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is a 2013 platform
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
developed by
Sonic Team , doing business as , is a Japanese video game developer owned by Sega. Sonic Team is best known for its ''Sonic the Hedgehog'' series and games such as '' Nights into Dreams'' and '' Phantasy Star Online''. The initial team, formed in 1990, c ...
and published by
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
. Part of the ''
Sonic the Hedgehog is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega. The franchise follows Sonic the Hedgehog (character), Sonic, an anthropomorphic blue hedgehog who battle ...
'' series, it was released in October 2013 for the
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. The W ...
and
Nintendo 3DS The is a foldable dual-screen handheld game console produced by Nintendo. Announced in March 2010 as the successor to the Nintendo DS, the console was released originally on February 26, 2011 and went through various revisions in its lifetime, ...
. It was developed as a partnership between Sega and
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
, who allowed
downloadable content content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can be added for no extra cost or as a form of video game monetization, enabling the publisher to gain ad ...
based on their properties as well as distributed the game in PAL regions; a port of the Wii U version for
Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
without Nintendo content was later released in November 2015. ''Lost World'' focuses on the efforts of
Sonic the Hedgehog is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega. The franchise follows Sonic the Hedgehog (character), Sonic, an anthropomorphic blue hedgehog who battle ...
to stop the Deadly Six, an alien tribe that serves as the game's main antagonists, as they seek to siphon the world's energy from the Lost Hex, the game's setting. Sonic and his long-time sidekick Tails must team up with
Doctor Eggman Doctor Ivo "Eggman" Robotnik is a Character (arts), character created by the Japanese game designer Naoto Ohshima. He is the main antagonist of Sega's ''Sonic the Hedgehog'' franchise. Eggman is a mad scientist who seeks to steal the mystical Cha ...
, normally their enemy, to stop the Deadly Six, leading to conflicts among the three parties. While the gameplay is typical of the ''Sonic'' series in some ways, it adds
parkour Parkour () is an athletic Training#Physical training, training discipline or sport in which practitioners (called ''traceurs'') attempt to get from one point to another in the fastest and most efficient way possible, without assisting equipment ...
mechanics and features largely cylindrical level design with an emphasis on alternate pathways. The game also features the Wisp creatures from ''
Sonic Colors (known as ''Sonic Colours'' in PAL regions) is a 2010 platform game developed by Sonic Team and published by Sega. It follows Sonic the Hedgehog (character), Sonic's quest to stop his nemesis Doctor Eggman from enslaving an alien race and tak ...
'' as power-ups. The game began development shortly after the 2010 release of ''Sonic Colors''. It was designed to be streamlined and fluid in movement and design, using tube-like
level design In video games, a level (also referred to as a map, mission, stage, course, or round in some older games) is any space available to the player during the course of completion of an objective. Video game levels generally have progressively incre ...
and a simple, bright color scheme. The game received mixed reviews upon release; its controls and the Deadly Six were frequently criticized, but its visuals and audio were seen positively. Downloadable content was released both alongside and after the game's release, adding features such as additional levels and a new type of Wisp power.


