Super Mario Galaxy 2
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is a 2010
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developed and published by
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for the
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. It was first announced at
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and is the sequel to 2007's ''
Super Mario Galaxy is a 2007 platform game developed and published by Nintendo for the Wii. It is the third 3D platformer game in the ''Super Mario'' series. As Mario, the player embarks on a quest to rescue Princess Peach and save the universe from Bowser, af ...
''. Much like the first game, the story follows
Mario Mario (; ) is a Character (arts), character created by the Japanese game designer Shigeru Miyamoto. He is the star of the ''Mario (franchise), Mario'' franchise, a recurring character in the ''Donkey Kong'' franchise, and the mascot of the Ja ...
as he pursues the Koopa King,
Bowser , also known as King Bowser or King Koopa, is a Character (arts), fictional character and the Antagonist, main antagonist of Nintendo's ''Mario (franchise), Mario'' franchise."The Top 100 Videogame Villains". IGN. Retrieved October 8, 2010. ...
, into outer space, where he has imprisoned
Princess Peach is a character in Nintendo's Mario (franchise), ''Mario'' franchise. She was created by Shigeru Miyamoto and introduced in the 1985 original ''Super Mario Bros.'' game as Princess Toadstool. She is the Queen regnant, princess regnant and hea ...
and taken control of the
universe The universe is all of space and time and their contents. It comprises all of existence, any fundamental interaction, physical process and physical constant, and therefore all forms of matter and energy, and the structures they form, from s ...
using Power Stars and Grand Stars. Mario must travel across various
galaxies A galaxy is a system of stars, stellar remnants, interstellar gas, dust, and dark matter bound together by gravity. The word is derived from the Greek ' (), literally 'milky', a reference to the Milky Way galaxy that contains the Solar Sys ...
to recover the Power Stars in order to travel to the center of the universe and rescue Princess Peach. The game was originally planned as an updated version of ''Super Mario Galaxy'', known as ''Super Mario Galaxy More''. However, it was later decided that the game would be expanded into a fully fleshed-out sequel when the development staff continued to build upon the game with dozens of new ideas. As such, development time expanded to two and a half years. Among the new additions are dynamic environments, new
power-up In video games, a power-up is an object that adds temporary benefits or extra abilities to the player character as a Game mechanics, game mechanic. This is in contrast to an Item (game), item, which may or may not have a permanent benefit that ca ...
s, and the addition of
Yoshi Yoshi is a fictional dinosaur who appears in video games published by Nintendo. Yoshi debuted in '' Super Mario World'' (1990) on the SNES as Mario and Luigi's sidekick. Throughout the mainline '' Super Mario'' series, Yoshi typically serves ...
. ''Super Mario Galaxy 2'' was met with critical acclaim, and was considered to match or surpass its lauded predecessor, with its creativity, level design, gameplay, music, and technological improvements over the original receiving high praise, although critics were divided on its lack of story and high difficulty compared to the original. It is frequently regarded by critics to be one of the
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and is one of the best-selling games on the Wii, with over seven million copies sold worldwide.


Gameplay

The gameplay of ''Super Mario Galaxy 2'' is near-identical to its predecessor's, with a focus on platforming based on and around 3D
planet A planet is a large, Hydrostatic equilibrium, rounded Astronomical object, astronomical body that is generally required to be in orbit around a star, stellar remnant, or brown dwarf, and is not one itself. The Solar System has eight planets b ...
s, grouped into levels known as
galaxies A galaxy is a system of stars, stellar remnants, interstellar gas, dust, and dark matter bound together by gravity. The word is derived from the Greek ' (), literally 'milky', a reference to the Milky Way galaxy that contains the Solar Sys ...
. Planets and galaxies each have varying themes, sizes, landscapes, and climates. The player controls Mario (or later in the game, his brother
Luigi Luigi (; ) is a character created by Japanese video game designer Shigeru Miyamoto. Part of Nintendo's ''Mario'' franchise, he is a kind-hearted, cowardly Italian plumber, and the younger fraternal twin brother and sidekick of Mario. Like ...
, though using him is optional), who has special abilities such as the "Spin" attack, long jump, wall jumps, and a variety of
somersault A somersault (also ''flip'', ''heli'', and in gymnastics ''salto'') is an acrobatics, acrobatic exercise in which a person's body Rotation#Sports, rotates 360° around a horizontal axis with the feet passing over the Human head, head. A somersau ...
s. As in the original, the objective of the game is to travel to the various galaxies and collect Power Stars, which are awarded by completing levels and accomplishing tasks and are used to gain access to later levels. The game retains various gameplay mechanics introduced in the original, such as the blue Star Pointer that allows the player to collect Star Bits and shoot them at enemies, levels that restrict movement to a 2D plane, balance ball levels, and gravity-reversing background arrows.


Setting and level design

The game provides the player access to the game's galaxies through means of a map system similar to that in previous ''Mario'' games such as ''
Super Mario World ''Super Mario World'', known in Japan as '' is a 1990 platform game developed by Nintendo EAD and published by Nintendo for the Super Nintendo Entertainment System (SNES). The player controls Mario on his quest to save Princess Peach and Dino ...
'' and ''
New Super Mario Bros. Wii is a 2009 platform game developed and published by Nintendo for the Wii. A follow-up to '' New Super Mario Bros.'', it was first released in Australia, North America, and Europe in November 2009, followed by Japan a month later. It was released ...
''. This is navigated via a mobile planet called Starship Mario that serves as a hub world, which can be visited anytime and is expanded when new abilities or levels are unlocked. The game contains forty-nine galaxies allotted among seven different regions in the universe (called "worlds"), with the general difficulty progressively increasing in each world. The first six worlds end with a boss level, in which the objective is to defeat Bowser or
Bowser Jr. The ''Mario'' franchise is a media franchise created by Nintendo. Nintendo is usually the developer and publisher of the franchise's games, but various games are developed by third-party companies such as Intelligent Systems and Nintendo Cu ...
(the former being in even-numbered worlds, and the latter being in odd-numbered worlds), which then allows the player to access the next world. When the player collects all 120 Power Stars, 120 Green Star missions are unlocked. These levels, containing Green Stars that are hidden or placed in hard-to-reach areas, require intense exploration and precision and may cause instant death if the player fails. ''Super Mario Galaxy 2'' contains 242 unique Power Stars to collect overall. Most of the levels in ''Super Mario Galaxy 2'' offer a unique task based around its theme, and many focus on dynamic environments that change or alternate between various states. For example, some environments change to the beat of the
background music Background music (British English: piped music) is a mode of musical performance in which the music is not intended to be a primary focus of potential listeners, but its content, character, and volume level are deliberately chosen to affect behav ...
, such as sudden shifts in the direction of gravity or the appearance or disappearance of platforms; and others feature a special switch that temporarily slows down time. Prankster Comets, which were featured in the original game and cause variation and tougher challenges in levels, no longer appear randomly in visited galaxies but instead require the collection of a Comet Medal in that galaxy in order for it to appear. In addition, Prankster Comets have become more general and offer any number of variations: while ''Super Mario Galaxy'' offered only five mutually exclusive variations, the Prankster Comets in ''Super Mario Galaxy 2'' range to any number of challenges that often mix or overlap. These include defeating all the enemies, collecting 100 Purple Coins, completing the level within a time limit, completing the level with only one maximum health unit, or avoiding Cosmic Clones (
doppelgänger A doppelgänger ( ), sometimes spelled doppelgaenger or doppelganger, is a ghostly double of a living person, especially one that haunts its own fleshly counterpart. In fiction and mythology, a doppelgänger is often portrayed as a ghostly or p ...
s of Mario that imitate the player's actions). As a result, both the dynamic environments and the Prankster Comets often create challenges with puzzle elements, requiring precision and strategy in order to overcome them.


Power-ups

All the original transformations in ''Super Mario Galaxy'' return, with the exception of Ice Mario and Flying Mario. Three new
power-up In video games, a power-up is an object that adds temporary benefits or extra abilities to the player character as a Game mechanics, game mechanic. This is in contrast to an Item (game), item, which may or may not have a permanent benefit that ca ...
s and items for Mario are introduced in the game. These include the Spin Drill, which allows the player to burrow through planets and emerge out the other side; Rock Mario, which allows the player to transform into a boulder and smash through enemies and other obstacles; and Cloud Mario, which allows the player to create up to three temporary platforms in midair. Mario is able to ride the dinosaur
Yoshi Yoshi is a fictional dinosaur who appears in video games published by Nintendo. Yoshi debuted in '' Super Mario World'' (1990) on the SNES as Mario and Luigi's sidekick. Throughout the mainline '' Super Mario'' series, Yoshi typically serves ...
in certain levels. When riding Yoshi, the player's blue Star Pointer is replaced by a red dot, which allows the player to point at various objects and manipulate them with Yoshi's tongue. Yoshi can also use his tongue to swing across gaps, pull levers, and swallow berries and enemies (with the option to spit the latter back out as projectiles). In addition, Yoshi allows the player to flutter jump. There are also three different power-up fruits available for Yoshi to eat that grant him temporary abilities. These are the Dash Pepper, the Blimp Fruit and the Bulb Berry. The Dash Pepper allows Yoshi to run at an extremely high speed, allowing him to run up walls and on water; the Blimp Fruit allows Yoshi to float in the air for a limited amount of time; the Bulb Berry allows Yoshi to reveal secret pathways. If the player takes damage while riding Yoshi, the player will fall off and Yoshi will run away until the player gets back on him. If the player does not get back on, Yoshi will retreat into his egg and to different nests which can only be found in certain areas of the level.


Guides and multiplayer

The Cosmic Guide appears if the player has failed during a particular level a certain number of times, and allows the player to give computer control over Mario to complete the level. The drawback is that the player is awarded a Bronze Star, which is not added to the overall Power Star count, requiring the player to complete the level without using the Cosmic Guide to earn a golden Power Star. There are also monitors called "Hint TVs" that will demonstrate how to perform a specific move or optimal ways of using a power-up. Multiplayer gameplay has also been expanded upon over the original. In ''Super Mario Galaxy'', another player could use a second
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to control a second Star Pointer and assist Mario by grabbing enemies or collecting and shooting Star Bits. In ''Super Mario Galaxy 2'', the second player now controls an orange Luma who retains all the original abilities, but can also physically attack enemies and collect items, power-ups and 1-ups, making the player's involvement more useful.


Plot

In a retelling of the first game's story,
Princess Peach is a character in Nintendo's Mario (franchise), ''Mario'' franchise. She was created by Shigeru Miyamoto and introduced in the 1985 original ''Super Mario Bros.'' game as Princess Toadstool. She is the Queen regnant, princess regnant and hea ...
invites
Mario Mario (; ) is a Character (arts), character created by the Japanese game designer Shigeru Miyamoto. He is the star of the ''Mario (franchise), Mario'' franchise, a recurring character in the ''Donkey Kong'' franchise, and the mascot of the Ja ...
to share a cake at the Star Festival, a centennial celebration that occurs when Star Bits rain down from the skies over the
Mushroom Kingdom is a video game series and media franchise created by Japanese game designer Shigeru Miyamoto for Nintendo. Starring the titular plumber character Mario, the franchise began with video games but has extended to other forms of media, including ...
. On his way to Peach's castle, Mario finds a lost Baby Luma, who immediately befriends him and grants him the ability to spin. Shortly thereafter, Mario's nemesis
Bowser , also known as King Bowser or King Koopa, is a Character (arts), fictional character and the Antagonist, main antagonist of Nintendo's ''Mario (franchise), Mario'' franchise."The Top 100 Videogame Villains". IGN. Retrieved October 8, 2010. ...
, who has grown to an immense size after abusing the power of the Grand Stars, attacks the castle. Kidnapping Peach, Bowser escapes into outer space to recreate his empire at the center of the
universe The universe is all of space and time and their contents. It comprises all of existence, any fundamental interaction, physical process and physical constant, and therefore all forms of matter and energy, and the structures they form, from s ...
. After finding two Lumas who offer their help to Mario, one of them transforms into a Launch Star that launches Mario into outer space. After landing on and venturing through the first galaxy and obtaining his first Power Star, Mario arrives on a small planetoid functioning as a spaceship and meets Lubba, a large purple Luma who leads a small band of Lumas. Lubba explains that Power Stars are needed to power the spaceship and that he and his crew were attacked by Bowser earlier, with some Lumas having been thrown overboard. Lubba has realized that Bowser kidnapped Peach and offers his help in tracking him down and saving the princess. He offers to grant Mario temporary ownership of the spaceship in exchange for him bringing back more Power Stars. After Mario agrees, he instructs his Lumas to rebuild the ship in honor of Mario and they do so, rebuilding it in the shape of his head. Mario is then thusly given control of
Starship A starship, starcraft, or interstellar spacecraft is a theoretical spacecraft designed for interstellar travel, traveling between planetary systems. The term is mostly found in science fiction. Reference to a "star-ship" appears as early as 1 ...
Mario. Starship Mario then sets off on its journey towards the center of the universe to save Peach. As Mario travels the cosmos, explores more galaxies, and obtains more Power Stars, he meets new species and joins up with his companion
Yoshi Yoshi is a fictional dinosaur who appears in video games published by Nintendo. Yoshi debuted in '' Super Mario World'' (1990) on the SNES as Mario and Luigi's sidekick. Throughout the mainline '' Super Mario'' series, Yoshi typically serves ...
, the Toad Brigade from the original ''Super Mario Galaxy'', and his brother
Luigi Luigi (; ) is a character created by Japanese video game designer Shigeru Miyamoto. Part of Nintendo's ''Mario'' franchise, he is a kind-hearted, cowardly Italian plumber, and the younger fraternal twin brother and sidekick of Mario. Like ...
, all whom join Mario on the starship. As Mario and his allies travel the universe, he encounters Bowser's son
Bowser Jr. The ''Mario'' franchise is a media franchise created by Nintendo. Nintendo is usually the developer and publisher of the franchise's games, but various games are developed by third-party companies such as Intelligent Systems and Nintendo Cu ...
, who is once again aiding his father in his plan and hinders Mario's progress by fighting him twice, losing both times. Mario also encounters Bowser twice in his own galaxies, also managing to defeat him in battle both times, although he escapes after each defeat. All the while, Mario collects Grand Stars, which are enhanced forms of Power Stars that create portals allowing access to another part of the universe. After traveling through various galaxies throughout the universe collecting Power and Grand Stars, Mario and his allies finally reach Bowser's giant starship generator, which is draining energy from what appears to be a comet. Mario infiltrates the starship and engages Bowser in a third battle. Once again, Mario defeats Bowser and causes him to revert to his normal size and fall to his presumed death. Just as he falls, the last Grand Star appears. Before Mario can grab it, Bowser emerges, having survived the fall. He consumes the Grand Star, once again increasing his size and making him more powerful. A final battle ensues, in which Mario manages to finally defeat Bowser by ground-pounding meteorites onto him, causing him to once again shrink and fall into the abyss. Mario grabs the last Grand Star and saves Peach. They return to Starship Mario and Rosalina and her Comet Observatory from the first game appear before Starship Mario. Rosalina thanks Mario for watching over Baby Luma, who then returns to the Comet Observatory, taking Mario's hat with him. Mario and his friends return to the Mushroom Kingdom and celebrate their victory, whereas Bowser is revealed to once again have survived. However, he is enraged at having been shrunken down to a comically small size. The game ends with Starship Mario flying above Peach's castle, with the Comet Observatory streaking across the sky.


Development

After Nintendo completed ''Super Mario Galaxy'',
Shigeru Miyamoto is a Japanese video game designer, video game producer, producer and Creative director#Video games, game director at Nintendo, where he has served as one of its representative directors as an executive since 2002. Widely regarded as one o ...
approached the development team and suggested that a follow-up be produced. The game was originally planned to just do variations on the original game's planets and call the game "''Super Mario Galaxy More''", and was dubbed "''Super Mario Galaxy 1.5''" during early development, with a projected development time of approximately a year. The first elements that were implemented were anything that was scrapped from the original game, either to ensure
game balance Game balance is a branch of game design with the intention of improving gameplay and user experience by balancing difficulty and fairness. Game balance consists of adjusting rewards, challenges, and/or elements of a game to create the intended pl ...
or simply because of time constraints, such as Yoshi and the concept of a planet shaped like Mario's head. Over time, more and more new elements and ideas were brought into the game, and it was decided that the game would be a fleshed-out sequel rather than a slightly modified follow-up. Thus, development took two and a half years. Koichi Hayashida and Takeshi Hayakawa served as the director and lead
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, respectively. Hayakawa created a development tool that allowed different staff members, including visual and sound designers, to easily design and create stages without waiting for programmers, many of which were incorporated into the final game. In order to help distinguish ''Super Mario Galaxy 2'' from its predecessor, the staff originally wanted the whole game to revolve around the concept of "switching", in which the game's environments would dramatically change under certain conditions. This concept ended up being particularly difficult to implement full-scale, so was relegated to only certain levels. Another idea that came up early on were cameo inclusions by other Nintendo characters (specifically
Donkey Kong is a video game series and media franchise created by the Japanese game designer Shigeru Miyamoto for Nintendo. It follows the adventures of Donkey Kong (character), Donkey Kong, a large, powerful gorilla, and other members of the List of Don ...
and
Pikmin is a real-time strategy and puzzle video game series created by Shigeru Miyamoto, and published by Nintendo. The games focus on directing a horde of plant-like creatures called Pikmin to collect items by destroying obstacles, avoiding hazards, ...
). The idea however was nixed by Miyamoto who stated that Pikmin characters wouldn't work within the Mario universe, and that there was no reason for other such cameos. Game
tutorial In education, a tutorial is a method of transferring knowledge and may be used as a part of a learning process. More interactive and specific than a book or a lecture, a tutorial seeks to teach by example and supply the information to complete ...
s were confined to an optional system called the "Tip Network" in order to benefit players already familiar with the original game. Miyamoto compared ''Super Mario Galaxy 2'' to '' The Legend of Zelda: Majora's Mask'', in that both games use the same
engines An engine or motor is a machine designed to convert one or more forms of energy into mechanical energy. Available energy sources include potential energy (e.g. energy of the Earth's gravitational field as exploited in hydroelectric power gen ...
as their predecessors, yet build upon their foundations. The game was revealed at
E3 2009 The Electronic Entertainment Expo 2009 (E3 2009) was the 15th E3 held. The event took place at the Los Angeles Convention Center in Los Angeles, California. It began on June 2, 2009, and ended on June 4, 2009, with 41,000 total attendees. Majo ...
on June 2. In Miyamoto's private conference, it was stated that the game was very far along in development, but its release was held back to mid-2010 because of ''New Super Mario Bros. Wii''s release in late 2009. Miyamoto also stated that the game has 95–99% new features, with the rest being previous features introduced in ''Super Mario Galaxy''. With regard to the original game,
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President and CEO
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stated in an interview that the sequel would be more challenging, and Miyamoto said in a ''
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'' interview that the game would have less focus on plot. Miyamoto initially hinted that the game might utilize the "Super Guide" feature, introduced in ''
New Super Mario Bros. Wii is a 2009 platform game developed and published by Nintendo for the Wii. A follow-up to '' New Super Mario Bros.'', it was first released in Australia, North America, and Europe in November 2009, followed by Japan a month later. It was released ...
'', into the game, and this was confirmed by Nintendo's Senior Manager of Product Managing,
Bill Trinen Bill Trinen (born William Trinen on August 21, 1972) is the Vice President, Player & Product Experience of Nintendo of America. He is also a professional Japanese-to- English translator who has worked on the localization of numerous Nintendo-pu ...
, who claimed that the feature was implemented differently compared to what ''New Super Mario Bros. Wii'' offered. The feature is called Cosmic Guide, where the Cosmic Spirit (Rosalina) takes control of Mario. The game made its playable debut at the Nintendo Media Summit 2010 on February 24, 2010, when a second trailer for the game was released, and its North American release date on May 23, 2010, was finally announced. The Japanese, European and Australian versions of the game came packaged with an instructional DVD manual, explaining the basic controls, as well as showing advanced play. The voice actors from ''Super Mario Galaxy'' reprise their roles for its sequel including Scott Burns (who voiced Bowser in previous games) and
Dex Manley Dexter Manley is an American commercial and video game voice actor. He has worked on 300 commercials and 25 video games. He worked extensively for Nintendo, providing voices for many ''Mario'' and ''Donkey Kong'' games; and for Microsoft, Boei ...
(who played Lubba and Lakitu). In January 2015, late Nintendo president
Satoru Iwata Satoru Iwata (; December6, 1959July11, 2015) was a Japanese businessman, video game programmer and producer. Beginning in 2002, he was the fourth president of Nintendo, as well as the chief executive officer (CEO) of Nintendo of America from ...
announced at a
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presentation that ''Super Mario Galaxy 2'', alongside other Wii games such as ''
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'' and '' Metroid Prime: Trilogy'', would be re-released for download on the
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's
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. It was released on January 14, 2015.


Music

As with the original ''Super Mario Galaxy'', ''Super Mario Galaxy 2'' features a musical score written for and performed by a
symphony orchestra An orchestra (; ) is a large instrumental ensemble typical of classical music, which combines instruments from different families. There are typically four main sections of instruments: * String instruments, such as the violin, viola, cello, ...
(known as the Mario Galaxy Orchestra in the credits). Early in the development process, when the concept of "Super Mario Galaxy 1.5" was being considered, there were no plans to use different music from the first ''Super Mario Galaxy''. However, as the game evolved, the sound team, headed by
Mahito Yokota is a Japanese music composer and orchestrator who works for the video game development company Nintendo. He is most known for his collaborations with Koji Kondo in the ''Super Mario Galaxy is a 2007 platform game developed and published by ...
, realized they needed new music that fit with the new gameplay mechanics that were being added. Although they were hesitant to use a symphony orchestra again because of recording difficulties, general producer Shigeru Miyamoto gave permission immediately – according to Yokota, Miyamoto felt that players would be expecting an orchestral soundtrack. Miyamoto also apparently suggested that players would want to hear arrangements from ''Super Mario Galaxy'', which is why the soundtrack is a mixture of brand new pieces and arrangements of themes from the original ''Galaxy'' as well as many past installments in the ''Mario'' series, such as ''
Super Mario World ''Super Mario World'', known in Japan as '' is a 1990 platform game developed by Nintendo EAD and published by Nintendo for the Super Nintendo Entertainment System (SNES). The player controls Mario on his quest to save Princess Peach and Dino ...
'' and ''
Super Mario 64 ''Super Mario 64'' is a platform game developed and published by Nintendo for the Nintendo 64. It was released in Japan and North America in 1996 and PAL regions in 1997. It is the first ''Super Mario'' game to feature 3D gameplay, combini ...
''. Ryo Nagamatsu, who worked previously on ''
Mario Kart Wii is a 2008 kart racing game developed and published by Nintendo for the Wii. It is the sixth installment in the ''Mario Kart'' series, and was released in April 2008. In ''Mario Kart Wii,'' the player takes control of one of 24 ''Mario'' series c ...
'', ''
Wii Sports Resort ''Wii Sports Resort'' is a 2009 sports simulation video game developed and published by Nintendo for the Wii video game console. It is the sequel to '' Wii Sports'' (2006). It is the first first-party Wii game to support the Wii MotionPlus ac ...
'', and ''
New Super Mario Bros. Wii is a 2009 platform game developed and published by Nintendo for the Wii. A follow-up to '' New Super Mario Bros.'', it was first released in Australia, North America, and Europe in November 2009, followed by Japan a month later. It was released ...
'', contributed nine pieces to the soundtrack.
Koji Kondo is a Japanese composer and senior executive at the video game company Nintendo. He is best known for his contributions for the '' Super Mario'' and ''The Legend of Zelda'' series, with his ''Super Mario Bros.'' theme being the first piece of mu ...
recruited sixty musicians for the orchestra, ten more than the number of musicians used for the original game's score, with an additional ten musicians providing a big band style of music with trumpets, trombones, saxophones and drums for a grand total of seventy players. The orchestral performances were conducted by Taizo Takemoto, renowned for his work with the
Super Smash Bros. is a series of platform fighting video games published by Nintendo. Created by Masahiro Sakurai, the ''Super Smash Bros.'' series is a crossover featuring many characters from other video game series created by Nintendo and other develope ...
Concert in 2002, while Kondo served as a supervisor, while also contributing five pieces to the soundtrack. The soundtrack was available as a 2-disc set to Japanese
Club Nintendo Club Nintendo was a customer loyalty program and magazine that was provided by Nintendo. The loyalty program was free to join and provided rewards in exchange for consumer feedback and loyalty to purchasing official Nintendo products. Members o ...
members with seventy songs taken from the game.


Reception


Critical reception

Like its predecessor, ''Super Mario Galaxy 2'' was widely acclaimed by major video game critics with numerous reviews praising the game for its creativity and technical improvements over the original. Most reviewers agreed that the game either lived up to or surpassed the original ''Super Mario Galaxy''. It has an average critic score of 97% at
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and 97/100 at
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, making it one of the highest-rated games on the sites alongside its predecessor. Tom McShea from ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
'' called it a "new standard for platformers", giving it a perfect 10, making it the seventh game in the site's history to earn that score. Other perfect scores came from ''
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'', stating "This isn't a game that redefines the genre: this is one that rolls it up and locks it away," and ''
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
'' Craig Harris, who felt that the game "perfectly captures that classic videogame charm, the reason why most of us got into gaming from the start". ''IGN'' later placed ''Super Mario Galaxy 2'' fourth on their "Top Modern Games" list and listed it as the greatest Wii game of all time. '' The Escapist'' editor Susan Arendt echoed this view by stating it "doesn't tinker with the established formula very much, but we didn't really want it to", while ''
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'' commented that "there's something tremendous for just about everyone and games that we can truly recommend to almost everyone are rare". Ryan Scott at ''
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'' regards it a much better game than the first ''Super Mario Galaxy'', stating, "For a series that's explored every conceivable angle of its genre, the ''Mario'' games keep coming up with ways to challenge our notions of what a platformer can and should do." ''
Giant Bomb ''Giant Bomb'' is an American video game website and wiki that includes personality-driven gaming videos, commentary, news and reviews, created by former ''GameSpot'' editors Jeff Gerstmann and Ryan Davis. The website was voted by ''Time (maga ...
'' Ryan Davis particularly praised the improved level designs, commenting that the designers were "bolder" and "more willing to take some weird risks with the planetoids and abstract platforming that set the tone in the original ''Galaxy''", while Chris Kohler from ''
Wired Wired may refer to: Arts, entertainment, and media Music * ''Wired'' (Jeff Beck album), 1976 * ''Wired'' (Hugh Cornwell album), 1993 * ''Wired'' (Mallory Knox album), 2017 * "Wired", a song by Prism from their album '' Beat Street'' * "Wired ...
'' commented that the level concepts alone "could be made into full games on their own". Additionally, ''
1UP.com ''1Up.com'' was an American entertainment website that focused on video games. Launched in 2003, ''1Up.com'' provided its own original features, news stories, game reviews, and video interviews, and also featured comprehensive PC-focused conte ...
'' Justin Haywald noted the expanded soundtrack as "sweeping". ''
X-Play ''Xplay'' (previously ''GameSpot TV'', ''Extended Play'', and ''X-Play'') was a television program about video games. The program, known for its reviews and comedy skits, aired on G4 in the United States and has aired on '' G4 Canada'' in Canada ...
'' editor Andrew Pfister awarded ''Super Mario Galaxy 2'' a 5/5, calling it "the culmination of 20 years of Mario gaming into one fantastically-designed and creative platformer". Despite this praise, some critics raised complaints over increased difficulty and the game's similarity to the original ''Super Mario Galaxy''. Chris Scullion from ''
Official Nintendo Magazine ''Official Nintendo Magazine'', or ''ONM'', was a British Video game journalism, video game magazine that ran from 2006 to 2014 that covered the Nintendo DS, Nintendo 3DS, Wii, and Wii U video game consoles released by Nintendo. Originally p ...
'' called it the "new best game on Wii", but said it lacked the original's impact (though they admitted the extreme difficulty of this, due to the quality of the original). ''
Game Informer ''Game Informer'' (''GI'' is an American monthly Video game journalism, video game magazine featuring articles, news, strategy, and reviews of video games and video game console, game consoles. It debuted in August 1991, when the video game reta ...
'' editor Matt Helgeson was concerned with some of the challenges being potentially "frustrating", particularly towards the end of the game; similarly, Ben PerLee from ''
GamePro ''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video ...
'' remarked that the "increased difficulty and high proficiency requirement may turn new fans off". However, ''Worthplaying'' editor Chris DeAngelus praised the game's difficulty, stating that "there are very few sequences where death will feel like a result of bad design instead of player error, which helps keep the frustration down". McShea opined that the game is "much more streamlined than its predecessor" and therefore "the best thing that can be said about the story is that it mostly stays in the background". Kohler acknowledged that the reduced focus on story "was done with the intent of keeping things laser-focused on the gameplay" but mentioned that "''Galaxy'' showed that the Mario team has some genuinely solid storytelling ability, and they implemented it in a way that didn't distract from the gameplay" and that "in this case it feels like a waste of talent."


