Serpent In The Staglands
''Serpent in the Staglands'' is an old-school isometric computer role-playing game developed by independent game developer Whalenought Studios for Microsoft Windows, OS X and Linux. Using the tagline "a 90s CRPG in every way but the release date", The game resembles several classic games such as '' Fallout'', ''Baldur's Gate'', and '' Darklands''. The game is notable for being "old-school", lacking several features seen in modern RPGs such as introductory or tutorial levels, automatically updated journals and quest-markers. It also has a distinct pixelated graphics style. The game uses the Unity Technologies' Unity engine. In ''Serpent of the Staglands'', you assume the role of Necholai, a lesser God who has descended to earth to take part in a festival in his honor. However, once the festivities are over, some unseen force prevents you from leaving your mortal form and returning to your home. Therefore, you disguise yourself as a spice merchant, trying to move unnoticed throu ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Unity (game Engine)
Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a MacOS, Mac OS X game engine. The engine has since been gradually extended to support a variety of Desktop computer, desktop, Mobile phone, mobile, Video game console, console, augmented reality, and virtual reality platforms. It is particularly popular for iOS and Android (operating system), Android mobile game development, is considered easy to use for beginner developers, and is popular for indie game development. The engine can be used to create Three-dimensional space, three-dimensional (3D) and Two-dimensional space, two-dimensional (2D) games, as well as interactive Computer simulation, simulations. The engine has been adopted by industries outside video gaming including film industry, film, automotive industry, automotive, architecture, engineering, construction, and the United States Armed Forces. History Unity ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Astral Plane
The astral plane, also called the astral realm, or the astral world, or the soul realm, or the spirit realm, is a plane of existence postulated by classical, medieval, oriental, esoteric, and New Age philosophies and mystery religions.G. R. S. Mead, ''The Doctrine of the Subtle Body in Western Tradition'', Watkins 1919. It is the world of the celestial spheres, crossed by the soul in its astral body on the way to being born and after death, and is generally believed to be populated by angels, spirits, or other immaterial beings. In the late 19th and early 20th century, the term was popularised by Theosophy and neo-Rosicrucianism. Another view holds that the astral plane or world, rather than being some kind of boundary area crossed by the soul, is the entirety of spirit existence or spirit worlds to which those who die on Earth go, and where they live out their non-physical lives. It is understood by adherents that all consciousness resides in the astral plane. Some writers co ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Infinity Engine
BioWare is a Canadian video game developer based in Edmonton, Alberta. It was founded in 1995 by newly graduated medical doctors Ray Muzyka, Greg Zeschuk and Augustine Yip. Since 2007, the company has been owned by American publisher Electronic Arts. BioWare specializes in role-playing video games, and achieved recognition for developing highly praised and successful licensed franchises: ''Baldur's Gate'', '' Neverwinter Nights'', and '' Star Wars: Knights of the Old Republic''. They proceeded to make several other successful games based on original intellectual property: ''Jade Empire'', the ''Mass Effect'' series, and the ''Dragon Age'' series. In 2011, BioWare launched their first massively multiplayer online role-playing game (MMORPG), '' Star Wars: The Old Republic''. History Foundation BioWare was founded by Ray Muzyka and Greg Zeschuk, and Augustine Yip. Of the founding team, Muzyka, Zeschuk and Yip had recently graduated from medical school at the University of ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Real-time With Pause
Timekeeping is relevant to many types of games, including video games, tabletop role-playing games, board games, and sports. The passage of time must be handled in a way that players find fair and easy to understand. In many games, this is done using real-time and/or turn-based timekeeping. In real-time games, time within the game passes continuously. However, in turn-based games, player turns represent a fixed duration within the game, regardless of how much time passes in the real world. Some games use combinations of real-time and turn-based timekeeping systems. Players debate the merits and flaws of these systems. There are also additional timekeeping methods, such as timelines and progress clocks. Real-time In real-time games, time progresses continuously. This may occur at the same or different rates from the passage of time in the real world. For example, in ''Terraria'', one day-night cycle of 24 hours in the game is equal to 24 minutes in the real world. In a multiplaye ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Sandbox Game
A sandbox game is a video game with a gameplay element that provides players a great degree of creativity to interact with, usually without any predetermined goal, or with a goal that the players set for themselves. Such games may lack any objective, and are sometimes referred to as non-games or software toys. Very often, sandbox games result from these creative elements being incorporated into other genres and allowing for emergent gameplay. Sandbox games are often associated with an open world concept which gives the players freedom of movement and progression in the game's world. The term "sandbox" derives from the nature of a sandbox that lets people create nearly anything they want within it. Early sandbox games came out of space trading and combat games like ''Elite'' (1984) and city-building simulations and tycoon games like ''SimCity'' (1989). The releases of ''The Sims'' and '' Grand Theft Auto III'' in 2000 and 2001, respectively, demonstrated that games with highl ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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SPECIAL System
''Fallout'' is a media franchise of post-apocalyptic role-playing video games created by Tim Cain and Leonard Boyarsky, at Interplay Entertainment. The series is largely set during the first half of the 3rd millennium, following a devastating Nuclear warfare, nuclear war between China and the United States, with an cyberpunk derivatives#Atompunk, atompunk retrofuturistic setting and artwork influenced by the post-war United States in the 1950s, culture of the 1950s United States, with its combination of hope for the promises of technology and the lurking fear of nuclear annihilation. ''Fallout'' is regarded as a spiritual successor to ''Wasteland (video game), Wasteland'', a 1988 game developed by Interplay Productions. The series' first title, ''Fallout (video game), Fallout'', was developed by Black Isle Studios and released in 1997, and its sequel, ''Fallout 2,'' the following year. With the tactical role-playing game ''Fallout Tactics: Brotherhood of Steel'', development wa ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Character Creation Screen
Character or Characters may refer to: Arts, entertainment, and media Literature * ''Character'' (novel), a 1936 Dutch novel by Ferdinand Bordewijk * ''Characters'' (Theophrastus), a classical Greek set of character sketches attributed to Theophrastus Music * ''Character'' (Dark Tranquillity album), 2005 * ''Character'' (Julia Kent album), 2013 * ''Character'', an album by Rachael Sage, 2020 * ''Characters'' (John Abercrombie album), 1977 * ''Characters'' (Stevie Wonder album), 1987 * "Character", a song by Ryokuoushoku Shakai, 2022 Types of entity * Character (arts), an agent within a work of art, including literature, drama, cinema, opera, etc. ** Character actor, an actor known for playing unusual, eccentric or interesting characters in supporting roles ** Character sketch or character, a literary description of a character type * Game character (other), various types of characters in a video game or role playing game ** Player character, as above but who is co ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Game Banshee
A game is a structured type of play usually undertaken for entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or video games) or art (such as games involving an artistic layout such as mahjong, solitaire, or some video games). Games have a wide range of occasions, reflecting both the generality of its concept and the variety of its play. Games are sometimes played purely for enjoyment, sometimes for achievement or reward as well. They can be played alone, in teams, or online; by amateurs or by professionals. The players may have an audience of non-players, such as when people are entertained by watching a chess championship. On the other hand, players in a game may constitute their own audience as they take their turn to play. Often, part of the entertainment for children playing a game is deciding who is part of their audience and who participates as a player. A toy and a ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Expansion Pack
An expansion pack, expansion set, supplement, or simply expansion, is an addition to an existing role-playing game, tabletop game, video game, collectible card game or Miniature wargaming, miniature wargame. An expansion may introduce new rules or game mechanics that augment the original game and add more variety to playing it. In the case of video games, they typically add new game areas, weapons, objects, characters, adventures or an extended Plot (narrative), storyline to an already-released game. While board game expansions are typically designed by the original creator, video game developers sometimes contract out development of the expansion pack to a third-party company, it may choose to develop the expansion itself, or it may do both. Board games and tabletop RPGs may have been marketing expansions since the 1970s, and video games have been releasing expansion packs since the 1980s, early examples being the ''Dragon Slayer (series), Dragon Slayer'' games ''Dragon Slayer ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Obsidian Entertainment
Obsidian Entertainment, Inc. is an American video game developer based in Irvine, California and part of Xbox Game Studios. It was founded in June 2003, shortly before the closure of Black Isle Studios, by ex-Black Isle employees Feargus Urquhart, Chris Avellone, Chris Parker, Darren Monahan, and Chris Jones. Although they have created original intellectual property, many of their games are sequels based on Brand licensing, licensed properties. Early projects included ''Star Wars: Knights of the Old Republic II: The Sith Lords'' and ''Neverwinter Nights 2'', both sequels to BioWare-developed games. The team then developed their first original game, ''Alpha Protocol'', in 2010. Other notable works from Obsidian include ''Fallout: New Vegas'', ''Dungeon Siege III'', and ''South Park: The Stick of Truth'', all of which are also licensed properties. Throughout the studio's history, many projects—including ''Futureblight'', ''Dwarfs'', ''Aliens: Crucible'', and ''Stormlands''—w ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Feargus Urquhart
Feargus Urquhart is a Scottish-American video game designer and CEO of Obsidian Entertainment. Career Urquhart is best known for his work at Interplay Entertainment, particularly as leader of Black Isle Studios, Interplay's internal role-playing video game division which Urquhart established in 1997. With them, Urquhart worked on the first two ''Fallout'' games. When Interplay ran into financial difficulties and Black Isle's future became uncertain, Urquhart and several other industry veterans departed to found Obsidian Entertainment, in 2003. Personal life Urquhart lives in West Irvine, California. He and his wife Margo have two children: Katie and Aidan. Games Awards In 1999, IGN's RPG Vault gave him the award for an Unsung Hero of the Year, stating that "since he is always quick to deflect credit away from himself, the great majority of fans remain unaware of Feargus' actual contributions to Black Isle's titles. We won't give away his secrets other than to say we ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Josh Sawyer
Joshua Eric Sawyer (born October 18, 1975), more commonly known and credited as Josh Sawyer, J.E. Sawyer, or JSawyer, is an American video game designer, known for his work on role-playing video games. Early life and education Sawyer grew up in Fort Atkinson, Wisconsin, and is the son of Linda Sawyer and sculptor Gerald P. Sawyer. He is of German ancestry. Sawyer majored in history at Lawrence University in Appleton, Wisconsin, after initially starting out as a voice student. Sawyer continued his involvement in theater and music, including directing a production of ''Assassins (musical), Assassins'' his junior year, and minored in theatre. He also began learning web design and Flash animation, Adobe Flash, which sparked his interest in joining the game industry out of college. Career Starting as a web designer at Black Isle Studios in 1999, Sawyer quickly worked his way up the ladder to an associate designer position and then lead designer on ''Icewind Dale II''. While at Black ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |