Xbox Game Studios (previously known as Microsoft Studios, Microsoft Game Studios, and Microsoft Games) is an American
video game publisher based in
Redmond, Washington. It was established in March 2000, spun out from an internal Games Group, for the development and publishing of video games for
Microsoft Windows
Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
. It has since expanded to include games and other interactive entertainment for the namesake
Xbox platforms, other desktop operating systems,
Windows Mobile
Windows Mobile is a discontinued mobile operating system developed by Microsoft for smartphones and personal digital assistants (PDA). Designed to be the portable equivalent of the Windows desktop OS in the emerging Mobile device, mobile/port ...
and other mobile platforms, web-based portals, and other game consoles.
Xbox Game Studios, alongside
ZeniMax Media and
Activision Blizzard
Activision Blizzard, Inc. is an American video game holding company based in Santa Monica, California. Activision Blizzard currently includes three operating units: Activision, Blizzard Entertainment and King (company), King.
Founded in July 2 ...
, are part of the
Microsoft Gaming division led by
Phil Spencer, who is chief executive officer of the division.
History
As Microsoft Games and Microsoft Game Studios (2000–2011)

In the early 1990s,
Microsoft
Microsoft Corporation is an American multinational corporation and technology company, technology conglomerate headquartered in Redmond, Washington. Founded in 1975, the company became influential in the History of personal computers#The ear ...
published a few video games. It published
subLOGIC's ''
Microsoft Flight Simulator'' and several
Microsoft Entertainment Pack compilations of
minigame
A minigame (also spelled mini game and mini-game, sometimes called a subgame or microgame) is a short game often contained within another video game. A minigame contains different gameplay elements and is often smaller or more simplistic than th ...
s, but was best known for
MS-DOS and
Microsoft Windows
Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
. In 1992, the company began increasing its focus on games. It announced ''
Microsoft Golf'' for Windows, based on
Access Software
Access Software, Inc. was an American video game developer based in Salt Lake City, Utah. Founded in November 1982 by Bruce Carver and Chris Jones (Access Software), Chris Jones, the company created the ''Beach Head (video game), Beach Head'', ...
's ''
Links'', and expanded the games division from two to six people with the intention of commissioning more products from other developers.
Microsoft acquired
FASA Interactive in 1999 for its ''MechWarrior'' game series, Access Software, and
Aces Game Studio, which worked on ''Flight Simulator''.
The Games Group had also established long-term publishing deals with developers like
Ensemble Studios (''
Age of Empires
''Age of Empires'' is a series of historical real-time strategy video games, originally developed by Ensemble Studios and published by Xbox Game Studios.
The first title in the series, ''Age of Empires'', focused on events in Europe, Afri ...
'', ''
Age of Mythology''), and
Digital Anvil (''
Starlancer''). Under Microsoft, FASA Interactive was renamed FASA Studio,
and Access Software became Salt Lake Games Studio.
Microsoft transitioned the Games Group into a wholly separate division named Microsoft Games around March 2000, along with other consolidation of games-related projects within Microsoft. This came alongside the public announcement of the first
Xbox console, with Microsoft Games to serve as a developer and publisher of titles for both Xbox and Windows.
Robbie Bach, who held executive positions in Microsoft's entertainment divisions, was named senior vice-president while
Ed Fries, a member of the former Games Group and instrumental for some of its acquisitions, was named as vice-president of the new division. Shane Kim served as the division's general manager. In 2001, the division was renamed Microsoft Game Studios (MGS).
FASA Studio and Salt Lake Games Studio remained with Microsoft Game Studios.
Digital Anvil and Ensemble Studios were acquired by Microsoft in 2000 and 2001, respectively.
One of the first major studio acquisitions following the division's formation was
Bungie
Bungie, Inc. is an American video game company based in Bellevue, Washington, and a subsidiary of Sony Interactive Entertainment. The company was established in May 1991 by Alex Seropian, who later brought in programmer Jason Jones (programme ...
in June 2000, in the midst of its development of ''
Halo: Combat Evolved''. With the acquisition, ''Halo'', which had been planned for release on personal computers, became a Microsoft-published title as well as a launch title for the Xbox on its release in 2001.
Turn 10 Studios was established in 2001 for work on the ''
Forza'' series of racing games. In September 2002, Microsoft Game Studios acquired
Rare, who had previously extensively developed for
Nintendo
is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles.
The history of Nintendo began when craftsman Fusajiro Yamauchi ...
platforms. In 2003, Microsoft recognized that the
EA Sports
EA Sports is a division of Electronic Arts that develops and publishes sports video games. Formerly a marketing gimmick of Electronic Arts, in which they imitated real-life sports networks by calling themselves the "EA Sports Network" (EASN) ...
label was in a far stronger position to develop sports games for the Xbox console, and among realignment steps, laid off about 78 employees within Microsoft Game Studios that were developing sports games in-house, and sold Salt Lake Games Studio, now named Indie Games to
Take-Two Interactive
Take-Two Interactive Software, Inc. is an American video game holding company based in New York City founded by Ryan Brant in September 1993.
The company owns three major Imprint (trade name), publishing labels, Rockstar Games, Zynga and 2K ...
in 2004, where it became Indie Built.
Peter Moore was named in 2003 as vice-president of Microsoft's Home and Entertainment Division, which included MGS, the Xbox division, and Microsoft's home hardware market, reporting to Bach. In addition to pulling big publishers like
Electronic Arts
Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple Inc., Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry ...
to the Xbox platform, Moore tried to push the Xbox in Japan by courting Japanese developers with support from MGS publishing. Such games included ''
Phantom Dust'' and ''
Blinx: The Time Sweeper''. Around 2004, MGS established
Carbonated Games as an internal studio for the development of
casual games for Microsoft's web games portal
MSN Games
MSN Games (also known as Zone.com and formerly known as The Village, Internet Gaming Zone, MSN Gaming Zone, and MSN Games by Zone.com) is a casual gaming website, with single player, multiplayer, PC download, and social casino video games. Games ...
, on the chat client
MSN Messenger
MSN Messenger (also known colloquially simply as MSN), later rebranded as Windows Live Messenger, was a Cross-platform software, cross-platform instant messaging client, instant-messaging client developed by Microsoft. It connected to the now-di ...
, and on the
Xbox Live platform. Kim and Fries were instrumental for securing MGS' publishing deal with
Lionhead Studios
Lionhead Studios Limited was a British video game developer founded in July 1997 by Peter Molyneux, Mark Webley, Tim Rance, and Steve Jackson (British game designer), Steve Jackson. The company is best known for the ''Black & White (series), Bl ...
for their 2004 game ''
Fable
Fable is a literary genre defined as a succinct fictional story, in prose or verse, that features animals, legendary creatures, plants, inanimate objects, or forces of nature that are anthropomorphized, and that illustrates or leads to a parti ...
'', which would serve as the first major role-playing game on the Xbox platform. Subsequently, in 2006, MGS acquired Lionhead Studios along with the ''Fable'' properties, as it sought to secure a ''Fable'' sequel for the upcoming
Xbox 360
The Xbox 360 is a home video game console developed by Microsoft. As the successor to the Xbox (console), original Xbox, it is the second console in the Xbox#Consoles, Xbox series. It was officially unveiled on MTV on May 12, 2005, with detail ...
. MGS folded the staff of Digital Anvil into the larger studio in 2005, following the release of 2003's ''
Brute Force'', and closed down the studio entirely in 2006.
FASA Studio was closed three-and-a-half months after the May 2007 release of their last game, ''
Shadowrun''.
In 2007, MGS announced the opening of a European office in
Reading, England, headed by general manager
Phil Spencer. Moore opted to leave Microsoft in July 2007, so to move back to the San Francisco Bay area with his family and to rejoin Electronic Arts.
Don Mattrick was named as his replacement as the new vice-president of the Xbox and Games Business, which included MGS. Later in 2007, Bungie amicably split from MGS to become a privately held independent company, with MGS retaining the rights to the ''Halo'' property. Bungie continued to develop two additional ''Halo'' games for MGS, ''
Halo 3: ODST'' (2009) and ''
Halo: Reach'' (2010).
Simultaneously, MGS founded
343 Industries as an internal studio to develop future ''Halo'' games without Bungie.
In 2008, MGS disbanded Carbonated Games and announced the formation of internal studio
Xbox Live Productions to develop "high-quality digital content" for
Xbox Live Arcade. Microsoft as a whole announced layoffs of up to 5,000 jobs across all divisions in January 2009 due to slowing sales of personal computers as a result of the
Great Recession
The Great Recession was a period of market decline in economies around the world that occurred from late 2007 to mid-2009. . Within MGS, the studio had already planned to disband Ensemble Studios after the completion of ''
Halo Wars'' in early 2009, while the new layoffs led MGS to also disband Aces Game Studio.
Microsoft acquired Vancouver-based
BigPark in May 2009, using the studio to develop some of the first games for the upcoming
Kinect
Kinect is a discontinued line of motion sensing input devices produced by Microsoft and first released in 2010. The devices generally contain RGB color model, RGB cameras, and Thermographic camera, infrared projectors and detectors that map dep ...
sensor for the Xbox 360. Later in 2009, Phil Spencer was promoted to corporate vice-president of MGS, in order to replace the retiring Shane Kim. In 2010, MGS formed a mobile gaming studio,
MGS Mobile Gaming, focused on developing gaming and entertainment multimedia for
Windows Phone devices. It also expanded Rare with a second studio in Digbeth, Birmingham.
As Microsoft Studios (2011–2019)

By the
Electronic Entertainment Expo 2011 in June 2011, Microsoft Game Studios was quietly renamed to Microsoft Studios. Later in 2011, Microsoft Studios acquired
Twisted Pixel Games. In early December 2011, Microsoft Studios created
Microsoft Casual Games, a division to revamp its past casual games for Windows (like ''
Windows Solitaire'' and
MSN Games
MSN Games (also known as Zone.com and formerly known as The Village, Internet Gaming Zone, MSN Gaming Zone, and MSN Games by Zone.com) is a casual gaming website, with single player, multiplayer, PC download, and social casino video games. Games ...
) using more up-to-date software delivery platforms.
In 2012,
Phil Harrison, the former Sony worldwide studios head, joined Microsoft as head of Microsoft Studios Europe and IEB. Microsoft Studios acquired developer
Press Play, known for developing ''Tentacles'' and ''
Max & the Magic Marker''. They also announced a new development studio in London, England. Later in 2012, Microsoft downsized Microsoft Game Studios Vancouver due to the cancellation of the Kinect family title ''Project Columbia'' and announced that the ongoing development of free-to-play title ''
Microsoft Flight'' had been ceased due to
portfolio evaluation. The reduced Vancouver studios were renamed to
Black Tusk Studios and tasked with making similar franchise-building title as ''Halo''.
In 2013, Microsoft established European studio
Lift London, a studio that would create cloud-based games for tablets, mobiles and TVs. Later, they created a new "Deep Tech" team inside its Developer and Platform Evangelism (DPE) unit; the new team is charged with working with top developers outside the company to build next-generation applications on top of Microsoft platforms.
While Mattrick had overseen much of the development of Microsoft's next console, the
Xbox One
The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox#Consoles, Xbox series. It was first released in North America, parts of Europe, Austra ...
, he left in July 2013, prior to its release, to take over as CEO of
Zynga. Mattrick was succeeded by
Julie Larson-Green, who was named the president of the Devices and Studios Engineering Group, following a realignment of Microsoft's divisions, overseeing both the Xbox hardware divisions and Microsoft Studios.
Shifting priorities under Microsoft CEO Satya Nadella
Satya Nadella became CEO of Microsoft in February 2014. At this time, Microsoft was facing strong competition in the consumer market, and within the gaming sector, the Xbox One (released in 2013) was more expensive than competitors and had too much focus on non-gaming functions. Under Nadella's direction, Phil Spencer was named the new head of Microsoft Studios to replace Jason Holtman, who had only been its lead for the prior six months.
Spencer began looking for ways to expand Microsoft Studios to make it a profitable division for Microsoft, and began negotiations for the acquititions of
Mojang, the developers behind ''
Minecraft
''Minecraft'' is a 2011 sandbox game developed and published by the Swedish video game developer Mojang Studios. Originally created by Markus Persson, Markus "Notch" Persson using the Java (programming language), Java programming language, the ...
'', in late 2014.
Microsoft spent to acquire the studio, and upon the deal's completion in November, the studio's key founding personnel,
Markus Persson, Jakob Porsér and Carl Manneh, departed Mojang.
As a result, Persson became valued around . Microsoft Studios committed to keeping ''Minecraft'' available across multiple platforms, including rival PlayStation consoles.
Matt Booty, the studio's corporate vice-president in 2020, said the acquisition of Mojang served as the template for later acquisitions, as Mojang was left to run as an "unplugged studio" with limited integration into the Microsoft corporation, minimizing the disruption of Mojang's normal day-to-day business matters nor impeding on the studio's freedom.
Additional
intellectual property
Intellectual property (IP) is a category of property that includes intangible creations of the human intellect. There are many types of intellectual property, and some countries recognize more than others. The best-known types are patents, co ...
(IP) acquisitions by Microsoft Studios in 2014 included a publishing contract with
Undead Labs for their game ''
State of Decay'', the rights to the ''
Gears of War'' series from
Epic Games
Epic Games, Inc. is an American Video game developer, video game and software development, software developer and video game publisher, publisher based in Cary, North Carolina. The company was founded by Tim Sweeney (game developer), Tim Sween ...
, and the ''Rise of'' IP (''
Rise of Nations'' and ''
Rise of Nations: Rise of Legends'') from
Big Huge Games. Microsoft Studios assigned ''Gears of War'' to Black Tusk Studios, which was later rebranded in 2015 as The Coalition.
In July 2014, it was announced that
Xbox Entertainment Studios would be closed in the following months; the closure was completed by October 29. On March 4, 2015, Microsoft announced that they were merging UK-based studios, Lift London and Soho Productions for further games development, with the amalgam continuing to operate under the Lift London name.
On March 7, Microsoft announced at the
Game Developers Conference that
HoloLens games were coming to Xbox One.
On March 9, Microsoft announced that Kudo Tsunoda's role was expanding and that he would be the new studio team leader for studios such as Press Play, Lift London and a new internal studio called Decisive Games. Decisive Games was previously mentioned in job postings, saying that they were hiring for work on a "beloved strategy game" for Xbox One and PC, but this is the first public acknowledgement of the team's existence as a first-party studio. Twisted Pixel and Microsoft Studios agreed to split in September 2015.
Kudo Tsunoda left the Xbox division in November 2015 for the development of HoloLens and
Microsoft Edge
Microsoft Edge is a Proprietary Software, proprietary cross-platform software, cross-platform web browser created by Microsoft and based on the Chromium (web browser), Chromium open-source project, superseding Edge Legacy. In Windows 11, Edge ...
, and other projects that could improve means of human interaction, including voice and gesture. Tsunoda's role was filled by Hanno Lemke and Shannon Loftis. In 2016, Microsoft was perceived as "unifying PC and Xbox One" platforms. In March 2016, Microsoft canceled development of two major projects: Lionhead's ''
Fable Legends'' and Press Play's ''
Project Knoxville'', shuttering both studios in the following months.
Around the same time, changes to Microsoft Studios' website indicated that further studios—BigPark,
Good Science Studio, Leap Experience Pioneers (LXP), Function Studios and State of the Art (SOTA)—had been closed, Microsoft Studios clarified that all of them had been consolidated into other Microsoft Studios teams over the past several years.
In September 2017, Spencer was promoted to the senior leadership team, gaining the title of "executive vice-president of gaming". At this point, Microsoft Studios directly reported to Nadella.
In January 2018, Matt Booty was promoted from leader in the ''Minecraft'' games business to corporate vice-president of Microsoft Studios. On June 10, 2018, during the
Electronic Entertainment Expo 2018, Microsoft announced the acquisitions of
Ninja Theory,
Playground Games,
Undead Labs and
Compulsion Games, as well as the opening of a new studio in
Santa Monica, California
Santa Monica (; Spanish language, Spanish: ''Santa Mónica'') is a city in Los Angeles County, California, Los Angeles County, situated along Santa Monica Bay on California's South Coast (California), South Coast. Santa Monica's 2020 United Sta ...
, entitled
The Initiative, which would be led by the former
Crystal Dynamics studio head Darrell Gallagher. In November, Microsoft Studios announced further acquisitions with
Obsidian Entertainment and
inXile Entertainment.
Rebranding as Xbox Game Studios (2019–2021)
The studio rebranded itself on February 5, 2019, as Xbox Game Studios, as to reflect Microsoft's intent to use the Xbox brand to support gaming across all the devices it supports. At
E3 2019, Xbox Game Studios announced it had acquired
Double Fine, and established a new internal studio dedicated to ''Age of Empires'' headed by Shannon Loftis, bringing their total studio count to fifteen. This studio, later named
World's Edge, does not directly develop any games, but oversees efforts from external studios, such as
Relic Entertainment,
Forgotten Empires and
Tantalus Media, to assure the series is being developed in the right direction, according to creative director Adam Isgreen.
Booty has stated that with studios like Obsidian, Ninja Theory, and Double Fine, which have traditionally supported multiplatform games, they will determine if it makes sense for their future products to be treated as Microsoft-exclusive content for Xbox and Windows computers, or to allow these to be published across multiple platforms. That decision will be based on a "network effect", whether having these games on other platforms will better support the franchise and thus worthwhile for Microsoft to help dedicate resources towards it, such as they had with ''Minecraft''. Xbox Game Studios has allowed some of the content developed by its studios or that was previously published exclusively for the Xbox and Windows systems to be released on
Nintendo
is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles.
The history of Nintendo began when craftsman Fusajiro Yamauchi ...
systems, notably the
Nintendo Switch
The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the ...
versions of ''
Cuphead'' from Studio MDHR and ''
Ori and the Blind Forest'' from Moon Studios, and allowing for the
titular characters from Rare's ''
Banjo-Kazooie'' into ''
Super Smash Bros. Ultimate''. However, the division stated that these releases were generally "existing commitments to other platforms" that they allowed studios to honor, but they otherwise have "no plans to further expand our exclusive first party games to other consoles."
Near the end of 2019, with the combined fifteen studios now under Xbox Game Studios, Booty stated that they now had more games than ever to handle, and were likely not going to acquire any additional studios in the near future, stating "we've been shifting our focus inside Xbox Game Studios from acquisition and growth, to a phase of execution and delivery". Additionally, as Microsoft started promotion of its fourth-generation of Xbox, including the
Xbox Series X, Booty stated that titles developed by Xbox Game Studios in year or two following its release will not be exclusively for the new generation of consoles, but instead will support both Xbox One and the new console, with some games receiving enhanced performance when played on the new console lineup. Booty said that with the large number of studios they had recently acquired, as well as ongoing external partnerships and their
Xbox Game Pass service, the Studios are able to support a "breadth of offerings in the portfolio" designed to attract a large number of players. Further, in an interview in November 2020, Phil Spencer said during an interview regarding the future of the Xbox brand that he intends to put more focus on outputting
RPGs, which had to that point been underserved.
Microsoft and
ZeniMax Media announced on September 21, 2020, that Microsoft planned to acquire ZeniMax and its family of studios, which include
Bethesda Game Studios,
Arkane Studios,
id Software
id Software LLC () is an American video game developer based in Richardson, Texas. It was founded on February 1, 1991, by four members of the computer company Softdisk: game programmer, programmers John Carmack and John Romero, game designer T ...
,
MachineGames,
Tango Gameworks, and
ZeniMax Online Studios, for over in cash. According to Spencer, the ZeniMax acquisition was intended to give Microsoft a large library of games known around the world, and to expand the library of Xbox Game Pass and
XCloud.
However, during 2023 hearings regarding the
Federal Trade Commission
The Federal Trade Commission (FTC) is an independent agency of the United States government whose principal mission is the enforcement of civil (non-criminal) United States antitrust law, antitrust law and the promotion of consumer protection. It ...
's concern over the
proposed acquisition of Activision Blizzard by Microsoft, Spencer said that
Sony Interactive Entertainment
Sony Interactive Entertainment LLC (SIE) is an American video game and digital entertainment company that is a major subsidiary of Japanese conglomerate Sony, Sony Group Corporation. It primarily operates the PlayStation brand of video game co ...
had made sways at Bethesda to keep ''
Starfield'' as a PlayStation-exclusive, further prompting Microsoft to purchase Zenimax. Both U.S. and European Union regulatory agencies approved the acquisition by early March 2021, and the acquisition was formally completed by March 9, 2021. The total price of the deal was $8.1 billion Bethesda Softworks, the primarily publisher for all of ZeniMax's games, remained as an operational unit under Microsoft with the acquisition and retained all its current leadership. With the acquisition, future games from the studios will be exclusive to Xbox consoles, but existing commitments to other platforms (such as Arkane Studios' ''
Deathloop'' and Tango Gameworks' ''
Ghostwire: Tokyo'', which are contractually exclusive to
PlayStation 5 for a period of 12 months before their release on
Xbox Series X and
Xbox Series S) will still be honored. Spencer stated that Game Pass was also fundamental driver for the acquisition. A preliminary injunction to block the acquisition had been sought in an ongoing class-action lawsuit that ZeniMax faced over ''
Fallout 4'', with the plaintiffs in the case arguing that Microsoft could shield ZeniMax's assets from damages should they be found liable after the acquisition. The ZeniMax Board of Directors was dissolved following the Microsoft purchase.
Acquisition of Activision Blizzard and multiplatform initiatives (2022–present)
On January 18, 2022, Microsoft announced its intent to acquire
Activision Blizzard
Activision Blizzard, Inc. is an American video game holding company based in Santa Monica, California. Activision Blizzard currently includes three operating units: Activision, Blizzard Entertainment and King (company), King.
Founded in July 2 ...
in an all-cash deal valued at $68.7 billion. Microsoft stated that this acquisition would make it the third-largest gaming company by revenue, following
Tencent
Tencent Holdings Ltd. ( zh, s=腾讯, p=Téngxùn) is a Chinese Multinational corporation, multinational technology Conglomerate (company), conglomerate and holding company headquartered in Shenzhen. It is one of the highest grossing multimed ...
and
Sony
is a Japanese multinational conglomerate (company), conglomerate headquartered at Sony City in Minato, Tokyo, Japan. The Sony Group encompasses various businesses, including Sony Corporation (electronics), Sony Semiconductor Solutions (i ...
. With the announcement, Microsoft also announced a major change to its corporate structure, with Phil Spencer becoming CEO of the new division
Microsoft Gaming, with Matt Booty leading Xbox Game Studios under it. Once approved, Activision Blizzard would then become a subdivision of Microsoft Gaming.
The deal was cleared by various national regulators by October 13, 2023, with Microsoft closing the deal the same day.
During litigation on the merger with the United States
Federal Trade Commission
The Federal Trade Commission (FTC) is an independent agency of the United States government whose principal mission is the enforcement of civil (non-criminal) United States antitrust law, antitrust law and the promotion of consumer protection. It ...
, internal documents from Microsoft show strong interest in re-acquiring Bungie, or acquiring
Sega
is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
's game development companies,
Supergiant Games,
Niantic, Inc.,
Thunderful Group,
Zynga,
IO Interactive,
Scopely, or
Playrix as part of Xbox Game Studios, as well as publisher
Square Enix
is a Japanese Multinational corporation, multinational holding company, video game publisher and entertainment conglomerate. It releases role-playing video game, role-playing game franchises, such as ''Final Fantasy'', ''Dragon Quest'', and '' ...
to help bolster its Asian presence and mobile market share.
In January 2023, Microsoft laid off 10,000 employees, which represented about 5% of its global workforce. Included in those layoffs were many employees from 343 Industries, The Coalition, and Bethesda Game Studios. On October 26, 2023, Microsoft announced the promotion of several employees in the company, including
Sarah Bond being promoted to president of Xbox, overseeing all Xbox platform, business, and hardware work, and Matt Booty promoted from president of Xbox to president of Game Content and Studios, including the new responsibility of overseeing ZeniMax and Bethesda, with Jamie Leder still running Zenimax as a limited integration entity, but now reporting to Matt. In the wake of Matt Booty's promotion, Alan Hartman, then the head of
Turn 10, was subsequently promoted to head of Xbox Game Studios. On October 6, 2024, 343 Industries officially announced their rebranding as Halo Studios, additionally confirming that multiple ''Halo'' games were in development and that said projects would now use
Unreal Engine 5
Unreal Engine 5 (UE5) is the latest version of Unreal Engine developed by Epic Games. It was revealed in May 2020 and officially released in April 2022. Unreal Engine 5 includes multiple upgrades and new features, including Nanite, a system that ...
as opposed to the proprietary Slipspace Engine that powered ''Halo Infinite''. On October 14, Rare creative lead Craig Duncan was announced to be succeeding Alan Hartman as head of Xbox Game Studios beginning in November 2024, with Hartman retiring after a three-decade tenure at Microsoft.
Over 2024 and 2025, a series of video games published by Microsoft Gaming divisions, most notably Xbox Game Studios' titles, were released on
PlayStation and Nintendo consoles under an initiative to pivot focus from the Xbox series of consoles and eventually cease to produce exclusive titles for the consoles like Sega. Xbox Game Studios had also released
Nintendo Entertainment System,
Super Nintendo Entertainment System
The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a Fourth generation of video game consoles, 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in No ...
and
Nintendo 64 video games on the
Nintendo Switch Online service in 2024, all of whom were developed by Rare and in some cases, formerly published by Nintendo.
Studios
Former
; Sold or spun off
*
Access Software/Salt Lake Games Studio/Indie Games — ''
Links'' series — Sold to
Take-Two Interactive
Take-Two Interactive Software, Inc. is an American video game holding company based in New York City founded by Ryan Brant in September 1993.
The company owns three major Imprint (trade name), publishing labels, Rockstar Games, Zynga and 2K ...
in 2004
*
Bungie
Bungie, Inc. is an American video game company based in Bellevue, Washington, and a subsidiary of Sony Interactive Entertainment. The company was established in May 1991 by Alex Seropian, who later brought in programmer Jason Jones (programme ...
— ''
Halo'' series — Spun off in 2007
*
Lift London — Removed from Microsoft's games business in 2019
*
Twisted Pixel Games — ''
The Gunstringer'', ''
LocoCycle'', ''
The Maw'', ''
'Splosion Man'' — Spun off in 2015
* WingNut Interactive —
Peter Jackson's
joint venture
A joint venture (JV) is a business entity created by two or more parties, generally characterized by shared ownership, shared returns and risks, and shared governance. Companies typically pursue joint ventures for one of four reasons: to acce ...
game studio — Sold to
WingNut Films
; Closed or consolidated
*
Aces Game Studio — ''
Microsoft Flight Simulator'' series — Closed
*
BigPark — ''
Kinect Joy Ride'', ''
Kinect Sports: Season Two'', ''
Joy Ride Turbo'' — Consolidated
* Carbonated Games — Closed
*
Digital Anvil — ''
Brute Force'', ''
Freelancer'', ''
Starlancer'' — Consolidated
*
Ensemble Studios — ''
Age of Empires
''Age of Empires'' is a series of historical real-time strategy video games, originally developed by Ensemble Studios and published by Xbox Game Studios.
The first title in the series, ''Age of Empires'', focused on events in Europe, Afri ...
'' series, ''
Age of Mythology'' series, ''
Halo Wars'' — Closed
*
FASA Studio — ''
Crimson Skies'' series, ''
MechAssault'' series, ''
MechWarrior'' series, ''
Shadowrun'' — Closed
* Good Science Studio — ''
Kinect Adventures'', ''
Kinect Fun Labs'', ''
Kinect Star Wars'' — Consolidated
* Hired Gun — ''
Halo 2
''Halo 2'' is a 2004 first-person shooter video game developed by Bungie and published by Microsoft Game Studios for the Xbox console. ''Halo 2'' is the second installment in the ''Halo'' franchise and the sequel to 2001's critically acclai ...
'' PC port — Consolidated
*
Lionhead Studios
Lionhead Studios Limited was a British video game developer founded in July 1997 by Peter Molyneux, Mark Webley, Tim Rance, and Steve Jackson (British game designer), Steve Jackson. The company is best known for the ''Black & White (series), Bl ...
— ''
Fable
Fable is a literary genre defined as a succinct fictional story, in prose or verse, that features animals, legendary creatures, plants, inanimate objects, or forces of nature that are anthropomorphized, and that illustrates or leads to a parti ...
'' series, ''
Black & White'' series — Closed
* Microsoft Game Studios Japan — ''
Blue Dragon'' series, ''
Every Party'', ''
Lost Odyssey'', ''Magatama'', ''
Phantom Dust'', ''
Shenmue II'' Xbox port, ''
True Fantasy Live Online'' — Closed
* Microsoft Studios Victoria — Closed
*
Press Play — ''
Max: The Curse of Brotherhood'', ''
Kalimba'' — Closed
* Team Dakota — ''
Project Spark'' — Consolidated
*
Xbox Entertainment Studios — Closed
* Xbox Live Productions — Consolidated
Games published
References
External links
*
{{Authority control
2000 establishments in Washington (state)
American companies established in 2000
Companies based in Redmond, Washington
First-party video game developers
Microsoft Gaming
Video game companies based in Washington (state)
Video game companies established in 2000
Video game development companies
Video game publishers
Game Studios