Gasketball
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''Gasketball'' is a basketball-themed
puzzle video game Puzzle video games make up a broad genre of video games that emphasize puzzle solving. The types of puzzles can test problem-solving skills, including logic, pattern recognition, Sequence, sequence solving, Spatial ability, spatial recognition, ...
for the
iPad The iPad is a brand of tablet computers developed and marketed by Apple Inc., Apple that run the company's mobile operating systems iOS and later iPadOS. The IPad (1st generation), first-generation iPad was introduced on January 27, 2010. ...
by
Mikengreg Mikengreg is an independent video game development team of Mike Boxleiter and Greg Wohlwend. Their games include '' Solipskier'', '' Gasketball'', and '' TouchTone''. The two met in a game development class at Iowa State University and later beg ...
, an independent development team of Michael Boxleiter and
Greg Wohlwend Greg Wohlwend is an American independent video game developer and artist whose games include '' Threes!'' and '' Ridiculous Fishing''. He originally formed Intuition Games with Iowa State University classmate Mike Boxleiter in 2007 where they w ...
. Players flick basketballs through 2D physics puzzles into the hoop in single-player, local multiplayer, and asynchronous
HORSE The horse (''Equus ferus caballus'') is a domesticated, one-toed, hoofed mammal. It belongs to the taxonomic family Equidae and is one of two extant subspecies of ''Equus ferus''. The horse has evolved over the past 45 to 55 mi ...
-style online multiplayer modes. The game is free-to-play with in-app purchases. Development began in mid 2011 following Mikengreg's successful ''
Solipskier ''Solipskier'' is a sports video game for Adobe Flash, iOS, and Android developed and published by Mikengreg, the two-person team of Michael Boxleiter and Greg Wohlwend. In ''Solipskier'', the player draws the snowy slope for an on-screen skie ...
''. They were able to live from the earnings for ''Gasketball'' two year development at their previous salary, which afforded them the stability to try new avenues and reject prototypes, though they worked 100-hour weeks. Towards the end of their development, they ran out of money and lived on the couches of friends. It was released on August 9, 2012, and the game did not reach their desired conversion rate at the time of launch. The game received "generally favorable" reviews, according to video game review score aggregator
Metacritic Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
. ''
Pocket Gamer ''Pocket Gamer'' is a video game website and former print magazine that focuses on mobile, portable and handheld games. It was launched in 2005 by Steel Media Limited. The publication covers portable and mobile gaming formats, including iPhone, ...
'' gave the game their silver award, and Tim Rogers of ''
Kotaku ''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ...
'' named ''Gasketball'' his 2012 game of the year, calling it "the beginning of the hardcore social game genre".


Gameplay

In ''Gasketball'', players flick basketballs through 2D physics puzzles (with flippers, portals, circular saw blades, and gravity switches) into a basketball hoop. Some puzzles include banking the basketball shot off multiple surfaces before making the basket. In the
HORSE The horse (''Equus ferus caballus'') is a domesticated, one-toed, hoofed mammal. It belongs to the taxonomic family Equidae and is one of two extant subspecies of ''Equus ferus''. The horse has evolved over the past 45 to 55 mi ...
-style games, the player must match the exact setup of the opponent's shot, such as hitting the floor before entering the hoop. In the campaign, players get more points for making the shot without retrying, and have five attempts to make the hoop before moving to the next level shamefully. Players are awarded medals for the quality of their performance at the end of each chapter. Gold medals unlock new modes of play in the chapter. Every chapter has a unique theme, such as a construction site or outer space. The game has local two-player multiplayer with a divided
iPad The iPad is a brand of tablet computers developed and marketed by Apple Inc., Apple that run the company's mobile operating systems iOS and later iPadOS. The IPad (1st generation), first-generation iPad was introduced on January 27, 2010. ...
screen, and asynchronous online multiplayer where players construct levels for their opponents to complete. Players spin a wheel at the beginning of their turn to determine how many hazards they get to place via
drag and drop In computer graphical user interfaces, drag and drop is a pointing device gesture in which the user (computing), user selects a virtual object by "grabbing" it and dragging it to a different location or onto another virtual object. In general, i ...
. A few of the items are unlocked at first, and more are available with progress through the game or in-app purchases. ''Gasketball'' uses a colorful palette and features a cranky robot, who provides a tutorial and resets the ball. It was released as free-to-play with the tutorial unlocked, and four to five chapters available as additional paid downloads.


Development

''Gasketball'' was developed and produced by
Mikengreg Mikengreg is an independent video game development team of Mike Boxleiter and Greg Wohlwend. Their games include '' Solipskier'', '' Gasketball'', and '' TouchTone''. The two met in a game development class at Iowa State University and later beg ...
, an Iowa-based two-man team: Michael Boxleiter and
Greg Wohlwend Greg Wohlwend is an American independent video game developer and artist whose games include '' Threes!'' and '' Ridiculous Fishing''. He originally formed Intuition Games with Iowa State University classmate Mike Boxleiter in 2007 where they w ...
. After releasing their first game, the sport-inspired ''
Solipskier ''Solipskier'' is a sports video game for Adobe Flash, iOS, and Android developed and published by Mikengreg, the two-person team of Michael Boxleiter and Greg Wohlwend. In ''Solipskier'', the player draws the snowy slope for an on-screen skie ...
'' for
iPhone The iPhone is a line of smartphones developed and marketed by Apple that run iOS, the company's own mobile operating system. The first-generation iPhone was announced by then–Apple CEO and co-founder Steve Jobs on January 9, 2007, at ...
and iPad, Boxleiter and Wohlwend lived off the profits for two years while working on ''Gasketball'', paying themselves their same salaries from their
Adobe Flash Adobe Flash (formerly Macromedia Flash and FutureSplash) is a mostly discontinuedAlthough it is discontinued by Adobe Inc., for the Chinese market it is developed by Zhongcheng and for the international enterprise market it is developed by Ha ...
development days but having the security to try new ideas. Wohlwend made somewhat more income due to other collaborations, such as '' Puzzlejuice'' with
Asher Vollmer Asher Vollmer (born September 14, 1989) is an American indie video game developer. He created '' Puzzlejuice'' and ''Threes''. Vollmer also worked on '' Guildlings'' and '' Beast Breaker''. While a student at USC Interactive Media & Games Di ...
, but shared his income with Boxleiter. Development began in mid 2011. Even though ''Solipskier'' was successful, the duo did not have a following comparable to indie developers like Team Meat and thus did not feel pressured to meet high expectations. Instead, their pressure was internal. Wohlwend said he worked 100-hour weeks with no weekends or vacations while living on the ''Solipskier'' funds. When they ran out of money, Boxleiter borrowed money from his parents, and eventually they both went homeless, living on the couches of friends. In making ''Gasketball'', Boxleiter and Wohlwend felt that their game quality had been improving over time, though designing for a million-person audience was "daunting" and Wohlwend questioned whether he could even recreate ''Solipskier'' success. The former game was designed in fits of creativity while the latter had no such moments, and took longer to produce. They discarded "everything" multiple times during their prototyping process with the understanding that anything less than what they wanted would lead to a subpar end result. Boxleiter had difficulty accepting praise towards the end of development, considering the weight of having to leave the industry if the many 100-hour weeks did not pan out in an accepted product. Mikengreg first announced the game on March 1, 2012, and it was later released for iPad on August 9, 2012. Mikengreg decided to release the game as free-to-play for the base game with in-app purchases for the extended content. Wohlwend saw that a quarter of the top-grossing games on iOS used in-app purchases (albeit with predatory practices) and felt that they could follow the model with a more ethical strategy: free to play, but pay once to unlock forever. Wohlwend later remarked that, "So far, humanity is proving to us that we can't have it both ways." They were told by friends that the purchase function was too hidden, which they later fixed. Journalists had noted the difficulty in purchasing the full version as well. ''Gasketball'' had been downloaded 200,000 times in its August 2012 launch week and was briefly ranked near the top of an iTunes top downloads ranking, though it did not break the top 200 grossing chart. The game's conversion rate from its free-to-play base package to the paid version was 0.67%—lower than their goal of at least 2% of an estimated five million downloads. The paid addition includes 100 additional levels and 10 new objects.


Reception

The game received "generally favorable" reviews, according to video game review score aggregator
Metacritic Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
. Reviewers noted the game's character and creative vision. ''
Pocket Gamer ''Pocket Gamer'' is a video game website and former print magazine that focuses on mobile, portable and handheld games. It was launched in 2005 by Steel Media Limited. The publication covers portable and mobile gaming formats, including iPhone, ...
'' gave the game their silver award. ''Gasketball'' was Tim Rogers of ''
Kotaku ''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ...
'' 2012 game of the year. ''Edge'' noted Mikengreg's deft ability with simple sound effects, citing their previous work with ''Solipskier''. They praised the "sweet and personable" art design and the mix of "freewheeling creativity with arcade precision". ''Edge'' also praised the addition of the "decent" single-player campaign alongside the multiplayer. ''Pocket Gamer'' Harry Slater called the single-player "entertaining" but felt the asynchronous multiplayer was the highlight. ''TouchArcade'' Brad Nicholson called the game a cross between '' Amazing Alex'' and ''
NBA Jam ''NBA Jam'' is a List of basketball video games, basketball video game series based on the National Basketball Association (NBA). Initially developed as arcade games by Midway Games, Midway, the game found popularity with its photorealistic digi ...
''. While he found some puzzle designs imbalanced, Nicholson also felt that the interactions between the flipper and portal hazards were "surprisingly solid" and noted the game's lighthearted "welcome playground sort of feel" even as the easy learning curve reached
Rube Goldberg Reuben Garrett Lucius Goldberg (July 4, 1883 – December 7, 1970), better known as Rube Goldberg (), was an American cartoonist, sculptor, author, engineer, and inventor. Goldberg is best known for his popular cartoons depicting complicated ...
-like complexity. Tim Rogers of ''Kotaku'' called ''Gasketball'' the "inverse Rube Goldberg" and "the beginning of the hardcore social game genre, of asynchronous gameplay as meaningful as FPS deathmatches".


Notes


References


External links

* {{good article 2012 video games Indie games IOS-only games IOS games Puzzle video games Sports video games Video games developed in the United States Articles containing video clips