Sales

In Japan, ''Super Mario Galaxy 2'' sold 143,000 copies on its first day of release and 340,000 copies in its first week, about 90,000 more than the first ''Super Mario Galaxy'' sold in the same amount of time. In North America, the game sold 650,000 copies during the month of May 2010. In the United Kingdom, ''Super Mario Galaxy 2'' was the third best-selling game among multiplatform releases and the best-selling single platform release for the week ending June 26, 2010. As of July 16, 2010, the game has sold 1 million copies within the USA. As of April 2011, ''Super Mario Galaxy 2'' has sold 6.36 million copies worldwide.


Awards

''Super Mario Galaxy 2'' received
Game of the Year Game of the Year (GotY) is an award given to a video game by various award events and media publications that they feel represented the pinnacle of gaming that year. Events and ceremonies British Academy Games Awards (BAFTA Games Awards) ...
2010 awards from ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninte ...
'', ''
GamesMaster ''GamesMaster'' was a British television programme which originally aired on Channel 4 from 1992 to 1998. In 2021, it returned for a new series on YouTube and E4. It was the first UK television programme dedicated to video games. Dominik Di ...
'', ''Official Nintendo Magazine'', ''Edge'', ''
GamesTM ''GamesTM'' (styled as ''gamesTM'') was a British multi-format video games magazine. The first issue was released in December 2002 and the magazine was still being published monthly in English and German up until the last edition was published on ...
'', ''Destructoid'' and ''Metacritic''. It was named best "Wii Game of the Year" by ''IGN'', ''GameTrailers'', ''GameSpot'', ''1UP.com'', and many other media outlets. As of December 2010, ''IGN'' awarded ''Super Mario Galaxy 2'' the number 1 Wii game, overtaking its predecessor. In the March 2012 issue of ''
Official Nintendo Magazine ''Official Nintendo Magazine'', or ''ONM'', was a British Video game journalism, video game magazine that ran from 2006 to 2014 that covered the Nintendo DS, Nintendo 3DS, Wii, and Wii U video game consoles released by Nintendo. Originally p ...
'', the publication named ''Super Mario Galaxy 2'' the 'Greatest Nintendo Game Ever Made' ranking at #1 out of 100. The game was nominated for Best Wii Game at the Spike TV Video Game Awards 2010. It was also nominated for "Favorite Video Game" at the
2011 Kids' Choice Awards The 24th Annual Nickelodeon Kids' Choice Awards was held on April 2, 2011, at the Galen Center at the University of Southern California in Los Angeles, California, US's University Park neighborhood due to renovations disallowing use of tradition ...
, but lost to ''
Just Dance 2 ''Just Dance 2'' is a 2010 dance rhythm game developed by Ubisoft Paris and published by Ubisoft. The game was released exclusively for the Wii on October 12, 2010, in North America and in Australia and Europe on October 14, 2010, as a sequel to ' ...
''. During the
14th Annual Interactive Achievement Awards The ''14th Annual Interactive Achievement Awards'' was the 14th edition of the Interactive Achievement Awards, an annual awards event that honored the best games in the video game industry during 2010. The awards were arranged by the Academy of I ...
, the
Academy of Interactive Arts & Sciences The Academy of Interactive Arts & Sciences (AIAS) is a non-profit organization of video game industry professionals. It organizes the annual Design Innovate Communicate Entertain Summit, better known as D.I.C.E., which includes the presentation ...
nominated ''Super Mario Galaxy 2'' for " Outstanding Achievement in Gameplay Engineering".


Notes


References


External links

* (archived)
''Super Mario Galaxy 2''
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