Ghostbusters II (computer Video Game)
''Ghostbusters II'' is a 1989 action game based on the film of the same name. It was published by Activision for various computer platforms. British studio Foursfield developed a version for Commodore 64, Amiga, Atari ST, Amstrad CPC and ZX Spectrum, which also got ported to the MSX by New Frontier. It features three levels based on scenes from the film. Dynamix developed a separate version for the DOS, also based on the film. The non-DOS versions were praised for the graphics and audio, but criticized for long loading times, disk swapping, and the final level. The DOS, Commodore 64 and Amiga versions were the only versions released in North America. Gameplay ''Ghostbusters II'' follows the plot of the film, in which the spirit of Vigo the Carpathian intends to enter the Earth world and take it over, by inhabiting the body of Oscar Barrett, the baby son of Dana Barrett. The player controls the Ghostbusters team as they try to stop Vigo. The DOS version of the game begins with ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Dynamix
Dynamix, Inc. was an American developer of video games from 1984 to 2001, best known for the flight simulator ''Red Baron'', the puzzle game '' The Incredible Machine'', the ''Front Page Sports'' series, ''Betrayal at Krondor,'' and the online multiplayer game ''Tribes''. History The company was founded in Eugene, Oregon in 1984 by Jeff Tunnell and Damon Slye. Their first title, '' Stellar 7'', was released before company founding and was later remade with the Dynamix name on it. They made a number of games for the Commodore 64, among them Project Firestart, which was one of the most atmospheric titles for the C64. In the following years, Dynamix created a line of action games for Penguin Software and Electronic Arts, including one of the first games for the Commodore Amiga, ''Arcticfox''. Later titles were developed for Activision. After self-publishing their games for a short while, in 1990 Dynamix was bought by Sierra On-Line. Dynamix had published '' A-10 Tank Kill ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Central Park
Central Park is an urban park in New York City located between the Upper West Side, Upper West and Upper East Sides of Manhattan. It is the List of New York City parks, fifth-largest park in the city, covering . It is the most visited urban park in the United States, with an estimated 42 million visitors annually , and is the most filmed location in the world. After proposals for a large park in Manhattan during the 1840s, it was approved in 1853 to cover . In 1857, landscape architects Frederick Law Olmsted and Calvert Vaux won a Architectural design competition, design competition for the park with their "Greensward Plan". Construction began the same year; existing structures, including a majority-Black settlement named Seneca Village, were seized through eminent domain and razed. The park's first areas were opened to the public in late 1858. Additional land at the northern end of Central Park was purchased in 1859, and the park was completed in 1876. After a period of de ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Amiga Power
''Amiga Power'' (''AP'') was a monthly magazine about Amiga video games. It was published in the United Kingdom by Future plc, and ran for 65 issues, from May 1991 to September 1996. Philosophy ''Amiga Power'' had several principles which comprised its philosophy regarding games. Like almost all Amiga magazines of the time, they marked games according to a percentage scale. However, ''Amiga Power'' firmly believed that the full range of this scale should be used when reviewing games. A game of average quality rated on this scale would therefore be awarded 50%. Stuart Campbell offered some rationale for this in his review of '' Kick Off '96'' in the final issue of the magazine: Amiga magazines at the time tended to give "average" games marks of around 70%, and rarely gave scores below 50%. Because the public was not used to this method of grading, ''AP'' gained a reputation among publishers for being harsh and unfair. ''AP'' occasionally hinted that game reviewers were being ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Amiga Format
''Amiga Format'' was a British computer magazine for Amiga computers, published by Future plc. The magazine lasted 136 issues from 1989 to 2000. The magazine was formed when, in the wake of selling '' ACE'' to EMAP, Future split the dual-format title ''ST/Amiga Format'' into two separate publications (the other being '' ST Format''). At the height of its success the magazines sold over 170,000 copies per month, topping 200,000 with its most successful ever issue. History ''Amiga Format'' can be thought of the "mother" or "big sister" magazine of '' Amiga Power'', which it both predated and outlived. Whereas ''Amiga Power'' was strictly games-only, ''Amiga Format'' covered all aspects of Amiga computers, both hardware and software, both application and gaming uses. A further spin-off was ''Amiga Shopper'', which dealt purely with the hardware and "serious" software side of the Amiga scene. The magazine was published on a monthly basis and offered various multi-issue tutorial ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Amiga Computing
''Amiga Computing'' was a monthly computer magazine of a serious nature, published by Europress and IDG in both the UK and USA. A total of 117 issues came out. The games section was called Gamer, although later ''Amiga Action ''Amiga Action'' was a monthly magazine about Amiga video games. It was published in the United Kingdom by Europress (later IDG Media) and ran for 89 full issues, from October 1989 to December 1996. After its closure, it was merged into sister ...'' was incorporated into the magazine and became the games section. History The magazine's first 80 issues were published by Europress, known as Database Publications from June 1988 to March 1990, Interactive Publishing from April 1990 to May 1991, and finally as Europress Publications From June 1991 until December 1994. It was then sold to IDG and published by them starting Christmas 1994 and until its final 117th issue in October 1997.''Amiga Computing'' #81 (1994-XMas); ''Amiga Computing'' #117 (1997-1 ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Amiga Action
''Amiga Action'' was a monthly magazine about Amiga video games. It was published in the United Kingdom by Europress (later IDG Media) and ran for 89 full issues, from October 1989 to December 1996. After its closure, it was merged into sister publication '' Amiga Computing'', replacing its games section. This ran for 10 issues until September 1997 when that magazine also folded. References External links Archived Amiga Action magazineson the Internet Archive The Internet Archive is an American digital library with the stated mission of "universal access to all knowledge". It provides free public access to collections of digitized materials, including websites, software applications/games, music ...Digitized Amiga Action magazines and Retro CDN Amiga magazines Defunct computer magazines published in the United Kingdom Magazines established in 1989 Magazines disestablished in 1996 Mass media in West Sussex Monthly magazines published in the United Kingdom Vide ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Disk Swapping
Disk swapping refers to the practice of inserting and removing, or swapping, floppy disks in a floppy disk drive-based computer system. In the early days of personal computers, before hard drives became commonplace, most fully outfitted computer systems had two floppy drives (addressed as A: and B: on CP/M and MS-DOS—other systems had different conventions). Disk drives were expensive, however, and having two was seen as a luxury by many computer users who had to make do with a single drive. The purpose of two floppy drives was so that the disk containing the application program could remain in the drive while the data disk containing the user's files could be accessed in the second drive. In order to use a function of the program not loaded into memory, the user would have to first remove the data disk, then insert the program disk. When the user then wanted to save their file, the reverse operation would have to be performed. On some less-than-user-friendly systems, this co ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Isometric Video Game Graphics
Isometric video game graphics are graphics employed in video games and pixel art that use a parallel projection, but which angle the viewpoint to reveal facets of the environment that would otherwise not be visible from a top-down perspective or side view, thereby producing a three-dimensional (3D) effect. Despite the name, isometric computer graphics are not necessarily truly isometric—i.e., the , , and axes are not necessarily oriented 120° to each other. Instead, a variety of angles are used, with dimetric projection and a 2:1 pixel ratio being the most common. The terms "3/4 perspective", "3/4 view", "2.5D", and "pseudo 3D" are also sometimes used, although these terms can bear slightly different meanings in other contexts. Once common, isometric projection became less so with the advent of more powerful 3D graphics systems, and as video games began to focus more on action and individual characters. However, video games using isometric projection—especiall ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Broadway (Manhattan)
Broadway () is a road in the U.S. state of New York. Broadway runs from State Street at Bowling Green for through the borough of Manhattan and through the Bronx, exiting north from New York City to run an additional through the Westchester County municipalities of Yonkers, Hastings-On-Hudson, Dobbs Ferry, Irvington, and Tarrytown, and terminating north of Sleepy Hollow.There are four other streets named "Broadway" in New York City's remaining three boroughs: one each in Brooklyn ( see main article) and Staten Island, and two in Queens (one running from Astoria to Elmhurst, and the other in Hamilton Beach). Each borough therefore has a street named "Broadway". See also from Forgotten NY: Broadway in the Bronx, Page 1anPage 2Broadway in Queens, Page 1anPage 2Broadway in Staten Island It is the oldest north–south main thoroughfare in New York City, with much of the current street beginning as the Wickquasgeck trail before the arrival of Europeans. This formed ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Shoot 'em Up
Shoot 'em ups (also known as shmups or STGs ) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of character movement, while others allow a broader definition including characters on foot and a variety of perspectives. The genre's roots can be traced back to earlier shooting games, including target shooting electro-mechanical games of the mid-20th-century and the early mainframe game '' Spacewar!'' (1962). The shoot 'em up genre was established by the hit arcade game '' Space Invaders'', which popularised and set the general template for the genre in 1978, and spawned many clones. The genre was then further developed by arcade hits such as '' Asteroids'' and '' Galaxian'' in 1979. Shoot 'em ups were popular throughout the 1980s to early 1990s, diversifying into a variety of subgenres such as scrolling shooters, run and gun games and rai ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Ray Stantz
Raymond Stantz, PhD, is a fictional character from the ''Ghostbusters'' franchise. He appears in the films '' Ghostbusters'' (1984), '' Ghostbusters II'' (1989), '' Casper'' (1995, as a cameo) and '' Ghostbusters: Afterlife'' (2021), the animated television series '' The Real Ghostbusters'' and '' Extreme Ghostbusters'', and the video games Beeline's ''Ghostbusters'' and '' Ghostbusters: The Video Game'' (2009). He was portrayed by Dan Aykroyd in all four live action films, and voiced by Frank Welker in the animated series. He is a member of the Ghostbusters and one of the three Columbia University professors of parapsychology, along with Dr. Peter Venkman and Dr. Egon Spengler. Character Ray is an expert on paranormal history and metallurgy. He is characterised by his almost childlike enthusiasm towards his work, and his forthright acceptance of paranormal activity. As a result, Peter once during the movie referred to him as "the heart of the Ghostbusters". Ray has ext ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |