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PlayStation 4 System Software
The PlayStation 4 system software is the updatable firmware and operating system of the PlayStation 4. The operating system is Orbis OS, based on FreeBSD 9. Technology System The native operating system of the PlayStation 4 is Orbis OS, which is a fork of FreeBSD version 9.0 which was released on January 12, 2012. The software development kit (SDK) is based on LLVM and Clang, which Sony has chosen due to its conformant C and C++ front-ends, C++11 support, compiler optimization and diagnostics. Besides the kernel and related components, other components included and worth mentioning are Cairo, Lua, Mono, OpenSSL, WebKit, and the Pixman rendering library. Many of these are open-source software, although the PlayStation 4 is not an open console. GNM The PlayStation 4 features two graphics APIs, a low-level API named ''GNM'' and a high-level API named ''GNMX''. GNMX wraps around GNM, and in turn manages the more low-level GPU details. For example, GNMX has a feature cal ...
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Sony Interactive Entertainment
Sony Interactive Entertainment LLC (SIE) is an American video game and digital entertainment company that is a major subsidiary of Japanese conglomerate Sony, Sony Group Corporation. It primarily operates the PlayStation brand of video game consoles and products. It is also the world's largest company in the video game industry based on its equity investments. In 1993, Sony and Sony Music Entertainment Japan jointly established Sony Computer Entertainment Inc. (SCE) in Tokyo, which released the video game console PlayStation (console), PlayStation in Japan the following year and subsequently in the United States and Europe the year after. In 2010, Sony underwent a corporate split and established Sony Network Entertainment International (SNEI) in California, which provided gaming-related services through the PlayStation Network as well as other media through Sony Entertainment Network, including the sale of game titles and content on the PlayStation Store, as well as offering Pl ...
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Fork (software Development)
In software development, a fork is a codebase that is created by duplicating an existing codebase and, generally, is subsequently modified independently of the original. Software built from a fork initially has identical behavior as software built from the original code, but as the source code is increasingly modified, the resulting software tends to have increasingly different behavior compared to the original. A fork is a form of branching, but generally involves storing the forked files separately from the original; not in the repository. Reasons for forking a codebase include user preference, stagnated or discontinued development of the original software or a schism in the developer community. Forking proprietary software (such as Unix) is prohibited by copyright law without explicit permission, but free and open-source software, by definition, may be forked without permission. Etymology The word ''fork'' has been used to mean "to divide in branches, go separate ...
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Graphics Processing Unit
A graphics processing unit (GPU) is a specialized electronic circuit designed for digital image processing and to accelerate computer graphics, being present either as a discrete video card or embedded on motherboards, mobile phones, personal computers, workstations, and game consoles. GPUs were later found to be useful for non-graphic calculations involving embarrassingly parallel problems due to their parallel structure. The ability of GPUs to rapidly perform vast numbers of calculations has led to their adoption in diverse fields including artificial intelligence (AI) where they excel at handling data-intensive and computationally demanding tasks. Other non-graphical uses include the training of neural networks and cryptocurrency mining. History 1970s Arcade system boards have used specialized graphics circuits since the 1970s. In early video game hardware, RAM for frame buffers was expensive, so video chips composited data together as the display was being scann ...
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Application Programming Interface
An application programming interface (API) is a connection between computers or between computer programs. It is a type of software Interface (computing), interface, offering a service to other pieces of software. A document or standard that describes how to build such a connection or interface is called an ''API specification''. A computer system that meets this standard is said to ''implement'' or ''expose'' an API. The term API may refer either to the specification or to the implementation. In contrast to a user interface, which connects a computer to a person, an application programming interface connects computers or pieces of software to each other. It is not intended to be used directly by a person (the end user) other than a computer programmer who is incorporating it into software. An API is often made up of different parts which act as tools or services that are available to the programmer. A program or a programmer that uses one of these parts is said to ''call'' that ...
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Open-source Software
Open-source software (OSS) is Software, computer software that is released under a Open-source license, license in which the copyright holder grants users the rights to use, study, change, and Software distribution, distribute the software and its source code to anyone and for any purpose. Open-source software may be developed in a collaborative, public manner. Open-source software is a prominent example of open collaboration, meaning any capable user is able to online collaboration, participate online in development, making the number of possible contributors indefinite. The ability to examine the code facilitates public trust in the software. Open-source software development can bring in diverse perspectives beyond those of a single company. A 2024 estimate of the value of open-source software to firms is $8.8 trillion, as firms would need to spend 3.5 times the amount they currently do without the use of open source software. Open-source code can be used for studying and a ...
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Freedesktop
freedesktop.org (fd.o), formerly X Desktop Group (XDG), is a project to work on interoperability and shared base technology for free-software desktop environments for the X Window System (X11) and Wayland on Linux and other Unix-like operating systems. Although freedesktop.org produces specifications for interoperability, it is not a formal standards body. The project was founded by Havoc Pennington, a GNOME developer working for Red Hat in March 2000. Widely used open-source X-based desktop projects, such as GNOME, KDE's Plasma Desktop, and Xfce, are collaborating with the freedesktop.org project. In 2006, the project released Portland 1.0 (xdg-utils), a set of common interfaces for desktop environments. freedesktop.org joined the X.Org Foundation in 2019. Some of the project's servers are hosted by Portland State University. Hosted projects freedesktop.org provides hosting for a number of relevant projects. These include: Windowing system and graphics Software relate ...
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WebKit
WebKit is a browser engine primarily used in Apple's Safari web browser, as well as all web browsers on iOS and iPadOS. WebKit is also used by the PlayStation consoles starting with the PS3, the Tizen mobile operating systems, the Amazon Kindle e-book reader, Nintendo consoles starting with the 3DS Internet Browser, GNOME Web, and the discontinued BlackBerry Browser. WebKit started as a fork of the KHTML and KJS libraries from KDE, and has since been further developed by KDE contributors, Apple, Google, Nokia, Bitstream, BlackBerry, Sony, Igalia, and others. WebKit supports macOS, Windows, Linux, and various other Unix-like operating systems. On April 3, 2013, Google announced that it had forked WebCore, a component of WebKit, to be used in future versions of Google Chrome and the Opera web browser, under the name Blink. Its JavaScript engine, JavascriptCore, also powers the Bun server-side JS runtime, as opposed to V8 used by Node.js, Deno, and Blink. ...
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OpenSSL
OpenSSL is a software library for applications that provide secure communications over computer networks against eavesdropping, and identify the party at the other end. It is widely used by Internet servers, including the majority of HTTPS websites. OpenSSL contains an open-source implementation of the SSL and TLS protocols. The core library, written in the C programming language, implements basic cryptographic functions and provides various utility functions. Wrappers allowing the use of the OpenSSL library in a variety of computer languages are available. The OpenSSL Software Foundation (OSF) represents the OpenSSL project in most legal capacities including contributor license agreements, managing donations, and so on. OpenSSL Software Services (OSS) also represents the OpenSSL project for support contracts. OpenSSL is available for most Unix-like operating systems (including Linux, macOS, and BSD), Microsoft Windows and OpenVMS. Project history The OpenSSL project wa ...
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Mono (software)
Mono is a free and open-source software framework that aims to run software made for the .NET Framework on Linux and other OSes. Originally by Ximian which was acquired by Novell, it was later developed by Xamarin which was acquired by Microsoft. In August 2024, Microsoft transferred ownership of Mono to Wine_(software), WineHQ. History When Microsoft first announced their .NET Framework in June 2000 it was described as "a new platform based on Internet standards", and in December of that year the underlying Common Language Infrastructure was published as an open standard, "ECMA-335", opening up the potential for independent implementations. Miguel de Icaza of Ximian believed that .NET had the potential to increase programmer productivity and began investigating whether a Linux version was feasible. Recognizing that their small team could not expect to build and support a full product, they launched the Mono open-source project, on July 19, 2001, at the O'Reilly Media, O'Reilly ...
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Lua (programming Language)
Lua is a lightweight, high-level, multi-paradigm programming language designed mainly for embedded use in applications. Lua is cross-platform software, since the interpreter of compiled bytecode is written in ANSI C, and Lua has a relatively simple C application programming interface ( API) to embed it into applications. Lua originated in 1993 as a language for extending software applications to meet the increasing demand for customization at the time. It provided the basic facilities of most procedural programming languages, but more complicated or domain-specific features were not included; rather, it included mechanisms for extending the language, allowing programmers to implement such features. As Lua was intended to be a general embeddable extension language, the designers of Lua focused on improving its speed, portability, extensibility and ease-of-use in development. History Lua was created in 1993 by Roberto Ierusalimschy, Luiz Henrique de Figueiredo and Wa ...
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Cairo (graphics)
Cairo (stylized as cairo) is an Open-source software, open-source graphics library that provides a vector graphics-based, device-independent Application programming interface, API for software developers. It provides primitives for Plane (mathematics), two-dimensional drawing across a number of different front and back ends, backends. Cairo uses hardware acceleration when available. Software architecture Language bindings A library written in one programming language may be used in another language if language binding, bindings are written; Cairo has a range of bindings for various languages including C++, C Sharp (programming language), C# and other Common Language Infrastructure, CLI languages, Delphi (programming language), Delphi, Eiffel (programming language), Eiffel, Fortran, Factor (programming language), Factor, Harbour (programming language), Harbour, Haskell (programming language), Haskell, Julia (programming language), Julia, Lua (programming language), Lua, Perl, ...
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C++11
C++11 is a version of a joint technical standard, ISO/IEC 14882, by the International Organization for Standardization (ISO) and International Electrotechnical Commission (IEC), for the C++ programming language. C++11 replaced the prior version of the C++ standard, named C++03, and was later replaced by C++14. The name follows the tradition of naming language versions by the publication year of the specification, though it was formerly named ''C++0x'' because it was expected to be published before 2010. Although one of the design goals was to prefer changes to the libraries over changes to the core language, C++11 does make several additions to the core language. Areas of the core language that were significantly improved include multithreading support, generic programming support, uniform initialization, and performance. Significant changes were also made to the C++ Standard Library, incorporating most of the C++ Technical Report 1 (TR1) libraries, except the library ...
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