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Bokosuka Wars
is a 1983 action-strategy role-playing video game developed by Kōji Sumii (住井浩司) and released by ASCII for the Sharp X1 computer, followed by ports to the MSX, FM-7, NEC PC-6001, NEC PC-8801 and NEC PC-9801 computer platforms, as well as an altered version released for the Family Computer console and later the Virtual Console service. It revolves around a leader who must lead an army in phalanx formation across a battlefield in real-time against overwhelming enemy forces while freeing and recruiting soldiers along the way, with each unit able to gain experience and level up through battle. The player must make sure that the leader stays alive, until the army reaches the enemy castle to defeat the leader of the opposing forces. The game was responsible for laying the foundations for the tactical role-playing game genre, or the "simulation RPG" genre as it is known in Japan, with its blend of role-playing and strategy game elements. The game has also variously been descri ...
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ASCII (company)
was a Japanese publishing company based in Chiyoda, Tokyo. It became a subsidiary of Kadokawa Group Holdings in 2004, and merged with another Kadokawa subsidiary MediaWorks (publisher), MediaWorks on April 1, 2008, becoming ASCII Media Works. The company published ''ASCII (magazine), Monthly ASCII'' as the main publication. ASCII is best known for creating the ''Derby Stallion'' video game series, the MSX computer, and the ''RPG Maker'' line of programming software. History 1977–1990: Founding and first projects ASCII was founded in 1977 by Kazuhiko Nishi, Akio Gunji and Keiichiro Tsukamoto. The name was taken from the ASCII code that was referred to a computer character set. Originally the publisher of a magazine with the same name, ''ASCII (magazine), ASCII'', talks between Bill Gates and Nishi led to the creation of Microsoft, Microsoft's first overseas sales office, ASCII Microsoft, in 1978.Quote from Bill Gates' ''The Road Ahead'', found in In 1980, ASCII made 1.2 billio ...
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Real-time Game
Timekeeping is relevant to many types of games, including video games, tabletop role-playing games, board games, and sports. The passage of time must be handled in a way that players find fair and easy to understand. In many games, this is done using real-time and/or turn-based timekeeping. In real-time games, time within the game passes continuously. However, in turn-based games, player turns represent a fixed duration within the game, regardless of how much time passes in the real world. Some games use combinations of real-time and turn-based timekeeping systems. Players debate the merits and flaws of these systems. There are also additional timekeeping methods, such as timelines and progress clocks. Real-time In real-time games, time progresses continuously. This may occur at the same or different rates from the passage of time in the real world. For example, in ''Terraria'', one day-night cycle of 24 hours in the game is equal to 24 minutes in the real world. In a multipla ...
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PlayStation 4
The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in Europe, South America, and Australia, and on February 22, 2014, in Japan. A Eighth generation of video game consoles, console of the eighth generation, it competes with Microsoft Gaming, Microsoft's Xbox One and Nintendo's Wii U and Nintendo Switch, Switch. Moving away from the more complex Cell (microprocessor), Cell microarchitecture of its predecessor, the console features an AMD APU, APU from AMD built upon the x86-64 architecture, which can theoretically peak at 1.84 teraflops; AMD stated that it was the "most powerful" APU it had developed to date. The PlayStation 4 places an increased emphasis on social interaction and integration with other devices and services, including the ability to play games off-console on PlayStation Vita an ...
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Enterbrain
, formerly , is a Japanese publisher and division of Kadokawa Future Publishing founded on January 30, 1987, as . Magazines published by Enterbrain are generally focused on video games and computer entertainment as well as video game and strategy guides. In addition, the company publishes a small selection of anime artbooks. Enterbrain is based in Tokyo, Japan, with a paid-in capital of 410 million yen. Enterbrain's current president is Hirokazu Hamamura. Enterbrain publications * '' B's LOG'': Magazine focused on female gamers. * ''TECH Win DVD'': A magazine aimed specifically to PC users. It comes with two CD-ROMs worth of goodies and information. * ''Tech Gian'': A CD-ROM magazine focused on adult video games. * '' Magi-Cu'': A seinen visual entertainment manga magazine based on female game characters. * '' Comic Beam'': Comic Beam was formerly known as ASCII Comic. It is a seinen manga magazine filled with original manga. * '' Harta'' (formerly ''Fellows!''): A periodic ...
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GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition to the information produced by ''GameSpot'' staff, the site also allows users to write their own reviews, blogs, and post on the site's forums. It has been owned by Fandom, Inc. since October 2022. In 2004, ''GameSpot'' won "Best Gaming Website" as chosen by the viewers in Spike TV's second ''Video Game Award Show'', and has won Webby Awards several times. The domain ''GameSpot.com'' attracted at least 60 million visitors annually by October 2008 according to a Compete.com study. History In January 1996, Pete Deemer, Vince Broady, and Jon Epstein quit their positions at IDG and founded SpotMedia Communications. SpotMedia then launched ''GameSpot'' on May 1, 1996. Originally, ''GameSpot'' focused solely on personal computer games, so ...
