 1981 * ''Wizardry'' (The ...
'', which in turn served as the blueprint for ''
Dragon Quest previously published as ''Dragon Warrior'' in North America until 2005, is a series of role-playing video games created by Japanese game designer Yuji Horii (Armor Project), character designer Akira Toriyama (Bird Studio), and composer Koi ...
'' and ''
Final Fantasy is a Japanese fantasy Anthology series, anthology media franchise created by Hironobu Sakaguchi which is owned, developed, and published by Square Enix (formerly Square (video game company), Square). The franchise centers on a series of fanta ...
'', the role-playing genre eventually diverged into two styles, ''Eastern role-playing games'' and ''Western role-playing games'', due to
cultural differences Cultural diversity is the quality of diverse or different cultures, as opposed to Monoculturalism, monoculture. It has a variety of meanings in different contexts, sometimes applying to cultural products like art works in museums or entertainment ...
, though roughly mirroring the platform divide between consoles and
computers A computer is a machine that can be programmed to automatically carry out sequences of arithmetic or logical operations ('' computation''). Modern digital electronic computers can perform generic sets of operations known as ''programs'', ...
, respectively. Finally, while the first RPGs offered strictly a
single player A single-player video game is a video game where input from only one player is expected throughout the gameplay. Video games in general can feature several game modes, including single-player modes designed to be played by a single player in addi ...
experience, the popularity of
multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or ...
modes rose sharply during the early to mid-1990s with
action role-playing game An action role-playing game (often abbreviated action RPG or ARPG) is a video game genre that combines core elements from both the action game and Role-playing video game, role-playing game genres. Definition Action role-playing games empha ...
s such as ''
Secret of Mana ''Secret of Mana'', originally released in Japan as is a 1993 action role-playing game developed and published by Square for the Super Nintendo Entertainment System. It is the sequel to the 1991 game ''Seiken Densetsu'', released in North Ameri ...
'' and '' Diablo''. With the advent of the Internet, multiplayer games have grown to become
massively multiplayer online role-playing game A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game. As in role-playing games (RPGs), the player assumes the role of a Player charac ...
s (MMORPG), including '' Lineage'', ''
Final Fantasy XI also known as ''Final Fantasy XI Online'', is a massively multiplayer online role-playing game (MMORPG), originally developed and published by Square (video game company), Square and then published by Square Enix as the eleventh main installme ...
'', and ''
World of Warcraft ''World of Warcraft'' (''WoW'') is a 2004 massively multiplayer online role-playing (MMORPG) video game developed and published by Blizzard Entertainment for Windows and Mac OS X. Set in the '' Warcraft'' fantasy universe, ''World of War ...
''.


Mainframe computers

The role-playing video game genre began in the mid-1970s, as an offshoot of early university
mainframe A mainframe computer, informally called a mainframe or big iron, is a computer used primarily by large organizations for critical applications like bulk data processing for tasks such as censuses, industry and consumer statistics, enterpris ...
text-based RPGs on
PDP-10 Digital Equipment Corporation (DEC)'s PDP-10, later marketed as the DECsystem-10, is a mainframe computer family manufactured beginning in 1966 and discontinued in 1983. 1970s models and beyond were marketed under the DECsystem-10 name, especi ...
and
Unix Unix (, ; trademarked as UNIX) is a family of multitasking, multi-user computer operating systems that derive from the original AT&T Unix, whose development started in 1969 at the Bell Labs research center by Ken Thompson, Dennis Ritchie, a ...
-based computers, such as ''
Dungeon A dungeon is a room or cell in which prisoners are held, especially underground. Dungeons are generally associated with medieval castles, though their association with torture probably derives more from the Renaissance period. An oubliette (fr ...
'',
pedit5 ''pedit5'', alternately called ''The Dungeon'', is a 1975 dungeon crawl role-playing video game developed for the University of Illinois Urbana-Champaign's PLATO computer network by Rusty Rutherford. In it, the player controls a character explor ...
and dnd. In
1980 Events January * January 4 – U.S. President Jimmy Carter proclaims a United States grain embargo against the Soviet Union, grain embargo against the USSR with the support of the European Commission. * January 6 – Global Positioning Sys ...
, a very popular
dungeon crawl A dungeon crawl is a type of scenario in fantasy role-playing games (RPGs) in which heroes navigate a labyrinth environment (a "dungeon"), battling various monsters, avoiding traps, solving puzzles, and looting any treasure they may find. Video g ...
er, ''
Rogue A rogue is a person or entity that flouts accepted norms of behavior or strikes out on an independent and possibly destructive path. Rogue, rogues, or going rogue may also refer to: Companies * Rogue Ales, a microbrewery in Newport, Oregon * ...
'', was released. Featuring
ASCII ASCII ( ), an acronym for American Standard Code for Information Interchange, is a character encoding standard for representing a particular set of 95 (English language focused) printable character, printable and 33 control character, control c ...
graphics where the setting, monsters and items were represented by letters and a deep system of gameplay, it inspired a whole genre of similar clones on mainframe and home computers called "
roguelike Roguelike (or rogue-like) is a style of role-playing game traditionally characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, grid-based movement, and permanent death of the player character. Most ro ...
s".


Personal computers

One of the earliest role-playing video games on a
microcomputer A microcomputer is a small, relatively inexpensive computer having a central processing unit (CPU) made out of a microprocessor. The computer also includes memory and input/output (I/O) circuitry together mounted on a printed circuit board (P ...
was ''Dungeon n Dragons'', written by Peter Trefonas and published by CLOAD (1980). This early game, published for a
TRS-80 The TRS-80 Micro Computer System (TRS-80, later renamed the Model I to distinguish it from successors) is a desktop microcomputer developed by American company Tandy Corporation and sold through their Radio Shack stores. Launched in 1977, it is ...
Model 1, is just 16K long and includes a limited word parser command line, character generation, a store to purchase equipment, combat, traps to solve, and a dungeon to explore. Other contemporaneous CRPGs (Computer Role Playing Games) were ''
Temple of Apshai ''Temple of Apshai'' is a dungeon crawl role-playing video game developed and published by Automated Simulations (later renamed to Epyx) in 1979. Originating on the TRS-80 and Commodore PET, it was followed by several updated versions for othe ...
'', '' Odyssey: The Compleat Apventure'' and '' Akalabeth: World of Doom'', the precursor to ''
Ultima Ultima may refer to: Places * Ultima, Victoria, a town in Australia * Pangaea Ultima, a supercontinent to occur in the future * ''Ultima'', the larger lobe of the trans-Neptunian object 486958 Arrokoth, nicknamed ''Ultima Thule'' Companies and ...
''. Some early microcomputer RPGs (such as ''
Telengard ''Telengard'' is a 1982 role-playing dungeon crawler video game developed by Daniel Lawrence and published by Avalon Hill. The player explores a dungeon, fights monsters with magic, and avoids traps in real-time without any set mission other ...
'' (1982) or ''
Sword of Fargoal ''Sword of Fargoal'' is a dungeon exploration video game developed by Jeff McCord and published by Epyx for the VIC-20 in 1982. It was later published for the Commodore 64 in 1983. The game was originally released on cassette tape and 5¼" flop ...
'') were based on their mainframe counterparts, while others (such as ''Ultima'' or ''
Wizardry Wizardry may refer to: * ''Wizardry'' (video game series), role-playing video game series, originally published by Sir-Tech ** '' Wizardry: Proving Grounds of the Mad Overlord'', the first game of the series, released in 1981 * ''Wizardry'' (The ...
'', the most successful of the early CRPGs) were loose adaptations of ''D&D''. They also include both first-person displays and overhead views, sometimes in the same game (''Akalabeth'', for example, uses both perspectives). Most of the key features of RPGs were developed in this early period, prior to the release of '' Ultima III: Exodus'', one of the prime influences on both computer and console RPG development. For example, ''Wizardry'' features menu-driven combat, '' Tunnels of Doom'' features tactical combat on a special "combat screen", and ''
Dungeons of Daggorath ''Dungeons of Daggorath'' is one of the first real-time, first-person perspective role-playing video games. It was produced by DynaMicro for the TRS-80 Color Computer in 1983. A sequel, ''Castle of Tharoggad'', was released in 1988. Gameplay ' ...
'' features real-time combat which takes place on the main dungeon map. Starting in 1984 with ''
Questron ''Questron'' is a 1984 game from Strategic Simulations, the first fantasy title from a company known for computer wargames. It was written by Charles Dougherty and Gerald Wieczorek and released for the Apple II, Atari 8-bit computers, and Commodo ...
'' and ''
50 Mission Crush ''50 Mission Crush'' (sometimes ''Fifty Mission Crush'') is a turn-based strategy computer wargame published in 1984 by Strategic Simulations (SSI) that simulates the career of the crew of a B-17 Flying Fortress bomber during World War II. The ...
'', SSI produced many series of CRPGs. Their 1985 game ''
Phantasie ''Phantasie'' is the first video game in the '' Phantasie'' series. Gameplay Based on the Isle of Gelnor, ''Phantasie'' allows a group of six characters to adventure the countryside and try to defeat the evil Black Knights and their sorcerer l ...
'' is notable for introducing
automap A mini-map or minimap is a miniature map HUD element that is often placed at a screen corner in video games to help players in orienting themselves within the game world. They are often only a small portion of the screen and must be selective ...
ping and in-game scrolls providing hints and background information. They also released ''
Pool of Radiance ''Pool of Radiance'' is a role-playing video game developed and published by Strategic Simulations, Inc (SSI) in 1988. It was the first adaptation of TSR's ''Advanced Dungeons & Dragons'' (''AD&D'') fantasy role-playing game for home computer ...
'' in 1988, the first of several "
Gold Box ''Gold Box'' is a series of role-playing video games produced by Strategic Simulations from 1988 to 1992. The company acquired a license to produce games based on the ''Advanced Dungeons & Dragons'' role-playing game from TSR, Inc. These games ...
" CRPGs based on the ''Advanced Dungeons & Dragons rules''. These games feature a first-person display for movement, combined with an overhead tactical display for combat. One common feature of RPGs from this era, which Matt Barton calls the "
Golden Age The term Golden Age comes from Greek mythology, particularly the ''Works and Days'' of Hesiod, and is part of the description of temporal decline of the state of peoples through five Ages of Man, Ages, Gold being the first and the one during wh ...
" of computer RPGs, is the use of numbered "paragraphs" printed in the manual or adjunct booklets, containing the game's lengthier texts; the player can be directed to read a certain paragraph, instead of being shown the text on screen. The ultimate exemplar of this approach is
Sir-Tech Sir-Tech Software, Inc. was a video game developer and video game publisher, publisher based in the United States and Canada. History In fall 1979, Sirotech Software was founded by Norman Sirotek, Robert Sirotek and Robert Woodhead. Sirotech Soft ...
's '' Star Saga'' trilogy (of which only two games were released); the first game contains 888 "textlets" (usually much longer than a single paragraph) spread across 13 booklets, while the second contains 50,000 paragraphs spread across 14 booklets. Most of the games from this era are turn-based, although '' Dungeon Master'' and its imitators have real-time combat. Other classic titles from this era include ''
The Bard's Tale ''The Bard's Tale'' is a fantasy role-playing video game franchise created by Michael Cranford and developed by Brian Fargo's Interplay Productions (1985–1992) and inXile Entertainment (2004–present). The initial title of the series was ...
'' (1985), '' Wasteland'' (1988), the start of the ''
Might and Magic ''Might and Magic'' is a series of role-playing video games in the science fantasy genre developed by New World Computing, which in 1996 became a subsidiary of The 3DO Company. The original ''Might and Magic'' series ended with the closure of t ...
'' (1986–2014) series and the continuing ''Ultima'' (1981–1999) series. Later, in the middle to late 1990s, isometric, sprite-based RPGs became commonplace, with video game publishers
Interplay Entertainment Interplay Entertainment Corp. is an American video game developer and publisher based in Los Angeles. The company was founded in 1983 as Interplay Productions by developers Brian Fargo, Jay Patel, Troy Worrell, and Rebecca Heineman, as well a ...
and
Blizzard North Blizzard North (formerly known as Condor) was an American video game development studio based in San Mateo, California. The studio was the San Francisco Bay Area, Bay Area division of Blizzard Entertainment, and it was known for the Diablo (series ...
playing a lead role with such titles as the ''
Baldur's Gate ''Baldur's Gate'' is a series of role-playing video games set in the Forgotten Realms '' Dungeons & Dragons'' campaign setting. The series has been divided into two sub-series, known as the ''Bhaalspawn Saga'' and the ''Dark Alliance'', both t ...
'', '' Icewind Dale'' and the action-RPG '' Diablo'' series, as well as the dialogue-heavy '' Planescape: Torment'' and cult classics ''
Fallout Nuclear fallout is residual radioactive material that is created by the reactions producing a nuclear explosion. It is initially present in the radioactive cloud created by the explosion, and "falls out" of the cloud as it is moved by the ...
'' and ''
Fallout 2 ''Fallout 2'' (also known as ''Fallout 2: A Post Nuclear Role Playing Game'') is a 1998 role-playing video game developed by Black Isle Studios and published by Interplay Productions. It is a sequel to ''Fallout (video game), Fallout'' (1997), ...
''. This era also saw a move toward 3D game engines with such games as '' Might and Magic VI: The Mandate of Heaven'' and '' The Elder Scrolls: Arena''. TSR, dissatisfied with SSI's later products, such as '' Dark Sun: Wake of the Ravager'' and ''
Menzoberranzan Menzoberranzan, the "City of Spiders", is a fictional city-state in the world of the ''Forgotten Realms'', a ''Dungeons & Dragons'' campaign setting. The city is located in the Upper Northdark, about two miles below the Surbrin Vale, between the ...
'', transferred the ''AD&D'' license to several different developers, and eventually gave it to
BioWare BioWare is a Canadian video game developer based in Edmonton, Alberta. It was founded in 1995 by newly graduated Doctor of Medicine, medical doctors Ray Muzyka, Greg Zeschuk and Augustine Yip. Since 2007, the company has been owned by American ...
, who used it in ''
Baldur's Gate ''Baldur's Gate'' is a series of role-playing video games set in the Forgotten Realms '' Dungeons & Dragons'' campaign setting. The series has been divided into two sub-series, known as the ''Bhaalspawn Saga'' and the ''Dark Alliance'', both t ...
'' (1998) and several later games. By the 2000s, 3D engines had become dominant.


Video game consoles

The earliest RPG on a console was '' Dragonstomper'' on the
Atari 2600 The Atari 2600 is a home video game console developed and produced by Atari, Inc. Released in September 1977 as the Atari Video Computer System (Atari VCS), it popularized microprocessor-based hardware and games stored on swappable ROM cartridg ...
in 1982. Another early RPG on a console was ''
Bokosuka Wars is a 1983 action-strategy role-playing video game developed by Kōji Sumii (住井浩司) and released by ASCII for the Sharp X1 computer, followed by ports to the MSX, FM-7, NEC PC-6001, NEC PC-8801 and NEC PC-9801 computer platforms, as well a ...
'', originally released for the
Sharp X1 The , sometimes called the Sharp X1 or CZ-800C, is a series of home computers released by Sharp Corporation from 1982 to 1988. It is based on a Zilog Z80 CPU. The RGB display monitor for the X1 had a television tuner, and a computer screen ...
computer in 1983 and later ported to the
MSX MSX is a standardized home computer architecture, announced by ASCII Corporation on June 16, 1983. It was initially conceived by Microsoft as a product for the Eastern sector, and jointly marketed by Kazuhiko Nishi, the director at ASCII Corpo ...
in 1984, the
NES The Nintendo Entertainment System (NES) is an 8-bit home video game console developed and marketed by Nintendo. It was first released in Japan on 15 July 1983 as the and was later released as the redesigned NES in several test markets in the ...
in 1985 and the
Sharp X68000 The is a home computer created by Sharp Corporation. It was first released in 1987 and sold only in Japan. The initial model has a 10 MHz Motorola 68000 CPU, 1 MB of RAM, and lacks a hard drive. The final model was released in 1993 wi ...
as ''New Bokosuka Wars''. The game laid the foundations for the
tactical role-playing game Tactical role-playing game (abbreviated TRPG), also known as strategy role-playing game or (both abbreviated SRPG), is a video game genre that combines core elements of role-playing video games with those of tactical (Turn-based tactics, turn-b ...
genre, or "simulation RPG" genre as it is known in Japan. It was also an early example of a
real-time Real-time, realtime, or real time may refer to: Computing * Real-time computing, hardware and software systems subject to a specified time constraint * Real-time clock, a computer clock that keeps track of the current time * Real-time Control Syst ...
,
action role-playing game An action role-playing game (often abbreviated action RPG or ARPG) is a video game genre that combines core elements from both the action game and Role-playing video game, role-playing game genres. Definition Action role-playing games empha ...
. In 1986, Chunsoft created the
NES The Nintendo Entertainment System (NES) is an 8-bit home video game console developed and marketed by Nintendo. It was first released in Japan on 15 July 1983 as the and was later released as the redesigned NES in several test markets in the ...
title ''
Dragon Quest previously published as ''Dragon Warrior'' in North America until 2005, is a series of role-playing video games created by Japanese game designer Yuji Horii (Armor Project), character designer Akira Toriyama (Bird Studio), and composer Koi ...
'' (called ''
Dragon Warrior previously published as ''Dragon Warrior'' in North America until 2005, is a series of role-playing video games created by Japanese game designer Yuji Horii (Armor Project), character designer Akira Toriyama (Bird Studio), and composer Koic ...
'' in North America until the eighth game), which drew inspiration from computer RPGs ''Ultima'' and ''Wizardry'' and is regarded as the template for future Japanese role-playing video games released since then. In 1987, the genre came into its own with the release of several highly influential console RPGs distinguishing themselves from computer RPGs, including the genre-defining
Phantasy Star is a series of console role-playing video games and other supplementary media created by Sega. The series debuted in 1987 on the Master System with '' Phantasy Star'', and continues into the present with ''Phantasy Star Online 2'' and other ex ...
, released for the
Master System The is an 8-bit Third generation of video game consoles, third-generation home video game console manufactured and developed by Sega. It was originally a remodeled export version of the Sega Mark III, the third iteration of the SG-1000 series ...
.
Shigeru Miyamoto is a Japanese video game designer, video game producer, producer and Creative director#Video games, game director at Nintendo, where he has served as one of its representative directors as an executive since 2002. Widely regarded as one o ...
's '' Zelda II: The Adventure of Link'' for the
Famicom Disk System The commonly shortened to the Famicom Disk System, is a peripheral for Nintendo's Family Computer (Famicom) home video game console, released in Japan on February 21, 1986. The system uses proprietary floppy disks called "Disk Cards" for more ...
was one of the earliest
action role-playing game An action role-playing game (often abbreviated action RPG or ARPG) is a video game genre that combines core elements from both the action game and Role-playing video game, role-playing game genres. Definition Action role-playing games empha ...
s, combining the
action-adventure game An action-adventure game is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Definition An action adventure game can be defined as a game with a mix of elements from an action ...
framework of its predecessor ''
The Legend of Zelda is a media franchise, video game series created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo; some portable installments and re-releases have been outsourced to Flags ...
'' with the statistical elements of turn-based RPGs. Most RPGs at this time were turn-based. '' Faxanadu'' was another early action RPG for the NES, released as a side-story to the computer action RPG '' Dragon Slayer II: Xanadu''.
Square In geometry, a square is a regular polygon, regular quadrilateral. It has four straight sides of equal length and four equal angles. Squares are special cases of rectangles, which have four equal angles, and of rhombuses, which have four equal si ...
's ''
Final Fantasy is a Japanese fantasy Anthology series, anthology media franchise created by Hironobu Sakaguchi which is owned, developed, and published by Square Enix (formerly Square (video game company), Square). The franchise centers on a series of fanta ...
'' for the NES introduced side-view battles, with the player characters on the right and the enemies on the left, which soon became the norm for numerous console RPGs. In 1988, ''
Dragon Warrior III ''Dragon Quest III: The Seeds of Salvation'', titled ''Dragon Warrior III'' when initially localized to North America, is a 1988 role-playing video game developed by Chunsoft and published by Enix. It is the third installment in the ''Dragon Que ...
'' introduced a character progression system allowing the player to change the party's character classes during the course of the game. Another "major innovation was the introduction of day/night cycles; certain items, characters, and quests are only accessible at certain times of day." In 1989, ''
Phantasy Star II is a science fantasy role-playing video game developed and published by Sega for the Sega Genesis. It was released in Japan in 1989 and North America and Europe in 1990. It was later ported to a variety of different platforms. An updated remake ...
'' for the
Genesis Genesis may refer to: Religion * Book of Genesis, the first book of the biblical scriptures of both Judaism and Christianity, describing the creation of the Earth and of humankind * Genesis creation narrative, the first several chapters of the Bo ...
established many conventions of the genre, including an
epic Epic commonly refers to: * Epic poetry, a long narrative poem celebrating heroic deeds and events significant to a culture or nation * Epic film, a genre of film defined by the spectacular presentation of human drama on a grandiose scale Epic(s) ...
, dramatic, character-driven storyline dealing with serious themes and subject matter. Console RPGs distinguished themselves from computer RPGs to a greater degree in the early 1990s. As console RPGs became more heavily story-based than their computer counterparts, one of the major differences that emerged during this time was in the portrayal of the characters. Console RPGs often featured intricately related characters who had distinctive personalities and traits, with players assuming the roles of people who cared about each other, fell in love or even had families. Romance in particular was a theme that was common in most console RPGs at the time but absent from most computer RPGs. During the 1990s, console RPGs had become increasingly dominant, exerting a greater influence on computer RPGs than the other way around. Console RPGs had eclipsed computer RPGs for some time, though computer RPGs began making a comeback towards the end of the decade with interactive choice-filled adventures. The next major revolution came in the late 1990s, which saw the rise of
optical disk An optical disc is a flat, usuallyNon-circular optical discs exist for fashion purposes; see shaped compact disc. disc-shaped object that stores information in the form of physical variations on its surface that can be read with the aid o ...
s in fifth generation consoles. The implications for RPGs were enormous—longer, more involved quests, better audio, and
full-motion video Full-motion video (FMV) is a video game narration technique that relies upon pre-recorded video files (rather than sprites, vectors, or 3D models) to display action in the game. While many games feature FMVs as a way to present information duri ...
. This was first clearly demonstrated in 1997 by the phenomenal success of ''
Final Fantasy VII is a 1997 role-playing video game developed by Square for the PlayStation. The seventh main installment in the ''Final Fantasy'' series, it was released in Japan by Square and internationally by Sony Computer Entertainment, becoming the first ...
'', which is considered one of the most influential games of all time. With a record-breaking production budget of around $45 million, the ambitious scope of ''Final Fantasy VII'' raised the possibilities for the genre, with its dozens of minigames and much higher production values. The latter includes innovations such as the use of 3D characters on pre-rendered backgrounds, battles viewed from multiple different angles rather than a single angle, and for the first time full-motion CGI video seamlessly blended into the gameplay, effectively integrated throughout the game. The game was soon ported to the PC and gained much success there, as did several other originally console RPGs, blurring the line between the console and computer platforms.


Cultural differences

Computer-driven role-playing games had their start in Western markets, with games generally geared to be played on home computers. By 1985, series like ''
Wizardry Wizardry may refer to: * ''Wizardry'' (video game series), role-playing video game series, originally published by Sir-Tech ** '' Wizardry: Proving Grounds of the Mad Overlord'', the first game of the series, released in 1981 * ''Wizardry'' (The ...
'' and ''
Ultima Ultima may refer to: Places * Ultima, Victoria, a town in Australia * Pangaea Ultima, a supercontinent to occur in the future * ''Ultima'', the larger lobe of the trans-Neptunian object 486958 Arrokoth, nicknamed ''Ultima Thule'' Companies and ...
'' represented the state of the art in role-playing games. In Japan, home computers had yet to take as great a hold as they had in the West due to their cost; there was little market for Western-developed games and there were a few Japanese-developed games for personal computers during this time such as ''
The Black Onyx is a 1984 role-playing video game released in Japan, developed by Bullet-Proof Software, with development led by Henk Rogers. It was originally released for the NEC PC-8801, and ported to several other platforms. The Famicom version featured co ...
'' (1984) which followed the ''Wizardry''/''Ultima'' format. With the release of the low-cost Famicom console (called the
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit home video game console developed and marketed by Nintendo. It was first released in Japan on 15 July 1983 as the and was later released as the redesigned NES in several test markets in the ...
overseas), a new opportunity arose to bring role-playing games to Japan. ''
Dragon Quest previously published as ''Dragon Warrior'' in North America until 2005, is a series of role-playing video games created by Japanese game designer Yuji Horii (Armor Project), character designer Akira Toriyama (Bird Studio), and composer Koi ...
'' (1986) was the first such attempt to recreate a role-playing game for a console, and requires several simplifications to fit within the more limited memory and capabilities of the Famicom compared to computers; players in ''Dragon Quest'' controlled only a single character, the amount of control over this character limited due to the simplicity of the Famicom controller, and a less-realistic art style was chosen to better visualize the characters within a tile-based graphics system. ''Dragon Quest'' was highly successful in Japan, leading to further entries in the series and other titles such as ''
Final Fantasy is a Japanese fantasy Anthology series, anthology media franchise created by Hironobu Sakaguchi which is owned, developed, and published by Square Enix (formerly Square (video game company), Square). The franchise centers on a series of fanta ...
'' that followed the same simplifications made in RPGs for ''Dragon Quest''. Because of these differences, the role-playing genre began to be classified into two fairly distinct styles: ''computer RPG'' and ''console RPG''. By the early 2000s, the distinction between platforms became less pronounced as the same games appeared on both console and computer, but stylistic differences between
Western role-playing games Western role-playing video games are role-playing video games developed in the Western world, including the Americas and Europe. They originated on mainframe university computer systems in the 1970s, were later popularized by titles such as ''U ...
(WRPGs) and
Japanese role-playing games While the early history and distinctive traits of role-playing video games (RPGs) in East Asia have come from Japan, many video games have also arisen in China, developed in South Korea, and Taiwan. Japanese role-playing games Japanese c ...
(JRPGs) remained, rooted in the earlier distinctions. Though sharing fundamental premises, WRPGs tend to feature darker graphics, older characters, and a greater focus on roaming freedom, realism, and the underlying game mechanics (e.g. "rules-based" or "system-based"); whereas JRPGs tend to feature brighter,
anime is a Traditional animation, hand-drawn and computer animation, computer-generated animation originating from Japan. Outside Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, , in Japan and in Ja ...
-like or chibi graphics, younger characters, turn-based or faster-paced action gameplay, and a greater focus on tightly orchestrated, linear storylines with intricate plots (e.g. "action-based" or "story-based"). Further, WRPGs are more likely to allow players to create and customize characters from scratch, and since the late 1990s have had a stronger focus on extensive
dialog tree A dialogue tree, or conversation tree, is a gameplay mechanic that is used throughout many adventure games (including action-adventure games) and role-playing video games. When interacting with a non-player character, the player is given a choic ...
systems (e.g. '' Planescape: Torment''). On the other hand, JRPGs tend to limit players to developing pre-defined
player character A player character (also known as a playable character or PC) is a fictional Character (arts), character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters tha ...
s, and often do not allow the option to create or choose one's own playable characters or make decisions that alter the plot. In the early 1990s, JRPGs were seen as being much closer to
fantasy Fantasy is a genre of speculative fiction that involves supernatural or Magic (supernatural), magical elements, often including Fictional universe, imaginary places and Legendary creature, creatures. The genre's roots lie in oral traditions, ...
novel A novel is an extended work of narrative fiction usually written in prose and published as a book. The word derives from the for 'new', 'news', or 'short story (of something new)', itself from the , a singular noun use of the neuter plural of ...
s, but by the late 1990s had become more cinematic in style (e.g. ''Final Fantasy'' series). At the same time, WRPGs started becoming more novelistic in style (e.g. ''Planescape: Torment''), but by the late 2000s had also adopted a more cinematic style (e.g. ''
Mass Effect ''Mass Effect'' is a military science fiction media franchise created by Casey Hudson. The franchise depicts a distant future where humanity and several alien civilizations have colonized the galaxy using technology left behind by Elder race, a ...
''). One reason given for these differences is that many early Japanese console RPGs can be seen as forms of interactive
manga are comics or graphic novels originating from Japan. Most manga conform to a style developed in Japan in the late 19th century, and the form has a long history in earlier Japanese art. The term is used in Japan to refer to both comics ...
or anime wrapped around Western rule systems at the time, in addition to the influence of
visual novel A visual novel (VN) is a form of digital interactive fiction. Visual novels are often associated with the medium of video games, but are not always labeled as such themselves. They combine a textual narrative with static or animated illustratio ...
adventure game An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story, driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based m ...
s. As a result, Japanese console RPGs differentiated themselves with a stronger focus on scripted narratives and character drama, alongside streamlined gameplay. In recent years, these trends have in turn been adopted by WRPGs, which have begun moving more towards tightly structured narratives, in addition to moving away from "numbers and rules" in favor of streamlined combat systems similar to action games. In addition, a large number of Western
indie games An indie video game or indie game (short for independent video game) is a video game created by individuals or smaller development teams without the financial and technical support of a large Video game publisher, game publisher, in contrast to ...
are modelled after JRPGs, especially those of the
16-bit era In the history of video games, the fourth generation of video game consoles, more commonly referred to as the 16-bit era, began on October 30, 1987, with the Japanese release of NEC Home Electronics' PC Engine (known as the TurboGrafx-16 in Nort ...
, partly due to the ''
RPG Maker ''RPG Maker'', known in Japan as , is a series of programs for the development of role-playing video games (RPGs) with genre-driven varieties as well as machinima, originally created by the Japanese group ASCII. The Japanese name, ''Tsukūru'', ...
''
game development tool A game is a structured type of play usually undertaken for entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or video games) or art (su ...
s. Another oft-cited difference is the prominence or absence of '' kawaisa'', or "cuteness", in Japanese culture, and different approaches with respect to character aesthetics. WRPGs tend to maintain a serious and gritty tone, whereas JRPG protagonists tend to be designed with an emphasis on aesthetic beauty, and even male characters are often young,
androgynous Androgyny is the possession of both masculine and feminine characteristics. Androgyny may be expressed with regard to biological sex or gender expression. When ''androgyny'' refers to mixed biological sex characteristics in humans, it often r ...
, shōnen or
bishōnen is a Japanese term literally meaning "beautiful youth (boy)" and describes an aesthetic that can be found in disparate areas in East Asia: a young man of androgynous beauty. This word originated from the Tang dynasty poem '' Eight Immortals ...
in appearance. JRPGs often have cute characters, juxtaposed with more mature themes and situations; and many modern JRPGs feature characters designed in the same style as those in
manga are comics or graphic novels originating from Japan. Most manga conform to a style developed in Japan in the late 19th century, and the form has a long history in earlier Japanese art. The term is used in Japan to refer to both comics ...
and
anime is a Traditional animation, hand-drawn and computer animation, computer-generated animation originating from Japan. Outside Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, , in Japan and in Ja ...
. The stylistic differences are often due to differing target audiences: Western RPGs are usually geared primarily towards teenage to adult males, whereas Japanese RPGs are usually intended for a much larger demographic, including female audiences, who, for example, accounted for nearly a third of ''
Final Fantasy XIII is a 2009 role-playing video game developed and published by Square Enix for the PlayStation 3 and Xbox 360 consoles and later for Windows (in 2014). Released in Japan in December 2009 and international in March 2010, it is the thirteenth titl ...
'' playerbase. In 2015,
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
noted in an interview with ''
Xenoblade Chronicles X ''Xenoblade Chronicles X'' is a 2015 action role-playing game developed by Monolith Soft and published by Nintendo for the Wii U. The game is part of the ''Xenoblade Chronicles'' series, itself forming part of the wider ''Xeno (series), Xeno'' ...
'' development team that the label "JRPG" is most commonly used to refer to RPGs "whose presentation mimics the design sensibilities" of anime and manga, that it's "typically the presentation and character archetypes" that signal "this is a JRPG." Modern JRPGs are more likely to feature
turn-based Timekeeping is relevant to many types of games, including video games, tabletop role-playing games, board games, and sports. The passage of time must be handled in a way that players find fair and easy to understand. In many games, this is don ...
battles; while modern WRPGs are more likely to feature
real-time Real-time, realtime, or real time may refer to: Computing * Real-time computing, hardware and software systems subject to a specified time constraint * Real-time clock, a computer clock that keeps track of the current time * Real-time Control Syst ...
combat. In the past, the reverse was often true: real-time
action role-playing game An action role-playing game (often abbreviated action RPG or ARPG) is a video game genre that combines core elements from both the action game and Role-playing video game, role-playing game genres. Definition Action role-playing games empha ...
s were far more common among Japanese console RPGs than Western computer RPGs up until the late 1990s, due to
gamepad A gamepad is a type of video game controller held in two hands, where the fingers (especially thumbs) are used to provide input. They are typically the main input device for video game consoles. Features Some common additions to the standar ...
s usually being better suited to real-time action than the keyboard and mouse. Some journalists and video game designers have questioned this cultural classification, arguing that the differences between Eastern and Western games have been exaggerated. In an interview held at the American
Electronic Entertainment Expo E3 (short for Electronic Entertainment Expo) was an annual Trade fair, trade event for the video game industry organized and presented by the Entertainment Software Association (ESA). It was held principally in Los Angeles from 1995 to 2019, wit ...
, Japanese video game developer
Tetsuya Nomura is a Japanese video game artist, designer, producer, and director working for Square Enix. He was hired by Square initially as a monster designer for ''Final Fantasy V'' (1992), before being shifted towards secondary Character design of Final F ...
(who worked on ''Final Fantasy'' and ''
Kingdom Hearts is a series of action role-playing games developed and published by Square Enix (originally by Square) and owned by The Walt Disney Company. A collaboration between the two companies, it was conceptualized by Square employees, Japanese gam ...
'') emphasized that RPGs should not be classified by country-of-origin, but rather described simply for what they are: role-playing games.
Hironobu Sakaguchi is a Japanese game designer, director, producer, and writer. Originally working for Square (later Square Enix) from 1983 to 2003, he departed the company and founded independent studio Mistwalker in 2004. He is known as the creator of the ''Fi ...
, creator of ''Final Fantasy'' and ''
The Last Story is an action role-playing game developed by Mistwalker and AQ Interactive and published by Nintendo for the Wii. It was released in Japan in January 2011, Europe in February 2012 and North America by Xseed Games in August 2012. ''The Last St ...
'', noted that, while "users like to categorise" JRPGs as "turn-based, traditional styles" and WRPGs as "born from
first-person shooter A first-person shooter (FPS) is a video game genre, video game centered on gun fighting and other weapon-based combat seen from a First person (video games), first-person perspective, with the player experiencing the action directly through t ...
s," there "are titles that don't fit the category," pointing to ''
Chrono Trigger is a 1995 role-playing video game by Square. It was originally released for the Super Nintendo Entertainment System as the first entry in the ''Chrono'' series. The game's development team included three designers that Square dubbed the "Dr ...
'' (which he also worked on) and the ''
Mana Mana may refer to: Religion and mythology * Mana (Oceanian cultures), the spiritual life force energy or healing power that permeates the universe in Melanesian and Polynesian mythology * Mana (food), archaic name for manna, an edible substance m ...
'' games. He further noted that there have been "other games similar to the style of ''Chrono Trigger''," but that "it's probably because the games weren't localised and didn't reach the Western audience." '' Xeno'' series director
Tetsuya Takahashi (born November 18, 1966) is a Japanese video game designer, writer and director. Takahashi worked at Square in the 90s as a graphic designer and graphic director, participating on some of their most well-received titles such as ''Final Fantasy ...
, in reference to ''
Xenoblade Chronicles ''Xenoblade Chronicles'' is a series of action role-playing games developed by Monolith Soft and published by Nintendo. The series began with the original '' Xenoblade Chronicles'' game, published for the Wii in 2010 in Japan, and released in ...
'', stated that "I don't know when exactly people started using the term 'JRPG,' but if this game makes people rethink the meaning of this term, I'll be satisfied." The writer Jeremy Parish of
1UP.com ''1Up.com'' was an American entertainment website that focused on video games. Launched in 2003, ''1Up.com'' provided its own original features, news stories, game reviews, and video interviews, and also featured comprehensive PC-focused conte ...
states that "''Xenoblade'' throws into high relief the sheer artificiality of the gaming community's obsession over the differences between" Western and Japanese RPGs, pointing out that it "does things that don't really fit into either genre. Gamers do love their boundaries and barriers and neat little rules, I know, but just because you cram something into a little box doesn't mean it belongs there." Nick Doerr of
Joystiq ''Joystiq'' was a video gaming blog which was part of the Weblogs, Inc. family later owned by AOL. It was active from 2004 to 2015, acting as the primary video game blog for the group, and operating alongside ''Engadget'' and sister blogs such ...
criticizes the claim that JRPGs are "too linear", pointing out that non-linear JRPGs are not uncommon—for instance, the ''
Romancing SaGa ''Romancing SaGa'' is a 1992 role-playing video game developed and published by Square (video game company), Square for the Super Nintendo Entertainment System, Super Famicom. It is the fourth entry in the ''SaGa'' series. It was subsequently re ...
'' series. Likewise, Rowan Kaiser of Joystiq points out that linear WRPGs were common in the 1990s, and argues that many of the often mentioned differences between Eastern and Western games are
stereotype In social psychology, a stereotype is a generalization, generalized belief about a particular category of people. It is an expectation that people might have about every person of a particular group. The type of expectation can vary; it can ...
s that are generally "not true" and "never was", pointing to classic examples like ''
Lands of Lore ''Lands of Lore: The Throne of Chaos'' is a 1993 role-playing video game developed by Westwood Studios and published by Virgin Games for MS-DOS, the NEC PC-9801, and FM Towns. It is the first installment of the ''Lands of Lore'' series. The playe ...
'' and ''
Betrayal at Krondor ''Betrayal at Krondor'' is an MS-DOS-based role-playing video game developed by Dynamix and released by Sierra Entertainment, Sierra On-Line in the summer of 1993 in video gaming, 1993. ''Betrayal at Krondor'' takes place largely in Midkemia, the ...
'' that were more narrative-focused than the typical Western-style RPGs of the time.


Criticisms

Due to the cultural differences between Western and Japanese variations of role-playing games, both have often been compared and critiqued by those within the video games industry and the press. In the late 1980s, when traditional American computer RPGs such as ''
Ultima Ultima may refer to: Places * Ultima, Victoria, a town in Australia * Pangaea Ultima, a supercontinent to occur in the future * ''Ultima'', the larger lobe of the trans-Neptunian object 486958 Arrokoth, nicknamed ''Ultima Thule'' Companies and ...
'' and ''
Defender of the Crown ''Defender of the Crown'' is a strategy game, strategy video game designed by Kellyn Beeck. It was Cinemaware's first game, and was originally released for the Amiga, Commodore Amiga in 1986, setting a new standard for graphic quality in home co ...
'' were ported to consoles, they received mixed reviews from console gamers, as they were "not perceived, by many of the players, to be as exciting as the Japanese imports", and lacked the
arcade Arcade most often refers to: * Arcade game, a coin-operated video, pinball, electro-mechanical, redemption, etc., game ** Arcade video game, a coin-operated video game ** Arcade cabinet, housing which holds an arcade video game's hardware ** Arcad ...
and
action-adventure An action-adventure game is a video game genre, video game hybrid genre that combines core elements from both the action game and adventure game genres. Definition An action adventure game can be defined as a game with a mix of elements f ...
elements commonly found in Japanese console RPGs at the time. In the early 1990s, American computer RPGs also began facing criticism for their plots, where "the party sticks together through thick and thin" and always "act together as a group" rather than as individuals, and where
non-player character A non-player character (NPC) is a character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster (or referee) rather than by a ...
s are "one-dimensional characters", in comparison to the more
fantasy Fantasy is a genre of speculative fiction that involves supernatural or Magic (supernatural), magical elements, often including Fictional universe, imaginary places and Legendary creature, creatures. The genre's roots lie in oral traditions, ...
novel A novel is an extended work of narrative fiction usually written in prose and published as a book. The word derives from the for 'new', 'news', or 'short story (of something new)', itself from the , a singular noun use of the neuter plural of ...
approach of Squaresoft console RPGs such as ''
Final Fantasy IV titled ''Final Fantasy II'' in its initial North American release, is a 1991 role-playing video game developed and published by Square (now Square Enix) for the Super Nintendo Entertainment System. The fourth main installment of the ''Final ...
''. However, in 1994, game designer
Sandy Petersen Carl Sanford Joslyn "Sandy" Petersen (born September 16, 1955) is an American game designer. He worked at Chaosium, contributing to the development of ''RuneQuest'' and creating the acclaimed and influential horror role-playing game Call of Cthul ...
noted that, among computer gamers, there was criticism against cartridge-based console JRPGs being "not role-playing at all" due to popular examples such as ''
Secret of Mana ''Secret of Mana'', originally released in Japan as is a 1993 action role-playing game developed and published by Square for the Super Nintendo Entertainment System. It is the sequel to the 1991 game ''Seiken Densetsu'', released in North Ameri ...
'' and especially ''
The Legend of Zelda is a media franchise, video game series created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo; some portable installments and re-releases have been outsourced to Flags ...
'' using "direct" arcade-style action combat systems instead of the more "abstract"
turn-based Timekeeping is relevant to many types of games, including video games, tabletop role-playing games, board games, and sports. The passage of time must be handled in a way that players find fair and easy to understand. In many games, this is don ...
battle systems associated with computer RPGs. In response, he pointed out that not all console RPGs are action-based, pointing to ''
Final Fantasy is a Japanese fantasy Anthology series, anthology media franchise created by Hironobu Sakaguchi which is owned, developed, and published by Square Enix (formerly Square (video game company), Square). The franchise centers on a series of fanta ...
'' and ''
Lufia ''Lufia'', known as in Japan, was a series of role-playing video games developed by Neverland (aside from ''The Ruins of Lore'', which was developed by Atelier Double). In Japan, the games were originally published by Taito and later, its now-p ...
''. Another early criticism, dating back to the ''
Phantasy Star is a series of console role-playing video games and other supplementary media created by Sega. The series debuted in 1987 on the Master System with '' Phantasy Star'', and continues into the present with ''Phantasy Star Online 2'' and other ex ...
'' games in the late 1980s, was the frequent use of defined
player character A player character (also known as a playable character or PC) is a fictional Character (arts), character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters tha ...
s, in contrast to the ''
Wizardry Wizardry may refer to: * ''Wizardry'' (video game series), role-playing video game series, originally published by Sir-Tech ** '' Wizardry: Proving Grounds of the Mad Overlord'', the first game of the series, released in 1981 * ''Wizardry'' (The ...
'' and
Gold Box ''Gold Box'' is a series of role-playing video games produced by Strategic Simulations from 1988 to 1992. The company acquired a license to produce games based on the ''Advanced Dungeons & Dragons'' role-playing game from TSR, Inc. These games ...
games where the player's
avatars Avatar (, ; ) is a concept within Hinduism that in Sanskrit literally means . It signifies the material appearance or incarnation of a powerful deity, or spirit on Earth. The relative verb to "alight, to make one's appearance" is sometimes u ...
(such as knights, clerics, or thieves) were blank slates. As Japanese console RPGs became increasingly more dominant in the 1990s, and became known for being more heavily story and character-based, American computer RPGs began to face criticism for having characters devoid of personality or background, due to representing avatars which the player uses to interact with the world, in contrast to Japanese console RPGs which depicted characters with distinctive personalities. American computer RPGs were thus criticized for lacking "more of the traditional
role-playing Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the ''Oxford English Dictionary'' offers a definition of role-playing ...
" offered by Japanese console RPGs, which instead emphasized character interactions. In response, North American computer RPGs began making a comeback towards the end of the 1990s with interactive choice-filled adventures. Several writers have criticized JRPGs as not being "true" RPGs, for heavy usage of scripted
cutscene A cutscene or event scene (sometimes in-game cinematic or in-game movie) is a sequence in a video game that is not interactive, interrupting the gameplay. Such scenes are used to show conversations between characters, set the mood, reward the ...
s and dialogue, and a frequent lack of branching outcomes.
urner Urner is a surname. Notable people with the surname include: * Catherine Murphy Urner (1891–1942), American composer * Joseph Urner (1898–1987), American sculptor, painter, and etcher *Milton Urner (1839–1926), American politician See also ...
/sup> Japanese RPGs are also sometimes criticized for having relatively simple battle systems in which players are able to win by repetitively mashing buttons.
urner Urner is a surname. Notable people with the surname include: * Catherine Murphy Urner (1891–1942), American composer * Joseph Urner (1898–1987), American sculptor, painter, and etcher *Milton Urner (1839–1926), American politician See also ...
/sup> As a result, Japanese-style role-playing games are held in disdain by some Western gamers, leading to the term "JRPG" being held in the pejorative. Some observers have also speculated that JRPGs are stagnating or declining in both quality and popularity, including remarks by BioWare co-founder
Greg Zeschuk Gregory Zeschuk (born 1969) is a Canadian businessman who was a VP at Electronic Arts and General Manager at BioWare Austin until 2012. He co-founded video game developer BioWare in Edmonton in 1995 with Ray Muzyka and Augustine Yip, after all ...
and writing director
Daniel Erickson Daniel commonly refers to: * Daniel (given name), a masculine given name and a surname * List of people named Daniel * List of people with surname Daniel * Daniel (biblical figure) * Book of Daniel, a biblical apocalypse, "an account of the activi ...
that JRPGs are stagnating—and that ''
Final Fantasy XIII is a 2009 role-playing video game developed and published by Square Enix for the PlayStation 3 and Xbox 360 consoles and later for Windows (in 2014). Released in Japan in December 2009 and international in March 2010, it is the thirteenth titl ...
'' is not even really an RPG; criticisms regarding seemingly nebulous justifications by some Japanese designers for newly changed (or, alternately, newly un-changed) features of recent titles; calls among some gaming journalists to "fix" JRPGs' problems; as well as claims that some recent titles such as ''
Front Mission Evolved is a third-person shooter video game developed by Double Helix Games and published by Square Enix. Unlike previous ''Front Mission'' titles which have a tactical role-playing game structure, players engage in combat in real time on 3D maps using ...
'' are beginning to attempt—and failing to—imitate Western titles. In an article for ''
PSM3 ''PSM3'' (short for ''PlayStation 3 Magazine'') was a video game magazine specializing in all Sony video game consoles and handheld gaming platforms. It was published by Future plc, a UK-based publishing company. The magazine launched in Octob ...
'', Brittany Vincent of RPGFan.com felt that "developers have mired the modern JRPG in unoriginality", citing Square Enix CEO Yoichi Wada who stated that "they're strictly catering to a particular audience", the article noting the difference in game sales between Japan and North America before going on to suggest JRPGs may need to "move forward". This criticism has also occurred in the wider media with an advertisement for '' Fallout: New Vegas'' (
Obsidian Entertainment Obsidian Entertainment, Inc. is an American video game developer based in Irvine, California and part of Xbox Game Studios. It was founded in June 2003, shortly before the closure of Black Isle Studios, by ex-Black Isle employees Feargus Urquh ...
) in Japan openly mocked Japanese RPGs' traditional characteristics in favor of their own title. Nick Doerr of
Joystiq ''Joystiq'' was a video gaming blog which was part of the Weblogs, Inc. family later owned by AOL. It was active from 2004 to 2015, acting as the primary video game blog for the group, and operating alongside ''Engadget'' and sister blogs such ...
noted that Bethesda felt that JRPGs "are all the same" and "too linear", to which he responded that " r the most part, it's true" but noted there are also non-linear JRPGs such as the ''
Romancing SaGa ''Romancing SaGa'' is a 1992 role-playing video game developed and published by Square (video game company), Square for the Super Nintendo Entertainment System, Super Famicom. It is the fourth entry in the ''SaGa'' series. It was subsequently re ...
'' series. Such criticisms have produced responses such as ones by Japanese
video game developer A video game developer is a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a large business with em ...
s,
Shinji Mikami is a Japanese video game designer, director, and video game producer, producer. Starting his career at Capcom in 1990, he has worked on many of the company's most successful games. He directed the Resident Evil (1996 video game), first installme ...
and
Yuji Horii is a Japanese author, video game designer, writer and director best known as the creator of the ''Dragon Quest'' franchise, supervising and writing the scenario for ''Chrono Trigger'', and '' The Portopia Serial Murder Case'', released in 1983 ...
, to the effect that JRPGs were never as popular in the West to begin with, and that Western reviewers are biased against turn-based systems. Jeff Fleming of
Gamasutra ''Game Developer'' (known as ''Gamasutra'' until 2021) is a website created in 1997 that focuses on aspects of video game development. It is owned and operated by Informa TechTarget and acted as the online sister publication to the print maga ...
also states that Japanese RPGs on home consoles are generally showing signs of staleness, but notes that
handheld consoles A mobile device or handheld device is a computer small enough to hold and operate in hand. Mobile devices are typically battery-powered and possess a flat-panel display and one or more built-in input devices, such as a touchscreen or keypad. Mod ...
such as the
Nintendo DS The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ...
have had more original and experimental Japanese RPGs released in recent years. Western RPGs have also received criticism in recent years. They remain less popular in Japan, where, until recently, Western games in general had a negative reputation. In Japan, where the vast majority of early console role-playing video games originate, "A devoted gamer could make a decent case for either of these Atari titles founding the RPG genre; nevertheless, there's no denying that Dragon Quest was the primary catalyst for the Japanese console RPG industry. And Japan is where the vast majority of console RPGs come from, to this day. Influenced by the popular PC RPGs of the day (most notably Ultima), both Excalibur and Dragon Quest "stripped down" the statistics while keeping features that can be found even in today's most technologically advanced titles. An RPG just wouldn't be complete, in many gamers' eyes, without a medieval setting, hit points, random enemy encounters, and endless supplies of gold. (...) The rise of the Japanese RPG as a dominant gaming genre and Nintendo's NES as the dominant console platform were closely intertwined." Western RPGs remain largely unknown. The developer
Motomu Toriyama is a Japanese game director and scenario writer who has been working for Square Enix since 1994. He initially worked on cutscenes in ''Bahamut Lagoon'' and ''Final Fantasy VII'' before serving as one of the three directors on ''Final Fantasy X ...
criticized Western RPGs, stating that they "dump you in a big
open world In video games, an open world is a virtual world in which the Gamer, player can approach objectives freely, as opposed to a world with more linear and structured gameplay. Notable games in this category include ''The Legend of Zelda (video game ...
, and let you do whatever you like
hich makes it Ij () is a village in Golabar Rural District of the Central District in Ijrud County, Zanjan province, Iran Iran, officially the Islamic Republic of Iran (IRI) and also known as Persia, is a country in West Asia. It borders Iraq ...
difficult to tell a compelling story."
Hironobu Sakaguchi is a Japanese game designer, director, producer, and writer. Originally working for Square (later Square Enix) from 1983 to 2003, he departed the company and founded independent studio Mistwalker in 2004. He is known as the creator of the ''Fi ...
noted that "users like to categorise" WRPGs as "a sort of different style, born from first person shooters." In recent years, some have also criticized WRPGs for becoming less RPG-like, instead with further emphasis on action. Christian Nutt of ''GameSpy'' states that, in contrast to JRPGs, WRPGs' greater control over the development and customization of playable characters has come at the expense of plot and gameplay, resulting in what he felt was generic dialogue, lack of character development within the narrative and weaker battle systems. utt/sup> He also states that WRPGs tend to focus more on the underlying rules governing the battle system rather than on the experience itself. utt/sup> Tom Battey of ''Edge Magazine'' noted that the problems often cited against JRPGs also often apply to many WRPGs as well as games outside of the RPG genre.
BioWare BioWare is a Canadian video game developer based in Edmonton, Alberta. It was founded in 1995 by newly graduated Doctor of Medicine, medical doctors Ray Muzyka, Greg Zeschuk and Augustine Yip. Since 2007, the company has been owned by American ...
games have been criticized for "lack of innovation, repetitive structure and lack of real choice." WRPGs, such as Bethesda games, have also been criticized for lacking in "narrative strength" or "mechanical intricacy" due to the open-ended, sandbox structure of their games. Despite the criticisms leveled at both variations, Rowan Kaiser of
Joystiq ''Joystiq'' was a video gaming blog which was part of the Weblogs, Inc. family later owned by AOL. It was active from 2004 to 2015, acting as the primary video game blog for the group, and operating alongside ''Engadget'' and sister blogs such ...
argued that many of the often mentioned differences between Eastern and Western games are
stereotype In social psychology, a stereotype is a generalization, generalized belief about a particular category of people. It is an expectation that people might have about every person of a particular group. The type of expectation can vary; it can ...
s that are generally not true, noting various similarities between several Western titles (such as ''
Lands of Lore ''Lands of Lore: The Throne of Chaos'' is a 1993 role-playing video game developed by Westwood Studios and published by Virgin Games for MS-DOS, the NEC PC-9801, and FM Towns. It is the first installment of the ''Lands of Lore'' series. The playe ...
'', ''
Betrayal at Krondor ''Betrayal at Krondor'' is an MS-DOS-based role-playing video game developed by Dynamix and released by Sierra Entertainment, Sierra On-Line in the summer of 1993 in video gaming, 1993. ''Betrayal at Krondor'' takes place largely in Midkemia, the ...
'', and ''
Dragon Age ''Dragon Age'' is a media franchise centered on a series of fantasy role-playing video games created and developed by BioWare, which have seen releases on the Xbox 360, PlayStation 3, Microsoft Windows, OS X, PlayStation 4, Xbox One, PlayStation ...
'') and several classic Eastern titles (such as ''Final Fantasy'' and ''
Phantasy Star is a series of console role-playing video games and other supplementary media created by Sega. The series debuted in 1987 on the Master System with '' Phantasy Star'', and continues into the present with ''Phantasy Star Online 2'' and other ex ...
''), noting that both these Western and Japanese titles share a similar emphasis on linear storytelling, pre-defined characters and "bright-colored" graphics. The developer Hironobu Sakaguchi also noted there are many games from both that don't fit such categorizations, such as his own ''Chrono Trigger'' as well as the ''Mana'' games, noting there have been many other such Japanese role-playing games that never released in Western markets.


Controversy

Christianity Christianity is an Abrahamic monotheistic religion, which states that Jesus in Christianity, Jesus is the Son of God (Christianity), Son of God and Resurrection of Jesus, rose from the dead after his Crucifixion of Jesus, crucifixion, whose ...
is a minority religion in Japan and depictions of Christian symbolism and themes in Japanese media are fraught with potential controversy. This tends to be problematic when JRPGs are exported to Western countries such as the United States where the topics of religion and blasphemy remain sensitive. A JRPG can exhibit elements that would be controversial in the West, such as ''
Xenogears ''Xenogears'' is a 1998 role-playing video game developed and published by Square (video game company), Square for the PlayStation (console), PlayStation video game console. It is the debut entry in the larger ''Xeno (series), Xeno'' franchise. ...
'' or ''
Final Fantasy Tactics is a 1997 tactical role-playing game developed and published by Square (video game company), Square for the PlayStation (console), PlayStation. It was released in Japan in June 1997 and in North America in January 1998 by Sony Computer Enterta ...
'' featuring antagonists that bear similarities to the
Abrahamic God Monotheism—the belief that there is only one deity—is the focus of the Abrahamic religions, which like-mindedly conceive God as the all-powerful and all-knowing deity from whom Abraham received a divine revelation, according to their respe ...
and the
Catholic Church The Catholic Church (), also known as the Roman Catholic Church, is the List of Christian denominations by number of members, largest Christian church, with 1.27 to 1.41 billion baptized Catholics Catholic Church by country, worldwid ...
, respectively; negative depictions of organized religions; and "characters banding together and killing God." Nintendo has made efforts in the past to remove references such as these prior to introducing their games into the North American market.


Subgenres


Action RPGs

Typically action RPGs feature each player directly controlling a single character in real-time, and feature a strong focus on combat and action with plot and character interaction kept to a minimum. Early action RPGs tended to follow the template set by 1980s
Nihon Falcom is a Japanese video game developer, best known for their '' Ys'', '' The Legend of Heroes'', and '' Trails'' series. They are credited with pioneering the action role-playing and Japanese role-playing game genres, as well as popularizing the u ...
titles such as the ''
Dragon Slayer A dragonslayer is a person who slays dragons in mythology and fantasy. Dragonslayer or Dragon Slayer may also refer to: Books *'' The Dragonslayer'', a book in the ''Bone'' series *'' Dragon Slayers' Academy'', a series of books * ''Dragonsla ...
'' and '' Ys'' series, which feature
hack and slash Hack and slash, also known as hack and slay (H&S or HnS) or slash 'em up, refers to a type of gameplay that emphasizes combat with melee-based weapons (such as swords or blades). They may also feature projectile-based weapons as well (such as ...
combat where the
player character A player character (also known as a playable character or PC) is a fictional Character (arts), character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters tha ...
's movements and actions are controlled directly, using a
keyboard Keyboard may refer to: Text input * Keyboard, part of a typewriter * Computer keyboard ** Keyboard layout, the software control of computer keyboards and their mapping ** Keyboard technology, computer keyboard hardware and firmware Music * Mus ...
or
game controller A game controller, gaming controller, or simply controller, is an input device or Input/Output Device, input/output device used with video games or entertainment systems to provide input to a video game. Input devices that have been classified as ...
, rather than using menus. This formula was refined by the
action-adventure game An action-adventure game is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Definition An action adventure game can be defined as a game with a mix of elements from an action ...
, ''
The Legend of Zelda is a media franchise, video game series created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo; some portable installments and re-releases have been outsourced to Flags ...
'' (1986), which set the template used by many subsequent action RPGs, including innovations such as an
open world In video games, an open world is a virtual world in which the Gamer, player can approach objectives freely, as opposed to a world with more linear and structured gameplay. Notable games in this category include ''The Legend of Zelda (video game ...
,
nonlinear gameplay A video game with nonlinear gameplay presents players with challenges that can be completed in a number of different sequences. Each may take on (or even encounter) only some of the challenges possible, and the same challenges may be played in a ...
, battery backup
saving Saving is income not spent, or deferred Consumption (economics), consumption. In economics, a broader definition is any income not used for immediate consumption. Saving also involves reducing expenditures, such as recurring Cost, costs. Methods ...
, and an attack button that animates a sword swing or projectile attack on the screen. The game was largely responsible for the surge of action-oriented RPGs released since the late 1980s, both in Japan and North America. ''The Legend of Zelda'' series would continue to exert an influence on the transition of both console and computer RPGs from stat-heavy, turn-based combat towards real-time action combat in the following decades. A different variation of the action RPG formula was popularized by '' Diablo'' (1996), where the majority of commands—such as moving and attacking—are executed using mouse clicks rather than via menus, though learned spells can also be assigned to hotkeys. In many action RPGs,
non-player character A non-player character (NPC) is a character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster (or referee) rather than by a ...
s serve only one purpose, be it to buy or sell items or upgrade the player's abilities, or issue them with combat-centric quests. Problems players face also often have an action-based solution, such as breaking a wooden door open with an axe rather than finding the key needed to unlock it, though some games place greater emphasis on character attributes such as a "lockpicking" skill and puzzle-solving. One common challenge in developing action RPGs is including content beyond that of killing enemies. With the sheer number of items, locations and monsters found in many such games, it can be difficult to create the needed depth to offer players a unique experience tailored to his or her beliefs, choices or actions. This is doubly true if a game makes use of randomization, as is common. One notable example of a game which went beyond this is ''
Deus Ex ''Deus Ex'' is a series of cyberpunk role-playing video games, set during the mid 21st century. Focusing on the conflict between secretive factions who wish to control the world by proxy, and the effects of transhumanistic attitudes and technol ...
'' (2000) which offered multiple solutions to problems using intricately layered story options and individually constructed environments. Instead of simply bashing their way through levels, players were challenged to act in character by choosing dialog options appropriately, and by using the surrounding environment intelligently. This produced an experience that was unique and tailored to each situation as opposed to one that repeated itself endlessly. At one time, action RPGs were much more common on consoles than on computers. Though there had been attempts at creating action-oriented computer RPGs during the late 1980s and early 1990s, often in the vein of '' Zelda'', very few saw any success, with the 1992 game ''
Ultima VII ''Ultima VII: The Black Gate'' is the seventh installment of the ''Ultima (series), Ultima series'' of role-playing video games, released in April 1992. In it, the player returns as The Avatar, a would-be paragon of moral virtue who faces down m ...
'' being one of the more successful exceptions in North America. On the PC, ''Diablo'''s effect on the market was significant: it had many imitators and its style of combat went on to be used by many games that came after. For many years afterwards, games that closely mimicked the ''Diablo'' formula were referred to as "''Diablo'' clones". Three of the four titles in the series were still sold together as part of the ''Diablo Battle Chest'' over a decade after ''Diablo'''s release. Other examples of action RPGs for the PC include ''
Dungeon Siege ''Dungeon Siege'' is an action role-playing game developed by Gas Powered Games and published by Microsoft in April 2002 for Microsoft Windows and the following year by Destineer for Mac OS X. Set in the pseudo-medieval kingdom of Ehb, the high ...
'', ''
Sacred Sacred describes something that is dedicated or set apart for the service or worship of a deity; is considered worthy of spiritual respect or devotion; or inspires awe or reverence among believers. The property is often ascribed to objects ( ...
'', ''
Torchlight ''Torchlight'' is an action role-playing hack and slash dungeon crawler video game developed by Runic Games and published by Perfect World Entertainment. It was originally released for Windows in October 2009. The fantasy-themed game is set in ...
'' and '' Hellgate: London''—the last of which was developed by a team headed by former Blizzard employees, some of whom had participated in the creation of the ''Diablo'' series. Like ''Diablo'' and ''Rogue'' before it, ''Torchlight'' and ''Hellgate: London'' made use of
procedural generation In computing, procedural generation is a method of creating data algorithmically as opposed to manually, typically through a combination of human-generated content and algorithms coupled with computer-generated randomness and processing power. I ...
to generate game levels. Also included within this subgenre are role-playing shooters—games that incorporate elements of role-playing games and
shooter game Shooter video games, or shooters, are a subgenre of action video games where the focus is on the defeat of the character's enemies using ranged weapons given to the player. Usually these weapons are firearms or some other long-range weapons, a ...
s (including first-person and third-person). Recent examples include the ''
Mass Effect ''Mass Effect'' is a military science fiction media franchise created by Casey Hudson. The franchise depicts a distant future where humanity and several alien civilizations have colonized the galaxy using technology left behind by Elder race, a ...
'' series, '' Fallout: New Vegas'', ''
Borderlands 2 ''Borderlands 2'' is a 2012 Action role-playing game, action role-playing first-person shooter video game developed by Gearbox Software and published by 2K (company), 2K. Taking place five years following the events of ''Borderlands (video game ...
'' and ''
The 3rd Birthday is a 2010 action role-playing game developed by HexaDrive and published by Square Enix for the PlayStation Portable. It was released in Japan in 2010 and in North America and Europe in 2011. The game is the third entry in the ''Parasite Eve'' vi ...
''.