Gameplay

''Sonic Lost World'' is a
platform game A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels wi ...
with
action-adventure An action-adventure game is a video game genre, video game hybrid genre that combines core elements from both the action game and adventure game genres. Definition An action adventure game can be defined as a game with a mix of elements f ...
elements, in which the player controls
Sonic the Hedgehog is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega. The franchise follows Sonic the Hedgehog (character), Sonic, an anthropomorphic blue hedgehog who battle ...
as he travels across the Lost Hex in order to rescue captured animals and stop the Deadly Six. Levels range from side-scrolling 2D levels to fast-moving 3D linear levels to levels taking place on spherical worlds similar to the cancelled '' Sonic X-treme'' and the ''
Super Mario Galaxy is a 2007 platform game developed and published by Nintendo for the Wii. It is the third 3D platformer game in the ''Super Mario'' series. As Mario, the player embarks on a quest to rescue Princess Peach and save the universe from Bowser, af ...
'' series. This also translates to the 3DS version, as it was the first handheld game in the series presented entirely in 3D. The game uses a new control system which allows players to control Sonic's speed. Simply moving the directional controls will move Sonic at a moderate pace, allowing for more precision. Holding down a trigger button will cause Sonic to sprint, allowing him to move faster and perform new
parkour Parkour () is an athletic Training#Physical training, training discipline or sport in which practitioners (called ''traceurs'') attempt to get from one point to another in the fastest and most efficient way possible, without assisting equipment ...
moves, such as running up and along walls and hopping over small ledges. In the air, Sonic can perform a double jump, which returns from ''
Sonic Colors (known as ''Sonic Colours'' in PAL regions) is a 2010 platform game developed by Sonic Team and published by Sega. It follows Sonic the Hedgehog (character), Sonic's quest to stop his nemesis Doctor Eggman from enslaving an alien race and tak ...
'', a homing attack, which can now target multiple enemies in quick succession, and a new kick attack, which can be used to defeat stronger enemies, or knock them into others. Also returning from ''Colors'' are the Wisp creatures, which provide short-lived power-ups to Sonic. The Wisps' powers are now controlled using the
Wii U GamePad The Wii U GamePad is the standard game controller for Nintendo's Wii U home video game console. Incorporating features from tablet computers, the GamePad has traditional input methods (such as buttons, dual analog sticks, and a D-pad), touchscre ...
's touchscreen and gyroscopic features. Alongside returning powers such as Drill, Laser and Rocket, new powers include Eagle, which lets Sonic fly through the air, Asteroid, which atomizes objects in his path, and Rhythm, which lets him bounce along a path of notes. There are also some Wisps exclusive to each version of the game. During the game, players can rescue animals by destroying enemies or opening containers, allowing players to progress, or find Red Star Rings that open up circus-themed bonus stages where players can earn more animals. Collecting all the Red Star Rings in the game unlocks the ability to transform into Super Sonic. The Wii U version supports both co-operative multiplayer, in which a second player can control a remote controlled vehicle to assist Sonic, and competitive multiplayer, in which a second player can use the Wii U Gamepad screen to race against the other player. The game also supports Off-TV Play functionality and formerly
Miiverse Miiverse was a social network for Nintendo 3DS and Wii U that operated from 2012 to 2017. The service was created by Nintendo System Development and Hatena, and powered by the Nintendo Network. Miiverse was integrated into many video games ...
. Using Miiverse, players could exchange items such as Wisps or shields, which would grow more effective if they were used by other players. The 3DS version supports both local and online multiplayer for up to four players. Players may also customise RC vehicles in the 3DS version, which can then be used in the Wii U version.


Plot


Characters

The game stars
Sonic the Hedgehog is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega. The franchise follows Sonic the Hedgehog (character), Sonic, an anthropomorphic blue hedgehog who battle ...
, who must defeat the main antagonist
Doctor Eggman Doctor Ivo "Eggman" Robotnik is a Character (arts), character created by the Japanese game designer Naoto Ohshima. He is the main antagonist of Sega's ''Sonic the Hedgehog'' franchise. Eggman is a mad scientist who seeks to steal the mystical Cha ...
and stop the Deadly Six. Aiding him in his quest is his best friend Tails, a fox who has the ability to fly.
Knuckles the Echidna is a character from Sega's ''Sonic the Hedgehog'' series. He is a red anthropomorphic short-beaked echidna who is Sonic's secondary best friend and former rival. Determined and serious, but sometimes gullible, he fights his enemies using bru ...
, Sonic's strong friend, and Amy Rose, his self-proclaimed girlfriend, also make relatively minor appearances. The main antagonist of the series,
Doctor Eggman Doctor Ivo "Eggman" Robotnik is a Character (arts), character created by the Japanese game designer Naoto Ohshima. He is the main antagonist of Sega's ''Sonic the Hedgehog'' franchise. Eggman is a mad scientist who seeks to steal the mystical Cha ...
, is a mad scientist who seemingly turns over a new leaf to help Sonic stop the Deadly Six. Eggman's henchmen Orbot and Cubot make a return appearance. Also serving as the main antagonists and boss characters are the Deadly Six, a group of the world's indigenous Zeti race consisting of the hyperactive Zazz; the obese and dim-witted Zomom; Master Zik, the elderly founder of the tribe and Zavok's teacher; the flirtatious and self-absorbed Zeena; the diminutive and pessimistic Zor; and Zavok, the tribe's leader. The tribe plans to steal the life energy from Sonic's world to increase their own power.


Story

Sonic and Tails pursue Doctor Eggman, who has captured several of their animal friends with the intention of using them to power his robot army. While the two attempt to retrieve a falling capsule filled with animals, Eggman shoots down Tails' plane. However, they end up discovering a world in the sky known as the Lost Hex, and crash land there. As they explore the world, the duo discover that Eggman has enlisted the aid of a group of the world's indigenous Zeti race, collectively known as the Deadly Six, using a magical conch to keep them under his command. However, when Sonic rushes in and kicks the conch away, the Deadly Six betray Eggman and take control of his Badnik army. They then start to use one of Eggman's machines to siphon energy from Sonic's world below, planning to drain all of its life force until there is nothing left and use it to power themselves up. Reluctantly, Sonic agrees to work with Eggman, believing that he needs his help to stop the machine, though this seems to cause some distrust between him and Tails. As Sonic battles his way throughout the Lost Hex, the Deadly Six concoct a plan to capture Sonic and turn him into a robot under their control, but they end up accidentally capturing Tails instead. After Eggman is seemingly killed falling into lava, Sonic comes across the Deadly Six as they prepare to use the roboticized Tails against him. However, prior to the conversion, Tails managed to reprogram the process to retain his free will and instead helps Sonic to defeat them. Upon reaching the machine and finding it already switched off, Eggman reappears, having faked his death and used the energy harvested to power his latest giant mech. Sonic defeats Eggman, sending him falling to the planet's surface, and he and Tails restore the stolen energy to the world below before returning home. In a post-credits scene, Orbot and Cubot find Eggman, who has survived his fall, and they dig him out of a soft spot of dirt he landed on. Upon realizing that half of his mustache is missing, Eggman throws another tantrum, prompting Orbot and Cubot to run away in fear.


Development

Development for ''Sonic Lost World'' started shortly after ''Sonic Colors'' was finished, when a few core members started the experimentation for the former and took place over two-and-a-half years. Sonic Team sought to streamline the controls, increase the length, and add more diverse levels compared to previous entries in the series. After reviewing the history of the franchise with ''
Sonic Generations ''Sonic Generations'' is a 2011 platform game developed by Sonic Team and published by Sega for the PlayStation 3, Xbox 360, Windows, and Nintendo 3DS. Produced in commemoration of the 20th anniversary of the ''Sonic the Hedgehog'' series, the ...
'', game producer Takashi Iizuka hoped to "deliver a new experience" with ''Sonic Lost World''. Development started on PC, with early experiments involving "twisted tube-type level inspired by ''
Jack and the Beanstalk "Jack and the Beanstalk" is an English fairy tale with ancient origins. It appeared as "The Story of Jack Spriggins and the Enchanted Bean" in 1734 4th edition :File:Round about our Coal Fire, or, Christmas Entertainments, 4th edn, 1734.pdf, On C ...
''. As the concept "was totally new", early levels had to be remade "over and over." Players were given greater ability to control Sonic's speed in an effort to create a more traditional platforming experience. The parkour mechanic was introduced to maintain a more fluid sense of movement, in contrast to previous ''Sonic'' games where running into a wall would force the player to a complete stop. Iizuka stated that "This game is like going into the rabbit hole in ''
Alice in Wonderland ''Alice's Adventures in Wonderland'' (also known as ''Alice in Wonderland'') is an 1865 English Children's literature, children's novel by Lewis Carroll, a mathematics university don, don at the University of Oxford. It details the story of a ...
'', an action game where you can experience many strange and fun experiences." Development ultimately focused on the Wii U and 3DS because of the success of previous ''Sonic'' games on Nintendo platforms. Because Wii U "has two monitors to use", Sonic Team decided to include both cooperative and competitive multiplayer modes. The Wii U GamePad's touch screen and gyroscope were employed to activate the returning Color Powers. The 3DS version, co-developed with
Dimps is a Japanese video game developer based in Osaka, Japan, with an additional office in Tokyo. It is best known for developing games in the ''Sonic the Hedgehog'', ''List of Dragon Ball video games, Dragon Ball'' and ''Street Fighter'' franchises ...
, was designed to "fully utilize" the 3DS hardware with 3D gameplay and motion controls. Development was harder on 3DS due to its more limited processing power. Iizuka stated that the Color Powers are "essential" to the level design of the 3DS version, while they work as an "additional tool" in the Wii U version. A simple art style was used to make objects stand out more against the backgrounds, and to keep the game running at a consistent 60
frames per second A frame is often a structural system that supports other components of a physical construction and/or steel frame that limits the construction's extent. Frame and FRAME may also refer to: Physical objects In building construction *Framing (co ...
. The design of the new "Deadly Six" villains was based on that of an
ogre An ogre (feminine: ogress) is a legendary monster depicted as a large, hideous, man-like being that eats ordinary human beings, especially infants and children. Ogres frequently feature in mythology, folklore, and fiction throughout the world ...
, and each one's appearance was intended to reflect a certain key characteristic of their personality, which the developers hoped players could see "just by looking at them." The Wii U version of the game was directed by Morio Kishimoto, the director of ''Sonic Colors'' and the lead designer of '' Sonic and the Black Knight'', while the 3DS version was directed by Takao Hirabayashi, the director of ''Sonic Colors'' DS, and previously lead designer of '' Sonic Unleashed'' PS2/Wii. Sega trademarked the title ''Sonic Lost World'' in May 2013. The game was revealed on May 17, 2013, in a
Nintendo Direct Nintendo Direct is a series of online presentations or live shows produced by Nintendo, where information regarding the company's upcoming content or franchises is presented, such as information about games and consoles. The presentations began ...
announcement, as part of an exclusive partnership between
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
and
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
for the ''
Sonic the Hedgehog is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega. The franchise follows Sonic the Hedgehog (character), Sonic, an anthropomorphic blue hedgehog who battle ...
'' series. In this partnership, Nintendo would ultimately publish the fourth entry to the ''
Mario & Sonic at the Olympic Games is a 2007 Fictional crossover, crossover Sports video game, sports video game developed and published by Sega for the Wii, with Nintendo publishing it in Japan. It was released for the Nintendo DS the following year. It is the first installm ...
'' series, while distributing physical copies of ''Sonic Lost World'' and '' Sonic Boom: Shattered Crystal'' in PAL regions. Sega reported that more on the game would be revealed before
E3 2013 The Electronic Entertainment Expo 2013 (E3 2013) was the 19th E3 held. The event took place at the Los Angeles Convention Center in Los Angeles, California, with many press conferences taking place at nearby venues including the Microsoft Theate ...
, and that the game would contain both returning and new original characters, both in enemies and friends of Sonic. The first trailer for the game was released on May 28, a day earlier than previously announced. A downloadable demo of the game's first stage was made available for both consoles on October 9 in Japan and in mid-November in North America and Europe. To promote the release of ''Sonic Lost World'', Hardlight released an update for '' Sonic Dash'' that includes a boss battle against Zazz, one of the Deadly Six. '' Super Smash Bros. for Wii U'' also includes a stage based on Windy Hill Zone from the game. The soundtrack was composed and directed by Tomoya Ohtani, with Takahito Eguchi handling the orchestration and
cutscene A cutscene or event scene (sometimes in-game cinematic or in-game movie) is a sequence in a video game that is not interactive, interrupting the gameplay. Such scenes are used to show conversations between characters, set the mood, reward the ...
music. Naofumi Hataya also contributed a single piece, the theme for "Desert Ruins Zone - Act 3". A three-disc soundtrack, ''Sonic Lost World Original Soundtrack Without Boundaries'', was released physically in Japan and digitally worldwide via
iTunes iTunes is a media player, media library, and mobile device management (MDM) utility developed by Apple. It is used to purchase, play, download and organize digital multimedia on personal computers running the macOS and Windows operating s ...
and
Amazon Music Amazon Music (previously Amazon MP3) is a music streaming platform and digital music store operated by Amazon. As of January 2020, the service had 55 million subscribers. It was the first music store to sell music without digital rights manag ...
on November 27, 2013. A special, limited stock "Deadly Six" edition of the Wii U version of the game was available for pre-order, which included special "Nightmare"
downloadable content content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can be added for no extra cost or as a form of video game monetization, enabling the publisher to gain ad ...
(DLC), featuring a new stage and boss battles based on one of Sonic Team's previous games, '' Nights into Dreams''. Clearing the DLC unlocks a special Color Power, the Black Bomb, normally only obtainable via Miiverse. Pre-ordering the game from
Amazon.com Amazon.com, Inc., doing business as Amazon, is an American multinational technology company engaged in e-commerce, cloud computing, online advertising, digital streaming, and artificial intelligence. Founded in 1994 by Jeff Bezos in Bellevu ...
allowed the player to start off with twenty-five extra lives. A patch for the Wii U version was released on December 10, 2013, adding additional features such as button controls for some Wisps and the traditional extra life reward for collecting 100 rings. On December 18, 2013,
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
announced two exclusive pieces of free DLC for the Wii U version based on other Nintendo games. The first DLC stage, "'' Yoshi's Island'' Zone", was released on the day of the announcement, with a second installment, "''
The Legend of Zelda is a media franchise, video game series created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo; some portable installments and re-releases have been outsourced to Flags ...
'' Zone", released on March 27, 2014. A
Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
port was released by Sega on November 1, 2015. The DLC stages were later integrated into this version via unofficial mods due to Nintendo's refusal to allow it to be officially on the Windows version.


Reception

''Sonic Lost World'' received "mixed or average" reviews, according to video game
review aggregator A review aggregator is a system that collects reviews and ratings of products and services, such as films, books, video games, music, software, hardware, or cars. This system then stores the reviews to be used for supporting a website where user ...
Metacritic Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
. The game's presentation was well received. Chris Plante (''
Polygon In geometry, a polygon () is a plane figure made up of line segments connected to form a closed polygonal chain. The segments of a closed polygonal chain are called its '' edges'' or ''sides''. The points where two edges meet are the polygon ...
'') praised the Wii U version's visuals and music as "arguably the best" in the series. Tim Turi (''
Game Informer ''Game Informer'' (''GI'' is an American monthly Video game journalism, video game magazine featuring articles, news, strategy, and reviews of video games and video game console, game consoles. It debuted in August 1991, when the video game reta ...
'') wrote that "The orchestrated tracks evoke ''Mario Galaxy'' in the best ways." Mark Walton (''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
'') and Chris Scullion (''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') is a British-based video game magazine, published in its original form between 1981 and 2004. Its offshoot web ...
'') singled out the candy-themed "Dessert Ruins" level as a visual highlight. However, Turi made note of "ultra-compressed" cutscenes in the 3DS version. Vince Ingenito (''
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
'') was favorable to the "pleasant" art direction and stable framerate, but criticized the "subdued" color palette. Roger Hargreaves ( ''Metro'') stated that the "imaginative" designs and "spectacular set piece kept him "interested to know what comes next." Chris Schilling (''
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 alongside parent company Gamer Network. In 2008, it started in the formerly eponymous trade fair EGX (Eurogamer Expo until 2013) organised by its parent company. Fr ...
'') was effusive: "Blue skies forever!" Strong criticism was directed at the game's control scheme, especially the new parkour mechanic. Turi "never got a good feel for the rhythm of wall running and jumping, and felt lucky to pass sections where it was forced." Hargreaves, Walton, and Matthew Castle (''
Official Nintendo Magazine ''Official Nintendo Magazine'', or ''ONM'', was a British Video game journalism, video game magazine that ran from 2006 to 2014 that covered the Nintendo DS, Nintendo 3DS, Wii, and Wii U video game consoles released by Nintendo. Originally p ...
'') agreed. Ingenito found it problematic that Sonic tends to wall-run on every nearby vertical surface. Schilling singled out the multi-lock homing attack, writing that while it usually worked "perfectly well", it appeared to "inexplicably fail" on occasion. Ingenito, Turi, and Hargreaves agreed. Castle struggled with the homing attack "locking on too late or attacking enemies in awkward sequence." However Justin Towell (''
GamesRadar ''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites ''Total Film'', '' SFX'', '' Edge'' and ''Computer ...
'') defended the control scheme, explaining that while it had a learning curve, it also "modernize environmental traversal" and "provide a distinct safety net". Towell argued that Sonic was mainly hard to control in 2D because there are "so many rules for how Sonic reacts contextually to his environment". Reona Ebihara (''
Famitsu , formerly , is a line of Japanese Video game journalism, video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa Corporation, Kadokawa. ''Famitsu'' is published in both weekly and monthly f ...
'') stated that the ability to slow down made the game easier to play for beginners. However, Turi criticized Sonic's "odd sense of momentum" and imprecise jumps, stating that switching between two speeds is "jarring" and produces "touchy platforming". Schilling excoriated the "profoundly frustrating" controls as the worst in the series, explaining that "Sonic's too sluggish while walking, and too skittish to cope with the trickier platforming bits when running". Ingenito agreed: "I've played a lot of Sonic over the years, and the controls have never felt as alien and inconsistent as they do here." Several critics felt that Sonic controlled better on the 3DS. Jose Otero (''IGN'') said the parkour "felt great" and "turned most obstructions into minor hurdles" in this version. Joe Skrebels (''Official Nintendo Magazine'') felt that Sonic "controls far better at top speed on 3DS". Stephen Totilo (''
Kotaku ''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ...
'') stated that the 3DS version does a better job of teaching the controls, although Turi derided its "constant, lengthy tutorial text". However, Schilling called the homing attack "even more capricious" on 3DS. Reaction to the game's level design was mixed. Turi made note of oddly placed invisible springs in the Wii U version's "confusing" and "aggravating" levels, and expressed frustration with the 3DS version's "head-scratching" puzzles. Walton preferred the "inoffensive" 2D sections to the "frustrating mishmash of speed and exploration" found in 3D. Plante praised the Wii U version's 3D stages as "wildly creative exercises in platforming experimentation" while decrying its 2D stages as "so clunky and tiresome that it's hard to imagine a time when a side-scrolling Sonic was actually good." Philip Kollar (''Polygon'') was harsher on the 3DS version due to its "confusing and labyrinthine" level design and "awkward puzzles". Ingenito stated that the Wii U version's levels were stuck in "design gridlock" and "lack drhythm and cohesion". Otero praised the 3DS version's "better levels" as "competently made race tracks full of alternate pathways", but called the "trial and error" required to complete the "slower-paced 3D stages" "incredibly frustrating". Castle stated that the Wii U version's "best stages play to the strengths of Sonic's tiered speed", while Skrebels felt the 3DS version featured levels well-suited for handheld play. Totilo praised "the intuitive, flowing, player-friendly levels of the 3DS version" but panned "the badly-explained, choppy, punitive levels of the Wii U version". Schilling wrote that "I came perilously close to ''biting'' my GamePad at one particularly sharp difficulty spike." ''Edge'' noted that "Sonic games, and platformers in general, have always been about memorizing the lay of the land, but rarely have mistakes been so costly or heavily punished." The alternate gameplay styles polarized many critics. Daniel Cairns (''VideoGamer.com'') and Castle highlighted the level where Sonic becomes a giant snowball as "genuinely excellent" and "a cool riff on '' Monkey Ball''", whereas Turi and Ingenito described it as "atrocious", "uncontrollabl and "the exact opposite of fun". Turi encountered multiple game overs while playing a mandatory pinball sequence. Walton felt that some of the Wisps were an "amusing aside," but problematic motion controls and short time limits impaired their utility. Justin Speer (''
GameTrailers ''GameTrailers'' (''GT'') was an American video gaming website created by Geoffrey R. Grotz and Brandon Jones in 2002. The website specialized in multimedia content, including trailers and gameplay footage of upcoming and recently released v ...
'') stated that the Wisps felt out-of-place in the Wii U version. Totilo preferred how the Wisps were implemented in the 3DS version, but Towell stated that while they were "more integral" to the design, they tended to interrupt "the free-form gameplay" with "clumsy mechanic . Towell described the 3DS version's motion-controlled Special Stages as "borderline unplayable". Totilo and Castle criticized the Wii U version's '' Jetpack Joyride''-style flying levels as "regrettable" and "horribly imprecise". Turi and Totilo criticized the Wii U version's balloon-popping minigame as "mind-numbing" and "awkward". Turi called the Wii U version's co-op mode "useless". Castle wrote that "Two-player races would be a cool addition were it not for the horrible framerate issues." The Deadly Six were negatively received. Towell found the personalities of the characters to be enjoyable and stereotypical, but was disappointed by the poor quality of their dialogue. Speer called the boss battles "weirdly anticlimactic", and Ingenito stated they were "some of the most boring in the series' history". Turi described the Deadly Six as generic, forgettable, and "some of the most aggressively annoying villains ever." '' EGM Now'' observed that the inclusion of the Deadly Six subverted the familiar Sonic-versus-Dr. Eggman concept, but questioned whether the plot was a clever self-parody or had been “scrawled together by a couple of grade-schoolers”. Critics disagreed over what to make of the game as a whole. In 2015, ''USgamer'' referred to ''Lost World'' as "perhaps Sonic's best outing in years." James Stephanie Sterling of ''
Destructoid ''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017 and sold it to Gamurs Group in 2022. Histor ...
'' said it "can wildly swing from brilliant to horrific at the drop of a hat, but when one steps back and takes a look at the whole production, one sees far more to love than hate." Plante noted that "the early stages display a degree of design ingenuity and polish which gradually degrades". David McComb (''
Empire An empire is a political unit made up of several territories, military outpost (military), outposts, and peoples, "usually created by conquest, and divided between a hegemony, dominant center and subordinate peripheries". The center of the ...
'') called it "A cheap, cruel, crushing disappointment in the wake of ''Sonic Colors'' and ''Generations''." Walton concluded that "in overtly coveting the great Italian plumber, it smothers the talents of its blazing blue hedgehog."


Sales

During its opening week in the UK, ''Sonic Lost World'' charted at #11 on the All-formats chart for sales, but achieved the top spot on the Wii U chart and #4 on the Nintendo 3DS chart. As of the end of 2013, Sega had shipped 640,000 copies of the game. As of March 31, 2014, the game had sold 710,000 copies, being one of the lowest selling in the franchise, alongside the first two '' ''Sonic Boom'''' games, released a year after.


Notes


References


External links

* {{Authority control 2013 video games Dimps games Multiplayer and single-player video games Nintendo 3DS eShop games Nintendo 3DS games Nintendo Network games Parkour video games Platformers Sega video games Sonic Team games Sonic the Hedgehog video games Video games scored by Tomoya Ohtani Video games scored by Takahito Eguchi Wii U eShop games Wii U games Windows games Asymmetrical multiplayer video games Video games using Havok Video games developed in Japan