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ASCII Entertainment
was a Japanese publishing company based in Chiyoda, Tokyo. It became a subsidiary of Kadokawa Group Holdings in 2004, and merged with another Kadokawa subsidiary MediaWorks on April 1, 2008, becoming ASCII Media Works. The company published '' Monthly ASCII'' as the main publication. ASCII is best known for creating the '' Derby Stallion'' video game series, the MSX computer, and the ''RPG Maker'' line of programming software. History 1977–1990: Founding and first projects ASCII was founded in 1977 by Kazuhiko Nishi, Akio Gunji and Keiichiro Tsukamoto. The name was taken from the ASCII code that was referred to a computer character set. Originally the publisher of a magazine with the same name, ''ASCII'', talks between Bill Gates and Nishi led to the creation of Microsoft's first overseas sales office, ASCII Microsoft, in 1978.Quote from Bill Gates' ''The Road Ahead'', found in In 1980, ASCII made 1.2 billion yen of sales from licensing Microsoft BASIC. It was 40 percent of ...
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Gamasutra
''Game Developer'' (known as ''Gamasutra'' until 2021) is a website created in 1997 that focuses on aspects of video game development. It is owned and operated by Informa TechTarget and acted as the online sister publication to the print magazine '' Game Developer'' prior to the latter's closure in 2013. Site sections ''Game Developer'' publishes daily news, features like post-game post-mortems and critical essays from developers, and user-submitted blog posts. The articles can be filtered by topic (All, Console/ PC, Social/Online, Smartphone/ Tablet, Independent, Serious) and category (Programming, Art, Audio, Design, Production, Biz (Business)/Marketing). The site has an online storefront for books on game design, RSS feeds and the website's Twitter account. The site also has a section for users to apply for contracted work and open positions at various development studios. Trade Center Resource While it does post news found on typical video game websites, ''Game Devel ...
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Tower Defense
Tower defense (TD) is a Video game genre, subgenre of Strategy video game, strategy games where the goal is to defend a player's territories or possessions by obstructing the enemy attackers or by stopping enemies from reaching the exits, usually achieved by placing defensive structures on or along their path of attack."Best Tower Defense Games of All Time. Damon Reece. April 27, 2015 This typically means building a variety of different structures that serve to automatically block, impede, attack or destroy enemies. Tower defense is seen as a subgenre of real-time strategy video games, due to its real-time origins, even though many modern tower defense games include aspects of turn-based strategy. Strategic choice and positioning of defensive elements is an essential strategy of the genre. History Precursors The tower defense genre can trace its lineage back to the golden age of arcade video games in the 1980s. The object of the arcade game ''Space Invaders,'' released in ...
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Real-time Strategy
Real-time strategy (RTS) is a Video game genre, subgenre of strategy video games that does not progress incrementally in turn-based game, turns, but allow all players to play simultaneously, in "real time." By contrast, in Turn-based strategy, turn-based strategy (TBS) games, players take turns to play. The term "real-time strategy" was coined by Brett Sperry to market ''Dune II'' in the early 1990s. In a real-time strategy game, each participant positions structures and maneuvers multiple units under their indirect control to secure areas of the map and destroy their opponents' assets. In a typical RTS game, it is possible to create additional units and structures generally limited by a requirement to Resource management (gaming), expend accumulated resources. These resources are in turn garnered by controlling special points on the map or possessing certain types of units and structures devoted to this purpose. More specifically, the typical game in the RTS genre features resourc ...
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All Media Network
RhythmOne , a subsidiary of Nexxen, is an American digital advertising technology company that owns and operates the web properties AllMusic, AllMovie, and SideReel. Blinkx was founded in 2004, went public on the AIM market of the London Stock Exchange in 2007, and began trading as RhythmOne in 2017. The company is headquartered in San Francisco and London, England. RhythmOne acquired All Media Network and its portfolio of web properties in April 2015. In April 2019, RhythmOne merged with Taptica International (renamed Tremor International in June 2019), an advertising technology company headquartered in Tel Aviv, Israel. History Blinkx was named after blinkx.com, an Internet Media platform which connects online video viewers with publishers and distributors, using advertising to monetize those interactions. Blinkx has an index of over 35 million hours of video and 800 media partnerships, as well as 111 patents related to the site's search engine technology, which is kno ...
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Action Role-playing Game
An action role-playing game (often abbreviated action RPG or ARPG) is a video game genre that combines core elements from both the action game and Role-playing video game, role-playing game genres. Definition Action role-playing games emphasize Real-time game, real-time combat where the player has direct control over the characters as opposed to turn-based, turn or Menu (computing), menu-based combat while still having a focus on character's Statistic (role-playing games), stats in order to determine relative strength and abilities. These games often use action game combat systems similar to hack and slash or shooter games. The term "action role-playing game" may also describe action-adventure games, which include a mission system and role-playing game mechanics, as well as MMORPGs with real-time combat systems. History Several games prior to 1984 are considered precursors to the action RPG genre. Allgame cited ''Temple of Apshai'' (1979) and its sequel ''Gateway to Apshai ...
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Strategy Game
A strategy game or strategic game is a game in which the players' uncoerced, and often autonomous, decision-making skills have a high significance in determining the outcome. Almost all strategy games require internal decision tree-style thinking, and typically very high situational awareness. Strategy games are also seen as a descendant of war games, and define strategy in terms of the context of war, but this is more partial. A strategy game is a game that relies primarily on strategy, and when it comes to defining what strategy is, two factors need to be taken into account: its complexity and game-scale actions, such as each placement in the ''Total War'' video game series. The definition of a strategy game in its cultural context should be any game that belongs to a tradition that goes back to war games, contains more strategy than the average video game, contains certain gameplay conventions, and is represented by a particular community. Although war is dominant in strate ...
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