Dungeon crawlers

This subgenre consists of RPGs where the player leads a party of adventurers in
first-person perspective A first-person narrative (also known as a first-person perspective, voice, point of view, etc.) is a mode of storytelling in which a storyteller recounts events from that storyteller's own personal point of view, using first-person grammar suc ...
, typically through a dungeon or labyrinth in a grid-based environment. Examples include the aforementioned ''Wizardry'', ''Might and Magic'' and ''Bard's Tale'' series; as well as the ''
Etrian Odyssey ''Etrian Odyssey'' is a dungeon crawler role-playing video game series. It is primarily developed and published by Atlus and currently owned by Sega. By 2016, the series had sold a combined total of 1.5 million copies worldwide. Each installme ...
'' and '' Elminage'' series. Games of this type are sometimes called "blobbers", since the player moves the entire party around the playing field as a single unit, or "blob". Most "blobbers" are turn-based, but some titles such as the ''Dungeon Master'', '' Legend of Grimrock'' and '' Eye of the Beholder'' series are played in real-time. Early games in this genre lacked an
automap A mini-map or minimap is a miniature map HUD element that is often placed at a screen corner in video games to help players in orienting themselves within the game world. They are often only a small portion of the screen and must be selective ...
feature, forcing players to draw their own maps in order to keep track of their progress. Environmental and spatial puzzles are common, meaning players may need to, for instance, move a stone in one part of the level in order to open a gate in another part of the level.


MMORPGs

Though many of the original RPGs for the PLATO mainframe system in the late 1970s also supported multiple, simultaneous players, the popularity of
multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or ...
modes in mainstream RPGs did not begin to rise sharply until the early to mid-1990s. For instance, ''
Secret of Mana ''Secret of Mana'', originally released in Japan as is a 1993 action role-playing game developed and published by Square for the Super Nintendo Entertainment System. It is the sequel to the 1991 game ''Seiken Densetsu'', released in North Ameri ...
'' (1993), an early
action role-playing game An action role-playing game (often abbreviated action RPG or ARPG) is a video game genre that combines core elements from both the action game and Role-playing video game, role-playing game genres. Definition Action role-playing games empha ...
by
Square In geometry, a square is a regular polygon, regular quadrilateral. It has four straight sides of equal length and four equal angles. Squares are special cases of rectangles, which have four equal angles, and of rhombuses, which have four equal si ...
, was one of the first commercial RPGs to feature
cooperative multiplayer A cooperative video game, often abbreviated as co-op, is a video game that allows players to work together as teammates, usually against one or more non-player character opponents ( PvE). Co-op games can be played locally using one or multiple in ...
gameplay, offering two-player and three-player action once the main character had acquired his party members. Later, '' Diablo'' (1997) would combine CRPG and
action game An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, rhythm games and ...
elements with an
Internet The Internet (or internet) is the Global network, global system of interconnected computer networks that uses the Internet protocol suite (TCP/IP) to communicate between networks and devices. It is a internetworking, network of networks ...
multiplayer mode that allowed up to four players to enter the same world and fight monsters, trade items, or fight against each other. Also during this time period, the
MUD Mud (, or Middle Dutch) is loam, silt or clay mixed with water. Mud is usually formed after rainfall or near water sources. Ancient mud deposits hardened over geological time to form sedimentary rock such as shale or mudstone (generally cal ...
genre that had been spawned by
MUD1 ''Multi-User Dungeon'', or ''MUD'' (referred to as ''MUD1'', to distinguish it from its successor, ''MUD2'', and the Multi-user dungeon, MUD genre in general), is the first Multi-user dungeon, MUD. History MUD was created in 1978 by Roy Trub ...
in 1978 was undergoing a tremendous expansion phase due to the release and spread of
LPMud LPMud, abbreviated LP, is a family of multi-user dungeon (MUD) server software. Its first instance, the original LPMud game driver, was developed in 1989 by Lars Pensjö (the LP in LPMud). LPMud was innovative in its separation of the MUD infrastr ...
(1989) and
DikuMUD DikuMUD is a multiplayer text-based role-playing game, which is a type of multi-user domain (MUD). It was written in 1990 and 1991 by Sebastian Hammer, Tom Madsen, Katja Nyboe, Michael Seifert, and Hans Henrik Stærfeldt at DIKU (''Datalogisk I ...
(1991). Soon, driven by the mainstream adoption of the Internet, these parallel trends merged in the popularization of
graphical MUD A multi-user dungeon (MUD, ), also known as a multi-user dimension or multi-user domain, is a multiplayer real-time virtual world, usually text-based or storyboarded. MUDs combine elements of role-playing games, hack and slash, player versus ...
s, which would soon become known as
massively multiplayer online role-playing game A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game. As in role-playing games (RPGs), the player assumes the role of a Player charac ...
s or MMORPGs, beginning with games like ''
Meridian 59 ''Meridian 59'' is a 1996 video game developed by Archetype Interactive and published by The 3DO Company. It was the first 3D graphical massively multiplayer online role-playing game (MMORPG) and one of the longest running original online role-p ...
'' (1995), '' Nexus: The Kingdom of the Winds'' (1996), ''
Ultima Online ''Ultima Online'' (''UO'') is a fantasy massively multiplayer online role-playing game (MMORPG) released on September 24, 1997 by Origin Systems. Set in the '' Ultima'' universe, it is known for its extensive player versus player combat syste ...
'' (1997), '' Lineage'' (1998), and ''
EverQuest ''EverQuest'' is a 3D fantasy-themed massively multiplayer online role-playing game (MMORPG) originally developed by Verant Interactive and 989 Studios for Windows. It was released by Sony Online Entertainment in March 1999 in North America, ...
'' (1999), and leading to more modern phenomena such as ''
RuneScape ''RuneScape'' is a fantasy massively multiplayer online role-playing game (MMORPG) developed and published by Jagex, released in January 2001. ''RuneScape'' was originally a browser game built with the Java (programming language), Java progr ...
'' (2001),
Ragnarok Online ''Ragnarok Online'' (, ''Rageunarokeu Onrain'' marketed as ''Ragnarök'', and alternatively subtitled ''The Final Destiny of the Gods'') is a massive multiplayer online role-playing game (MMORPG) created by Gravity (Korean company), Gravity based ...
(2002), ''
Final Fantasy XI also known as ''Final Fantasy XI Online'', is a massively multiplayer online role-playing game (MMORPG), originally developed and published by Square (video game company), Square and then published by Square Enix as the eleventh main installme ...
'' (2003), '' Eve Online'' (2003) ''Disney's
Toontown Online ''Toontown Online'', commonly known as ''Toontown'', was a 2003 massively multiplayer online role-playing game (MMORPG) based on a cartoon animal world, developed by Disney's Virtual Reality Studio and Schell Games, and published by The Walt ...
'' (2003) and ''
World of Warcraft ''World of Warcraft'' (''WoW'') is a 2004 massively multiplayer online role-playing (MMORPG) video game developed and published by Blizzard Entertainment for Windows and Mac OS X. Set in the '' Warcraft'' fantasy universe, ''World of War ...
'' (2004). Although superficially similar to single-player RPGs, MMORPGs lend their appeal more to the socializing influences of being online with hundreds or even thousands of other players at a time, and trace their origins more from MUDs than from CRPGs like ''Ultima'' and ''Wizardry''. Rather than focusing on the "old school" considerations of memorizing huge numbers of stats and esoterica and battling it out in complex, tactical environments, players instead spend much of their time forming and maintaining guilds and
clans A clan is a group of people united by actual or perceived kinship and descent. Even if lineage details are unknown, a clan may claim descent from a founding member or apical ancestor who serves as a symbol of the clan's unity. Many societie ...
. The distinction between CRPGs and MMORPGs and MUDs can as a result be very sharp, likenable to the difference between "attending a
renaissance fair A Renaissance Festival (medieval fair or ren faire) is an outdoor gathering that aims to entertain its guests by recreating a historical setting, most often the English Renaissance. Renaissance festivals generally include costumed entertainers ...
and reading a good fantasy novel". Further, MMORPGs have been criticized for diluting the "epic" feeling of single-player RPGs and related media among thousands of concurrent adventurers. Stated simply: every player wants to be "The Hero", slay "The Monster", rescue "The Princess", or obtain "The Magic Sword". But when there are thousands of players all playing the same game, clearly not everyone can be ''the'' hero. "Thousands of players have gathered online in massively multiplayer worlds, but that meant that thousands of people might be vying for the status of hero. Too many heroes mean that nobody, or only the few, can be special. Fighting even the most dangerous of monsters gives less of an epic thrill when it is clear that it will simply regenerate after you have killed it, and when 13 parties of adventurers are waiting behind you in line for their turn. There is only one Frodo in the ''Lord of the Rings'', one Avatar in the land of Brittania." This problem became obvious to some in the game ''EverQuest'', where groups of players would compete and sometimes harass each other in order to get monsters in the same dungeon to drop valuable items, leading to several undesirable behaviors such as
kill stealing In multiplayer video games, particularly in MOBAs, first-person shooters, MMORPGs and MUDs, kill stealing is the practice of obtaining credit for killing an enemy when another player has put more effort into the kill. This usually happens when ...
,
spawn camping In video gaming, camping is a tactic where a player obtains an advantageous static position, which may be a discreet place which is unlikely to be searched. The tactic is employed both in single-player games and online multiplayer games, but is us ...
, and
ninja looting In video games, loot is the collection of items picked up by the player character that increase their power or level up their abilities, such as currency, spells, equipment and weapons. Loot is meant to reward the player for progressing in the g ...
. In response—for instance by Richard Garriott in ''
Tabula Rasa ''Tabula rasa'' (; Latin for "blank slate") is the idea of individuals being born empty of any built-in mental content, so that all knowledge comes from later perceptions or sensory experiences. Proponents typically form the extreme "nurture" ...
'' (2007)—developers began turning to
instance dungeon In massively multiplayer online games, an instance is a special area, typically a dungeon, that generates a new copy of the location for each group, or for a certain number of players, that enters the area. Instancing, the general term for the u ...
s as a means of reducing competition over limited resources, as well as preserving the gaming experience—though this mechanic has its own set of detractors. Lastly, there exist markets such as Korea and China that, while saturated with MMORPGs, have so far proved relatively unreceptive to single-player RPGs. For instance, Internet-connected personal computers are relatively common in Korea when compared to other regions—particularly in the numerous "
PC bang A PC ''bang'' () is a type of internet cafe or LAN gaming center in South Korea. Patrons can use computers, often to play video games in person with friends, for an hourly fee. Although the per capita penetration of personal computers and broad ...
s" scattered around the country, where patrons are able to pay to play multiplayer video games—possibly due to historical bans on Japanese imports, as well as a culture that traditionally sees video games as "frivolous toys" and computers as educational. As a result, some have wondered whether the stand-alone, single-player RPG is still viable commercially—especially on the personal computer—when there are competing pressures such as big-name publishers' marketing needs, video game piracy, a change in culture, and the competitive price-point-to-processing-power ratio (at least initially) of modern console systems.


Monster-taming

A monster-taming game (also known as a monster-catching game) is a subgenre of role-playing games that most notably includes the ''Pokémon'' franchise. While ''Pokémon'' is the most recognizable example of such a game to Western audiences, the origins of the genre were in the ''
Megami Tensei ''Megami Tensei'', marketed internationally as ''Shin Megami Tensei'' (formerly ''Revelations''), is a Japanese media franchise created by Aya Nishitani, Kouji Okada, Kouji "Cozy" Okada, Ginichiro Suzuki, and Kazunari Suzuki. Primarily developed ...
'' series, which involved fighting, negotiating with, and recruiting
demons A demon is a malevolent supernatural entity. Historically, belief in demons, or stories about demons, occurs in folklore, mythology, religion, occultism, and literature; these beliefs are reflected in media including fiction, comics, film, t ...
and other mythological beings.


Roguelikes and roguelites

Roguelike is a subgenre of role-playing video games, characterized by
procedural generation In computing, procedural generation is a method of creating data algorithmically as opposed to manually, typically through a combination of human-generated content and algorithms coupled with computer-generated randomness and processing power. I ...
of game levels, turn-based gameplay, tile-based graphics,
permanent death Permadeath or permanent death is a game mechanic in both tabletop games and video games in which player characters who lose all of their health are considered dead and cannot be used anymore. Depending on the situation, this could require the p ...
of the player-character, and typically based on a
high fantasy High fantasy, or epic fantasy, is a subgenre of fantasy defined by the epic nature of its setting or by the epic stature of its characters, themes, or plot. Brian Stableford, ''The A to Z of Fantasy Literature'', (p. 198), Scarecrow Pres ...
narrative setting. Roguelikes descend from the 1980 game ''
Rogue A rogue is a person or entity that flouts accepted norms of behavior or strikes out on an independent and possibly destructive path. Rogue, rogues, or going rogue may also refer to: Companies * Rogue Ales, a microbrewery in Newport, Oregon * ...
'', particularly mirroring ''Rogue''s character- or sprite-based graphics. These games were popularized among college students and computer programmers of the 1980s and 1990s, leading to a large number of variants but adhering to these common gameplay elements. Some of the more well-known variants include ''
Hack Hack may refer to: Arts, entertainment, and media Games * Hack (Unix video game), ''Hack'' (Unix video game), a 1984 roguelike video game * .hack (video game series), ''.hack'' (video game series), a series of video games by the multimedia fran ...
'', ''
NetHack ''NetHack'' is an open source single-player roguelike video game, first released in 1987 and maintained by the NetHack DevTeam. The game is a fork of the 1984 game ''Hack'', itself inspired by the 1980 game '' Rogue''. The player takes the role ...
'', ''
Ancient Domains of Mystery ''Ancient Domains of Mystery'' is a roguelike video game designed and developed by Thomas Biskup and released in 1994. The player's goal is to stop the forces of Chaos that invade the world of Ancardia. The game has been identified as one of the ...
'', ''
Moria Moria may refer to: Arts and entertainment * Moria (Middle-earth), fictional location in the works of J. R. R. Tolkien * ''Moria: The Dwarven City'', a 1984 fantasy role-playing game supplement * Moria (1978 video game), ''Moria'' (1978 video gam ...
'', ''
Angband Angband may refer to: * Angband (Middle-earth), the fortress of Morgoth in Tolkien's fiction * ''Angband'' (video game), a roguelike game named after the fortress *Angband (band) Angband is a Persian-American power metal group, formed in 2004 i ...
'', and ''
Tales of Maj'Eyal ''Tales of Maj'Eyal'' is an open-source roguelike video game released for Microsoft Windows, macOS, and Linux in 2012. ''Tales of Maj'Eyal'' is available as freeware ( donationware) from the developers on a donation-supported basis; donations unl ...
''. The Japanese series of ''
Mystery Dungeon ''Mystery Dungeon'', known in Japan as is a series of roguelike role-playing video games. Most were developed by Chunsoft, now Spike Chunsoft since the merging in 2012, and select games were developed by other companies with Chunsoft's permiss ...
'' games by Chunsoft, inspired by ''Rogue'', also fall within the concept of roguelike games. More recently, with more powerful home computers and gaming systems, new variations of roguelikes incorporating other gameplay genres, thematic elements and graphical styles have become popular, typically retaining the notion of procedural generation. These titles are sometimes labeled as "roguelike-like", "rogue-lite", or "procedural death labyrinths" to reflect the variation from titles which mimic the gameplay of traditional roguelikes more faithfully. Other games, like '' Diablo'' and ''
UnReal World ''UnReal World'' is a roguelike survival freeware (shareware before 2013) video game set in a fictionalisation of Iron Age Finland. The game was first released in 1992 and continues to receive regular updates as of 2025. The game was released ...
'', took inspiration from roguelikes.


Sandbox RPGs

Sandbox RPGs, or
open world In video games, an open world is a virtual world in which the Gamer, player can approach objectives freely, as opposed to a world with more linear and structured gameplay. Notable games in this category include ''The Legend of Zelda (video game ...
RPGs, allow the player a great amount of freedom and usually feature a more open free-roaming world (meaning the player is not confined to a single path restricted by rocks or fences etc.). Sandbox RPGs possess similarities to other sandbox games, such as the ''
Grand Theft Auto ''Grand Theft Auto'' (''GTA'') is an action-adventure video game series created by David Jones and Mike Dailly. Later titles were developed under the oversight of brothers Dan and Sam Houser, Leslie Benzies and Aaron Garbut. It is prima ...
'' series, with a large number of interactable NPCs, large amount of content and typically some of the largest worlds to explore and longest play-times of all RPGs due to an impressive amount of secondary content not critical to the game's main storyline. Sandbox RPGs often attempt to emulate an entire region of their setting. Popular examples of this subgenre include the ''
Dragon Slayer A dragonslayer is a person who slays dragons in mythology and fantasy. Dragonslayer or Dragon Slayer may also refer to: Books *'' The Dragonslayer'', a book in the ''Bone'' series *'' Dragon Slayers' Academy'', a series of books * ''Dragonsla ...
'' series by
Nihon Falcom is a Japanese video game developer, best known for their '' Ys'', '' The Legend of Heroes'', and '' Trails'' series. They are credited with pioneering the action role-playing and Japanese role-playing game genres, as well as popularizing the u ...
, the early ''
Dragon Quest previously published as ''Dragon Warrior'' in North America until 2005, is a series of role-playing video games created by Japanese game designer Yuji Horii (Armor Project), character designer Akira Toriyama (Bird Studio), and composer Koi ...
'' games by Chunsoft, ''
The Legend of Zelda is a media franchise, video game series created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo; some portable installments and re-releases have been outsourced to Flags ...
'' and ''
Pokémon Scarlet and Violet and are 2022 role-playing video games developed by Game Freak and published by Nintendo and The Pokémon Company for the Nintendo Switch. They are the first installments in the ninth generation of the ''Pokémon'' video game series. They ...
'' by
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
, '' Wasteland'' by
Interplay Entertainment Interplay Entertainment Corp. is an American video game developer and publisher based in Los Angeles. The company was founded in 1983 as Interplay Productions by developers Brian Fargo, Jay Patel, Troy Worrell, and Rebecca Heineman, as well a ...
, the ''
SaGa Sagas are prose stories and histories, composed in Iceland and to a lesser extent elsewhere in Scandinavia. The most famous saga-genre is the (sagas concerning Icelanders), which feature Viking voyages, migration to Iceland, and feuds between ...
'' and ''
Mana Mana may refer to: Religion and mythology * Mana (Oceanian cultures), the spiritual life force energy or healing power that permeates the universe in Melanesian and Polynesian mythology * Mana (food), archaic name for manna, an edible substance m ...
'' series by Squaresoft, ''
System Shock ''System Shock'' is a 1994 first-person action-adventure game, action-adventure video game developed by LookingGlass Technologies and published by Origin Systems. It was directed by Doug Church with Warren Spector serving as producer. The game ...
'' and ''
System Shock 2 ''System Shock 2'' is a 1999 action role-playing survival horror video game designed by Ken Levine and co-developed by Irrational Games and Looking Glass Studios. Originally intended to be a standalone title, its story was changed during produ ...
'' by
Looking Glass Studios Looking Glass Studios, Inc. (formerly Blue Sky Productions and LookingGlass Technologies, Inc.) was an American video game developer based in Cambridge, Massachusetts. The company was founded by Paul Neurath with Ned Lerner as Blue Sky Produ ...
and
Irrational Games Irrational Games (known as 2K Boston between 2007 and 2009) was an American video game developer founded in 1997 by three former employees of Looking Glass Studios: Ken Levine, Jonathan Chey, and Robert Fermier. Take-Two Interactive acquired t ...
, ''
Deus Ex ''Deus Ex'' is a series of cyberpunk role-playing video games, set during the mid 21st century. Focusing on the conflict between secretive factions who wish to control the world by proxy, and the effects of transhumanistic attitudes and technol ...
'' by
Ion Storm Ion Storm, L.P. was an American video game developer founded in Dallas, Texas in November 1996 by John Romero and Tom Hall, both formerly of id Software ; a branch in Austin, Texas was opened in 1997. In April 1999, Eidos Interactive acquired 5 ...
, ''
The Elder Scrolls ''The Elder Scrolls'' is a series of action role-playing games, action role-playing video games primarily developed by Bethesda Game Studios and published by Bethesda Softworks. The series focuses on Nonlinear gameplay, free-form gameplay in an ...
'' and ''Fallout'' series by
Bethesda Softworks Bethesda Softworks LLC is an American video game publisher based in Rockville, Maryland. The company was founded by Christopher Weaver in 1986 as a Division (business), division of Media Technology Limited. In 1999, it became a subsidiary of Z ...
and
Interplay Entertainment Interplay Entertainment Corp. is an American video game developer and publisher based in Los Angeles. The company was founded in 1983 as Interplay Productions by developers Brian Fargo, Jay Patel, Troy Worrell, and Rebecca Heineman, as well a ...
, ''
Fable Fable is a literary genre defined as a succinct fictional story, in prose or verse, that features animals, legendary creatures, plants, inanimate objects, or forces of nature that are anthropomorphized, and that illustrates or leads to a parti ...
'' by
Lionhead Studios Lionhead Studios Limited was a British video game developer founded in July 1997 by Peter Molyneux, Mark Webley, Tim Rance, and Steve Jackson (British game designer), Steve Jackson. The company is best known for the ''Black & White (series), Bl ...
and
Playground Games Playground Games Limited is a British video game developer based in Leamington Spa, England. It is known for developing the ''Forza#Horizon, Forza Horizon'' series, which is part of the larger ''Forza'' franchise. In 2018, Playground Games bec ...
, the ''Gothic'' series by
Piranha Bytes Piranha Bytes GmbH was a German video game developer based in Essen. It was best known for their ''Gothic (series), Gothic'' and ''Risen (series), Risen'' series of role-playing video games. Piranha Bytes was founded in Bochum in 1997 and bou ...
, the ''
Xenoblade Chronicles ''Xenoblade Chronicles'' is a series of action role-playing games developed by Monolith Soft and published by Nintendo. The series began with the original '' Xenoblade Chronicles'' game, published for the Wii in 2010 in Japan, and released in ...
'' series by
Monolith Soft trade name, trading as Monolith Soft, is a Japanese Video game developer, video game development studio originally owned by Namco (later Bandai Namco) until being bought out by Nintendo in 2007, best known for the ''Xenoblade Chronicles'' ser ...
, and the ''
Dark Souls is a dark fantasy action role-playing game series developed by FromSoftware and published by Bandai Namco Entertainment. Created by Hidetaka Miyazaki, the series began with the release of ''Dark Souls (video game), Dark Souls'' (2011) and has ...
'' series by
FromSoftware FromSoftware, Inc. is a Japanese video game developer and publisher. Founded by Naotoshi Zin on November 1, 1986 as a business software developer, the company released their first video game, '' King's Field'', for the PlayStation in 1994. Its s ...
.


Tactical RPGs

This subgenre of turn-based role-playing games principally refers to games which incorporate elements from
strategy games A strategy game or strategic game is a game in which the players' uncoerced, and often autonomous, decision-making skills have a high significance in determining the outcome. Almost all strategy games require internal decision tree-style thinki ...
as an alternative to traditional role-playing game (RPG) systems. Tactical RPGs are descendants of traditional strategy games, such as
chess Chess is a board game for two players. It is an abstract strategy game that involves Perfect information, no hidden information and no elements of game of chance, chance. It is played on a square chessboard, board consisting of 64 squares arran ...
, and table-top role-playing and strategic
war games A normal wargame is a strategy game in which two or more players command opposing armed forces in a simulation of an armed conflict. Wargaming may be played for recreation, to train military officers in the art of strategic thinking, or to st ...
, such as ''
Chainmail Mail (sometimes spelled maille and, since the 18th century, colloquially referred to as chain mail, chainmail or chain-mail) is a type of armour consisting of small metal rings linked together in a pattern to form a mesh. It was in common milita ...
'', which were mainly tactical in their original form. The format of a tactical CRPG is also like a traditional RPG in its appearance, pacing and rule structure. Like standard RPGs, the player controls a finite party and battles a similar number of enemies. And like other RPGs, death is usually temporary, albeit some have permanent death of party members. But this genre incorporates strategic gameplay such as tactical movement on an isometric grid. Tactical RPGs tend not to feature
multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or ...
play. A number of early Western role-playing video games used a highly tactical form of combat, including parts of the ''
Ultima Ultima may refer to: Places * Ultima, Victoria, a town in Australia * Pangaea Ultima, a supercontinent to occur in the future * ''Ultima'', the larger lobe of the trans-Neptunian object 486958 Arrokoth, nicknamed ''Ultima Thule'' Companies and ...
'' series, which introduced party-based, tiled combat in '' Ultima III: Exodus'' (1983). ''Ultima III'' would go on to be ported to many other platforms and influence the development of later titles, as would ''
Bokosuka Wars is a 1983 action-strategy role-playing video game developed by Kōji Sumii (住井浩司) and released by ASCII for the Sharp X1 computer, followed by ports to the MSX, FM-7, NEC PC-6001, NEC PC-8801 and NEC PC-9801 computer platforms, as well a ...
'' (1983), considered a pioneer in the strategy/simulation RPG genre, according to Nintendo. Conventionally, however, the term tactical RPG (known as ''simulation RPG'' in Japan) refers to the distinct subgenre that was born in Japan; as the early origins of tactical RPGs are difficult to trace from the American side of the Pacific, where much of the early RPG genre developed. Many tactical RPGs can be both extremely time-consuming and extremely difficult. Hence, the appeal of most tactical RPGs is to the hardcore, not casual, computer and video game player. Traditionally, tactical RPGs have been quite popular in Japan but have not enjoyed the same degree of success in North America and elsewhere. However, the audience for Japanese tactical RPGs has grown substantially since the mid-90s, with PS1 and
PS2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 November, in Australia on 30 November, ...
titles such as ''
Final Fantasy Tactics is a 1997 tactical role-playing game developed and published by Square (video game company), Square for the PlayStation (console), PlayStation. It was released in Japan in June 1997 and in North America in January 1998 by Sony Computer Enterta ...
'', ''
Suikoden Tactics ''Suikoden Tactics'', originally released in Japan as , is a tactical role-playing video game developed and published by Konami for the PlayStation 2 console as part of their ''Suikoden'' series. Initially released in Japan and North America in ...
'', '' Vanguard Bandits'', and ''
Disgaea is a video game series, series of tactical role-playing game, tactical role-playing video games created and developed by Nippon Ichi. The series debuted in Japan on January 30, 2003 in video gaming, 2003, with ''Disgaea: Hour of Darkness'', later ...
'' enjoying a surprising measure of popularity, as well as hand-held war games like ''
Fire Emblem is a Video games in Japan, Japanese fantasy tactical role-playing game franchise developed by Intelligent Systems and published by Nintendo. First produced and published for the Nintendo Entertainment System in 1990, the series currently con ...
''. (''Final Fantasy Tactics'' for the PS1 is often considered the breakthrough title outside Japan.) Older TRPGs are also being re-released via
software emulation In computing, an emulator is hardware or software that enables one computer system (called the ''host'') to behave like another computer system (called the ''guest''). An emulator typically enables the host system to run software or use perip ...
—such as on the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America, and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, f ...
Virtual Console The Virtual Console was a line of downloadable retro video games for Nintendo's Wii and Wii U home video game consoles and the Nintendo 3DS family of handheld systems. The Virtual Console lineup consisted of titles originally released on pa ...
—and on
handheld game console A handheld game console, or simply handheld console, is a small, portable self-contained video game console with a built-in screen, game controls and speakers. Handheld game consoles are smaller than home video game consoles and contain the con ...
s, giving games a new lease on life and exposure to new audiences. Japanese video games such as these are as a result no longer nearly as rare a commodity in North America as they were during the 1990s. Western video games have utilized similar mechanics for years, as well, and were largely defined by '' X-COM: UFO Defense'' (1994) in much the same way as Eastern video games were by ''Fire Emblem''. Titles such as ''X-COM'' have generally allowed greater freedom of movement when interacting with the surrounding environment than their Eastern counterparts. Other similar examples include the ''
Jagged Alliance ''Jagged Alliance'' is a series of turn-based tactics video games. The first games in the series were released for DOS. From ''Jagged Alliance 2'' on, the games were developed using DirectX for native Windows operation. ''Jagged Alliance 2'' was ...
'' (1994–2013) and '' Silent Storm'' (2003–2005) series. According to a few developers, it became increasingly difficult during the 2000s to develop games of this type for the PC in the West (though several had been developed in Eastern Europe with mixed results); and even some Japanese console RPG developers began to complain about a bias against turn-based systems. Reasons cited include Western publishers' focus on developing real-time and action-oriented games instead. Lastly, there are a number of "full-fledged" CRPGs which could be described as having "tactical combat". Examples from the classic era of CRPGs include parts of the aforementioned ''Ultima'' series; SSI's ''
Wizard's Crown ''Wizard's Crown'' is a top-down role-playing video game published by Strategic Simulations in 1986. It was released for the Atari 8-bit computers, Atari ST, IBM PC compatibles, Apple II, and Commodore 64. A sequel, ''The Eternal Dagger'', was re ...
'' (1985) and ''
The Eternal Dagger ''The Eternal Dagger'' is a top-down role-playing video game published by Strategic Simulations in 1987. It is a sequel to '' Wizard's Crown'' from 1986. Demons from another dimension are invading the world, and the only item that can seal the po ...
'' (1987); the ''
Gold Box ''Gold Box'' is a series of role-playing video games produced by Strategic Simulations from 1988 to 1992. The company acquired a license to produce games based on the ''Advanced Dungeons & Dragons'' role-playing game from TSR, Inc. These games ...
'' games of the late '80s and early '90s, many of which were later ported to Japanese video game systems; and the '' Realms of Arkania'' (1992–1996) series based on the German ''
The Dark Eye Dark Eye(s) or The Dark Eye may refer to: Film, television, theater, and audio drama * Dark Eyes (1935 film), ''Dark Eyes'' (1935 film), a 1935 French drama film * Dark Eyes (play), ''Dark Eyes'' (play), a 1943 play by Elena Miramova in collabo ...
'' pen-and-paper system. More recent examples include ''
Wasteland 2 ''Wasteland 2'' is a post-apocalyptic role-playing video game developed by inXile Entertainment and published by Deep Silver. It is the sequel to 1988's '' Wasteland'', and was successfully crowdfunded through Kickstarter. After the postponeme ...
'', '' Shadowrun: Dragonfall'' and '' Divinity: Original Sin''—all released in 2014. Partly due to the release of these games 2014 has been called "the first year of the CRPG renaissance".


Turn-based RPGs

Turb-based RPGs have actions take place in a sequence which can be determined by various factors. Unlike other genres, actions by others characters cannot be performed unless it is their turn to perform them. This can be limited to just battles in games or even movement around the overworld depending on the game mechanic or subgenre. This genre started off on PC with series like
Ultima Ultima may refer to: Places * Ultima, Victoria, a town in Australia * Pangaea Ultima, a supercontinent to occur in the future * ''Ultima'', the larger lobe of the trans-Neptunian object 486958 Arrokoth, nicknamed ''Ultima Thule'' Companies and ...
and then become very popular on console with releases like
Dragon Quest previously published as ''Dragon Warrior'' in North America until 2005, is a series of role-playing video games created by Japanese game designer Yuji Horii (Armor Project), character designer Akira Toriyama (Bird Studio), and composer Koi ...
.


Hybrid genres

A steadily increasing number of other non-RP video games have adopted aspects traditionally seen in RPGs, such as experience point systems, equipment management, and choices in dialogue, as developers push to fill the demand for role-playing elements in non-RPGs. The blending of these elements with a number of different
game engine A game engine is a software framework primarily designed for the development of video games which generally includes relevant libraries and support programs such as a level editor. The "engine" terminology is akin to the term " software engine" u ...
s and
gameplay Gameplay is the specific way in which players interact with a game. The term applies to both video games and Tabletop game, tabletop games. Gameplay is the connection between the player and the game, the player's overcoming of challenges, and t ...
styles have created a myriad of hybrid game categories formed by mixing popular gameplay elements featured in other genres such as
first-person shooter A first-person shooter (FPS) is a video game genre, video game centered on gun fighting and other weapon-based combat seen from a First person (video games), first-person perspective, with the player experiencing the action directly through t ...
s,
platformer A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels wi ...
s, and
turn-based Timekeeping is relevant to many types of games, including video games, tabletop role-playing games, board games, and sports. The passage of time must be handled in a way that players find fair and easy to understand. In many games, this is don ...
and
real-time strategy Real-time strategy (RTS) is a Video game genre, subgenre of strategy video games that does not progress incrementally in turn-based game, turns, but allow all players to play simultaneously, in "real time." By contrast, in Turn-based strategy, tur ...
games. Examples include first-person shooters such as parts of the ''
Deus Ex ''Deus Ex'' is a series of cyberpunk role-playing video games, set during the mid 21st century. Focusing on the conflict between secretive factions who wish to control the world by proxy, and the effects of transhumanistic attitudes and technol ...
'' (starting in 2000) and ''
S.T.A.L.K.E.R. ''S.T.A.L.K.E.R.'' is a first-person shooter survival horror video game franchise developed by Ukrainian game developer GSC Game World. The series is set in an Parallel universe (fiction), alternate version of the present-day Chernobyl Exclusio ...
'' (starting in 2007) series; real-time strategy games such as '' SpellForce: The Order of Dawn'' (2003) and '' Warhammer 40,000: Dawn of War II'' (2009);
puzzle video game Puzzle video games make up a broad genre of video games that emphasize puzzle solving. The types of puzzles can test problem-solving skills, including logic, pattern recognition, Sequence, sequence solving, Spatial ability, spatial recognition, ...
s such as ''Castlevania Puzzle'' (2010) and '' Puzzle Quest: Challenge of the Warlords'' (2007); and turn-based strategy games like the '' Steel Panthers'' (1995–2006) series, which combined tactical military combat with RPG-derived unit advancement. As a group, hybrid games have been both praised and criticized; being referred to by one critic as the "poor man's" RPG for omitting the dialogue choices and story-driven character development of major AAA titles; and by another critic as "promising" for shedding the conventions of more established franchises in an attempt to innovate.


Relationship to other genres

RPGs seldom test a player's physical skill. Combat is typically a tactical challenge rather than a physical one, and games involve other non-action gameplay such as choosing dialog options, inventory management, or buying and selling items. Although RPGs share some combat rules with
wargames ''WarGames'' is a 1983 American techno-thriller film directed by John Badham, written by Lawrence Lasker and Walter F. Parkes, and starring Matthew Broderick, Dabney Coleman, John Wood and Ally Sheedy. Broderick plays David Lightman, a ...
, RPGs are often about a small group of individual characters. Wargames tend to have large groups of identical units, as well as non-humanoid units such as tanks and airplanes. Role-playing games do not normally allow the player to produce more units. However, the ''
Heroes of Might and Magic ''Heroes of Might and Magic'' (commonly abbreviated ''HoMM''), known as ''Might & Magic Heroes'' in 2011–2024, is a series of video games created and developed by Jon Van Caneghem through New World Computing. As part of the ''Might and Magic ...
'' series crosses these genres by combining individual heroes with large numbers of troops in large battles. RPGs rival
adventure game An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story, driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based m ...
s in terms of their rich storylines, in contrast to genres that do not rely upon storytelling such as
sports game A sports video game is a video game that simulates the practice of sports. Most sports have been recreated with video games, including team sports, track and field, extreme sports, and combat sports. Some games emphasize playing the sport (such ...
s or
puzzle game A puzzle is a game, problem, or toy that tests a person's ingenuity or knowledge. In a puzzle, the solver is expected to put pieces together ( or take them apart) in a logical way, in order to find the solution of the puzzle. There are different ...
s. Both genres also feature highly detailed characters, and a great deal of exploration. However, RPGs also feature a combat system, which adventure games lack. In doing so, RPGs tend to emphasize complex internal mechanics where characters are defined by increasing numerical attributes. Gameplay elements strongly associated with this genre, such as statistical character development, have been widely adapted to other video game genres. For example, '' Grand Theft Auto: San Andreas'', an
action-adventure game An action-adventure game is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Definition An action adventure game can be defined as a game with a mix of elements from an action ...
, uses resource statistics (abbreviated as "stats") to define a wide range of attributes including stamina, weapon proficiency, driving, lung capacity, and muscle tone, and uses numerous
cutscene A cutscene or event scene (sometimes in-game cinematic or in-game movie) is a sequence in a video game that is not interactive, interrupting the gameplay. Such scenes are used to show conversations between characters, set the mood, reward the ...
s and
quests A quest is a journey toward a specific mission or a goal. It serves as a Plot (narrative), plot device in mythology and fiction: a difficult Travel, journey towards a goal, often symbolic or Allegory, allegorical. Tales of quests figure promine ...
to advance the story. '' Warcraft III: Reign of Chaos'', a
real-time strategy Real-time strategy (RTS) is a Video game genre, subgenre of strategy video games that does not progress incrementally in turn-based game, turns, but allow all players to play simultaneously, in "real time." By contrast, in Turn-based strategy, tur ...
game, features heroes that can complete quests, obtain new equipment, and "learn" new abilities as they advance in level. A community-created
mod Mod, MOD or mods may refer to: Places * Modesto City–County Airport, Stanislaus County, California, US Arts, entertainment, and media Music * Mods (band), a Norwegian rock band * M.O.D. (Method of Destruction), a band from New York City, US * ...
based on ''Warcraft III,'' ''
Defense of the Ancients ''Defense of the Ancients'' (''DotA'') is a multiplayer online battle arena (MOBA) mod (video gaming), mod for the video game ''Warcraft III: Reign of Chaos'' (2002) and its expansion, ''The Frozen Throne'' (2003). The objective of the game is ...
(DotA),'' served as significant inspiration for the
multiplayer online battle arena Multiplayer online battle arena (MOBA) is a Video game genre, subgenre of strategy video games in which two teams of Gamer, players compete on a structured battlefield, each controlling a single Player character, character with distinctive abilit ...
(MOBA) genre. Due to its ''Warcraft III'' origins, MOBA is a fusion of role-playing games, real-time strategy games, and action games, with RPG elements built in its core gameplay. A key features, such as control over one character in a party, growth in power over the course of match, learning new thematic abilities, using of
mana Mana may refer to: Religion and mythology * Mana (Oceanian cultures), the spiritual life force energy or healing power that permeates the universe in Melanesian and Polynesian mythology * Mana (food), archaic name for manna, an edible substance m ...
, leveling and accumulation of experience points, equipment and inventory management, completing quests, and fighting with the stationary
boss Boss may refer to: Occupations * Supervisor, often referred to as boss * Air boss, more formally, air officer, the person in charge of aircraft operations on an aircraft carrier * Crime boss, the head of a criminal organization * Fire boss, ...
monsters, have resemblance with role-playing games. According to
Satoru Iwata Satoru Iwata (; December6, 1959July11, 2015) was a Japanese businessman, video game programmer and producer. Beginning in 2002, he was the fourth president of Nintendo, as well as the chief executive officer (CEO) of Nintendo of America from ...
, former president of
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
, turn-based RPGs have been unfairly criticized as being outdated, and action-based RPGs can frustrate players who are unable to keep up with the battles. According to
Yuji Horii is a Japanese author, video game designer, writer and director best known as the creator of the ''Dragon Quest'' franchise, supervising and writing the scenario for ''Chrono Trigger'', and '' The Portopia Serial Murder Case'', released in 1983 ...
, creator of the popular ''Dragon Quest'' series and Ryutaro Ichimura, producer of
Square Enix is a Japanese Multinational corporation, multinational holding company, video game publisher and entertainment conglomerate. It releases role-playing video game, role-playing game franchises, such as ''Final Fantasy'', ''Dragon Quest'', and '' ...
, turn-based RPGs allow the player time to make decisions without feeling rushed or worry about real-life distractions.


Popularity

The best-selling RPG series worldwide is ''
Pokémon is a Japanese media franchise consisting of List of Pokémon video games, video games, Pokémon (TV series), animated series and List of Pokémon films, films, Pokémon Trading Card Game, a trading card game, and other related media. The fran ...
'', which has sold over 300 million units, with over 30 million sales for ''Pokémon Red'', ''Blue'', and ''Green'' alone. The second and third best-selling RPG franchises worldwide are
Square Enix is a Japanese Multinational corporation, multinational holding company, video game publisher and entertainment conglomerate. It releases role-playing video game, role-playing game franchises, such as ''Final Fantasy'', ''Dragon Quest'', and '' ...
's ''
Final Fantasy is a Japanese fantasy Anthology series, anthology media franchise created by Hironobu Sakaguchi which is owned, developed, and published by Square Enix (formerly Square (video game company), Square). The franchise centers on a series of fanta ...
'' and ''
Dragon Quest previously published as ''Dragon Warrior'' in North America until 2005, is a series of role-playing video games created by Japanese game designer Yuji Horii (Armor Project), character designer Akira Toriyama (Bird Studio), and composer Koi ...
'' series, with over 110 million units and over 64 million units sold as of March 31, 2014, respectively. Nearly all the games in the main ''Final Fantasy'' series and all the games in the main ''Dragon Quest'' series (as well as many of the spin-off games) have sold over a million copies each, with some games selling more than four million copies. Square Enix's best-selling title is ''Final Fantasy VII'', which has sold over 10 million copies worldwide as of 2010. Among the best-selling PC RPGs overall is the massively multiplayer online game ''
World of Warcraft ''World of Warcraft'' (''WoW'') is a 2004 massively multiplayer online role-playing (MMORPG) video game developed and published by Blizzard Entertainment for Windows and Mac OS X. Set in the '' Warcraft'' fantasy universe, ''World of War ...
'' with 11.5 million subscribers as of May 2010. Among single player PC RPGs, ''
Diablo II ''Diablo II'' is a 2000 action role-playing game developed by Blizzard North and published by Blizzard Entertainment for Microsoft Windows, Classic Mac OS, and OS X. The game, with its dark fantasy and horror themes, was conceptualized and des ...
'' has sold the largest amount, with the most recently cited number being over 4 million copies as of 2001. However, copies of the ''Diablo: Battle Chest'' continued to be sold in retail stores, with the compilation appearing on the
NPD Group Circana, Inc., formerly known as Information Resources, Inc. and the NPD Group (previously National Purchase Diary Panel Inc. and NPD Research Inc.), is an American market research and technology company headquartered in Chicago. In 2017, NPD ra ...
's top 10 PC games sales, list as recently as 2010. Further, ''Diablo: Battle Chest'' was the 19th best-selling PC game of 2008—a full seven years after the game's initial release; and 11 million users still played ''Diablo II'' and ''
StarCraft ''StarCraft'' is a military science fiction media franchise created by Chris Metzen and James Phinney and owned by Blizzard Entertainment. The series, set in the beginning of the 26th century, centers on a galactic struggle for dominance amon ...
'' over Battle.net in 2010. As a franchise, the ''Diablo'' series has sold over 20 million copies, not including ''
Diablo III ''Diablo III'' is a 2012 online-only action role-playing dungeon crawling game developed and published by Blizzard Entertainment as the third installment in the ''Diablo'' franchise. It was released for Microsoft Windows and OS X in May 2012, ...
'' which was released for Windows and OS X in 2012. The ''Dragon Quest'' series was awarded with six world records in the 2008 '' Gamer's Edition'' of the ''
Guinness Book of World Records ''Guinness World Records'', known from its inception in 1955 until 1999 as ''The Guinness Book of Records'' and in previous United States editions as ''The Guinness Book of World Records'', is a British reference book published annually, listi ...
'', including "Best Selling Role Playing Game on the Super Famicom", "Fastest Selling Game in Japan", and "First Video Game Series to Inspire a Ballet". Likewise, the ''Pokémon'' series received eight records, including "Most Successful RPG Series of All Time". ''Diablo II'' was recognized in the 2000 standard edition of the ''Guinness Book of World Records'' for being the fastest selling computer game ever sold, with more than 1 million units sold in the first two weeks of availability; though this number has been surpassed several times since. A number of RPGs are also being exhibited in the
Barbican Art Gallery The Barbican Centre is a performing arts centre in the Barbican Estate of the City of London, England, and the largest of its kind in Europe. The centre hosts classical and contemporary music concerts, theatre performances, film screenings and ...
's " Game On" exhibition (starting in 2002) and the Smithsonian's "
The Art of Video Games ''The Art of Video Games'' was an exhibition by the Smithsonian American Art Museum which was on display from March 16 to September 30, 2012. The exhibition was designed to highlight the evolution of art within the video game medium over its for ...
" exhibit (starting in 2012); and video game developers are now finally able to apply for grants from the US
National Endowment of the Arts The National Endowment for the Arts (NEA) is an independent agency of the United States federal government that offers support and funding for projects exhibiting artistic excellence. It was created in 1965 as an independent agency of the feder ...
. According to ''
Metacritic Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
'', as of May 2011, the highest-rated video game by reviewers is the
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the Xbox (console), original Xbox, it is the second console in the Xbox#Consoles, Xbox series. It was officially unveiled on MTV on May 12, 2005, with detail ...
version of ''
Mass Effect 2 ''Mass Effect 2'' is a 2010 action role-playing game developed by BioWare and published by Microsoft Game Studios and Electronic Arts. It was released for Windows and the Xbox 360 in January 2010, as well as the PlayStation 3 the following ye ...
'', with an average metascore of 96 out of 100. According to
GameRankings GameRankings was a video gaming review aggregator that was founded in 1999 and owned by CBS Interactive. It indexed over 315,000 articles relating to more than 14,500 video games. GameRankings was discontinued in December 2019, with its staff bei ...
, the four top-rated video game RPGs, as of May 2010, are ''Mass Effect 2'' with an average rating of 95.70% for the Xbox 360 version and 94.24% for the PC version; '' Fallout 3: Game of the Year Edition'' with an average rating of 95.40% for the PlayStation 3 version; ''
Chrono Trigger is a 1995 role-playing video game by Square. It was originally released for the Super Nintendo Entertainment System as the first entry in the ''Chrono'' series. The game's development team included three designers that Square dubbed the "Dr ...
'' with an average rating of 95.10%; and '' Star Wars: Knights of the Old Republic'' with an average rating of 94.18% for the
Xbox Xbox is a video gaming brand that consists of four main home video game console lines, as well as application software, applications (games), the streaming media, streaming service Xbox Cloud Gaming, and online services such as the Xbox networ ...
version. Sales numbers for these six aforementioned titles are 10 million units sold worldwide for ''Final Fantasy VII'' as of May 2010; 161,161 units of ''Xenoblade Chronicles'' sold in Japan as of December 2010; 1.6 million units sold worldwide for ''Mass Effect 2'' as of March 2010, just three months after release; 4.7 million units for ''Fallout 3'' on all three platforms as of November 2008, also only a few months after publication; 3 million units for both the Xbox and PC versions of ''Star Wars: Knights of the Old Republic'' as of November 2004; and more than 2.65 million units for the SNES and PlayStation versions of ''Chrono Trigger'' as of March 2003, along with 790,000 copies for the
Nintendo DS The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ...
version as of March 31, 2009. Among these titles, none were PC-exclusives, three were North American multi-platform titles released for consoles like the Xbox and Xbox 360, and three were Japanese titles released for consoles like the
SNES The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in North America, 1992 in Europe and Oceania an ...
,
PlayStation is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
and
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America, and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, f ...
. ''Final Fantasy VII'' topped ''
GamePro ''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video ...
's'' "26 Best RPGs of All Time" list in 2008,
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
's 2000 "Reader's Choice Game of the Century" poll, and the
GameFAQs GameFAQs is a video gaming website that hosts guides and other resources, as well as an active Internet forum, message board forum. It was created in November 1995 by Jeff Veasey and has been owned by Fandom (website), Fandom, Inc. since October ...
"Best Game Ever" audience polls in 2004 and 2005. It was also selected in ''
Empire An empire is a political unit made up of several territories, military outpost (military), outposts, and peoples, "usually created by conquest, and divided between a hegemony, dominant center and subordinate peripheries". The center of the ...
'' magazine's "100 Greatest Games of All Time" list as the highest-ranking RPG, at #2 on the list. On IGN's "Top 100 Games Of All Time" list in 2007, the highest ranking RPG is ''
Final Fantasy VI also known as ''Final Fantasy III'' in its initial North American release, is a 1994 role-playing video game developed and published by Square for the Super Nintendo Entertainment System. It is the sixth main entry in the ''Final Fantasy'' ser ...
'' at 9th place; and in both the 2006 and 2008 IGN Readers' Choice polls, ''Chrono Trigger'' is the top ranked RPG, in 2nd place. ''Final Fantasy VI'' is also the top ranked RPG in ''
Game Informer ''Game Informer'' (''GI'' is an American monthly Video game journalism, video game magazine featuring articles, news, strategy, and reviews of video games and video game console, game consoles. It debuted in August 1991, when the video game reta ...
s list of its 200 best games of all time list, in 8th place; and is also one of the eight games to get a cover for the magazine's 200th issue. The 2006 ''
Famitsu , formerly , is a line of Japanese Video game journalism, video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa Corporation, Kadokawa. ''Famitsu'' is published in both weekly and monthly f ...
'' readers' poll is dominated by RPGs, with nearly a dozen titles appearing in the top twenty; while most were Japanese, a few Western titles also made a showing. The highest-ranking games on the list were ''
Final Fantasy X is a 2001 role-playing video game developed and published by Square (video game company), Square for PlayStation 2. The tenth main installment in the ''Final Fantasy'' series, it is the first game in the series to feature fully 3D computer gra ...
'', followed by ''Final Fantasy VII'' and ''
Dragon Warrior III ''Dragon Quest III: The Seeds of Salvation'', titled ''Dragon Warrior III'' when initially localized to North America, is a 1988 role-playing video game developed by Chunsoft and published by Enix. It is the third installment in the ''Dragon Que ...
''. For the past decade, the ''
Megami Tensei ''Megami Tensei'', marketed internationally as ''Shin Megami Tensei'' (formerly ''Revelations''), is a Japanese media franchise created by Aya Nishitani, Kouji Okada, Kouji "Cozy" Okada, Ginichiro Suzuki, and Kazunari Suzuki. Primarily developed ...
'' series topped several "RPGs of the Decade" lists. RPGFan's "Top 20 RPGs of the Past Decade" list was topped by '' Shin Megami Tensei: Digital Devil Saga'' & '' Digital Devil Saga 2'' followed by ''
Persona 3 is a 2006 role-playing video game developed by Atlus that is the fourth main installment in the ''Persona (series), Persona'' series, which is part of the larger ''Megami Tensei'' franchise. It was originally released for the PlayStation 2 in ...
'', while RPGamer's "Top RPGs of the Decade" list was topped by ''Persona 3'', followed by ''Final Fantasy X'' and ''
World of Warcraft ''World of Warcraft'' (''WoW'') is a 2004 massively multiplayer online role-playing (MMORPG) video game developed and published by Blizzard Entertainment for Windows and Mac OS X. Set in the '' Warcraft'' fantasy universe, ''World of War ...
''. Lastly, while in recent years Western RPGs have consistently been released on consoles such as the Xbox and Xbox 360, these systems have not shown as much market dominance in Eastern markets such as Japan, and only a few Western RPG titles have been localized to Japanese. Further, RPGs were not the dominant genre on the most popular of the seventh generation video game consoles, the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America, and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, f ...
, although their presence among handheld systems such as the
Nintendo DS The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ...
is considerably greater.


Notable developers

Notable early RPG developers include
Don Daglow Don Daglow (born circa 1953) is an American video game designer, programmer, and producer. He is best known for being the creator of early games from several different genres, including pioneering simulation game ''Utopia'' for Intellivision i ...
for creating the first role-playing video game, ''Dungeon'', in 1975;
Yuji Horii is a Japanese author, video game designer, writer and director best known as the creator of the ''Dragon Quest'' franchise, supervising and writing the scenario for ''Chrono Trigger'', and '' The Portopia Serial Murder Case'', released in 1983 ...
for creating the ''Dragon Quest'' series;
Hironobu Sakaguchi is a Japanese game designer, director, producer, and writer. Originally working for Square (later Square Enix) from 1983 to 2003, he departed the company and founded independent studio Mistwalker in 2004. He is known as the creator of the ''Fi ...
for creating the ''Final Fantasy'' series;
Richard Garriott Richard Allen Garriott de Cayeux (''né'' Garriott; born 4 July 1961) is a British-born American video game developer, entrepreneur and private astronaut. Garriott, who is the son of NASA astronaut Owen Garriott, was originally a game designer ...
for creating the ''Ultima'' series; and
Brenda Romero Brenda Louise Romero (née Garno; born October 12, 1966), previously known as Brenda Brathwaite, is an American game designer and video game developer, developer. She was born in Ogdensburg, New York and is a graduate of Clarkson University. R ...
for writing and design work on the ''
Wizardry Wizardry may refer to: * ''Wizardry'' (video game series), role-playing video game series, originally published by Sir-Tech ** '' Wizardry: Proving Grounds of the Mad Overlord'', the first game of the series, released in 1981 * ''Wizardry'' (The ...
'' series. Other notable RPG developers include
Bethesda Game Studios Bethesda Game Studios is an American video game developer and a studio of ZeniMax Media based in Rockville, Maryland. It is best known for its action role-playing franchises, including ''The Elder Scrolls'', '' Fallout'', and '' Starfield''. B ...
, creators of ''
Fallout 3 ''Fallout 3'' is a 2008 action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks. The third major installment in the ''Fallout'' series, it is the first game to be developed by Bethesda after acquiring ...
'', ''
Fallout 4 ''Fallout 4'' is a 2015 action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks. It is the fourth main game in the ''Fallout'' series and was released worldwide on November 10, 2015, for Microsoft Windo ...
'', and ''
The Elder Scrolls ''The Elder Scrolls'' is a series of action role-playing games, action role-playing video games primarily developed by Bethesda Game Studios and published by Bethesda Softworks. The series focuses on Nonlinear gameplay, free-form gameplay in an ...
'' series;
Ray Muzyka Raymond Alexander Muzyka is a Canadian investor, entrepreneur and physician. Originally trained as a medical doctor and practicing as an emergency department and family physician after graduation, he is the co-founder of video game developer Bi ...
and
Greg Zeschuk Gregory Zeschuk (born 1969) is a Canadian businessman who was a VP at Electronic Arts and General Manager at BioWare Austin until 2012. He co-founded video game developer BioWare in Edmonton in 1995 with Ray Muzyka and Augustine Yip, after all ...
for founding
BioWare BioWare is a Canadian video game developer based in Edmonton, Alberta. It was founded in 1995 by newly graduated Doctor of Medicine, medical doctors Ray Muzyka, Greg Zeschuk and Augustine Yip. Since 2007, the company has been owned by American ...
; and
CD Projekt CD Projekt S.A. () is a Polish video game company based in Warsaw, founded in May 1994 by Marcin Iwiński and Michał Kiciński. Iwiński and Kiciński were video game retailers before they founded the company, which initially acted as ...
, creators of ''
The Witcher ''The Witcher'' (, ) is a series of 9 fantasy novels and 15 short stories by Polish author Andrzej Sapkowski. The series revolves around the eponymous witcher, Geralt of Rivia. Witchers are monster hunters given superhuman abilities for the ...
'' series and ''
Cyberpunk 2077 ''Cyberpunk 2077'' is a 2020 action role-playing game developed by CD Projekt Red and published by CD Projekt. Based on Mike Pondsmith's ''Cyberpunk (role-playing game), Cyberpunk'' tabletop game series, the plot is set in the fictional metrop ...
''. Finally, Ryozo Tsujimoto (''
Monster Hunter is a Japanese media franchise centered on a series of fantasy-themed action role-playing video games, beginning with first installment '' Monster Hunter'' for the PlayStation 2, released in 2004. Titles have been released across a variety of pl ...
'' series) and
Katsura Hashino is a Japanese video game director and producer, best known for working on the ''Persona'' role-playing game series by Atlus. From 2006 to 2016, Hashino served as director of P-Studio, an internal team at Atlus that developed the ''Persona'' ser ...
(''
Persona A persona (plural personae or personas) is a strategic mask of identity in public, the public image of one's personality, the social role that one adopts, or simply a fictional Character (arts), character. It is also considered "an intermediary ...
'' series) were cited as "Japanese Game Developers You Should Know" by ''
1UP.com ''1Up.com'' was an American entertainment website that focused on video games. Launched in 2003, ''1Up.com'' provided its own original features, news stories, game reviews, and video interviews, and also featured comprehensive PC-focused conte ...
'' in 2010.


Crowdfunding

Since 2009 there has been a trend of
crowdfunding Crowdfunding is the practice of funding a project or venture by raising money from a large number of people, typically via the internet. Crowdfunding is a form of crowdsourcing and Alternative Finance, alternative finance, to fund projects "withou ...
video games using services such as
Kickstarter Kickstarter, PBC is an American Benefit corporation, public benefit corporation based in Brooklyn, New York City, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative project ...
. Role-playing games that have been successfully crowdfunded include ''
Serpent in the Staglands ''Serpent in the Staglands'' is an old-school isometric computer role-playing game developed by independent game developer Whalenought Studios for Microsoft Windows, OS X and Linux. Using the tagline "a 90s CRPG in every way but the release da ...
'' (2015), ''
The Banner Saga ''The Banner Saga'' is a tactical role-playing video game developed by Stoic and published by Versus Evil. It was released for personal computers and mobile phones in 2014, for PlayStation 4 and Xbox One in 2016 and for Nintendo Switch in 2018. ...
'' series (2015–2018), ''
Dead State ''Dead State'' is a turn-based survival horror role-playing video game developed by DoubleBear Productions and Iron Tower Studio set in a zombie apocalypse scenario. Players are tasked with leading a group of survivors living in a shelter in the f ...
'' (2014), ''
Wasteland 2 ''Wasteland 2'' is a post-apocalyptic role-playing video game developed by inXile Entertainment and published by Deep Silver. It is the sequel to 1988's '' Wasteland'', and was successfully crowdfunded through Kickstarter. After the postponeme ...
'' (2014),''
Undertale ''Undertale'' is a 2015 role-playing video game created by American indie developer Toby Fox. The player controls a child who has fallen into the Underground: a large, secluded region under the surface of the Earth, separated by a magical b ...
'' (2015), '' Shadowrun Returns'' and its sequels (2012–2015), the '' Pillars of Eternity'' series (2015–2018), the '' Divinity: Original Sin'' series (2014–2017) and '' Torment: Tides of Numenera'' (2017). Due to the release of ''Wasteland 2'', ''Divinity: Original Sin'', ''The Banner Saga'' and ''Dead State'' (as well as some more traditionally funded titles such as ''
Might and Magic X ''Might & Magic X: Legacy'' is a role-playing video game developed by Limbic Entertainment and published by Ubisoft. It is the tenth installment of the ''Might and Magic'' series. Instead of being a sequel to '' Might and Magic IX'', the game fol ...
'', '' Lords of Xulima'' and '' The Dark Eye: Blackguards'') 2014 was called "the first year of the CRPG renaissance" by
PC Gamer ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games m ...
. However, it has been speculated that the spike in funded projects at around this time was the result of a "Kickstarter bubble", and that a subsequent slump in project funding was due to "Kickstarter fatigue". The highest crowdfunded CRPG as of May 2017 is ''Torment: Tides of Numenera'' with $4,188,927 raised via Kickstarter. Kickstarted games have been released for the personal computer, video game console, and mobile platforms.


Footnotes


References


Sources

* * * * * * * * * *


Further reading

* *


External links


The History of Computer Role-Playing Games
at
Gamasutra ''Game Developer'' (known as ''Gamasutra'' until 2021) is a website created in 1997 that focuses on aspects of video game development. It is owned and operated by Informa TechTarget and acted as the online sister publication to the print maga ...
* {{Video game genre
Role-playing Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the ''Oxford English Dictionary'' offers a definition of role-playing ...
Articles containing video clips