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Joy Ride Turbo
''Joy Ride Turbo'' is a kart racing game for the Xbox 360 and Xbox One (through backwards compatibility).The player controls their avatar as they drive vehicles in a combat racing tournament. The game was developed by BigPark and published by Microsoft Studios. It is a sequel to ''Kinect Joy Ride''. Originally outed via a rating on the Australian Classification Board on April 11, 2012, it was unveiled by Microsoft Studios on April 27, 2012. Unlike its predecessor, ''Joy Ride Turbo'' does not use Kinect. It was released on May 23, 2012, and later added as one of the first 100 titles on the Xbox One backwards compatibility list on November 9, 2015. Upon release the game was met with mixed reviews from critics. Reviewers gave high praise to the game's stunt parks, but cited the series' spotted development past as the cause for many of the game's issues. Critics further noted that the game made good use of the Xbox 360 player avatars, with one review specifically mentioning the animat ...
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BigPark
BigPark was a Canadian video game developer owned by Microsoft Studios. History Microsoft acquired BigPark in 2009, a few months prior to the announcement of the Kinect sensor (known then as "Project Natal"). Their first project was to be ''Joy Ride'', a casual racing title which incorporated Xbox Live Avatars and used the Kinect motion sensing device. The game was originally intended to be a free Xbox Live Arcade game, but was eventually renamed ''Kinect Joy Ride'' and became a launch title for Kinect. Later, the company became more involved in providing interactive content that would be shown alongside live television as part of the Xbox One platform. As Microsoft moved away from the Kinect around 2016, BigPark along with several other studios that had been part of Microsoft's Kinect efforts were folded into the company. Games * ''Kinect Joy Ride'' — Xbox 360 (2010) * '' Kinect Sports: Season Two'' — Xbox 360 (2011) * ''Joy Ride Turbo ''Joy Ride Turbo'' is a kart racing g ...
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Race Track
A race track (racetrack, racing track or racing circuit) is a facility built for racing of vehicles, athletes, or animals (e.g. horse racing or greyhound racing). A race track also may feature grandstands or concourses. Race tracks are also used in the study of animal locomotion. A ''racetrack'' is a permanent facility or building. ''Racecourse'' is an alternate term for a horse racing track, found in countries such as the United Kingdom, India, Australia, Hong Kong, and the United Arab Emirates. Race tracks built for bicycles are known as ''velodromes''. ''Circuit'' is a common alternate term for race track, given the circuit configuration of most race tracks, allowing races to occur over several laps. Some race tracks may also be known as ''speedways'', or ''raceways''. A ''race course'', as opposed to a ''racecourse'', is a nonpermanent track for sports, particularly road running, water sports, road racing, or rallying. Many sports usually held on race tracks also can o ...
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Shacknews
''Shacknews'' (originally Quakeholio, then ShugaShack) is a website that hosts news, features, editorial content and forums relating to computer games and console games. It is currently owned by a company called Gamerhub Content Network. Gamerhub Content Network purchased the site in January 2014. History ''Shacknews'' was founded in 1996 by Steve "Scary" Gibson, 20 years old at the time, as a website dedicated to following news about the then-upcoming game '' Quake'' from id Software. The original name of the website was "''Quakeholio''". Through the years the website evolved to cover more than just Quake and the name was changed. "''Shugashack''" was chosen after a discussion with friends about the general direction of the page and content. After a few years of frequent spelling confusion and interpreting the name as that of a pornographic website, the site was renamed "''Shacknews''". ''FileShack'', a site for game demos, patches, videos, and miscellaneous game-related files ...
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Computer And Video Games
''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website was launched in 1999 and closed in February 2015. ''CVG'' was the longest-running video game media brand in the world. History ''Computer and Video Games'' was established in 1981, being the first British games magazine. Initially published monthly between November 1981 and October 2004 and solely web-based from 2004 onwards, the magazine was one of the first publications to capitalise on the growing home computing market, although it also covered arcade games. At the time of launch it was the world's first dedicated video games magazine. The first issue featured articles on '' Space Invaders'', Chess, Othello and advice on how to learn programming. The magazine had a typical ABC of 106,000. Website Launched in August 1999, CVG was ...
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GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition to the information produced by ''GameSpot'' staff, the site also allows users to write their own reviews, blogs, and post on the site's forums. It has been owned by Fandom, Inc. since October 2022. In 2004, ''GameSpot'' won "Best Gaming Website" as chosen by the viewers in Spike TV's second ''Video Game Award Show'', and has won Webby Awards several times. The domain ''gamespot.com'' attracted at least 60 million visitors annually by October 2008 according to a Compete.com study. History In January 1996, Pete Deemer, Vince Broady and Jon Epstein quit their positions at IDG and founded SpotMedia Communications. SpotMedia then launched ''GameSpot'' on May 1, 1996. Originally, ''GameSpot'' focused solely on personal computer games, so a ...
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Microsoft Points
Microsoft Points, introduced in November 2005 as Xbox Live Points, were a digital currency issued by Microsoft for use on its Xbox and Zune product lines. Points could be used to purchase video games and downloadable content from Xbox Live Marketplace, digital content such as music and videos on Zune Marketplace, along with content from Windows Live Gallery. In June 2013, Microsoft announced that it would phase out Microsoft Points by the end of 2013, in favor of using local cash currencies (such as the United States dollar and Euro) on its digital distribution platforms. An Xbox 360 software update implementing this change was released on August 26, 2013; users' existing Microsoft Points were converted into an equivalent amount of local currency for purchases. Distribution Microsoft Points were sold online and through gift cards at retail outlets. In North America, points could only be purchased in 400 point increments. In the United States, the minimum 400 points cost $5 to ...
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Kotaku
''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ''Kotaku'' was first launched in October 2004 with Matthew Gallant as its lead writer, with an intended target audience of young men. About a month later, Brian Crecente was brought in to try to save the failing site. Since then, the site has launched several country-specific sites for Australia, Japan, Brazil and the UK. Crecente was named one of the 20 most influential people in the video game industry over the past 20 years by GamePro in 2009 and one of gaming's Top 50 journalists by Edge in 2006. The site has made CNET's "Blog 100" list and was ranked 50th on '' PC Magazine''s "Top 100 Classic Web Sites" list. Its name comes from the Japanese '' otaku'' (obsessive fan) and the prefix "ko-" (small in size). Stephen Totilo replac ...
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Free-to-play
Free-to-play (F2P or FtP) video games are games that give players access to a significant portion of their content without paying or do not require paying to continue playing. Free-to-play is distinct from traditional commercial software, which requires a payment before using the game or service. It is also separate from freeware games, which are entirely costless. Free-to-play's model is sometimes derisively referred to as free-to-start due to not being entirely free. Free to play games have also been widely criticized as “pay-to-win”— that is, that players can generally pay to obtain competitive or power advantages over other players. There are several kinds of free-to-play business models. The most common is based on the freemium software model, in which users are granted access to a fully functional game but are incentivised to pay microtransactions to access additional content. Sometimes the content is entirely blocked without payment; other times it requires immens ...
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Destructoid
''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017, and sold it to Gamurs Group in 2022. History ''Destructoid'' was owned by Yanier "Niero" Gonzalez so that he could attend the Electronic Entertainment Expo (E3) in 2006. After being rejected, Gonzalez began writing original editorials and drawing cartoons which were picked up by established gaming blogs like '' Joystiq'' and '' Kotaku''. In 2007 the site relaunched with user blogs, forums, and a team of contributors. Yanier's blog was moved off the home page in favor of a staff-edited, multi-author format. Similar to '' IGN'', ''Destructoid'' offers free registration and readers can submit off-homepage blogs. After E3, Gonzalez appeared at the press conference dressed as Mr. Destructoid (''Destructoid'' robot mascot, shown on logos and promotional material) to hand out promotio ...
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Eurogamer
''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX organised by its parent company, which was called Eurogamer Expo until 2013. From 2013 to 2020, sister site USGamer ran independently under its parent company. History ''Eurogamer'' (initially stylised as ''EuroGamer'' was launched on 4 September 1999 under company Eurogamer Network. The founding team included John "Gestalt" Bye, the webmaster for the PlanetQuake website and a writer for British magazine '' PC Gaming World''; Patrick "Ghandi" Stokes, a contributor for the website Warzone; and Rupert "rauper" Loman, who had organised the EuroQuake esports event for the game '' Quake''. ''Eurogamer'' hosts content from media outlet ''Digital Foundry'' since 2007, which was founded by Richard Leadbetter in 2004. In January 2008, Tom ...
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Roadster (automobile)
A roadster (also spider, spyder) is an open two-seat car with emphasis on sporting appearance or character. Initially an American term for a two-seat car with no weather protection, usage has spread internationally and has evolved to include two-seat convertibles. The roadster was also a style of racing car driven in United States Auto Club (USAC) Championship Racing, including the Indianapolis 500, in the 1950s and 1960s. This type of racing car was superseded by rear-mid-engine cars. Etymology The term "roadster" originates in the United States, where it was used in the 19th century to describe a horse suitable for travelling. By the end of the century, the definition had expanded to include bicycles and tricycles. In 1916, the United States Society of Automobile Engineers defined a roadster as: "an open car seating two or three. It may have additional seats on running boards or in rear deck." Since it has a single row of seats, the main seat for the driver and passe ...
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Volkswagen Type 2
The Volkswagen Type 2, known officially (depending on body type) as the Transporter, Kombi or Microbus, or, informally, as the Bus (US), Camper (UK) or Bulli (Germany), is a forward control light commercial vehicle introduced in 1950 by the German automotive industry, automaker Volkswagen as its second car model. Following – and initially deriving from – Volkswagen's first model, the Volkswagen Beetle, Type 1 (Beetle), it was given the factory designation Type 2. As one of the forerunners of the modern cargo and passenger vans, the Type 2 gave rise to forward control competitors in the United States in the 1960s, including the Ford E-Series#First generation (1961–1967), Ford Econoline, the Dodge A100, and the Chevrolet Greenbrier, Chevrolet Corvair 95 Corvan, the latter adapting the Rear-engine, rear-wheel-drive layout, rear-engine configuration of the Corvair car in the same manner in which the VW Type 2 adapted the Type 1 layout. European competition included the 1947� ...
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