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Mikengreg is an
independent video game development An indie video game or indie game (short for independent video game) is a video game created by individuals or smaller development teams without the financial and technical support of a large game publisher, in contrast to most "AAA" (triple-A ...
team of Mike Boxleiter and
Greg Wohlwend Greg Wohlwend is an American independent video game developer and artist whose games include '' Threes!'' and '' Ridiculous Fishing''. He originally formed Intuition Games with Iowa State University classmate Mike Boxleiter in 2007 where they w ...
. Their games include '' Solipskier'', '' Gasketball'', and '' TouchTone''. The two met in a game development class at
Iowa State University Iowa State University of Science and Technology (Iowa State University, Iowa State, or ISU) is a Public university, public land-grant university, land-grant research university in Ames, Iowa, United States. Founded in 1858 as the Iowa Agricult ...
and later began to collaborate on the
Adobe Flash Adobe Flash (formerly Macromedia Flash and FutureSplash) is a mostly discontinuedAlthough it is discontinued by Adobe Inc., for the Chinese market it is developed by Zhongcheng and for the international enterprise market it is developed by Ha ...
game ''Dinowaurs''. When the project was funded, they founded Intuition Games with other college friends in
Ames, Iowa Ames () is a city in Story County, Iowa, United States, located approximately north of Des Moines, Iowa, Des Moines in central Iowa. It is the home of Iowa State University (ISU). According to the 2020 United States census, 2020 census, Ames ha ...
, where they worked on small Flash games such as ''Gray'', ''Liferaft'', and ''Fig. 8'' for Flash game sites such as
Kongregate Kongregate is an American web gaming portal and video game publisher. Its website features over 124,000 online games and 30+ mobile games available to the public. The company also publishes games for PC, mobile, and home consoles. It was purchase ...
. ''Dinowaurs'' was one of the first games signed for the Kongregate platform. Their other games involved controlling the weather, influencing individuals in a riot, and riding a bicycle. Boxleiter and Wohlwend worked on several additional games that were put on hiatus. They later became Mikengreg in 2010 and released ''Solipskier'' in August for both Flash and
iOS Ios, Io or Nio (, ; ; locally Nios, Νιός) is a Greek island in the Cyclades group in the Aegean Sea. Ios is a hilly island with cliffs down to the sea on most sides. It is situated halfway between Naxos and Santorini. It is about long an ...
later that year. Its success let them take a more experimental approach towards their next game, the
free-to-play "Free-to-play" ("F2P" or "FtP") video games are games that give players access to a significant portion of their content for free. The term "free-to-play business model" or simply, "free-to-play model", refers collectively to business models tha ...
''Gasketball''. Mikengreg ran out of money during the game's development and the two lived on friends' couches. The game was reviewed favorably upon its August 2012 launch, but did not earn near the developers' estimates. Their next game, ''TouchTone'' (2015), spent two years in development.


Intuition Games

Boxleiter and Wohlwend met in an experimental video game development class at
Iowa State University Iowa State University of Science and Technology (Iowa State University, Iowa State, or ISU) is a Public university, public land-grant university, land-grant research university in Ames, Iowa, United States. Founded in 1858 as the Iowa Agricult ...
. Wohlwend had attempted to help Boxleiter with a project, but quit after drawing a few aliens. Boxleiter said he "didn't like ohlwendmuch after that". They met again as coworkers at the university's Virtual Reality Application Center during Boxleiter's final year of college (Wohlwend's penultimate year). Upon discovering their close interests, they began to work on an
Adobe Flash Adobe Flash (formerly Macromedia Flash and FutureSplash) is a mostly discontinuedAlthough it is discontinued by Adobe Inc., for the Chinese market it is developed by Zhongcheng and for the international enterprise market it is developed by Ha ...
game named ''Dinowaurs'' while they completed college. Boxleiter graduated in 2007 with a degree in computer science, and Wohlwend a year later with a degree in graphic design. They concluded that they needed a company to make money while they worked on the game with collaborators, and around May 2007, founded Intuition Games at the university's
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. They decided to stay in
Ames, Iowa Ames () is a city in Story County, Iowa, United States, located approximately north of Des Moines, Iowa, Des Moines in central Iowa. It is the home of Iowa State University (ISU). According to the 2020 United States census, 2020 census, Ames ha ...
due to its financial feasibility and local connections, but two other members of the team, Josh Larson and Ted Martens, lived in
Des Moines Des Moines is the List of capitals in the United States, capital and List of cities in Iowa, most populous city in the U.S. state of Iowa. It is the county seat of Polk County, Iowa, Polk County with parts extending into Warren County, Iowa, Wa ...
and
Chicago Chicago is the List of municipalities in Illinois, most populous city in the U.S. state of Illinois and in the Midwestern United States. With a population of 2,746,388, as of the 2020 United States census, 2020 census, it is the List of Unite ...
, respectively. The team met as students at Iowa State through work and game development circles. They saw Flash games as an easy entry point into full-time self-employment, but planned to eventually work on console platforms such as
WiiWare WiiWare was a digital media entertainment service operated by Nintendo that allowed the download of games and applications developed for the Wii video game console. These games and applications could only be purchased and downloaded from the W ...
. Before ''Dinowaurs'', the team made a game about a destructive
porpoise Porpoises () are small Oceanic dolphin, dolphin-like cetaceans classified under the family Phocoenidae. Although similar in appearance to dolphins, they are more closely related to narwhals and Beluga whale, belugas than to the Oceanic dolphi ...
, which was abandoned when ''Dinowaurs'' received funding. In their development process, Boxleiter and Wohlwend both proposed and worked on each other's ideas, and would drop the ideas they found unexciting. The two also built games from keywords and brainstorming, and would flesh out the
game mechanics In tabletop games and video games, game mechanics define how a game works for players. Game mechanics are the rules or ludemes that govern and guide player actions, as well as the game's response to them. A rule is an instruction on how to play, whi ...
through "heated" argument. Their labor as a team was divided in that Wohlwend always did the art and Boxleiter the programming, as reflective of their skills at the time. The pair agreed to an assessment of their partnership as " left-brain
right-brain The lateralization of brain function (or hemispheric dominance/ lateralization) is the tendency for some neural functions or cognitive processes to be specialized to one side of the brain or the other. The median longitudinal fissure separates ...
", and agreed that "editing"the process of iterating through revisionswas central to their joint work. As they worked, they always retained their prototypes. They both appreciated the "creative freedom" of being self-employed, though they struggled with the business aspects, relative workplace "isolation", low salaries, and lack of job stability. Both were motivated to do their own work instead of contracted tasks. They thought of themselves as artists and of their work as experimental. Boxleiter and Wohlwend worked long hours when making the Flash games, which they found exciting and unsustainable. At Intuition, they worked on games such as ''Dinowaurs'', ''Gray'', ''Fig. 8'', and ''Liferaft'' and participated in at least six game jams. As of April 2010, they had created 10 games together.


Dinowaurs

Intuition's first game, ''Dinowaurs'', is a
strategy Strategy (from Greek στρατηγία ''stratēgia'', "troop leadership; office of general, command, generalship") is a general plan to achieve one or more long-term or overall goals under conditions of uncertainty. In the sense of the " a ...
and
action game An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, rhythm games and ...
where two players compete as dinosaurs to seize the most cavemen settlements on a single screen. Captured settlements provide resources for upgrades to the players' dinosaurs. The object of this arms race is to kill the other dinosaur. It features online matchmaking. The game was built from an unfinished Flash-based multiplayer strategy game started by Boxleiter and an image of a
stegosaurus ''Stegosaurus'' (; ) is a genus of herbivorous, four-legged, armored dinosaur from the Late Jurassic, characterized by the distinctive kite-shaped upright plates along their backs and spikes on their tails. Fossils of the genus have been fo ...
with a
jetpack A jet pack, rocket belt, rocket pack or flight pack is a device worn as a backpack which uses jets to propel the wearer through the air. The concept has been present in science fiction for almost a century and the first working experimental d ...
drawn by Martens. The team combined the concepts for a strategy game about dinosaurs fighting for food. They struggled with long-distance communication, but used a project management website and Skype to stay in touch. When looking for a platform, Intuition originally pitched the game with a clay dinosaur to
Adult Swim Adult Swim (stylized as
dult swim Dult is a village in Batala in Gurdaspur district of Punjab State, India. It is located from sub district headquarter, from district headquarter and from Sri Hargobindpur. The village is administrated by Sarpanch an elected representativ ...
and s is an American adult-oriented television programming block that airs on Cartoon Network which broadcasts during the evening, prime time, and Late-night television, late-night Dayparting, dayparts. T ...
who was funding Flash gamesbut was declined for not being "edgy enough". In June, they then tried then-new Flash site
Kongregate Kongregate is an American web gaming portal and video game publisher. Its website features over 124,000 online games and 30+ mobile games available to the public. The company also publishes games for PC, mobile, and home consoles. It was purchase ...
via a connection Larson had made with its CEO Jim Greer at the 2007
Game Developers Conference The Game Developers Conference (GDC) is an annual conference for video game developers. The event includes an expo, networking events, and awards shows like the Game Developers Choice Award for Game of the Year, Game Developers Choice Awards and ...
. He asked the team to wait for their new Director of Games to be hired, who ended up being Intuition's contact at Adult Swim. The contact had liked the idea and thought the game worked better for Kongregate than did for Adult Swim, and so funded the game by November 2007 as one of the first five for the Kongregate platform. The package was a one-year browser exclusivity agreement that let Intuition keep the intellectual property. ''Dinowaurs'' was finished in two years for a 2009 release. Their later games would only take a few months apiece in comparison. They abandoned the use of design documents after ''Dinowaurs'', and instead chose to refine and experiment in process. ''IndieGames.com'' reported mixed reviews from players and recommended the game as "good solid fun" for newcomers and veterans. '' The Escapist'' described the game as similar to ''
Scorched Earth A scorched-earth policy is a military strategy of destroying everything that allows an enemy military force to be able to fight a war, including the deprivation and destruction of water, food, humans, animals, plants and any kind of tools and i ...
'' and "surprisingly complex" with its need for three tutorials. He complimented its "faux-retro" soundtrack and aesthetics, which he felt outweighed the learning curve's difficulty.


