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Mikengreg
Mikengreg is an independent video game development team of Mike Boxleiter and Greg Wohlwend. Their games include '' Solipskier'', '' Gasketball'', and '' TouchTone''. The two met in a game development class at Iowa State University and later began to collaborate on the Adobe Flash game ''Dinowaurs''. When the project was funded, they founded Intuition Games with other college friends in Ames, Iowa, where they worked on small Flash games such as ''Gray'', ''Liferaft'', and ''Fig. 8'' for Flash game sites such as Kongregate. ''Dinowaurs'' was one of the first games signed for the Kongregate platform. Their other games involved controlling the weather, influencing individuals in a riot, and riding a bicycle. Boxleiter and Wohlwend worked on several additional games that were put on hiatus. They later became Mikengreg in 2010 and released ''Solipskier'' in August for both Flash and iOS later that year. Its success let them take a more experimental approach towards their next game, th ...
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Greg Wohlwend
Greg Wohlwend is an American independent video game developer and artist whose games include '' Threes!'' and '' Ridiculous Fishing''. He originally formed Intuition Games with Iowa State University classmate Mike Boxleiter in 2007 where they worked on '' Dinowaurs'' and other small Adobe Flash games. Trained as an artist, Wohlwend worked mainly on the visual assets. As Mikengreg, they released '' Solipskier'' (2010, iOS), whose success let the two take a more experimental approach with '' Gasketball'', which did not fare as well. At the same time, Wohlwend collaborated with Asher Vollmer to make '' Puzzlejuice'', and with Adam Saltsman to make '' Hundreds'' based on Wohlwend's first game design. He later released ''Threes!'' with Vollmer in 2014 to critical acclaim. His later games '' TouchTone'' and '' TumbleSeed'' were also the products of collaborations. Wohlwend was named among Forbes' 2014 "30 under 30" in the games industry. Career Wohlwend studied graphic design at ...
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Solipskier
''Solipskier'' is a sports video game for Adobe Flash, iOS, and Android developed and published by Mikengreg, the two-person team of Michael Boxleiter and Greg Wohlwend. In ''Solipskier'', the player draws the snowy slope for an on-screen skier to pass through slalom gates and tunnels. The character accelerates with downhill sections and can launch into the air to perform tricks and earn a higher score. The idea came from a brainstorming session about parallax scrolling with speedy action in the foreground and the ability for the player to "paint" the terrain. It was Boxleiter and Wohlwend's first game to receive public appreciation. It was released August 29, 2010 to generally favorable reviews and was a runner-up in the 2011 Game Developers Conference Independent Games Festival's Best Mobile Game category. Gameplay In the sports game ''Solipskier'', the player draws the ground for the on-screen skier to pass through a level filled with gates, tunnels, and walls. Drawing ...
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Gasketball
''Gasketball'' is a basketball-themed puzzle video game for the iPad by Mikengreg, an independent development team of Michael Boxleiter and Greg Wohlwend. Players flick basketballs through 2D physics puzzles into the hoop in single-player, local multiplayer, and asynchronous HORSE-style online multiplayer modes. The game is free-to-play with in-app purchases. Development began in mid 2011 following Mikengreg's successful ''Solipskier''. They were able to live from the earnings for ''Gasketball'' two year development at their previous salary, which afforded them the stability to try new avenues and reject prototypes, though they worked 100-hour weeks. Towards the end of their development, they ran out of money and lived on the couches of friends. It was released on August 9, 2012, and the game did not reach their desired conversion rate at the time of launch. The game received "generally favorable" reviews, according to video game review score aggregator Metacritic. ''Pocket Game ...
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Master Of Magic
''Master of Magic'' is a single-player, fantasy turn-based strategy, turn-based 4X, 4X strategy game in which the player plays as a Magician (fantasy), wizard attempting to dominate two linked worlds. From a small settlement, the player manages resources, builds cities and armies, and researches spells, growing an empire and fighting the other wizards. The game was developed by Simtex and published by MicroProse for MS-DOS in 1994 in video gaming, 1994. Sometimes described as a fantasy-themed spin-off of classic ''Civilization (video game), Civilization'' or sci-fi themed ''Master of Orion'', it has proven to be quite enduring, becoming a cult classic in its niche of fantasy-themed 4X strategy games. While it never received a direct sequel, a number of other games published since have been described as inspired by it, and reviewers and players remain divided on whether any has succeeded at recapturing the feeling and gameplay of the original. ''Master of Magic''s early versions ...
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Strategy Game
A strategy game or strategic game is a game in which the players' uncoerced, and often autonomous, decision-making skills have a high significance in determining the outcome. Almost all strategy games require internal decision tree-style thinking, and typically very high situational awareness. Strategy games are also seen as a descendant of war games, and define strategy in terms of the context of war, but this is more partial. A strategy game is a game that relies primarily on strategy, and when it comes to defining what strategy is, two factors need to be taken into account: its complexity and game-scale actions, such as each placement in the ''Total War'' video game series. The definition of a strategy game in its cultural context should be any game that belongs to a tradition that goes back to war games, contains more strategy than the average video game, contains certain gameplay conventions, and is represented by a particular community. Although war is dominant in strate ...
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Action Game
An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, rhythm games and platform games. Multiplayer online battle arena and some real-time strategy games are also considered action games. In an action game, the player typically controls a Character (arts), character often in the form of a protagonist or Avatar (computing), avatar. This player character must navigate a Level (video gaming), level, collecting objects, avoiding obstacles, and battling enemies with their natural skills as well as weapons and other tools at their disposal. At the end of a level or group of levels, the player must often defeat a boss enemy that is more challenging and often a major antagonist in the game's story. Enemy attacks and obstacles deplete the player character's Health (gaming), health and Life (video games)#Extra lives, li ...
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Stegosaurus
''Stegosaurus'' (; ) is a genus of herbivorous, four-legged, armored dinosaur from the Late Jurassic, characterized by the distinctive kite-shaped upright plates along their backs and spikes on their tails. Fossils of the genus have been found in the western United States and in Portugal, where they are found in Kimmeridgian- to Tithonian-aged strata, dating to between 155 and 145 million years ago. Of the species that have been classified in the upper Morrison Formation of the western US, only three are universally recognized: ''S. stenops'', ''S. ungulatus'' and ''S. sulcatus''. The remains of over 80 individual animals of this genus have been found. ''Stegosaurus'' would have lived alongside dinosaurs such as '' Apatosaurus'', '' Diplodocus'', '' Camarasaurus'' and '' Allosaurus'', the latter of which may have preyed on it. They were large, heavily built, herbivorous quadrupeds with rounded backs, short fore limbs, long hind limbs, and tails held high in the air. Du ...
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Jetpack
A jet pack, rocket belt, rocket pack or flight pack is a device worn as a backpack which uses jets to propel the wearer through the air. The concept has been present in science fiction for almost a century and the first working experimental devices were demonstrated in the 1960s. Jet packs have been developed using a variety of mechanisms, but their uses are limited because of factors including the Earth's atmosphere, gravity, the low energy density of extreme fuels, and the human body not being suited to flight, so they are principally used for stunts. A practical use for the jet pack has been in extra-vehicular activities for astronauts because of the weightlessness and lack of friction-creating atmosphere in orbit. The term jet suit is used for a system incorporating a jet pack and associated jets attached to the arms to increase manoeuvrability (e.g. the Daedalus Flight Pack). Overview In the most general terms, a jet pack is a wearable device which allows the user to fl ...
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Master Of Orion
''Master of Orion'' (abbreviated as MoO) is a turn-based, 4X science fiction strategy game in which the Player character, player leads one of ten races to dominate the galaxy through a combination of diplomacy and conquest while developing technology, exploring and Space colonization, colonizing Star systems in fiction, star systems. Sometimes described as a scifi-themed spin-off of classic ''Civilization (video game), Civilization'', the game has proven to be quite enduring, becoming a cult classic in its niche of sci-fi-themed 4X strategy games. It has received several direct sequels, and additionally, a number of other games published since have been described as inspired by it, with reviewers and players divided on whether any has succeeded at recapturing the feeling and gameplay of the original. The game was released in 1993 by MicroProse on the MS-DOS operating system. It was ported to Classic Mac OS, Mac OS in 1995 by Take-Two Interactive and distributed by GameTek. It is ...
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