Adam Saltsman
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Adam Saltsman, also known as Adam Atomic, is an American indie
video game designer Video game design is the process of designing the rules and content of video games in the Video game development#Pre-production, pre-production stage and designing the gameplay, environment, storyline and characters in the Video game development ...
best known for creating the
endless runner Endless runner or infinite runner is a subgenre of platform game in which the player character runs for an infinite amount of time while avoiding obstacles. The player's objective is to reach a high score by surviving for as long as possible. Th ...
''
Canabalt ''Canabalt'' is a one-button endless runner designed by Adam Saltsman for the Experimental Gameplay Project in 2009. The 2D side-scrolling video game was originally written as a Adobe Flash, Flash game, then ported to iOS, Android (operating sys ...
''. He is a founder of Semi Secret Software and Finji video game studios.


Career


Flixel (2008-11)

Saltsman produced an
open-source Open source is source code that is made freely available for possible modification and redistribution. Products include permission to use and view the source code, design documents, or content of the product. The open source model is a decentrali ...
game development game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialize ...
library A library is a collection of Book, books, and possibly other Document, materials and Media (communication), media, that is accessible for use by its members and members of allied institutions. Libraries provide physical (hard copies) or electron ...
for
Adobe Flash Adobe Flash (formerly Macromedia Flash and FutureSplash) is a mostly discontinuedAlthough it is discontinued by Adobe Inc., for the Chinese market it is developed by Zhongcheng and for the international enterprise market it is developed by Ha ...
called Flixel. Saltsman discussed the use of Flixel as a medium for new developers, and used it to develop ''Canabalt''. The video game development tool Stencyl makes use of the Flixel framework.


''Gravity Hook'' (2008)

Saltsman developed the browser game ''Gravity Hook'' in August 2008, which is a vertically scrolling video game in which the player attempts to use a futuristic grappling hook to climb out of an underground, secret base in order to reach the surface. The game was remade into ''Gravity Hook HD'' for browser and
iOS Ios, Io or Nio (, ; ; locally Nios, Νιός) is a Greek island in the Cyclades group in the Aegean Sea. Ios is a hilly island with cliffs down to the sea on most sides. It is situated halfway between Naxos and Santorini. It is about long an ...
in 2010.


''Canabalt'' (2009)

Saltsman developed the
endless runner Endless runner or infinite runner is a subgenre of platform game in which the player character runs for an infinite amount of time while avoiding obstacles. The player's objective is to reach a high score by surviving for as long as possible. Th ...
''
Canabalt ''Canabalt'' is a one-button endless runner designed by Adam Saltsman for the Experimental Gameplay Project in 2009. The 2D side-scrolling video game was originally written as a Adobe Flash, Flash game, then ported to iOS, Android (operating sys ...
'' in 2009, where an anonymous runner moves in one direction and is able to jump and slide upon landing. ''
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'' described the game as a "one-button action-opus". It was made in response to Experimental Gameplay's "Bare Minimum" challenge. The game's viral success was a surprise to him, and he later felt like he squandered the opportunity and audience. When asked in an interview where he imagined the running man coming from, Saltsman stated "I used to have fantasies at my old office job of running down our long, long hallway just for fun. And to literally escape. I'd forgotten about that until months after Canabalt came out. There used to be an intro cinematic that I was designing, where the character receives an email, but it was all getting in the way of the main thing". Saltsman presented the game design concept of "Time Until Death" at the 2011 IndieCade.


''Hundreds'' (2013)

Saltsman began to collaborate with Greg Wohlwend on '' Hundreds''. The game was Wohlwend's first as game designer, and he open sourced the game after online game sites showed no interest in purchasing it. Semi Secret's Eric Johnson found the code and made an
iPad The iPad is a brand of tablet computers developed and marketed by Apple Inc., Apple that run the company's mobile operating systems iOS and later iPadOS. The IPad (1st generation), first-generation iPad was introduced on January 27, 2010. ...
port A port is a maritime facility comprising one or more wharves or loading areas, where ships load and discharge cargo and passengers. Although usually situated on a sea coast or estuary, ports can also be found far inland, such as Hamburg, Manch ...
in a weekend, beginning the collaboration. Semi Secret did not have the funds to begin a new game from scratch, so the project fit their company roadmap. Saltsman did not expect to work on the game himself, but became the primary puzzle designer. It was released on January 7, 2013 for
iPhone The iPhone is a line of smartphones developed and marketed by Apple that run iOS, the company's own mobile operating system. The first-generation iPhone was announced by then–Apple CEO and co-founder Steve Jobs on January 9, 2007, at ...
and iPad, and on June 28 for Android to what video game review score aggregator
Metacritic Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
called "generally favorable" reviews. It was an honorable mention in Best Mobile Game and Nuovo Award categories of the 2012
Game Developers Conference The Game Developers Conference (GDC) is an annual conference for video game developers. The event includes an expo, networking events, and awards shows like the Game Developers Choice Award for Game of the Year, Game Developers Choice Awards and ...
Independent Games Festival The Independent Games Festival (IGF) is an annual festival at the Game Developers Conference (GDC), the largest annual gathering of the independent video game industry. Originally founded in 1998 to promote independent video game developers, ...
, and an honorable mention in Excellence in Visual Art at the 2013 festival. ''Hundreds'' was also an official selection at IndieCade 2012. In January 2013, Saltsman was working on an Android release of the game.


''Alphabet'' (2013)

Saltsman collaborated with Keita Takahashi on the title ''
Alphabet An alphabet is a standard set of letter (alphabet), letters written to represent particular sounds in a spoken language. Specifically, letters largely correspond to phonemes as the smallest sound segments that can distinguish one word from a ...
'' (stylized A͈L͈P͈H͈A͈B͈E͈T͈) which was developed for the launch of LA Game Space in 2012. The experimental game was first displayed to the public by Juegos Rancheros on April 5, 2013 and was released to backers of the LA/GS
Kickstarter Kickstarter, PBC is an American Benefit corporation, public benefit corporation based in Brooklyn, New York City, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative project ...
that September. Since 2018 the title has been available for free from
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.


Finji

In March 2014, Saltsman re-announced Finji, a game studio that had existed since 2006 but was relaunched. Saltsman directs the studio, and his wife, Rebekah, produces and does game design. The company develops games internally and produces others. They announced four titles with the relaunch. The first, ''Portico'', is in collaboration with
Alec Holowka Alec Holowka (30 October 1983 – 31 August 2019) was a Canadian indie game developer and co-founder of independent game companies Infinite Ammo, Infinite Fall, and Bit Blot. He was mainly known for the award-winning titles '' Night in the Woo ...
of '' Aquaria'' and was renamed from ''Grave''. It is a 2D turn-based tactical survival game first announced in mid-2011. Players use traps to stop incoming monsters from entering a sacred gate. Finji distributed '' Night in the Woods'', a
Kickstarter Kickstarter, PBC is an American Benefit corporation, public benefit corporation based in Brooklyn, New York City, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative project ...
-funded project by Scott Benson and Holowka. They also sell Saltsman's survival game ''Capsule'' (in collaboration with Robin Arnott). They also announced '' Overland'', a "turn-based tactical survival game" in development with Shay Pierce of Deep Plaid Games, which Saltsman privately displayed during the 2014
Game Developers Conference The Game Developers Conference (GDC) is an annual conference for video game developers. The event includes an expo, networking events, and awards shows like the Game Developers Choice Award for Game of the Year, Game Developers Choice Awards and ...
. Finji has also published ''
Tunic A tunic is a garment for the torso, usually simple in style, reaching from the shoulders to a length somewhere between the hips and the ankles. It might have arm-sleeves, either short or full-length. Most forms have no fastenings. The name deri ...
'', developed by Andrew Shouldice and '' Chicory: A Colorful Tale''. In June 2014, Polytron announced that it would be co-publishing the "interactive musical landscape anthology" game '' Panoramical'' with Finji. The company does not have plans to
crowdfund Crowdfunding is the practice of funding a project or venture by raising money from a large number of people, typically via the internet. Crowdfunding is a form of crowdsourcing and alternative finance, to fund projects "without standard financial ...
future games. In 2023 Finji along with a few other indie game studios were involved in an
amicus brief An amicus curiae (; ) is an individual or organization that is not a party to a legal case, but that is permitted to assist a court by offering information, expertise, or insight that has a bearing on the issues in the case. Whether an ''amic ...
in support of the proposed acquisition of Activision Blizzard by Microsoft amid an appeal of a lawsuit filed by the FTC attempting to prevent the acquisition.


Games published

The following is a table of games published by Finji.


= Cancelled

=


References


External links

{{DEFAULTSORT:Saltsman, Adam Living people American video game designers Place of birth missing (living people) Year of birth missing (living people) Indie game developers Browser game developers