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The Sega Genesis, known as the outside North America, is a
16-bit 16-bit microcomputers are microcomputers that use 16-bit microprocessors. A 16-bit register can store 216 different values. The range of integer values that can be stored in 16 bits depends on the integer representation used. With the two mos ...
fourth generation
home video game console A home video game console is a video game console that is designed to be connected to a display device, such as a television, and an external power source as to play video games. Home consoles are generally less powerful and customizable than ...
developed and sold by Sega. It was Sega's third console and the successor to the
Master System The is an 8-bit History of video game consoles (third generation), third-generation home video game console manufactured by Sega. It was originally a remodeled export version of the Sega Mark III, the third iteration of the SG-1000 series of ...
. Sega released it in 1988 in Japan as the Mega Drive, and in 1989 in North America as the Genesis. In 1990, it was distributed as the Mega Drive by Virgin Mastertronic in Europe,
Ozisoft is a Japanese multinational video game publisher headquartered in Minato-ku, Tokyo. Its international branches, Bandai Namco Entertainment America and Bandai Namco Entertainment Europe, are respectively headquartered in Irvine, California an ...
in Australasia, and
Tec Toy Tec Toy S.A., trading as Tectoy since late 2007, is a Brazilian toy and electronics company headquartered in São Paulo. It is best known for producing, publishing, and distributing Sega consoles and video games in Brazil. The company was founde ...
in Brazil. In South Korea, it was distributed by
Samsung The Samsung Group (or simply Samsung) ( ko, 삼성 ) is a South Korean multinational manufacturing conglomerate headquartered in Samsung Town, Seoul, South Korea. It comprises numerous affiliated businesses, most of them united under the ...
as the Super Gam*Boy and later the Super Aladdin Boy. Designed by an R&D team supervised by Hideki Sato and Masami Ishikawa, the Genesis was adapted from Sega's System 16 arcade board, centered on a
Motorola 68000 The Motorola 68000 (sometimes shortened to Motorola 68k or m68k and usually pronounced "sixty-eight-thousand") is a 16/32-bit complex instruction set computer (CISC) microprocessor, introduced in 1979 by Motorola Semiconductor Products Sect ...
processor as the CPU, a
Zilog Z80 The Z80 is an 8-bit computing, 8-bit microprocessor introduced by Zilog as the startup company's first product. The Z80 was conceived by Federico Faggin in late 1974 and developed by him and his 11 employees starting in early 1975. The first wor ...
as a sound controller, and a video system supporting hardware sprites, tiles, and scrolling. It plays a library of more than 900 games on ROM-based cartridges. Several add-ons were released, including a Power Base Converter to play Master System games. It was released in several different versions, some created by third parties. Sega created two network services to support the Genesis: Sega Meganet and
Sega Channel The Sega Channel is a discontinued online game service developed by Sega for the Sega Genesis video game console, serving as a content delivery system. Launched on December 14, 1994, the Sega Channel was provided to the public by TCI and Time ...
. In Japan, the Mega Drive fared poorly against its two main competitors, Nintendo's
Super Famicom The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in ...
and NEC's
PC Engine The TurboGrafx-16, known as the outside North America, is a home video game console designed by Hudson Soft and sold by NEC Home Electronics. It was the first console marketed in the fourth generation, commonly known as the 16-bit era, thoug ...
, but it achieved considerable success in North America, Brazil, and Europe. Contributing to its success was its library of arcade game ports, the popularity of Sega's ''
Sonic the Hedgehog is a Japanese video game series and media franchise created by Sega. The franchise follows Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a mad scientist. The main ''Sonic the Hedgehog'' games are platformer ...
'' series, several popular sports franchises, and aggressive
youth marketing "Youth Marketing" is a term used in the marketing and advertising industry to describe activities to communicate with young people, typically in the age range of 11 to 35. More specifically, there is teen marketing, targeting people age 11 to 1 ...
that positioned it as the cool console for adolescents. The 1991 North American release of the
Super Nintendo Entertainment System The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a Fourth generation of video game consoles, 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South ...
triggered a fierce battle for market share in the United States and Europe known as the " console war". This drew attention to the video game industry, and the Genesis and several of its games attracted legal scrutiny on matters involving
reverse engineering Reverse engineering (also known as backwards engineering or back engineering) is a process or method through which one attempts to understand through deductive reasoning how a previously made device, process, system, or piece of software accompli ...
and
video game violence Since their inception in the 1970s, video games have often been criticized by some for violent content. Politicians, parents, and other activists have claimed that violence in video games can be tied to violent behavior, particularly in childre ...
. Controversy surrounding violent games such as ''
Night Trap ''Night Trap'' is a 1992 interactive movie developed by Digital Pictures and published by Sega for the Sega CD. Presented primarily through full-motion video (FMV), ''Night Trap'' tasks the player to observe teenage girls having a sleepo ...
'' and '' Mortal Kombat'' led Sega to create the Videogame Rating Council, a predecessor to the Entertainment Software Rating Board. 30.75 million first-party Genesis units were sold worldwide. In addition, Tec Toy sold an estimated three million licensed variants in Brazil, Majesco projected it would sell 1.5 million licensed variants of the system in the United States and smaller numbers were sold by Samsung in South Korea. By the mid-2010s, licensed third-party Genesis rereleases were still being sold by AtGames in North America and Europe. Many games have been re-released in compilations or on online services such as the Nintendo Virtual Console,
Xbox Live Arcade Xbox Live Arcade (XBLA) is a digital video game download service available through the Xbox Games Store, Microsoft's digital distribution network for the Xbox 360. It focuses on smaller downloadable games from both major publishers and independen ...
,
PlayStation Network PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smar ...
, and
Steam Steam is a substance containing water in the gas phase, and sometimes also an aerosol of liquid water droplets, or air. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporizat ...
. The Genesis was succeeded in 1994 by the
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it was the successor to the succ ...
.


History


Development

In the early 1980s, Sega Enterprises, Inc. – then a subsidiary of
Gulf+Western Gulf and Western Industries, Inc. (stylized as Gulf+Western) was an American conglomerate. Originally, the company focused on manufacturing and resource extraction. Beginning in 1966, and continuing throughout the 1960s and 1970s, the company ...
– was one of the top five arcade game manufacturers active in the United States, as company revenues surpassed $200 million between July 1981 and June 1982. A downturn in the arcade business starting in 1982 seriously hurt the company, leading Gulf+Western to sell its North American arcade manufacturing organization and the licensing rights for its arcade games to
Bally Manufacturing Bally Manufacturing, later renamed Bally Entertainment, was an American company that began as a pinball and slot machine manufacturer, and later expanded into casinos, video games, health clubs, and theme parks. It was acquired by Hilton Hote ...
. The company retained Sega's North American R&D operation, as well as its Japanese subsidiary, Sega Enterprises, Ltd. With its arcade business in decline, Sega Enterprises, Ltd. president Hayao Nakayama advocated that the company leverage its hardware expertise to move into the home console market in Japan, which was in its infancy at the time. Nakayama received permission to proceed with this project, leading to the release of Sega's first home video game system, the
SG-1000 The is a home video game console manufactured by Sega. It was Sega's first entry into the home video game hardware business. Developed in response to a downturn in arcades starting in 1982, the SG-1000 was created on the advice of Hayao Nak ...
, in July 1983. While it had sold 160,000 units in Japan, far exceeding Sega's expectations, sales at stores were dominated by Nintendo's
Famicom The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in American ...
which had been released the same day. Sega estimated that the Famicom outsold the SG-1000 by a 10-to-1 margin. The SG-1000 was replaced by the Sega Mark III within two years. In the meantime, Gulf+Western began to divest itself of its non-core businesses after the death of company founder
Charles Bluhdorn Charles George Bluhdorn (born Karl Georg Blühdorn; September 20, 1926 – February 19, 1983) was an Austrian-born American industrialist. Early life Bluhdorn was born in Vienna, Austria, to an Austrian Jewish mother Rosa Fuchs and father Paul ...
, so Nakayama and former Sega CEO David Rosen arranged a
management buyout A management buyout (MBO) is a form of acquisition in which a company's existing managers acquire a large part, or all, of the company, whether from a parent company or individual. Management-, and/or leveraged buyout became noted phenomena of ...
of the Japanese subsidiary in 1984 with financial backing from CSK Corporation, a prominent Japanese software company. Nakayama was then installed as CEO of Sega Enterprises, Ltd. In 1986, Sega redesigned the Mark III for release in North America as the Master System. This was followed by a European release the next year. Although the Master System was a success in Europe, and later in Brazil, it failed to ignite significant interest in the Japanese or North American markets, which, by the mid-to-late 1980s, were both dominated by Nintendo. With Sega continuing to have difficulty penetrating the home market, Sega's console R&D team, led by Masami Ishikawa and supervised by Hideki Sato, began work on a successor to the Master System almost immediately after that console launched. In 1987, Sega faced another threat to its console business when Japanese computer giant NEC released the
PC Engine The TurboGrafx-16, known as the outside North America, is a home video game console designed by Hudson Soft and sold by NEC Home Electronics. It was the first console marketed in the fourth generation, commonly known as the 16-bit era, thoug ...
amid great publicity. To remain competitive against the two more established consumer electronics companies, Ishikawa and his team decided they needed to incorporate a
16-bit 16-bit microcomputers are microcomputers that use 16-bit microprocessors. A 16-bit register can store 216 different values. The range of integer values that can be stored in 16 bits depends on the integer representation used. With the two mos ...
microprocessor into their new system to make an impact in the marketplace and once again turned to Sega's strengths in the arcade industry to adapt the successful Sega System 16 arcade board into architecture for a home console. The decision to use a
Motorola 68000 The Motorola 68000 (sometimes shortened to Motorola 68k or m68k and usually pronounced "sixty-eight-thousand") is a 16/32-bit complex instruction set computer (CISC) microprocessor, introduced in 1979 by Motorola Semiconductor Products Sect ...
as the system's main CPU was made late in development, while a
Zilog Z80 The Z80 is an 8-bit computing, 8-bit microprocessor introduced by Zilog as the startup company's first product. The Z80 was conceived by Federico Faggin in late 1974 and developed by him and his 11 employees starting in early 1975. The first wor ...
was used as a secondary CPU to handle the sound due to fears that the load to the main CPU would be too great if it handled both the visuals and the audio. The 68000 chip was expensive and would have driven the retail price of the console up greatly, but Sega was able to negotiate with a distributor for a tenth of its price on an up-front volume order with the promise of more orders pending the console's future success. The appearance of the Mega Drive was designed by a team led by Mitsushige Shiraiwa that drew inspiration from
audiophile An audiophile is a person who is enthusiastic about high-fidelity sound reproduction. An audiophile seeks to reproduce the sound of a piece of recorded music or a live musical performance, typically inside closed headphones, In-ear monitors, open ...
equipment and automobiles. Shiraiwa said this more mature look helped to target the Mega Drive to all ages, unlike the Famicom, which was aimed primarily at children. According to Sato, the Japanese design for the Mega Drive was based on the appearance of an audio player, with "16-bit" embossed in a golden metallic veneer to create an impression of power.
Translation
by Shmuplations. ).
The console was announced in the June 1988 issue of Japanese gaming magazine ''Beep!'' as the Mark V, but Sega management wanted a stronger name. After reviewing more than 300 proposals, the company settled on "Mega Drive". In North America, the name was changed to "Genesis". Rosen said he insisted on the name as he disliked "Mega Drive" and wanted to represent "a new beginning" for Sega. Sato said some design elements changed, such as the gold-colored "16-bit" wording, because it was believed that the color would be mistaken for yellow. He believes that the changes in design are representative of the differences in values between Japanese and American culture.


Launch

Sega released the Mega Drive in Japan on October 29, 1988, though the launch was overshadowed by Nintendo's release of '' Super Mario Bros. 3'' a week earlier. Positive coverage from magazines ''
Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the ...
'' and ''Beep!'' helped to establish a following. Within two days of release, the console's initial production run sold out. However, Sega only managed to ship 400,000 units in the first year. In order to increase sales, Sega released various peripherals and games, including an online banking system and
answering machine An answering machine, answerphone or message machine, also known as telephone messaging machine (or TAM) in the United Kingdom, UK and some Commonwealth countries, ansaphone or ansafone (from a trade name), or telephone answering device (TAD), ...
called the Sega Mega Anser. Nevertheless, the Mega Drive was unable to overtake the venerable
Famicom The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in American ...
and remained a distant third in Japan behind Nintendo's
Super Famicom The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in ...
and NEC's PC Engine throughout the 16-bit era. Sega announced a North American release date for the system on January 9, 1989. At the time, Sega did not possess a North American sales and marketing organization and was distributing its Master System through
Tonka Tonka is an American producer of toy trucks. The company is known for making steel toy models of construction type trucks and machinery. Maisto International, which makes diecast vehicles, acquired the rights to use the Tonka name in a line of ...
. Dissatisfied with Tonka's performance, Sega looked for a new partner to market the Genesis in North America and offered the rights to
Atari Corporation Atari Corporation was an American manufacturer of computers and video game consoles. It was founded by Jack Tramiel on May 17, 1984, as Tramel Technology, Ltd., but then took on the Atari name less than two months later when Warner Communica ...
, which did not yet have a 16-bit system. David Rosen made the proposal to Atari CEO
Jack Tramiel Jack Tramiel ( ; born Idek Trzmiel; December 13, 1928 – April 8, 2012) was an American businessman and Holocaust survivor, best known for founding Commodore International. The Commodore PET, VIC-20 and Commodore 64 are some home compu ...
and the president of Atari's Entertainment Electronics Division, Michael Katz. Tramiel declined to acquire the new console, deeming it too expensive, and instead opted to focus on the Atari ST. Sega decided to launch the console through its own Sega of America subsidiary, which executed a limited launch on August 14, 1989, in
New York City New York, often called New York City or NYC, is the most populous city in the United States. With a 2020 population of 8,804,190 distributed over , New York City is also the most densely populated major city in the U ...
and
Los Angeles Los Angeles ( ; es, Los Ángeles, link=no , ), often referred to by its initials L.A., is the largest city in the state of California and the second most populous city in the United States after New York City, as well as one of the wor ...
. The Genesis was released in the rest of North America later that year. The European version of the Mega Drive was released in September 1990, at a price of , i.e. . The release was handled by Virgin Mastertronic, which was later purchased by Sega in 1991 and became Sega of Europe. Games like ''
Space Harrier II is the sequel to '' Space Harrier'', developed and published by Sega. It was one of the original launch titles released for the Mega Drive in Japan and one of the six Sega Genesis launch titles in the U.S. It was also later released on the W ...
'', '' Ghouls 'n Ghosts'', ''
Golden Axe is a series of side-scrolling beat 'em up arcade video games developed by Sega. The series takes place in a medieval fantasy world where several heroes have the task of recovering the legendary Golden Axe, the mainstay element of the series. ...
'', ''
Super Thunder Blade is a combat flight simulation shooter game developed and published by Sega for the Mega Drive/Genesis console. It was one of the two launch titles for the console in Japan (the other one being '' Space Harrier II''), as well as being one of th ...
'', and '' The Revenge of Shinobi'' were available in stores at launch. The console was also bundled with ''
Altered Beast ''Altered Beast'' is a 1988 beat 'em up arcade video game developed and manufactured by Sega. The game is set in Ancient Greece and follows a player character chosen by Zeus to rescue his daughter Athena from the demonic ruler of the underwor ...
''. The Mega Drive and its first batch of games were shown at the 1990 European Computer Entertainment Show (ECES) in
Earl's Court Earl's Court is a district of Kensington in the Royal Borough of Kensington and Chelsea in West London, bordering the rail tracks of the West London line and District line that separate it from the ancient borough of Fulham to the west, the ...
. Between July and August 1990, Virgin initially placed their order for 20,000 Mega Drive units. However, the company increased the order by 10,000 units when advanced orders had exceeded expectations, and another 10,000 units was later added following the console's success at the ECES event. The projected number of units to be sold between September and December 1990 had eventually increased to 40,000 units in the United Kingdom alone. Other companies assisted in distributing the console to various countries worldwide.
Ozisoft is a Japanese multinational video game publisher headquartered in Minato-ku, Tokyo. Its international branches, Bandai Namco Entertainment America and Bandai Namco Entertainment Europe, are respectively headquartered in Irvine, California an ...
handled the Mega Drive's launch and marketing in Australia, as it had done before with the Master System. In Brazil, the Mega Drive was released by
Tectoy Tec Toy S.A., trading as Tectoy since late 2007, is a Brazilian toy and electronics company headquartered in São Paulo. It is best known for producing, publishing, and distributing Sega consoles and video games in Brazil. The company was found ...
in 1990, only a year after the Brazilian release of the Master System. Tectoy produced games exclusively for the Brazilian market and brought the Sega Meganet online service there in 1995.
Samsung The Samsung Group (or simply Samsung) ( ko, 삼성 ) is a South Korean multinational manufacturing conglomerate headquartered in Samsung Town, Seoul, South Korea. It comprises numerous affiliated businesses, most of them united under the ...
handled sales and distribution in
Korea Korea ( ko, 한국, or , ) is a peninsular region in East Asia. Since 1945, it has been divided at or near the 38th parallel, with North Korea (Democratic People's Republic of Korea) comprising its northern half and South Korea (Republi ...
, where it was named Super Gam*Boy and retained the Mega Drive logo alongside the Samsung name. It was later renamed Super Aladdin Boy. In India, Sega entered a distribution deal with
Shaw Wallace Shaw Wallace & Company Limited, abbreviated to SWC, is an Indian liquor manufacturer headquartered in the Wallace House in Kolkata, West Bengal. It was established in 1886 by Robert Gordon Shaw and Charles William Wallace.INR₹18,000. In Russia, Sega officially licensed the console to local distributor Forrus in 1994, replaced in 1996 by Bitman. That year, the video game console market generated between and in Russia, with Sega accounting for half of all console sales in the country. However, only about 15% of the sales were official Sega units distributed by Bitman, while the rest were unofficial counterfeit clones.


North American sales and marketing

For the North American market, former Atari Corporation Entertainment Electronics Division president and new Sega of America CEO Michael Katz instituted a two-part approach to build sales. The first part involved a marketing campaign to challenge Nintendo head-on and emphasize the more arcade-like experience available on the Genesis, with slogans including "Genesis does what Nintendon't". Since Nintendo owned the console rights to most arcade games of the time, the second part involved creating a library of recognizable games which used the names and likenesses of celebrities and athletes, such as '' Pat Riley Basketball'', '' Arnold Palmer Tournament Golf'', '' James 'Buster' Douglas Knockout Boxing'', '' Joe Montana Football'', ''
Tommy Lasorda Baseball ''Tommy Lasorda Baseball'' is a 1989 baseball video game developed and published by Sega as one of the six launch titles for the Sega Genesis in the North America and for the Sega Mega-Tech arcade system. It is a follow-up to the arcade game ''Su ...
'', ''Mario Lemieux Hockey'', and '' Michael Jackson's Moonwalker''. Nonetheless, Sega struggled to overcome Nintendo's presence in consumers' homes. Tasked by Nakayama to sell one million units within the first year, Katz and Sega of America sold only 500,000. At the Winter
Consumer Electronics Show CES (; formerly an initialism for Consumer Electronics Show) is an annual trade show organized by the Consumer Technology Association (CTA). Held in January at the Las Vegas Convention Center in Winchester, Nevada, United States, the event ty ...
(Winter CES) in January 1990, the Sega Genesis demonstrated a strong line-up of games which received a positive reception for approaching arcade-quality graphics and gameplay as well as for providing non-arcade experiences such as '' Phantasy Star II''. In mid-1990, Nakayama hired
Tom Kalinske Thomas Kalinske (born July 17, 1944) is an American businessman, best known as having worked for Mattel from 1972 to 1987, where he was credited with reviving the Barbie and Hot Wheels brands, launching Masters of the Universe, then being promoted ...
to replace Katz as CEO of Sega of America. Although Kalinske knew little about the video game market, he surrounded himself with industry-savvy advisors. A believer in the
razor and blades model The razor and blades business model is a business model in which one item is sold at a low price (or given away for free) in order to increase sales of a complementary good, such as consumable supplies. It is different from loss leader marketing ...
, he developed a four-point plan: cut the price of the console, create an American team to develop games targeted at the American market, expand the aggressive advertising campaigns, and replace the bundled game ''Altered Beast'' with a new game, ''
Sonic the Hedgehog is a Japanese video game series and media franchise created by Sega. The franchise follows Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a mad scientist. The main ''Sonic the Hedgehog'' games are platformer ...
''. The Japanese board of directors initially disapproved of the plan, but all four points were approved by Nakayama, who told Kalinske, "I hired you to make the decisions for Europe and the Americas, so go ahead and do it." Critics praised ''Sonic'' as one of the greatest games yet made, and Genesis sales increased as customers who had been waiting for the release of the international version of Nintendo's Super Famicom, the
Super Nintendo Entertainment System The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a Fourth generation of video game consoles, 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South ...
(SNES), decided to purchase a Genesis instead. The SNES debuted against an established competitor, while NEC's
TurboGrafx-16 The TurboGrafx-16, known as the outside North America, is a home video game console designed by Hudson Soft and sold by NEC Home Electronics. It was the first console marketed in the fourth generation, commonly known as the 16-bit era, though ...
failed to gain traction, and NEC soon pulled out of the market. In large part due to the popularity of ''Sonic the Hedgehog'', the Genesis outsold the SNES in the United States nearly two to one during the 1991 holiday season. Sega controlled 65% of the
16-bit 16-bit microcomputers are microcomputers that use 16-bit microprocessors. A 16-bit register can store 216 different values. The range of integer values that can be stored in 16 bits depends on the integer representation used. With the two mos ...
console market in January 1992, the first time Nintendo had not been the console leader since 1985. The Genesis outsold the SNES for four consecutive Christmas seasons due to its two-year lead, lower price point, and larger game library compared to the SNES at its release. Sega had ten games for every game on SNES, and while the SNES had an exclusive version of ''
Final Fight ''Final Fight'' is a series of beat 'em up video games by Capcom, which began with the arcade release of '' Final Fight'' in 1989. Set in the fictional Metro City, the games focus on a group of heroic vigilantes who fights against the control ...
'', one of Sega's internal development teams created ''
Streets of Rage ''Streets of Rage'' is a series of side-scrolling beat 'em up video games, centering on the efforts of several ex-police vigilantes trying to rid a fictional, large American city from a crime syndicate that has corrupted its local government. ...
'', which had bigger levels, tougher enemies, and a well-regarded soundtrack. ASCII Entertainment reported in early 1993 that Genesis had 250 games versus 75 for the SNES, but limited shelf space meant that stores typically offered 100 Genesis and 50 SNES games. The NES was still the leader, with 300 games and 100 on shelves. Sega's advertising positioned the Genesis as the cooler console, and coined the term ''blast processing'', an obscure and unused graphics programming method, to suggest that its processing capabilities were far greater than those of the SNES. A
Sony , commonly stylized as SONY, is a Japanese multinational conglomerate corporation headquartered in Minato, Tokyo, Japan. As a major technology company, it operates as one of the world's largest manufacturers of consumer and professional ...
focus group found that teenage boys would not admit to owning an SNES rather than a Genesis. With the Genesis often outselling the SNES at a ratio of 2:1, Nintendo and Sega focused heavily on
impression management Impression management is a conscious or subconscious process in which people attempt to influence the perceptions of other people about a person, object or event by regulating and controlling information in social interaction.Sanaria, A. D. (201 ...
of the market, even going to the point of deception; Nintendo claimed it had sold more consoles in 1991 than it actually had, and forecasted it would sell 6 million consoles by the end of 1992, while its actual U.S. install base at the end of 1992 was only just more than 4 million units. Due to these tactics, it was difficult to ascertain a clear leader in market share for several years at a time, with Nintendo's dollar share of the U.S. 16-bit market dipping down from 60% at the end of 1992 to 37% at the end of 1993, Sega claiming 55% of all 16-bit hardware sales during 1994, and ''
Donkey Kong Country ''Donkey Kong Country'' is a 1994 platform game developed by Rare (company), Rare and published by Nintendo for the Super Nintendo Entertainment System (SNES). It is a Reboot (fiction), reboot of Nintendo's ''Donkey Kong'' franchise and foll ...
'' helping the SNES to outsell the Genesis from 1995 through 1997. According to a 2004 study of NPD sales data, the Genesis maintained its lead over the Super NES in the American 16-bit console market. However, according to a 2014
Wedbush Securities Wedbush Securities Inc. is a privately held investment firm based in Los Angeles. As of February 2022, the firm had $4.1 billion under management with 7,460 clients. History The firm was founded in 1955 by two high school friends, E ...
report based on revised NPD sales data, the SNES outsold the Sega Genesis in the U.S. market by units.


Electronic Arts

To compete with Nintendo, Sega was more open to new types of games, but still tightly controlled the approval process for third-party games and charged high prices for cartridge manufacturing. American third-party publisher
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted th ...
(EA) sought a better deal, but had met resistance from Sega. They decided to
reverse-engineer Reverse engineering (also known as backwards engineering or back engineering) is a process or method through which one attempts to understand through deductive reasoning how a previously made device, process, system, or piece of software accompli ...
the Genesis, using a clean-room method similar to the method
Phoenix Technologies Phoenix Technologies Ltd is an American company that designs, develops and supports core system software for personal computers and other computing devices. The company's products commonly referred to as BIOS (Basic Input/Output System) or fir ...
had used to reverse-engineer the
IBM Personal Computer The IBM Personal Computer (model 5150, commonly known as the IBM PC) is the first microcomputer released in the IBM PC model line and the basis for the IBM PC compatible de facto standard. Released on August 12, 1981, it was created by a tea ...
BIOS In computing, BIOS (, ; Basic Input/Output System, also known as the System BIOS, ROM BIOS, BIOS ROM or PC BIOS) is firmware used to provide runtime services for operating systems and programs and to perform hardware initialization during the ...
around 1984. The process began in 1989, led by Steve Hayes and Jim Nitchals. They created a controlled room in EA headquarters nicknamed "Chernobyl", to which only one person was allowed access, Mike Schwartz. Schwartz reviewed Sega's copyrighted development manuals and tools, studied the Genesis hardware and games, and wrote original documentation that summarized his findings. The process took him about a month. His work was reviewed by EA's lawyers before being disseminated to Hayes and Nitchals to verify its originality, and subsequently to the rest of the developers to let them build games. After a few months, EA began developing for the Genesis in earnest. EA founder
Trip Hawkins William Murray "Trip" Hawkins III (born December 28, 1953) is an American entrepreneur and founder of Electronic Arts, The 3DO Company, and Digital Chocolate. Career A fan of the Strat-O-Matic Football pen and paper games, Hawkins started his ...
confronted Nakayama the day before the 1990
Consumer Electronics Show CES (; formerly an initialism for Consumer Electronics Show) is an annual trade show organized by the Consumer Technology Association (CTA). Held in January at the Las Vegas Convention Center in Winchester, Nevada, United States, the event ty ...
(CES), informing him that EA had the ability to run its own licensing program if Sega refused to meet its demands. Sega relented, and the next day EA's upcoming Genesis games were showcased at CES. EA signed what Hawkins described as "a very unusual and much more enlightened license agreement" with Sega in June 1990: "Among other things, we had the right to make as many titles as we wanted. We could approve our own titles ... the royalty rates were a lot more reasonable. We also had more direct control over manufacturing." After the deal was in place, EA chief creative officer
Bing Gordon William "Bing" Gordon is a video game executive and technology venture capitalist. He served ten years as Chief Creative Officer of video game publisher and developer Electronic Arts (EA) prior to his current partnership with Kleiner Perkins Cauf ...
learned that "we hadn't figured out all the workarounds" and "Sega still had the ability to lock us out ... It just would have been a public relations fiasco." EA released its first Genesis games, '' Populous'' and '' Budokan: The Martial Spirit'', within the month. The first Genesis version of EA's '' John Madden Football'' arrived before the end of 1990, and became what Gordon called a "
killer app In marketing terminology, a killer application (commonly shortened to killer app) is any computer program or software that is so necessary or desirable that it proves the core value of some larger technology, such as computer hardware, a video gam ...
". Taking advantage of the licensing agreement, Gordon and EA's vice president of marketing services Nancy Fong created a visual identifier for EA's Genesis cartridges: a yellow tab molded into the cartridge casing.


Sonic the Hedgehog

Sega held a company-wide contest to create a mascot character to compete with Nintendo's ''Mario'' series. The winning submission was a blue hedgehog with red shoes, Sonic, created by
Naoto Ohshima (born February 26, 1964) is a Japanese artist and video game designer, best known for designing Sonic the Hedgehog and Dr. Eggman characters from Sega's ''Sonic the Hedgehog'' franchise. Although Yuji Naka created the original tech demo around wh ...
, spawning one of the best-selling video game franchises in history. The gameplay of ''
Sonic the Hedgehog is a Japanese video game series and media franchise created by Sega. The franchise follows Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a mad scientist. The main ''Sonic the Hedgehog'' games are platformer ...
'' originated with a
tech demo A technology demonstration (or tech demo), also known as demonstrator model, is a prototype, rough example or an otherwise incomplete version of a conceivable product or future system, put together as proof of concept with the primary purpose of ...
created by
Yuji Naka , credited in some games as YU2, is a Japanese video game programmer, designer and producer. He is the former head of the Sega studio Sonic Team, where he was the lead programmer of the original ''Sonic the Hedgehog'' series on the Sega Mega Dri ...
, who had developed a prototype platform game that involved a fast-moving character rolling in a ball through a long winding tube. This concept was developed with Ohshima's character design and levels conceived by designer
Hirokazu Yasuhara (also credited as Carol Yas) is a Japanese video game designer. He is best known for designing the gameplay and stages of the initial ''Sonic the Hedgehog'' video games for Sega Genesis in the 1990s, based on technical demos and engines programme ...
. Although Katz and Sega of America's marketing experts disliked ''Sonic'', certain that it would not catch on with American children, Kalinske's strategy to place ''Sonic the Hedgehog'' as the pack-in game paid off. ''Sonic the Hedgehog'' greatly increased the popularity of the Genesis in North America, and the bundle is credited with helping Sega gain 65% of the market share against Nintendo. Similarly, in Europe, Sega captured a 65% share of the European console market, where the Mega Drive maintained its lead over the SNES through 1994. ''
Sonic the Hedgehog 2 is a 1992 platform game developed by Sega Technical Institute (STI) for the Sega Genesis. It follows Sonic as he attempts to stop Doctor Eggman from stealing the Chaos Emeralds to power his space stationnamed The Death Egg. Like the first ...
'' set records for the fastest-selling game, selling copies worldwide within two weeks, and ''
Sonic the Hedgehog 3 is a 1994 platform game developed and published by Sega for the Sega Genesis, Genesis. Like previous ''Sonic the Hedgehog, Sonic'' games, players traverse side-scrolling levels while collecting Rings (Sonic the Hedgehog), rings and defeating en ...
'' and ''
Sonic & Knuckles is a 1994 platform game developed and published by Sega. Players control Sonic the Hedgehog (character), Sonic the Hedgehog and Knuckles the Echidna in their quests to save Angel Island; Sonic tries to prevent Doctor Eggman, Doctor Robotnik from ...
'' selling a combined copies worldwide.


Trademark Security System and ''Sega v. Accolade''

After the release of the Genesis in 1989, video game publisher Accolade began exploring options to release some of their
PC game A personal computer game, also known as a PC game or computer game, is a type of video game played on a personal computer (PC) rather than a video game console or arcade machine. Its defining characteristics include: more diverse and user-dete ...
s on the console. At the time, Sega had a licensing deal in place for third-party developers that increased the costs to the developer. According to Accolade co-founder Alan Miller, "One pays them between $10 and $15 per cartridge on top of the real hardware manufacturing costs, so it about doubles the cost of goods to the independent publisher." To get around licensing, Accolade chose to seek an alternative way to bring their games to the Genesis. It did so by purchasing one in order to decompile the executable code of three Genesis games. Such information was used to program their new Genesis cartridges in a way that would allow them to disable the security lockouts on the Genesis that prevented unlicensed games from being played., 977 F.2d 1510 (9th Cir. 1992) This strategy was used successfully to bring '' Ishido: The Way of Stones'' to the Genesis in 1990. To do so, Accolade had copied Sega's copyrighted game code multiple times in order to reverse engineer the software of Sega's licensed Genesis games. As a result of piracy in some countries and unlicensed development issues, Sega incorporated a technical protection mechanism into a new edition of the Genesis released in 1990, referred to as the Genesis III. This new variation of the Genesis included a code known as the Trademark Security System (TMSS), which, when a game cartridge was inserted, would check for the presence of the string "SEGA" at a particular point in the memory contained in the cartridge. If the string was present, the console would run the game, and would briefly display the message: "" This system had a twofold effect: it added extra protection against unlicensed developers and software piracy and forced the Sega trademark to display when the game was powered up, making a lawsuit for trademark infringement possible if unlicensed software were to be developed. Accolade learned of this development at the Winter Consumer Electronics Show in January 1991, where Sega showed the new Genesis III and demonstrated it screening and rejecting an ''Ishido'' game cartridge. With more games planned for the following year, Accolade successfully identified the TMSS file. It later added this file to the games '' HardBall!'', '' Star Control'', ''Mike Ditka Power Football'', and '' Turrican''. In response to the creation of these unlicensed games, Sega filed suit against Accolade in the United States District Court for the Northern District of California, on charges of trademark infringement,
unfair competition Unfair may refer to: * Double Taz and Double LeBron James in multiverses '' fair''; unfairness or injustice * ''Unfair'' (drama), Japanese television series * '' Unfair: The Movie'' * Unfair (song), a song by South Korean boy group EXO Genesis to render polygons in real time and provides an "Axis Transformation" unit that handles scaling and rotation. ''
Virtua Racing ''Virtua Racing'', or ''V.R.'' for short, is a Formula One racing video game developed by Sega AM2 and released for arcades in 1992. ''Virtua Racing'' was initially a proof-of-concept application for exercising a new 3D graphics platform under ...
'' (1992) is the only game released with this chip and the only Genesis cartridge with any enhancement chip, running at a significantly higher and more stable frame rate than filled polygon games on the SNES. The chip drastically increased the cost of the cartridge, and at , ''Virtua Racing'' is the most expensive Genesis cartridge ever produced. Two other games, ''
Virtua Fighter is a series of fighting games created by Sega-AM2 and designer Yu Suzuki. The original ''Virtua Fighter (video game), Virtua Fighter'' was released in October 1993 and has received four main sequels and several spin-offs. The highly influential ...
'' and ''
Daytona USA is an arcade racing video game developed by Sega AM2 in 1993 and released by Sega in 1994. Players race stock cars on one of three courses. The first game released on the Sega Model 2 three-dimensional arcade system board, a prototype deb ...
'', were planned for the SVP chip, but were instead moved into the Saturn's launch line-up. Sega planned to sell the SVP chip as a separate upgrade module for the Genesis, but it was canceled, in order to focus its efforts on more powerful 32X add-on.


Add-ons

In addition to accessories such as the Power Base Converter, the Genesis supports two add-ons that each support their own game libraries. The first is the Sega CD (known as the Mega-CD in all regions except for North America), a
compact disc The compact disc (CD) is a digital optical disc data storage format that was co-developed by Philips and Sony to store and play digital audio recordings. In August 1982, the first compact disc was manufactured. It was then released in Octo ...
-based peripheral that can play its library of games in CD-ROM format. The second is the Sega 32X, a
32-bit In computer architecture, 32-bit computing refers to computer systems with a processor, memory, and other major system components that operate on data in 32- bit units. Compared to smaller bit widths, 32-bit computers can perform large calcula ...
peripheral which uses ROM cartridges and serves as a pass-through for Genesis games. Sega produced a custom
power strip A power strip is a block of electrical sockets that attaches to the end of a flexible cable (typically with a mains plug on the other end), allowing multiple electrical devices to be powered from a single electrical socket. Power strips are ofte ...
to fit the peripherals' large AC adapters. Both add-ons were officially discontinued in 1996.


Sega CD

By 1991, compact discs had gained in popularity as a
data storage device Data storage is the recording (storing) of information (data) in a storage medium. Handwriting, phonographic recording, magnetic tape, and optical discs are all examples of storage media. Biological molecules such as RNA and DNA are cons ...
for music and software. PCs and video game companies had started to make use of this technology. NEC had been the first to include CD technology in a game console with the release of the
TurboGrafx-CD The TurboGrafx-16, known as the outside North America, is a home video game console designed by Hudson Soft and sold by NEC Home Electronics. It was the first console marketed in the fourth generation, commonly known as the 16-bit era, thoug ...
add-on, and Nintendo was making plans to develop its own CD peripheral as well. Seeing the opportunity to gain an advantage over its rivals, Sega partnered with JVC to develop a CD-ROM add-on for the Genesis. Sega launched the Mega-CD in Japan on December 1, 1991, initially retailing at JP¥49,800. The CD add-on was launched in North America on October 15, 1992, as the Sega CD, with a retail price of US$299; it was released in Europe as the Mega-CD in 1993. In addition to greatly expanding the potential size of its games, this add-on unit upgraded the graphics and sound capabilities by adding a second, more powerful processor, more system memory, and hardware-based scaling and
rotation Rotation, or spin, is the circular movement of an object around a '' central axis''. A two-dimensional rotating object has only one possible central axis and can rotate in either a clockwise or counterclockwise direction. A three-dimensional ...
similar to that found in Sega's arcade games. It provided battery-backed storage RAM to allow games to save high scores, configuration data, and game progress. Shortly after its launch in North America, Sega began shipping the Sega CD with the pack-in game ''
Sewer Shark ''Sewer Shark'' is a first-person rail shooter video game, and is the first on a home console to use full motion video for its primary gameplay. It was originally slated to be the flagship product in Hasbro's Control-Vision video game system, ...
'', a
full motion video Full-motion video (FMV) is a video game narration technique that relies upon pre-recorded video files (rather than sprites, vectors, or 3D models) to display action in the game. While many games feature FMVs as a way to present information duri ...
(FMV) game developed by
Digital Pictures Digital Pictures was an American video game developer founded in 1991 by Lode Coen, Mark Klein, Ken Melville, Anne Flaut-Reed, Kevin Welsh and Tom Zito. The company originated from an attempt to produce a game for the failed VHS-based NEMO gam ...
, a company that became an important partner for Sega. Touting the benefits of the CD's comparatively vast storage space, Sega and its third-party developers produced a number of games for the add-on that include digital video in their gameplay or as bonus content, as well as re-releasing several cartridge-based games with high-fidelity audio tracks. In 1993, Sega released the Sega CD 2, a smaller and lighter version of the add-on designed for the Genesis II, at a reduced price compared to the original. A limited number of games were later developed that use both the Sega CD and the
Sega 32X The 32X is an add-on for the Sega Genesis video game console. Codenamed "Project Mars", it was designed to expand the power of the Genesis and serve as a transitional console into the 32-bit era until the release of the Sega Saturn. The 32X us ...
add-ons. The Mega-CD sold only 100,000 units during its first year in Japan, falling well below expectations. Although many consumers blamed its high launch price, it also suffered from a tiny software library; only two games were available at launch. This was due in part to the long delay before Sega made its software development kit available to third-party developers. Sales were higher in North America and Europe, although the novelty of FMV and CD-enhanced games quickly wore off, as many later games were met with lukewarm or negative reviews. In 1995, Sega announced a shift in focus to its new console, the Saturn, and discontinued advertising for Genesis hardware. The Sega CD sold 2.24 million units worldwide.


Sega 32X

With the release of the Saturn scheduled for 1995, Sega began developing a stopgap to bridge the gap between the Genesis and Saturn and serve as a less expensive entry into the
32-bit era The fifth-generation era (also known as the 32-bit era, the 64-bit era, or the 3D era) refers to computer and video games, video game consoles, and handheld gaming consoles dating from approximately October 4, 1993 to March 23, 2006. For home ...
. At the Winter Consumer Electronics Show in January 1994, Sega of America
research and development Research and development (R&D or R+D), known in Europe as research and technological development (RTD), is the set of innovative activities undertaken by corporations or governments in developing new services or products, and improving existi ...
head Joe Miller took a phone call from Nakayama, in which Nakayama stressed the importance of a quick response to the
Atari Jaguar The Atari Jaguar is a home video game console developed by Atari Corporation and released in North America in November 1993. Part of the fifth generation of video game consoles, it competed with the 16-bit Sega Genesis, the Super NES and t ...
. One idea came from a concept from Sega Enterprises, "Project Jupiter," a new standalone console. Project Jupiter was initially planned as a new version of the Genesis, with an upgraded color palette and a lower cost than the Saturn, and limited 3D capabilities thanks to integration of ideas from the development of the Sega Virtua Processor chip. Miller suggested an alternative strategy, citing concerns with releasing a new console with no previous design specifications within six to nine months. At the suggestion from Miller and his team, Sega designed the 32X as a peripheral for the existing Genesis, expanding its power with two 32-bit
SuperH SuperH (or SH) is a 32-bit reduced instruction set computing (RISC) instruction set architecture (ISA) developed by Hitachi and currently produced by Renesas. It is implemented by microcontrollers and microprocessors for embedded systems. At t ...
-2 processors. The SH-2 had been developed in 1993 as a joint venture between Sega and Japanese electronics company
Hitachi () is a Japanese multinational corporation, multinational Conglomerate (company), conglomerate corporation headquartered in Chiyoda, Tokyo, Japan. It is the parent company of the Hitachi Group (''Hitachi Gurūpu'') and had formed part of the Ni ...
. At the end of the Consumer Electronics show, with the basic design of the 32X in place, Sega Enterprises invited Sega of America to assist in development of the new add-on. Although the new unit was a stronger console than originally proposed, it was not compatible with Saturn games. Before the 32X could be launched, the release date of the Saturn was announced for November 1994 in Japan, coinciding with the 32X's target launch date in North America. Sega of America now was faced with trying to market the 32X with the Saturn's Japan release occurring simultaneously. Their answer was to call the 32X a "transitional device" between the Genesis and the Saturn. This was justified by Sega's statement that both platforms would run at the same time and that the 32X would be aimed at players who could not afford the more expensive Saturn. The 32X was released in November 1994, in time for the holiday season. Demand among retailers was high, and Sega could not keep up orders for the system. More than 1,000,000 orders had been placed for 32X units, but Sega had only managed to ship 600,000 units by January 1995. Launching at about the same price as a Genesis console, the price of the 32X was less than half of what the Saturn's price would be at launch. Though positioning the console as an inexpensive entry into 32-bit gaming, Sega had a difficult time convincing third-party developers to create games for the new system. After an early run on the peripheral, news soon spread to the public of the upcoming release of the Sega Saturn, which would not support the 32X's games. The Saturn was released on May 11, 1995, four months earlier than its originally intended release date of September 2, 1995. The Saturn, in turn, caused developers to further shy away from the console and created doubt about the library for the 32X, even with Sega's assurances that there would be a large number of games developed for the system. In early 1996, Sega conceded that it had promised too much out of the 32X and decided to stop producing the system in order to focus on the Saturn. Prices for the 32X dropped to and cleared out of stores at .


Variations

More than a dozen licensed variations of the Genesis/Mega Drive have been released. In addition to models made by Sega, alternate models were made by other companies, such as
Majesco Entertainment Majesco Entertainment Company (formerly Majesco Sales Inc.) is an American video game publisher and distributor based in Hazlet, New Jersey. The company was founded as Majesco Sales in Edison, New Jersey in 1986, and was a privately held company ...
, AtGames, JVC,
Pioneer Corporation commonly referred to as Pioneer, is a Japanese multinational corporation based in Tokyo, that specializes in digital entertainment products. The company was founded by Nozomu Matsumoto in January 1, 1938 in Tokyo as a radio and speaker repair ...
,
Amstrad Amstrad was a British electronics company, founded in 1968 by Alan Sugar at the age of 21. The name is a contraction of Alan Michael Sugar Trading. It was first listed on the London Stock Exchange in April 1980. During the late 1980s, Amstra ...
, and
Aiwa is a consumer electronics brand owned and used by various companies in different regions of the world. American and other regions are owned by Chicago-based Aiwa Corporation. Towada Audio based in Tokyo owns the rights to the brand in Jap ...
. A number of bootleg clones were created during its lifespan.


First-party models

In 1993, Sega introduced a smaller, lighter version of the console, known as the Mega Drive II in Japan, Europe, and Australia and sold as Genesis (without the Sega prefix) in North America. This version omits the headphone jack, replaces the A/V-Out connector with a smaller version that supports stereo sound, and provides a simpler, less expensive
mainboard A motherboard (also called mainboard, main circuit board, mb, mboard, backplane board, base board, system board, logic board (only in Apple computers) or mobo) is the main printed circuit board (PCB) in general-purpose computers and other expand ...
that requires less power. Sega released a combined, semi-portable Genesis/Sega CD unit, the Genesis CDX (marketed as the Multi-Mega in Europe). This unit retailed at ; this was roughly more than the individual Genesis and Sega CD units put together, as the Sega CD had been reduced to half a year before. The CDX was bundled with ''
Sonic CD is a 1993 platform game for the Sega CD developed and published by Sega. The story follows Sonic the Hedgehog as he attempts to save an extraterrestrial body, Little Planet, from Doctor Robotnik. Like other '' Sonic'' games, Sonic runs ...
'', ''
Sega Classics Arcade Collection ''Sega Classics Arcade Collection'' is the name of two compilations released for the Sega CD. Despite their titles, both versions of ''Sega Classics Arcade Collection'' include only the Sega Genesis ports of all the games included. Sega Classi ...
'', and the Sega CD version of ''
Ecco the Dolphin ''Ecco the Dolphin'' is a series of action-adventure video games developed by Appaloosa Interactive (previously known as Novotrade International) and published by Sega. They were originally developed for the Mega Drive/Genesis and Dreamcast vi ...
''. The CDX features a small LCD screen that, when the unit is used to play audio CDs, displays the current track being played. With this feature and the system's lightweight build (weighing two pounds), Sega marketed it in part as a
portable CD player A portable CD player is a portable audio player used to play compact discs. The first audio player released was the Discman D-50 by Sony.Lungu, R"History of the Portable Audio Player." 2008-11-27. Features The basic features of a portable C ...
. Late in the 16-bit era, Sega released a
handheld A mobile device (or handheld computer) is a computer small enough to hold and operate in the hand. Mobile devices typically have a flat LCD or OLED screen, a touchscreen interface, and digital or physical buttons. They may also have a physical ...
version of the Genesis, the Genesis Nomad. Its design was based on the Mega Jet, a Mega Drive portable unit featured on airplane flights in Japan. As the only successor to the
Game Gear The is an 8-bit Fourth generation of video game consoles, fourth generation handheld game console released by Sega on October 6, 1990, in Japan, in April 1991 throughout North America and Europe, and during 1992 in Australia. The Game Gear pri ...
, the Nomad operates on 6
AA batteries AA, Aa, Double A, or Double-A may refer to: Arts, entertainment and media * '' America's Army'', a 2002 computer game published by the U.S. Army * '' Ancient Anguish'', a computer game in existence since 1992 * Aa!, a J-Pop musical group * Do ...
, displaying its graphics on a 3.25-inch (8.25-mm) LCD screen. The Nomad supports the entire Genesis library (save for one game that requires the use of the reset button, which the Nomad lacks), but cannot be used with the Sega 32X, the Sega CD, or the Power Base Converter. Exclusive to the Japanese market was the TeraDrive, a Mega Drive combined with an
IBM PC compatible IBM PC compatible computers are similar to the original IBM PC, XT, and AT, all from computer giant IBM, that are able to use the same software and expansion cards. Such computers were referred to as PC clones, IBM clones or IBM PC clones ...
computer. Sega also produced three arcade system boards based on the Mega Drive: the System C-2, the
MegaTech ''MegaTech'' (sometimes styled with the katakana メガテケ) was a publication from EMAP aimed specifically at the Sega Mega Drive gaming market. The magazine was started in 1991. The launch editorial consisted of a small team including Pau ...
, and the MegaPlay, which support approximately 80 games combined.


Third-party models

Working with Sega Enterprises, JVC released the Wondermega on April 1, 1992, in Japan. The system was later redesigned by JVC and released as the X'Eye in North America in September 1994. Designed by JVC to be a Genesis and Sega CD combination with high quality audio, the Wondermega's high price ($500 at launch) kept it out of the hands of average consumers. The same was true of the Pioneer LaserActive, which requires an add-on known as the Mega-LD pack, developed by Sega, in order to play Genesis and Sega CD games. Although the LaserActive was lined up to compete with the
3DO Interactive Multiplayer The 3DO Interactive Multiplayer, also referred to as simply 3DO, is a home video game console developed by The 3DO Company. Conceived by entrepreneur and Electronic Arts founder Trip Hawkins, the 3DO was not a console manufactured by the compan ...
, the combined price of the system and the Mega-LD pack made it a prohibitively expensive option for Sega players. Aiwa released the CSD-GM1, a combination Genesis/Sega CD unit built into a
boombox A boombox is a transistorized portable music player featuring one or two cassette tape recorder/players and AM/FM radio, generally with a carrying handle. Beginning in the mid 1980s, a CD player was often included. Sound is delivered throu ...
. Several companies added the Mega Drive to personal computers, mimicking the design of Sega's TeraDrive; these include the MSX models AX-330 and AX-990, distributed in
Kuwait Kuwait (; ar, الكويت ', or ), officially the State of Kuwait ( ar, دولة الكويت '), is a country in Western Asia. It is situated in the northern edge of Eastern Arabia at the tip of the Persian Gulf, bordering Iraq to the no ...
and
Yemen Yemen (; ar, ٱلْيَمَن, al-Yaman), officially the Republic of Yemen,, ) is a country in Western Asia. It is situated on the southern end of the Arabian Peninsula, and borders Saudi Arabia to the north and Oman to the northeast an ...
, and the
Amstrad Mega PC The Mega PC is a computer manufactured and released by Amstrad in 1993 under license from Sega. It was similar but unrelated to the Sega TeraDrive. It is a standard Amstrad PC with Sega Mega Drive hardware bundled inside; the system was wired to ...
, distributed in Europe and Australia. After the Genesis was discontinued, Majesco Entertainment released the Genesis 3 as a budget version in 1998. A similar thing happened in Portugal, where Ecofilmes, Sega's distributor in the country, obtained a license to sell the Mega Game II. This version was more akin to the second first-party model, being noteworthy the inclusion of six-button controllers and a switch to alternate between different game regions, enabling this version to play all games without the need for any device or modification to bypass region locking. In 2009, AtGames began producing two new variations: the Firecore, which can play original Genesis cartridges as well as preloaded games, and a handheld console preloaded with 20 Genesis games. Companies such as Radica Games have released various compilations of Genesis and Mega Drive games in " plug-and-play" packages resembling the system's controller.


Re-releases and emulation

A number of Genesis and Mega Drive
emulators In computing, an emulator is hardware or software that enables one computer system (called the ''host'') to behave like another computer system (called the ''guest''). An emulator typically enables the host system to run software or use peri ...
have been produced, including GenEM, KGen, Genecyst, VGen, Gens, and Kega Fusion. The
GameTap GameTap was an online video game service established by Turner Broadcasting System (TBS) in 2005. It provided users with classic arcade video games and game-related video content. The service was acquired by French online video game service Me ...
subscription gaming service included a Genesis emulator and had several dozen licensed Genesis games in its catalog. The Console Classix subscription gaming service includes an emulator and has several hundred Genesis games in its catalog. Compilations of Genesis games have been released for other consoles. These include '' Sonic Mega Collection'' and ''
Sonic Gems Collection ''Sonic Gems Collection'' is a 2005 compilation of Sega video games, primarily those in the ''Sonic the Hedgehog'' series. The emulated games span multiple genres and consoles—from the Sega Genesis to the Sega Saturn—and retain the featur ...
'' for PS2,
Xbox Xbox is a video gaming brand created and owned by Microsoft. The brand consists of five video game consoles, as well as applications (games), streaming services, an online service by the name of Xbox network, and the development arm by th ...
, and
Nintendo GameCube The is a home video game console developed and released by Nintendo in Japan on September 14, 2001, in North America on November 18, 2001, and in PAL territories in 2002. It is the successor to the Nintendo 64 (1996), and predecessor of the ...
; '' Sega Genesis Collection'' for PS2 and PSP; and '' Sonic's Ultimate Genesis Collection'' (known as the ''Sega Mega Drive Ultimate Collection'' in PAL territories) for
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed by Sony Interactive Entertainment, Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on Novemb ...
and
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generati ...
. During his keynote speech at the 2006
Game Developers Conference The Game Developers Conference (GDC) is an annual conference for video game developers. The event includes an expo, networking events, and awards shows like the Game Developers Choice Awards and Independent Games Festival, and a variety of tuto ...
, Nintendo president
Satoru Iwata was a Japanese businessman, video game programmer, video game designer, and producer. He was the fourth president and chief executive officer (CEO) of Nintendo from 2002 until his death in 2015. He was a major contributor in broadening the appe ...
announced that Sega would make a number of Genesis/Mega Drive games available to download on the Wii's
Virtual Console A virtual console (VC) – also known as a virtual terminal (VT) – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some Unix-like operating systems such as Linux, BSD, illumos, Un ...
. There are select Genesis games available on the Xbox 360 through
Xbox Live Arcade Xbox Live Arcade (XBLA) is a digital video game download service available through the Xbox Games Store, Microsoft's digital distribution network for the Xbox 360. It focuses on smaller downloadable games from both major publishers and independen ...
, such as ''Sonic the Hedgehog'' and ''Sonic 2'', as well as games available via the
PlayStation Network PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smar ...
and
Steam Steam is a substance containing water in the gas phase, and sometimes also an aerosol of liquid water droplets, or air. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporizat ...
.


Later releases

On May 22, 2006, North American company Super Fighter Team released ''
Beggar Prince ''Beggar Prince'', originally known as ''Xin Qigai Wangzi'' (Chinese: 新乞丐王子, Hanyu Pinyin: Xīn Qǐgài Wángzǐ, Wade-Giles: Hsin Ch'i-kai Wang-tzu, literally ''The New The Prince and the Pauper'') is a Taiwanese role-playing adventu ...
'', a game translated from a 1996 Chinese original. It was released worldwide and was the first commercial Genesis game release in North America since 1998. Super Fighter Team would later go on to release two more games for the system, '' Legend of Wukong'' and '' Star Odyssey''. In December 2010, WaterMelon, an American company, released ''
Pier Solar and the Great Architects ''Pier Solar and the Great Architects'' is a Homebrew (video games), homebrew Role-playing game, role-playing video game developed and published by WaterMelon for the Sega Mega Drive. The game was released worldwide on December 20, 2010. The game ...
'', the first commercial
role-playing video game A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immers ...
specifically developed for the console since 1996, and was the biggest 16-bit game ever produced for the console at the time at 64 Mb (roughly 8 Megabytes). ''Pier Solar'' is the only cartridge-based game which can optionally use the Sega CD to play an enhanced soundtrack and sound effects disc. In 2013, independent programmer Future Driver, inspired by the Disney film ''
Wreck-It Ralph ''Wreck-It Ralph'' is a 2012 American Computer-animated film, computer-animated comedy film produced by Walt Disney Animation Studios and released by Walt Disney Pictures. The List of Walt Disney Animation Studios films, 52nd Disney animated f ...
'', developed ''Fix-It Felix Jr.'' for the Genesis. In 2017, American company Mega Cat Games released Coffee Crisis, a
Beat 'em up The beat 'em up (also known as brawler and, in some markets, beat 'em all) is a video game genre featuring hand-to-hand combat against a large number of opponents. Traditional beat 'em ups take place in scrolling, two-dimensional (2D) levels ...
, for the Sega Genesis. On December 5, 2007, Tectoy released a portable version of the Genesis/Mega Drive with twenty built-in games. Another version called "Mega Drive Guitar Idol" comes with two six-button joypads and a guitar controller with five
fret A fret is any of the thin strips of material, usually metal wire, inserted laterally at specific positions along the neck or fretboard of a stringed instrument. Frets usually extend across the full width of the neck. On some historical instru ...
buttons. The ''Guitar Idol'' game contains a mix of Brazilian and international songs. The console has 87 built-in games, including some from Electronic Arts based on the mobile phone versions. In 2016, Tectoy announced that they had developed a new Genesis console that not only looks almost identical to the original model of the Genesis, but also has a traditional cartridge slot and
SD card Secure Digital, officially abbreviated as SD, is a proprietary non-volatile flash memory card format developed by the SD Association (SDA) for use in portable devices. The standard was introduced in August 1999 by joint efforts between San ...
reader, which was released in June 2017. In 2009, Chinese company AtGames produced a Genesis/Mega Drive-compatible console, the Firecore. It features a top-loading cartridge slot and includes two controllers similar to the six-button controller for the original Genesis. The console has 15 games built-in and is region-free, allowing cartridge games to run regardless of their region. AtGames produced a handheld version of the console. Both machines have been released in Europe by distributing company Blaze Europe. In 2018, Sega announced a
dedicated console A dedicated console is a video game console that is limited to one or more built-in video game or games, and is not equipped for additional games that are distributed via ROM cartridges, discs, downloads or other digital media. Dedicated console ...
, the Genesis/Mega Drive Mini. The console includes 40 games, including ''
Gunstar Heroes ''Gunstar Heroes'' is a run-and-gun shooter video game developed by Treasure and published by Sega. It was Treasure's debut game, originally released on the Sega Genesis in 1993. The game's premise is centered around a pair of characters, the ...
'' and '' Castlevania: Bloodlines'', with different games for different regions and a save-anywhere function. ''
Streets of Rage ''Streets of Rage'' is a series of side-scrolling beat 'em up video games, centering on the efforts of several ex-police vigilantes trying to rid a fictional, large American city from a crime syndicate that has corrupted its local government. ...
'' composer
Yuzo Koshiro is a Japanese composer and sound programmer. He is often regarded as one of the most influential innovators in chiptune and video game music, producing music in a number of genres including rock, jazz, symphonic, and various electronic genr ...
provided the menu music. The console was released worldwide on September 19, 2019. Crowdfunded Sega Genesis games have been released in recent years, with ''
Tanglewood Tanglewood is a music venue in the towns of Lenox and Stockbridge in the Berkshire Hills of western Massachusetts. It has been the summer home of the Boston Symphony Orchestra since 1937. Tanglewood is also home to three music schools: the ...
'', a puzzle platformer being released on August 14, 2018, and ''
Xeno Crisis ''Xeno Crisis'' is a 2019 twin-stick shooter from independent developer Bitmap Bureau for the Mega Drive, with releases for the Nintendo Switch, PlayStation 4, PlayStation Vita, Xbox One, Microsoft Windows, macOS, Linux, Sega Dreamcast, Evercade ...
'' released on October 28, 2019. Both games were created by indie-game developers using actual Sega development hardware to ensure compatibility with the Genesis. On December 16, 2020, ''
Paprium ''Paprium'' is a 2020 homebrew side-scrolling beat 'em up video game developed and published by indie game studio WaterMelon for the Sega Mega Drive. This game is WaterMelon's first game since '' Pier Solar and the Great Architects'' and was a ...
'', WaterMelon's follow up game to Pier Solar, was released after nearly a decade in development.


Reception

Reviewing the Genesis in 1995, ''
Game Players ''Game Players'' is a defunct monthly video game magazine founded by Robert C. Lock in 1989 and originally published by Signal Research in Greensboro, North Carolina. The original publication began as ''Game Players Strategy to Nintendo Games'' ...
'' noted that its rivalry with the
Super NES The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in E ...
was skewed by genre, with the Genesis having superior
sports game A sports video game is a video game that simulates the practice of sports. Most sports have been recreated with a game, including team sports, track and field, extreme sports, and combat sports. Some games emphasize actually playing the sport (s ...
s and the Super NES superior RPGs. Commenting that the Genesis hardware was aging and the new software drying up, they recommended consumers buy a next-generation system or a Genesis Nomad instead, but also advised those who already owned a Genesis to not sell it. In a 1997 year-end review, a team of five ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The ...
'' editors gave the Genesis scores of 4.5, 5.0, 4.0, 4.5, and 7.5 - for all five editors, the lowest score they gave to any of the five consoles reviewed in the issue. While their chief criticisms were the lack of upcoming game releases and dated hardware, they also concurred that the Genesis was clearly inferior to the Super NES in terms of graphics capabilities, sound chip, and games library. John Ricciardi, in particular, considered the Genesis overrated, saying he had consistently found more enjoyment in both the Super NES and
TurboGrafx-16 The TurboGrafx-16, known as the outside North America, is a home video game console designed by Hudson Soft and sold by NEC Home Electronics. It was the first console marketed in the fourth generation, commonly known as the 16-bit era, though ...
, while Dan Hsu and Crispin Boyer recommended it based on its selection of classic titles and the high value-for-money of the six
pack-in game This list includes terms used in video games and the video game industry, as well as slang used by players. 0–9 A ...
s Sega was offering at the time.


Legacy

The Genesis has often ranked among the best video game consoles. In 2009, IGN named it the fifth best video game console, citing its edge in sports games and better home version of ''Mortal Kombat'', and lauding "what some consider to be the greatest controller ever created: the six button". In 2007,
GameTrailers ''GameTrailers'' (''GT'') was an American video gaming website created by Geoffrey R. Grotz and Brandon Jones in 2002. The website specialized in multimedia content, including trailers and gameplay footage of upcoming and recently released v ...
named the Genesis as the sixth best console of all time in their list of top ten consoles that "left their mark on the history of gaming", noting its great games and solid controller, and writing of the "glory days" of ''Sonic the Hedgehog''. In January 2008, technology columnist Don Reisinger proclaimed that the Genesis "created the industry's best console war to date", citing ''Sonic the Hedgehog'', superior sports games, and backward compatibility with the Sega Master System. In 2008, GamingExcellence ranked it sixth of the 10 best consoles, declaring, "one can truly see the Genesis for the gaming milestone it was." At the same time,
GameDaily GameDaily (GD) was a video game journalism website based in the United States. It was launched in 1995 by entrepreneur Mark Friedler under the name Gigex and focused on free game demo downloads. The site changed its business model from a flat fe ...
rated it ninth of ten for its memorable games. In 2014, USgamer's Jeremy Parish wrote, "If the Atari generation introduced video games as a short-lived '70s fad ... and the NES generation established it into an enduring obsession for the young, Sega's Genesis began pushing the medium toward something resembling its contemporary form", expounding that the system served as "the key incubator for modern sports franchises", made "consoles truly international" by providing Western third-parties previously put at a disadvantage by Nintendo's restrictive licensing policies with a more profitable alternative, created "an online subscription service" that foreshadowed "
PlayStation Plus PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smartp ...
more than 15 years early" with the Sega Channel, and "played a key role in ensuring the vitality and future of the games industry by breaking Nintendo's near-monopolistic hold on the U.S. and awakening the U.K. to the merits of television gaming". For his part, Kalinske highlighted Sega's role in developing games for an older demographic and pioneering "the concept of the 'street date with the simultaneous North American and European release of ''Sonic the Hedgehog 2''. John Sczepaniak of ''
Retro Gamer ''Retro Gamer'' is a British magazine, published worldwide, covering retro video games. It was the first commercial magazine to be devoted entirely to the subject. Launched in January 2004 as a quarterly publication, ''Retro Gamer'' soon became ...
'' noted, "It was a system where the allure was born not only of the hardware and games, but the magazines, playground arguments, climate, and politics of the time." Sega of America's marketing campaign for the Genesis was widely emulated, influencing marketing in the subsequent generation of consoles.


See also

* List of best-selling Sega Genesis games *
Neo Geo Neo Geo is a family of video game hardware developed by SNK. On the market from 1990 to 2004, the brand originated with the release of an arcade system, the Neo Geo MVS and its home console counterpart, the Neo Geo AES. The Neo Geo MVS was ...
*
Philips CD-i The Compact Disc-Interactive (CD-I, later CD-i) is a digital optical disc data storage format that was mostly developed and marketed by Dutch company Philips. It was created as an extension of CDDA and CD-ROM and specified in the '' Green B ...


Notes


References


External links

{{Authority control Fourth-generation video game consoles Home video game consoles Products introduced in 1988 Products introduced in 1989 Products introduced in 1990 Products and services discontinued in 1997 Products and services discontinued in 1999 Backward-compatible video game consoles