
A team of approximately 1,000 people developed ''
Red Dead Redemption'' over five years.
Rockstar Games published the
action-adventure game
The action-adventure genre is a video game hybrid genre that combines core elements from both the action game and adventure game genres.
Typically, pure adventure games have situational problems for the player to solve to complete a story ...
in May 2010 for the
PlayStation 3
The PlayStation 3 (PS3) is a home video game console developed by Sony Interactive Entertainment, Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on Novemb ...
and
Xbox 360
The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation ...
, and in August 2023 for the
Nintendo Switch
The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a Tablet computer#Gaming tablet, tablet that can either be docking station, docked for use as a home video ...
and
PlayStation 4
The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
. A
spiritual successor
A spiritual successor (sometimes called a spiritual sequel) is a product or fictional work that is similar to, or directly inspired by, another previous work, but (unlike a traditional prequel or sequel) does not explicitly continue the product lin ...
to the 2004 game ''
Red Dead Revolver'', its development was led by
Rockstar San Diego's core 180-person team, who collaborated with Rockstar's
Leeds
Leeds () is a city and the administrative centre of the City of Leeds district in West Yorkshire, England. It is built around the River Aire and is in the eastern foothills of the Pennines. It is also the third-largest settlement (by populati ...
,
New England
New England is a region comprising six states in the Northeastern United States: Connecticut, Maine, Massachusetts, New Hampshire, Rhode Island, and Vermont. It is bordered by the state of New York to the west and by the Canadian provinces ...
,
North
North is one of the four compass points or cardinal directions. It is the opposite of south and is perpendicular to east and west. ''North'' is a noun, adjective, or adverb indicating Direction (geometry), direction or geography.
Etymology
T ...
, and
Toronto
Toronto ( ; or ) is the capital city of the Canadian province of Ontario. With a recorded population of 2,794,356 in 2021, it is the most populous city in Canada and the fourth most populous city in North America. The city is the ancho ...
teams to assist development; Rockstar North, developer of the ''
Grand Theft Auto'' series, consulted in the creation of the
open world. After its announcement in 2009, the game was fervently promoted with press showings, cinematic trailers, and
viral marketing strategies. Its release date, though subject to several delays, was widely anticipated. The working hours and managerial style of the studio during development was met with public complaints from staff members.
The open world setting constituted much of the development effort; its three main areas each represent iconic features of the
American frontier
The American frontier, also known as the Old West or the Wild West, encompasses the geography, history, folklore, and culture associated with the forward wave of United States territorial acquisitions, American expansion in mainland North Amer ...
. Key team members conducted field trips to
Washington, D.C.
)
, image_skyline =
, image_caption = Clockwise from top left: the Washington Monument and Lincoln Memorial on the National Mall, United States Capitol, Logan Circle, Jefferson Memorial, White House, Adams Morgan, ...
to capture a multitude of photographs, and several classic
Western films, television shows, and novels were analyzed for research. Rockstar improved its proprietary
Rockstar Advanced Game Engine
The Rockstar Advanced Game Engine (RAGE) is a proprietary game engine developed by RAGE Technology Group, a division of Rockstar Games' Rockstar San Diego studio. Since its first game, ''Rockstar Games Presents Table Tennis'' in 2006, released ...
to increase its animation and draw distance rendering capabilities; the team felt the
seventh generation of video game consoles were necessary to achieve their ideal vision, having exhausted the use of
older hardware on previous projects. The game was envisioned to improve the core mechanics of ''Red Dead Revolver'' by scaling it up to the standard of other Rockstar games, maintaining key gameplay elements like the
Dead Eye and dueling mechanics but majorly overhauling the experience otherwise.
''Red Dead Redemption''s 1,500-page script was written in two years. The game's setting in 1911 was chosen to demonstrate the transformation of the
old West into a modern civilization. The developers underwent a secretive audition process to cast its characters.
Performance capture
Motion capture (sometimes referred as mo-cap or mocap, for short) is the process of recording the movement of objects or people. It is used in military, entertainment, sports, medical applications, and for validation of computer vision and robo ...
was used to record the actors' movements and voices simultaneously. Rod Edge directed the actors' performances in a studio in
Santa Monica, California. The game features around 450 characters, and required a large amount of dialogue for the world to feel alive, comparable to Rockstar's previous game ''
Grand Theft Auto IV'' (2008). Researchers at Rockstar developed a
style guide
A style guide or manual of style is a set of standards for the writing, formatting, and design of documents. It is often called a style sheet, although that term also has multiple other meanings. The standards can be applied either for gene ...
based on real phrases of the time period. ''Red Dead Redemption'' features an
original score
A film score is original music written specifically to accompany a film. The score comprises a number of orchestral, instrumental, or choral pieces called cues, which are timed to begin and end at specific points during the film in order to e ...
composed over fifteen months by Bill Elm and
Woody Jackson, who engaged several other musicians to create approximately 200 tracks.
History and overview
Publisher
Rockstar Games acquired the
Western-themed video game ''
Red Dead Revolver'' from
Capcom
is a Japanese video game developer and video game publisher, publisher. It has created a number of List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil' ...
in 2003 after years of development—partly because it wanted the rights to the franchise for its own Western game—and
Rockstar San Diego completed development within nine months.
After its May 2004 release, Rockstar wanted to create its own Western game from scratch as it felt ''Revolver'' "didn't fundamentally play like a Rockstar game".
The studio's work on ''Revolver'' and ''
Bully
Bullying is the use of force, coercion, hurtful teasing or threat, to abuse, aggressively wikt:domination, dominate or intimidate. The behavior is often repeated and habitual. One essential prerequisite is the perception (by the bully or by ot ...
'' (2006) helped the development team understand the important elements of
open world games and blending different genres with the core gameplay of its flagship series ''
Grand Theft Auto''. However, the team understood it would require the
seventh generation of video game consoles—namely the
PlayStation 3
The PlayStation 3 (PS3) is a home video game console developed by Sony Interactive Entertainment, Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on Novemb ...
and
Xbox 360
The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation ...
—to achieve their ideal vision. Preliminary work on ''
Red Dead Redemption'' began by 2005, with a small team at Rockstar San Diego working on the first teaser shown during
Sony
, commonly stylized as SONY, is a Japanese multinational conglomerate corporation headquartered in Minato, Tokyo, Japan. As a major technology company, it operates as one of the world's largest manufacturers of consumer and professional ...
's
E3 conference in May as an early
technology demonstration for the PlayStation 3. Full development commenced in 2006, following the formation of a core development team led by lead designer and co-writer
Christian Cantamessa
Christian Cantamessa (born October 4, 1976) is an Italian-American writer, director, and video game creator best known as lead designer and co-writer of ''Red Dead Redemption'' and the ''Manhunt (video game series), Manhunt'' series, level desig ...
, technical director Ted Carson, and art directors Josh Bass and Daren Bader; Cantamessa had worked with Rockstar on ''
Grand Theft Auto: San Andreas'' (2004), while Carson, Bass, and Bader had worked on ''Revolver''.
Rockstar San Diego's core 180-person team co-opted studios around the world owned by Rockstar Games to facilitate the five-year development between a full team of over 1,000.
Rockstar Leeds
Rockstar Leeds Limited (formerly Möbius Entertainment Limited) is a British video game developer and a studio of Rockstar Games based in Leeds. Ian J. Bowden, Dave Box, Gordon Hall, and Jason McGann founded the company as Möbius Entertainmen ...
and
Rockstar North assisted with development; Rockstar co-founder and vice president for creativity
Dan Houser
Daniel Houser (born November 1973) is an English video game producer, writer, and voice actor, as well as the co-founder (along with his brother Sam) and former vice president of creativity for Rockstar Games. As well as producing video games, ...
felt the studio collaboration had become successful by 2009.
Some staffers from Rockstar Leeds, including studio head Gordon Hall, spent one year in the United States to work on the game on-site.
Rockstar New England was contracted to assist with development, an experience several former employees later lamented due to "endless"
crunch and the fact it contributed to the indefinite hold put on the development of a sequel to ''Bully''.
According to environment artist Matt Kazan,
Rockstar Toronto
Rockstar Games Toronto ULC (trade name: Rockstar Toronto; formerly Imagexcel, Alternative Reality Technologies, and Rockstar Canada) is a Canadian video game developer and a studio of Rockstar Games based in Oakville, Ontario. The company was ...
worked on the game in 2008, upgrading visual assets for seventh generation consoles from those intended for
sixth generation consoles,
PlayStation 2
The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 3 ...
and
Xbox
Xbox is a video gaming brand created and owned by Microsoft. The brand consists of five video game consoles, as well as applications (games), streaming services, an online service by the name of Xbox network, and the development arm by the na ...
, for which Kazan claimed the game was originally planned.
Analyst estimations place the game's development budget between and , making it one of the
most expensive video games to develop.
The wives of several Rockstar San Diego employees, under the pseudonym "", published an
open letter in January 2010, alleging executives had imposed poor working conditions on studio developers since March 2009.
The letter outlined unethical working practices in place at Rockstar San Diego during the game's development, including twelve-hour work days and six-day weeks, with lower-than-industry-average salary increases. Other former employees described the project as "an organic disaster of the most epic proportions";
it was reported key employees decided to quit rather than work on ''Red Dead Redemption''
and mismanagement led to delays and increased development costs.
This was followed by several former employees anonymously and publicly describing similar experiences.
While a former Rockstar staffer confirmed the claims,
Rockstar denied them and said it was "saddened if any former members of any studio did not find their time here enjoyable or creatively fulfilling".
The
International Game Developers Association
The International Game Developers Association (IGDA) is a nonprofit professional association whose stated mission is to "support and empower game developers around the world in achieving fulfilling and sustainable careers."
The IGDA is incorpo ...
described the alleged working conditions as "deceptive, exploitative, and ultimately harmful".
Less than two months after the game's release, about 40 of Rockstar San Diego's 180 staff members were laid off, which Rockstar described as "typical with game development" as it realigned its resources for future development projects.
In the wake of ''
Red Dead Redemption 2''s own
overtime controversy in 2018, Rockstar's head of publishing Jennifer Kolbe admitted the Rockstar Spouse letter represented a problematic time for the company's work practices but emphasized changes to its workflow to avoid similar situations in the future.
As part his lawsuit against Rockstar in April 2016, producer
Leslie Benzies
Leslie Peter Benzies (born 17 January 1971) is a Scottish video game producer and the former president of Rockstar North, a subsidiary of Rockstar Games. He was the lead developer on the ''Grand Theft Auto'' series, taking responsibility from ...
released emails he received from Rockstar president and co-founder
Sam Houser in October 2009 claiming the game was a "nightmare" and he needed Benzies's assistance in preparing to demonstrate the game to partners like
Microsoft
Microsoft Corporation is an American multinational technology corporation producing computer software, consumer electronics, personal computers, and related services headquartered at the Microsoft Redmond campus located in Redmond, Washing ...
and Sony.
According to the lawsuit, work on the game was completed "within a few months" after Benzies stepped in.
Story and setting
Dan Houser, Michael Unsworth, and Christian Cantamessa wrote ''Red Dead Redemption''s 1,500-page script in two years.
Taking inspiration from films like ''
The Wild Bunch
''The Wild Bunch'' is a 1969 American epic Revisionist Western film directed by Sam Peckinpah and starring William Holden, Ernest Borgnine, Robert Ryan, Edmond O'Brien, Ben Johnson and Warren Oates. The plot concerns an aging outlaw gang on th ...
'' (1969), ''
High Plains Drifter
''High Plains Drifter'' is a 1973 American Western film directed by Clint Eastwood, written by Ernest Tidyman, and produced by Robert Daley for The Malpaso Company and Universal Pictures. The film stars Eastwood as a mysterious stranger who ...
'' (1973), ''
Unforgiven'' (1992) and ''
The Proposition'' (2005), the team felt most Western fiction takes place between 1840 and 1880 and ''Red Dead Redemption''s setting in 1911 allowed a more intriguing analysis of the transformation from "the
old West" into the modern world.
Cantamessa described the overarching theme as "the 'Death of the West' rather than the more conventional 'Myth of the West' that is often seen in the classic
John Wayne
Marion Robert Morrison (May 26, 1907 – June 11, 1979), known professionally as John Wayne and nicknamed The Duke or Duke Wayne, was an American actor who became a popular icon through his starring roles in films made during Hollywood's Gol ...
films".
Houser found "a classical 'we are conquering this wilderness' story" to be less interesting, and the time period had the added benefit of allowing strong images of the West—horses, stagecoaches, and lassoes—alongside modern technology like trains and explosives.
Lead mission designer Silas Morse felt the limitations set by the time period—weapons, methods of travel, types of enemies—ultimately immersed the player and set the game apart from others.
While the game is not an intentional satire on contemporary America, Houser admitted parallels were inevitable.
Houser wanted the game to have a serious tone akin to ''The Wild Bunch'', though avoiding topics like
existentialism
Existentialism ( ) is a form of philosophical inquiry that explores the problem of human existence and centers on human thinking, feeling, and acting. Existentialist thinkers frequently explore issues related to the meaning, purpose, and valu ...
as in the work of
Ingmar Bergman
Ernst Ingmar Bergman (14 July 1918 – 30 July 2007) was a Swedish film director, screenwriter, Film producer, producer and playwright. Widely considered one of the greatest and most influential filmmakers of all time, his films are known ...
.
While Houser admitted to having seen several Western films, he tried to avoid considering them in writing the story, wanting it instead to develop naturally.
The game's Mexico section was inspired by ''The Wild Bunch'' and ''
The Treasure of the Sierra Madre
''The Treasure of the Sierra Madre'' (originally titled ''Der Schatz der Sierra Madre'') is a 1927 adventure novel by German author B. Traven, whose identity remains unknown. In the book, two destitute American men in Mexico of the 1920s join a ...
'' (1948), while the action sequences borrowed visual elements from classic shoot-out scenes, including from non-Western films like ''
Heat
In thermodynamics, heat is defined as the form of energy crossing the boundary of a thermodynamic system by virtue of a temperature difference across the boundary. A thermodynamic system does not ''contain'' heat. Nevertheless, the term is al ...
'' (1995).
The allusions to politics throughout the narrative are supposed to represent the darker undertones surrounding the foundations of the
American Dream. In addition, the game itself exhibits qualities relating to the movement from a "violent freedom" to a situation of "overt state control", told through a story of innocence and freedom.
Houser, expressed the difficulty in maintaining realism while balancing the game's narrative to avoid feeling both "pompous" and "
camp
Camp may refer to:
Outdoor accommodation and recreation
* Campsite or campground, a recreational outdoor sleeping and eating site
* a temporary settlement for nomads
* Camp, a term used in New England, Northern Ontario and New Brunswick to descri ...
", citing ''
Blazing Saddles
''Blazing Saddles'' is a 1974 American satirical western black comedy film directed by Mel Brooks, who also wrote the screenplay with Andrew Bergman, Richard Pryor, Norman Steinberg, and Alan Uger. The film stars Cleavon Little and Gene Wilder. ...
'' (1974) as an example of the latter.
Houser felt the story does not fully represent the racial attitudes commonly associated with the game's era, a choice made by the developers to avoid language that "is insanely offensive to modern ears".
The team focused more on the combination of old and modern America and the change experienced during this period. Regarding the game's depiction of violence, the team wanted it to "feel slightly raw and unpleasant"—more like
Cormac McCarthy
Cormac McCarthy (born Charles Joseph McCarthy Jr., July 20, 1933) is an American writer who has written twelve novels, two plays, five screenplays and three short stories, spanning the Western and post-apocalyptic genres. He is known for his gr ...
's ''
Blood Meridian'' (1985) than ''
Little House on the Prairie'' (1974–1983)—attempting realism without exaggeration.
The team hoped for an "emotional response" from players, with immersion in the game world and time period.
The game's world was a critical element of development; the team sought a sense of scale, immersion, and discovery for the player.
To make the world feel alive, the team developed schedules for the
non-player character
A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster o ...
s (NPCs), giving them tasks to complete and locations to attend instead of repeating basic tasks. Each NPC has specific outfits and dialogue to ensure each encounter felt fresh to the player.
When designing the game's fictional locations, the team tried to represent iconic features of the time period, gradually revealing them to provide more visual and sociological variety to the player: New Austin features small towns and outposts, representing the final elements of wilderness and lawlessness before the development of modern America; Nuevo Paraíso includes rebel outposts and Mexican army forts, run by political and rebellious leaders amidst a civil war; and West Elizabeth is a verdant land representing the civilized and advanced areas of the world.
The
American frontier
The American frontier, also known as the Old West or the Wild West, encompasses the geography, history, folklore, and culture associated with the forward wave of United States territorial acquisitions, American expansion in mainland North Amer ...
was extensively researched for the game;
the team organized field trips to
Washington, D.C.
)
, image_skyline =
, image_caption = Clockwise from top left: the Washington Monument and Lincoln Memorial on the National Mall, United States Capitol, Logan Circle, Jefferson Memorial, White House, Adams Morgan, ...
,
visiting the
Library of Congress
The Library of Congress (LOC) is the research library that officially serves the United States Congress and is the ''de facto'' national library of the United States. It is the oldest federal cultural institution in the country. The library is ...
and the
National Archives Building, captured a multitude of photographs, and analyzed various classic Western films, television shows, and novels.
A challenge the team faced as a direct result of the world's size was to include enough content to interest players. Using this challenge as a strength and a major part of the design process, the team tried to make the countryside wild, with a variety of potential events to occur.
They initially considered using the open world formula of ''
Grand Theft Auto IV'' (2008)—a large variety of mission styles with different activities and objectives—but soon realized the emptiness of the world forced the direction elsewhere, instead filling the world with a realistic ecosystem with over 40 animals.
The initial placement of animals throughout the game world felt "fake" to the team, prompting them to develop a system in which the animals had rules and specific behaviors, leading to more unpredictable encounters.
Character development
''Red Dead Redemption'' features around 450 characters,
with a cast of approximately 100 incidental and 50 main performers.
The game required a large amount of character dialogue in order to feel alive, due in part to the improved technology. Houser compared the amount of dialogue required to ''Grand Theft Auto IV'' and felt the team was "halfway there" with its prior work on ''San Andreas'' and ''Bully''.
Several employees across the company worked on different parts of the script, such as the main story and pedestrian dialogue, a process Rockstar began with ''
Grand Theft Auto: Vice City'' (2002).
Researchers at Rockstar developed a
style guide
A style guide or manual of style is a set of standards for the writing, formatting, and design of documents. It is often called a style sheet, although that term also has multiple other meanings. The standards can be applied either for gene ...
based on real sayings of the time period, which was used to write all dialogue;
Houser was originally worried he had never written dialogue that was not in a contemporary setting, but felt they eventually found a "sweet spot".
He found the time period lent itself to humorous dialogue, particularly due to items like drugs, patented medicine, and
Sears catalogs.
The team wanted to create a story that mixed with the game's mechanics to result in a fun and organic experience. As the story developed, a range of characters were organically created based on the period.
The character of Edgar Ross was partly inspired by lawyer and political activist
Charles Joseph Bonaparte
Charles Joseph Bonaparte (; June 9, 1851June 28, 1921) was an American lawyer and political activist for progressive and liberal causes. Originally from Baltimore, Maryland, he served in the cabinet of the 26th U.S. president, Theodore Roosevelt ...
,
while other characters were inspired by historical figures of the 20th century including
Frank James,
Pearl Hart
Pearl Hart (born Pearl Taylor; 1871–1955) was a Canadian-born outlaw of the American Old West. She committed one of the last recorded stagecoach robberies in the United States, and her crime gained notoriety primarily because of her gender. M ...
,
and
Tom Horn.
In terms of the random NPC dialogue, Houser felt ''Red Dead Redemption'' sits between ''Bully'', in which NPCs remember the protagonist, and ''Grand Theft Auto'', in which NPCs are unaware of the protagonist's identity; in ''Red Dead Redemption'', some NPCs remember the player's action, but less precisely than in ''Bully''.
To cast the characters, the team held auditions; until actors were officially signed to the project, it was only known as an "untitled video game project", for secrecy.