Other games

Intuition released ''Effing Hail'' and ''Gray'' around April 2009. Players in action game ''Effing Hail'' control hail and wind to destroy the most buildings and midair objects within a time limit. The hail grows in size when the wind is used to suspend it in air. The game was published through Kongregate. As an example of their more experimental games, Intuition built ''Gray''a game about "political consciousness"as a result of their frustrations during the
2008 U.S. presidential election Presidential elections were held in the United States on November 4, 2008. The Democratic ticket of Barack Obama, the junior senator from Illinois, and Joe Biden, the senior senator from Delaware, defeated the Republican ticket of John Mc ...
. Players control a single character and try to end a riot by influencing other individuals in the crowd. The game was featured at
IndieCade IndieCade is an international juried festival of independent games. Game types include video games, live-action games, and tabletop games. Independent game developers are selected to demo, screen, and promote their work at the annual IndieCade fe ...
in 2009. ''Fig. 8.'' is based on one of Wohlwend's college art projects. It went unused on their whiteboard for four months until they needed an idea, whereupon Boxleiter added game mechanics to the visuals. It took about ten hours to prototype the controls, and they tested a ten-wheel bike before deciding on two. The scrolling camera was inspired by a game Boxleiter had been playing called ''String Theory'', and they added the soundtrack last. ''Fig. 8'' was funded by a sponsor. Boxleiter considers ''Gray'' and ''Fig. 8'' to be "small games". As projects, he considered them "more like vacations ... than actual work". Intuition attempted to fund their next game, ''Liferaft'', via
crowdfunding Crowdfunding is the practice of funding a project or venture by raising money from a large number of people, typically via the internet. Crowdfunding is a form of crowdsourcing and Alternative Finance, alternative finance, to fund projects "withou ...
site
Kickstarter Kickstarter, PBC is an American Benefit corporation, public benefit corporation based in Brooklyn, New York City, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative project ...
. The game is set in a single day within an "abandoned testing facility ... in a post-apocalyptic
sci-fi Science fiction (often shortened to sci-fi or abbreviated SF) is a genre of speculative fiction that deals with imaginative and futuristic concepts. These concepts may include information technology and robotics, biological manipulations, space ...
" world. The player-character is a young woman named Goss who had been surviving off of lichen until a giant squid crashes into the room and allows her escape. ''Liferaft'' was built for release in three episodes: her escape, "revelation", and "resolution". The core gameplay revolves around a "''
Bionic Commando ''Bionic Commando'' is a series of Platformer, platform video games developed and owned by Capcom. Unique from other platformers, the player character is unable to jump, instead using a bionic arm to cross gaps and climb ledges. The player char ...
''-style grappling hook". Intuition released a two-level Flash demo where the game had
16-bit era In the history of video games, the fourth generation of video game consoles, more commonly referred to as the 16-bit era, began on October 30, 1987, with the Japanese release of NEC Home Electronics' PC Engine (known as the TurboGrafx-16 in Nort ...
graphics and music composed by Danny Baranowsky of ''
Canabalt ''Canabalt'' is a one-button endless runner designed by Adam Saltsman for the Experimental Gameplay Project in 2009. The 2D side-scrolling video game was originally written as a Adobe Flash, Flash game, then ported to iOS, Android (operating sys ...
'' and ''Fathom''. They expected development to take six months between November 2009 and February 2010. They canceled the Kickstarter and put the project on hiatus in October 2009 for two small Flash games and an intern's Unity project. In March 2010 and under the moniker Mikengreg, Boxleiter and Wohlwend's ''4fourths'' was chosen among six games out of more than 150 submissions for inclusion in Kokoromi's Gamma IV showcase. Submissions were based on the theme of "one button games". The four-player game is played with two teams each controlling spaceships on each side of the screen. One player on each team controls the ship's vertical height and the other fires the guns, which aim towards the center of the screen. Since every player only has one button, the vertical height controls boost the ship vertically when the button is pressed and leaves the ship to slowly descend when unpressed. The teams work together to shoot at and destroy enemy
boss Boss may refer to: Occupations * Supervisor, often referred to as boss * Air boss, more formally, air officer, the person in charge of aircraft operations on an aircraft carrier * Crime boss, the head of a criminal organization * Fire boss, ...
ships that travel through the center of the screen. Teams can also shoot each other's ships as
friendly fire In military terminology, friendly fire or fratricide is an attack by belligerent or neutral forces on friendly troops while attempting to attack enemy or hostile targets. Examples include misidentifying the target as hostile, cross-fire while ...
is activated. The game was displayed at Gamma IV in San Francisco and at the 2010 Game Developers Conference. ''4fourths'' was Michael Rose of ''IndieGame.com'' favorite game of the Gamma IV selections. It was later chosen for Brandon Boyer's Wild Rumpus London event in September 2011. Mikengreg announced ''Liferaft: Zero'' and ''Solipskier'' in November 2010. The former is a "prequel teaser" to the Flash
platform game A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels wi ...
''Liferaft'' that they had announced the previous year, a game of trial-based challenges with wall-jumping and grappling wherein girl clones attempt to swing and jump around test chambers to reach and ring a bell. Wohlwend and Boxleiter made the shorter version to limit the
scope creep Scope creep (also called requirement creep, or kitchen sink syndrome) in project management is continuous or uncontrolled growth in a project's scope, generally experienced after the project begins. This can occur when the scope of a project i ...
of the overall project. ''IndieGames.com'' named the Flash game their third best browser platformer of the year. Their other game, ''4fourths'', was put on hiatus for lack of resources. They were interested in making games outside the Flash market.


''Solipskier''

Their first game as Mikengreg was ''Solipskier'', where the player's finger draws the ground for the on-screen skier to pass through a level filled with gates, tunnels, and walls. It was designed as a Flash game, which set the limitations for its mechanics. The game concept came from a brainstorming session about
parallax scrolling Parallax scrolling is a technique in computer graphics where background images move past the camera more slowly than foreground images, creating an illusion of depth in a 2D scene of distance. The technique grew out of the multiplane camera te ...
, and was revised in fits of creativity. They paired the parallax scrolling with speed and began to prototype. Boxleiter first understood its potential when publishers fought for the bid to the game. They then decided to develop for iOS in addition to Flash, and to release both versions simultaneously. It was released on August 29, 2010 and became their first game to receive public appreciation. ''Solipskier'' for iOS made around $70,000 in its first two months (as compared to $15,000 from the Flash release), which gave them enough stability to branch out into non-Flash platforms. Boxleiter spoke at the 2012 Game Developers Conference Indie Soapbox on how indie stars were made from hard work and not from the
Independent Games Festival The Independent Games Festival (IGF) is an annual festival at the Game Developers Conference (GDC), the largest annual gathering of the independent video game industry. Originally founded in 1998 to promote independent video game developers, ...
. He added that winning an award at the festival for ''Solipskier'' was an insignificant aspect of his career.


''Gasketball''

Riding the earnings from ''Solipskier'', Mikengreg continued to pay themselves their same salary but now had the means to try new ideas. Wohlwend estimated that they discarded about six "fairly polished prototypes" over the development of their next game, ''Gasketball''. They were able to live on $20–25,000 a year each in Iowa for the next two years while working on the new game. Wohlwend made somewhat more income due to other collaborations, such as '' Puzzlejuice'' with
Asher Vollmer Asher Vollmer (born September 14, 1989) is an American indie video game developer. He created '' Puzzlejuice'' and ''Threes''. Vollmer also worked on '' Guildlings'' and '' Beast Breaker''. While a student at USC Interactive Media & Games Di ...
, but shared his income with Boxleiter. Even though ''Solipskier'' was successful, the duo did not have a following comparable to indie developers like Team Meat and thus felt like their external pressure was low. Instead, their pressure was internal. Wohlwend said he worked 100-hour weeks with no weekends or vacations while living off of the ''Solipskier'' funds. In making ''Gasketball'', Boxleiter and Wohlwend felt that their game quality had improved continually, but found the idea of a million-person audience "daunting" and Wohlwend questioned whether he could even recreate ''Solipskier'' success. When they ran out of money, Boxleiter borrowed money from his parents, and eventually they both went homeless, living off of the couches of friends. ''Gasketball'' was released for
iPad The iPad is a brand of tablet computers developed and marketed by Apple Inc., Apple that run the company's mobile operating systems iOS and later iPadOS. The IPad (1st generation), first-generation iPad was introduced on January 27, 2010. ...
on August 9, 2012. They had decided to release the game as what they deemed to be an ethically non-coercive
free-to-play "Free-to-play" ("F2P" or "FtP") video games are games that give players access to a significant portion of their content for free. The term "free-to-play business model" or simply, "free-to-play model", refers collectively to business models tha ...
game, with a free base game and
in-app purchases Microtransaction (mtx) refers to a business model where users can purchase in-game virtual goods with micropayments. Microtransactions are often used in free-to-play games to provide a revenue source for the developers. While microtransactions ...
for the extended content. Not as many players paid for the content as expected. This was due, in part, to the players' difficulty in finding the purchase function. The game had been downloaded 200,000 times in its August 2012 launch week and was briefly ranked near the top of an iTunes top downloads ranking, though it did not break the top 200 grossing chart.


