Canabalt
''Canabalt'' is an endless runner designed by Adam Saltsman for the Experimental Gameplay Project in 2009. The 2D side-scrolling video game was originally written for Adobe Flash, then ported to iOS, Android, PlayStation Portable, and Ouya. An authorized version for the Commodore 64 was released on cartridge. ''Canabalt'' has been credited with popularizing the endless runner subgenre. Gameplay The player controls an unnamed man fleeing from an unknown threat. As the game begins, the player character jumps from the window of an office building onto the roof of a neighboring building. He then proceeds to run forward automatically, continually accelerating as he moves. The only control the player has over the character is through a single button, which makes him jump; either from building to building or over obstacles. Missing a jump to another building will cause him to fall to his death, while colliding with a crate or an office chair will reduce his speed. Bombs are also o ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Canabalt Gameplay
''Canabalt'' is an endless runner designed by Adam Saltsman for the Experimental Gameplay Project in 2009. The 2D side-scrolling video game was originally written for Adobe Flash, then ported to iOS, Android, PlayStation Portable, and Ouya. An authorized version for the Commodore 64 was released on cartridge. ''Canabalt'' has been credited with popularizing the endless runner subgenre. Gameplay The player controls an unnamed man fleeing from an unknown threat. As the game begins, the player character jumps from the window of an office building onto the roof of a neighboring building. He then proceeds to run forward automatically, continually accelerating as he moves. The only control the player has over the character is through a single button, which makes him jump; either from building to building or over obstacles. Missing a jump to another building will cause him to fall to his death, while colliding with a crate or an office chair will reduce his speed. Bombs are also oc ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Adam Saltsman
Adam Saltsman, also known as Adam Atomic, is an American indie video game designer best known for creating the endless runner ''Canabalt''. He is a founder of Semi Secret Software and Finji video game studios. Career Flixel (2008-11) Saltsman produced an open-source game development library for Adobe Flash called Flixel. Saltsman discussed the use of Flixel as a medium for new developers, and used it to develop ''Canabalt''. The video game development tool Stencyl makes use of the Flixel framework. ''Canabalt'' (2009) Saltsman developed the endless runner ''Canabalt'' in 2009, where an anonymous runner moves in one direction and is able to jump and slide upon landing. ''Boing Boing'' described the game as a "one-button action-opus". It was made in response to Experimental Gameplay's "Bare Minimum" challenge. The game's viral success was a surprise to him, and he later felt like he squandered the opportunity and audience. When asked in an interview where he imagined the run ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Flixel
Adam Saltsman, also known as Adam Atomic, is an American indie video game designer best known for creating the endless runner '' Canabalt''. He is a founder of Semi Secret Software and Finji video game studios. Career Flixel (2008-11) Saltsman produced an open-source game development library for Adobe Flash called Flixel. Saltsman discussed the use of Flixel as a medium for new developers, and used it to develop ''Canabalt''. The video game development tool Stencyl makes use of the Flixel framework. ''Canabalt'' (2009) Saltsman developed the endless runner '' Canabalt'' in 2009, where an anonymous runner moves in one direction and is able to jump and slide upon landing. ''Boing Boing'' described the game as a "one-button action-opus". It was made in response to Experimental Gameplay's "Bare Minimum" challenge. The game's viral success was a surprise to him, and he later felt like he squandered the opportunity and audience. When asked in an interview where he imagined the ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Endless Runner
Endless runner or infinite runner is a subgenre of platform game in which the player character runs for an infinite amount of time while avoiding obstacles. The player's objective is to reach a high score by surviving for as long as possible. The method by which the game level or environment appears to continuously spawn before the player is an example of procedural generation. The genre exploded on mobile platforms following the success of ''Temple Run'', with '' Jetpack Joyride'' and ''Canabalt'' being other popular examples. Its popularity is attributed to its simple gameplay that works well on touchscreen devices. Concepts Endless runners can be side-scrolling, as in the genre's early titles, top-down, or 3D, but the player is placed in a neverending level in which the character automatically moves forward. The player's only form of control is to have the character dodge obstacles, either by moving them out of the way or using a specific button. Some form of points, curren ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Danny Baranowsky
Danny Baranowsky (born April 5, 1984), also known as Danny B or by the company name dB Soundworks, is an American electronic music composer, composing music mainly for indie films and indie games. He founded dB Soundworks to sell and promote his music. He is most known for providing the music for games such as ''Canabalt'', ''Super Meat Boy'', ''The Binding of Isaac'', and '' Crypt of the NecroDancer''. Baranowsky has also contributed to the soundtrack of the 2016 ''Amplitude'' remake. Career Baranowsky first came into contact with video game music in 2001, when he became a member of online game remix community OverClocked ReMix. At this time, Baranowsky was hoping to become a film composer. When Adam Saltsman, who would later develop ''Canabalt'', sent Baranowsky an incomplete version of ''Gravity Hook'', which Saltsman intended to keep free of music, Baranowsky decided to write a track for it anyway. When Baranowsky sent "Track A" back to Saltsman, he was really impresse ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Endless Runner
Endless runner or infinite runner is a subgenre of platform game in which the player character runs for an infinite amount of time while avoiding obstacles. The player's objective is to reach a high score by surviving for as long as possible. The method by which the game level or environment appears to continuously spawn before the player is an example of procedural generation. The genre exploded on mobile platforms following the success of ''Temple Run'', with '' Jetpack Joyride'' and ''Canabalt'' being other popular examples. Its popularity is attributed to its simple gameplay that works well on touchscreen devices. Concepts Endless runners can be side-scrolling, as in the genre's early titles, top-down, or 3D, but the player is placed in a neverending level in which the character automatically moves forward. The player's only form of control is to have the character dodge obstacles, either by moving them out of the way or using a specific button. Some form of points, curren ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Beatshapers
Beatshapers Ltd. is a Ukrainian video game developer based in Kyiv. Games developed/Own IP * ''MelodyBloxx'' (PS minis, cancelled) * '' BreakQuest: Extra Evolution'' (PSP and PS Vita) * ''StarDrone Extreme'' (PS Vita) * ''Z-Run'' (PS Vita) * ''Ready to Run'' (PS4) * '' #killallzombies (PS4 and Nintendo Switch) * ''RC Soccer'' (iOS, Android, VR) * ''StarDrone VR'' (PSVR) Games ported *PlayStation Minis ** '' BreakQuest'' ** ''NormalTanks'' ** '' Carnivores: Dinosaur Hunter'' ** '' Enigmo'' ** ''Jane's Hotel'' ** ''Best of Solitaire'' (for Cosmigo GmbH) ** '' Carnivores: Ice Age'' ** '' Galcon Labs'' ** ''Canabalt'' ** ''Wizorb'' ** ''Jetpack Joyride'' *PlayStation Network ** ''StarDrone'' ** ''Snowy: Treasure Hunter'' (for Alawar) *PlayStation Vita ** ''StarDrone Extreme'' ** ''Furmins'' (with Housemarque) ** ''Mission ISS Gear VR'' (with Oculus/TMUG/Magnopus) Games published *PlayStation Minis **'' BreakQuest'' (PSP minis launch title) ** ''NormalTanks'' ** '' Carnivores: Di ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Platform Game
A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action game, action video games in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels that consist of uneven terrain and suspended platforms of varying height that require jumping and climbing to traverse. Other Acrobatics, acrobatic maneuvers may factor into the gameplay, such as swinging from vines or grappling hooks, jumping off walls, air dashing, gliding through the air, being shot from cannons, or bouncing from springboards or trampolines. Games where jumping is automated completely, such as 3D games in ''The Legend of Zelda'' series, fall outside of the genre. The genre started with the 1980 arcade video game, ''Space Panic'', which includes ladders, but not jumping. ''Donkey Kong (video game), Donkey Kong'', released in 1981, established a template for what were initially called "climb ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Adobe Flash
Adobe Flash (formerly Macromedia Flash and FutureSplash) is a multimedia software platform used for production of animations, rich web applications, desktop applications, mobile apps, mobile games, and embedded web browser video players. Flash displays text, vector graphics, and raster graphics to provide animations, video games, and applications. It allows streaming of audio and video, and can capture mouse, keyboard, microphone, and camera input. Artists may produce Flash graphics and animations using Adobe Animate (formerly known as Adobe Flash Professional). Software developers may produce applications and video games using Adobe Flash Builder, FlashDevelop, Flash Catalyst, or any text editor combined with the Apache Flex SDK. End users view Flash content via Flash Player (for web browsers), Adobe AIR (for desktop or mobile apps), or third-party players such as Scaleform (for video games). Adobe Flash Player (which is available on Microsoft Windows, macOS, and ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Eurogamer
''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX organised by its parent company, which was called Eurogamer Expo until 2013. From 2013 to 2020, sister site USGamer ran independently under its parent company. History ''Eurogamer'' (initially stylised as ''EuroGamer'' was launched on 4 September 1999 under company Eurogamer Network. The founding team included John "Gestalt" Bye, the webmaster for the PlanetQuake website and a writer for British magazine '' PC Gaming World''; Patrick "Ghandi" Stokes, a contributor for the website Warzone; and Rupert "rauper" Loman, who had organised the EuroQuake esports event for the game '' Quake''. ''Eurogamer'' hosts content from media outlet ''Digital Foundry'' since 2007, which was founded by Richard Leadbetter in 2004. In January 2008, Tom ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Google Play
Google Play, also known as the Google Play Store and formerly the Android Market, is a digital distribution service operated and developed by Google. It serves as the official app store for certified devices running on the Android (operating system), Android operating system and Google Operating System, its derivatives, as well as ChromeOS, allowing users to browse and download applications developed with the Android software development, Android software development kit (SDK) and published through Google. Google Play has also served as a digital media store, offering games, music, books, movies, and television programs. Content that has been purchased on Google TV (service), Google Play Movies & TV and Google Play Books can be accessed on a web browser and through the Android (operating system), Android and iOS apps. Applications are available through Google Play either for free or at a cost. They can be downloaded directly on an Android device through the proprietary software, ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Computer Wallpaper
A wallpaper or background (also known as a desktop background, desktop picture or desktop image on computers) is a digital image (photo, drawing etc.) used as a decorative background of a graphical user interface on the screen of a computer, smartphone or other electronic device. On a computer, wallpapers are generally used on the desktop, while on a mobile phone they serve as the background for the ''home screen''. Though most devices come with a default background image, modern devices usually allow users to manually change the background image. The term "wallpaper" was used in Microsoft Windows before Windows XP (where it is called the "desktop background"), while macOS refers to it as "desktop picture". On older systems which allowed small repeated patterns to be set as background images, the term desktop pattern was used. History The X Window System was one of the earliest systems to include support for an arbitrary image as wallpaper via the xsetroot program, which at l ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |