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Toontown Online
''Toontown Online'', commonly known as ''Toontown'', was a 2003 massively multiplayer online role-playing game (MMORPG) based on a cartoon animal world, developed by Disney's Virtual Reality Studio and Schell Games, and published by The Walt Disney Company. Players played as anthropomorphized animals, known as Toons, to explore a cartoon world, complete quests ("ToonTasks"), and engage in combat against the Cogs, robot businessmen who served as the game's antagonists. Players used weapons known as "Gags"—typically slapstick comedy items, such as a thrown cream pie—in combat. Various servers hosting ''Toontown Online'' were shut down throughout the game's tenure; the primary U.S. servers and the game itself were ultimately closed in September 2013. Various fan servers have since been created using most of the game's original assets; the most popular of these, ''Toontown Rewritten'', was created less than a week after ''Toontown Online''s closure. Gameplay Toons ...
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Walt Disney Internet Group
Disney Interactive is an American video game and internet company that oversees various websites and interactive media owned by The Walt Disney Company. History 1995–1996: Formation and beginnings In December 1994, Disney announced that it was establishing a new division dedicated to publishing computer and video game console software, called Disney Interactive. The initial staff consisted of 200 newly hired employees. The company was formally established in mid-1995. On August 23, 1995, Disney Interactive formed Disney Online. 1997–2007: Buena Vista Internet Group Disney purchased a one-third share of Starwave on April 3, 1997, for $100 million. In January 1998, Disney registered go.com. Exercising its options, Disney purchased the outstanding shares of Starwave from Paul Allen in April 1998. In June 1998, Disney purchased 43% ownership of Infoseek in exchange for Starwave and $70 million. Infoseek and Disney Online joint ventured in developing the Go Network, an intern ...
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Fan Game
A fan game is a video game that is created by fans of a certain topic or IP. They are usually based on one, or in some cases several, video game entries or franchises. Many fan games attempt to clone or remake the original game's design, gameplay, and characters, but it is equally common for fans to develop a unique game using another as a template. Though the quality of fan games has always varied, recent advances in computer technology and in available tools, e.g. through open source software, have made creating high-quality games easier. Fan games can be seen as user-generated content, as part of the retrogaming phenomena, and as expression of the remix culture. Development Fan games are either developed as standalone games with their own engines, or as modifications to existing games that piggyback on the other's engines. Each approach has different advantages, as standalone games are generally accessible to larger audiences but may often be more difficult or time-consumi ...
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Walt Disney World
The Walt Disney World Resort is an destination resort, entertainment resort complex located about southwest of Orlando, Florida, United States. Opened on October 1, 1971, the resort is operated by Disney Experiences, a division of the Walt Disney Company. The property covers nearly , of which half has been developed. Walt Disney World contains numerous recreational facilities designed to attract visitors for an extended stay, including four theme parks, two water parks, four golf courses, conference centers, a competitive sports complex and a shopping, dining and entertainment complex. Additionally, there are 19 Disney-owned resort hotels and one camping resort on the property, and many other non-Disney-operated resorts on and near the property. Designed to supplement Disneyland in Anaheim, California, which had opened in 1955, the complex was developed by Walt Disney in the 1960s. Walt wanted to build a new park because Disneyland in California was limited from expanding ...
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Burbank, California
Burbank is a city in the southeastern end of the San Fernando Valley in Los Angeles County, California, United States. Located northwest of downtown Los Angeles, Burbank had a Census-estimated population of 102,755 as of 2023. The city was named after David Burbank, who established a sheep ranch there in 1867. Burbank consists of two distinct areas: a downtown/foothill section, in the foothills of the Verdugo Mountains, and the flatland section. Numerous media and entertainment companies are headquartered or have significant production facilities in Burbank—often called the "Media Capital of the World" and only a few miles northeast of Hollywood—including Warner Bros. Entertainment, the Walt Disney Company, Nickelodeon Animation Studio, The Burbank Studios, Cartoon Network Studios with the West Coast branch of Cartoon Network, and Insomniac Games. Universal plays a key role in attractions and entertainment in Burbank, with its theme park Universal Studios Holl ...
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Walt Disney Studios (Burbank)
The Walt Disney Studios, located in Burbank, California, United States, serves as the corporate headquarters for the Walt Disney Company. The 51-acre (20.6 ha) Film studio, studio lot also contains several sound stages, a backlot, and other filmmaking production facilities for Walt Disney Studios (division), Walt Disney Studios's motion picture production. The complex also houses the offices for many of the company's units, including the film studios Walt Disney Pictures, Walt Disney Animation Studios, ABC Production Center and Marvel Studios; 20th Century Studios, Searchlight Pictures, 20th Television, 20th Century Animation, and FX Networks are set to move here at the end of 2025. Walt Disney used the earnings from the successful release of ''Snow White and the Seven Dwarfs (1937 film), Snow White and the Seven Dwarfs'' to finance the construction of the Burbank studio. Disney is the only major film studios, major film studio out of the Big Five that does not currently offer ...
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Jesse Schell
Jesse N. Schell (born June 13, 1970) is an American video game designer and author, as well as the CEO of Schell Games, and a distinguished professor of the practice of entertainment technology at CMU's Entertainment Technology Center (ETC), a joint master's program between the College of Fine Arts and School of Computer Science in Pittsburgh, Pennsylvania. Schell earned a bachelor's degree in computer science from Rensselaer Polytechnic Institute (RPI) and subsequently, earned a master's degree in Information Networking from Carnegie Mellon University. His early career consisted of his work as a Software Engineer for IBM and Bell Communications Research. He then moved to Los Angeles to work with Disney Imagineering. He has also worked as a writer, director, performer, juggler, comedian, and circus artist for both Freihofer's Mime Circus and the Juggler's Guild. Career After graduating from the Information Networking Institute at CMU in 1994 with a Master of Science in com ...
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Disney
The Walt Disney Company, commonly referred to as simply Disney, is an American multinational mass media and entertainment industry, entertainment conglomerate (company), conglomerate headquartered at the Walt Disney Studios (Burbank), Walt Disney Studios complex in Burbank, California. Disney was founded on October 16, 1923, as an animation studio, by brothers Walt Disney and Roy O. Disney, Roy Oliver Disney as Disney Brothers Cartoon Studio; it later operated under the names Walt Disney Studio and Walt Disney Productions before adopting its current name in 1986. In 1928, Disney established itself as a leader in the animation industry with the short film ''Steamboat Willie.'' The film used synchronized sound to become the first post-produced sound cartoon, and popularized Mickey Mouse, who became Disney's mascot and corporate icon. After becoming a success by the early 1940s, Disney diversified into live-action films, television, and theme parks in the 1950s. However, followin ...
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Personal Computer
A personal computer, commonly referred to as PC or computer, is a computer designed for individual use. It is typically used for tasks such as Word processor, word processing, web browser, internet browsing, email, multimedia playback, and PC game, gaming. Personal computers are intended to be operated directly by an end user, rather than by a computer expert or technician. Unlike large, costly minicomputers and mainframes, time-sharing by many people at the same time is not used with personal computers. The term home computer has also been used, primarily in the late 1970s and 1980s. The advent of personal computers and the concurrent Digital Revolution have significantly affected the lives of people. Institutional or corporate computer owners in the 1960s had to write their own programs to do any useful work with computers. While personal computer users may develop their applications, usually these systems run commercial software, free-of-charge software ("freeware"), which i ...
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Daybreak Game Company
Daybreak Game Company LLC is an American video game developer based in San Diego. The company was founded in December 1997 as Sony Online Entertainment, a subsidiary of Sony Computer Entertainment, but was spun off to an independent investor in February 2015 and renamed Daybreak Game Company. On December 1, 2020, Daybreak Game Company entered into an agreement to be acquired by Enad Global 7. They are known for owning, maintaining, and creating additional content for the games ''EverQuest'', ''EverQuest II'', ''The Matrix Online'', ''PlanetSide (video game), PlanetSide'', ''Star Wars Galaxies'', ''Clone Wars Adventures'', ''Free Realms'', ''Vanguard: Saga of Heroes'', ''DC Universe Online'', ''PlanetSide 2'', ''H1Z1: Just Survive'', and ''H1Z1: King of the Kill'', along with more recent acquisitions ''Dungeons & Dragons Online'', ''Magic: The Gathering Online'', ''The Lord of the Rings Online'', and ''Palia''. History Sony Online Entertainment Inc. (1997–2005) Sony Online Ent ...
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Onomatopoeia
Onomatopoeia (or rarely echoism) is a type of word, or the process of creating a word, that phonetics, phonetically imitates, resembles, or suggests the sound that it describes. Common onomatopoeias in English include animal noises such as Oink (sound), ''oink'', ''meow'', ''roar'', and ''Bird vocalization, chirp'', among other sounds such as ''Beep (sound), beep'' or ''hiccup''. Onomatopoeia can differ by language: it conforms to some extent to the broader natural language, linguistic system. Hence, the sound of a clock may be expressed variously across languages: as ' in English language, English, in Spanish language, Spanish and Italian language, Italian (see photo), in Standard Chinese, Mandarin, in Japanese language, Japanese, or in Hindi, Urdu, and Bengali language, Bengali. Etymology and terminology The word ''onomatopoeia'', with rarer spelling variants like ''onomatopeia'' and ''onomatopœia'', is an English word from the Ancient Greek language, Ancient Greek com ...
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Toontown Online, Toontown Central Screenshot 5-25-2012
Toontown is a common placename for a fictional place where cartoon characters (toons) reside. It may refer to: Disney * Mickey Mouse universe, a fictional shared universe that is the setting for stories involving Disney cartoon characters * Toontown, a fictional city in the 1988 film ''Who Framed Roger Rabbit'' * Mickey's Toontown, a themed land at Disneyland and Tokyo Disneyland * ''Toontown Online'', a now-defunct 2003 Disney video game Other * "Toontown", a nickname for Saskatoon Saskatoon () is the largest city in the Provinces and territories of Canada, Canadian province of Saskatchewan. It straddles a bend in the South Saskatchewan River in the central region of the province. It is located along the Trans-Canada Hig ..., a city in Canada {{disambig Fictional Disney locations ...
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Turn-based Game
Timekeeping is relevant to many types of games, including video games, tabletop role-playing games, board games, and sports. The passage of time must be handled in a way that players find fair and easy to understand. In many games, this is done using real-time and/or turn-based timekeeping. In real-time games, time within the game passes continuously. However, in turn-based games, player turns represent a fixed duration within the game, regardless of how much time passes in the real world. Some games use combinations of real-time and turn-based timekeeping systems. Players debate the merits and flaws of these systems. There are also additional timekeeping methods, such as timelines and progress clocks. Real-time In real-time games, time progresses continuously. This may occur at the same or different rates from the passage of time in the real world. For example, in ''Terraria'', one day-night cycle of 24 hours in the game is equal to 24 minutes in the real world. In a multiplay ...
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