''TouchTone''

After ''Gasketball'' release, Boxleiter and Wohlwend planned a celebratory road trip to a
game jam A game jam is an event where participants try to make a video game from scratch. Depending on the format, participants might work independently, or in teams. The event duration usually ranges from 24 to 72 hours. Participants are generally program ...
in
Victoria, British Columbia Victoria is the capital city of the Provinces and territories of Canada, Canadian province of British Columbia, on the southern tip of Vancouver Island off Canada's Pacific Ocean, Pacific coast. The city has a population of 91,867, and the Gre ...
. The game did not fare as expected, so Boxleiter wanted to use the jam to create "something new, ... something really small and perfect". By the end of the two-day jam, the core mirror reflection mechanics of ''TouchTone'' were in place, though it would take two years of sporadic work to finalize the remainder of the game. In ''TouchTone'', the player monitors phone calls as part of a government surveillance program to find public threats. The story is told through a series of reflection puzzles wherein the player swipes the screen to reflect a beam around a room to its intended destination. Mikengreg felt that their first theme of light, prisms, and audio signal too closely mimicked "a hacking
minigame A minigame (also spelled mini game and mini-game, sometimes called a subgame or microgame) is a short game often contained within another video game. A minigame contains different gameplay elements and is often smaller or more simplistic than th ...
from a bigger
AAA AAA, Triple A, or Triple-A is a three-letter initialism or abbreviation which may refer to: Arts, entertainment, and media Gaming * AAA (video game industry) - a category of high budget video games *'' TripleA'', an open source wargame Mu ...
game like ''
BioShock ''BioShock'' is a 2007 first-person shooter video game developed by 2K Boston (later Irrational Games) and 2K Australia, and published by 2K. The first game in the ''BioShock'' series, it was released for Microsoft Windows and Xbox 360 ...
'' or ''
System Shock ''System Shock'' is a 1994 first-person action-adventure game, action-adventure video game developed by LookingGlass Technologies and published by Origin Systems. It was directed by Doug Church with Warren Spector serving as producer. The game ...
''", but eventually paired the concept with a satirical
Edward Snowden Edward Joseph Snowden (born June 21, 1983) is a former National Security Agency (NSA) intelligence contractor and whistleblower who leaked classified documents revealing the existence of global surveillance programs. Born in 1983 in Elizabeth ...
theme following the mid-2013
global surveillance disclosures During the 2010s, international media reports revealed new operational details about the Anglophone cryptographic agencies' global surveillance of both foreign and domestic nationals. The reports mostly relate to top secret documents leaked ...
. Their original efforts were jocular, but their concept became more serious as the story and "political message" grew deeper. Boxleiter wrote most of the script, which is over 20,000 words. It was his first effort at professional writing, and it took him five months. He and Wohlwend would conference after each chapter for coherency. Boxleiter wanted the story to explore the "questions ... floating around the national consciousness" rather than be "heavy-handed" and prescriptive. They
playtest A playtest is the process by which a game designer tests a new game for bugs and design flaws before releasing it to market. Playtests can be run "open", "closed", "beta", or otherwise, and are very common with board games, collectible card games, ...
ed the game in public at the theater in
Logan Square, Chicago Logan Square is an official community area, historical neighborhood, and public square on the northwest side of the City of Chicago. The Logan Square community area is one of the 77 city-designated community areas established for planning purp ...
, though they acknowledged difficulty in playtesting the story's private experience. Mikengreg decided against including an option to skip puzzles, which they felt would spoil the game and the player's capacity to adapt to increasing difficulty. They called this philosophy the " Derek Yu (of ''
Spelunky ''Spelunky'' is a 2008 platform video game created by independent developer Derek Yu and released as source-available freeware for Microsoft Windows. It was remade for the Xbox 360 in 2012, with ports of the new version following for various ...
'') school of
game design Game design is the process of creating and shaping the mechanics, systems, rules, and gameplay of a game. Game design processes apply to board games, card games, dice games, casino games, role-playing games, sports, Wargame (video games), war ga ...
". ''TouchTone'' was released on March 19, 2015 for iOS.
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characterized its reviews as generally favorable.


Notes and references

; Notes ; References


External links

*
Intuition Games
{{good article Companies based in Ames, Iowa Indie game developers Video game companies of the United States