Rockstar hired Rod Edge as the full-time director to handle the game's performances,
recorded using
motion capture
Motion capture (sometimes referred as mo-cap or mocap, for short) is the process of recording the movement of objects or people. It is used in military, entertainment, sports, medical applications, and for validation of computer vision and robo ...
technology, with additional dialogue and sound effects recorded in a
studio
A studio is an artist or worker's workroom. This can be for the purpose of acting, architecture, painting, pottery (ceramics), sculpture, origami, woodworking, scrapbooking, photography, graphic design, filmmaking, animation, industrial design ...
;
the performance capture was recorded in
Santa Monica, California.
Actor
Rob Wiethoff
Robert Allen Wiethoff (born September 15, 1976) is an American actor and voice actor. He is best known for portraying John Marston in the 2010 video game ''Red Dead Redemption'', its expansion ''Undead Nightmare'', and the 2018 prequel ''Red De ...
auditioned for the role of protagonist
John Marston by folding laundry while reading his lines. He felt the audition was a waste of time, but received the role a few days later. He worked on the game for almost two years, with principal production lasting around six weeks.
The first scene to be recorded was John meeting Nigel West Dickens.
Recording would take place over a few weeks, before taking a break of a month or two.
Wiethoff estimated around 12–15 scenes were recorded each day.
The recording crew often referred to scenes from ''Grand Theft Auto IV'' during production; Wiethoff pretended to understand before eventually admitting he had not played the game.
John was developed to be a nuanced character, as opposed to an explicit villain or hero,
and a "family man".
Carson said Marston "has a foot in both the old world and the world that was to come", and felt the character became interesting due to the combination of cynicism and realism.
Wiethoff felt the early decisions in John's life were a direct result of his need for acceptance and he may not have been aware of his actions.
John's physical appearance took "quite a while" for the team to achieve but they felt it allowed them to develop an emotional connection to the character.
Steve J. Palmer
Steve J. Palmer (born November 8, 1975) is an American actor and producer. He is best known for providing the voice and motion capture for Bill Williamson in the 2010 video game ''Red Dead Redemption'', and its 2018 prequel ''Red Dead Redempt ...
, who portrayed Bill Williamson, felt John and Bill represented siblings in their former gang, while Dutch van der Linde was more of a parental figure. He stated Williamson is envious of Marston, despite Marston being his "moral anchor", and after Marston left the gang, Williamson's life began to "tailspin" uncontrollably.
Palmer auditioned for the role in December 2008, and was cast the following month. Palmer felt his similarity in appearance to Bill contributed to his casting.
Benjamin Byron Davis
Benjamin Byron Davis (born June 21, 1972) is an American actor, writer, director and acting coach.
Career
Davis has appeared primarily on television series, including ''Without a Trace'', ''Criminal Minds'', ''Gilmore Girls'', '' Windfall'', ' ...
, who portrayed Dutch and Nastas, recorded his scenes for the game in two week-long sessions several months apart.
For his audition, Davis read lines ultimately used for Drew MacFarlane.
Davis based Dutch's voice on Osbourne Crawl, a character he had played in a short film. The team told Davis that Dutch was a well-read, charismatic former gang leader who had "lost his mind".
The team considered allowing Dutch's fate to be left to the player's choice; Davis felt the decision to avoid this was a demonstration of Dutch always being in control of his own fate.
For his role as Nastas, Davis believed he was simply portraying the character's motion capture performance due to his height and the voice work would be re-dubbed; ultimately, his voice was included in the game.
When auditioning for Luisa Fortuna, actress Francesca Galeas recalled the role being described as "a
Salma Hayek
Salma Hayek Pinault ( , ; born Salma Valgarma Hayek Jiménez; September 2, 1966) is a Mexican and American actress and film producer. She began her career in Mexico with starring roles in the telenovela ''Teresa'' (1989–1991) as well as the ...
bad ass chick with an accent".
Technical and gameplay development
Like other projects since ''
Rockstar Games Presents Table Tennis
''Rockstar Games Presents Table Tennis'' is a 2006 table tennis simulation video game developed by Rockstar San Diego and published by Rockstar Games. The game is a realistic simulation of the sport table tennis, with the main objective to make t ...
'' (2006), the game uses the proprietary
Rockstar Advanced Game Engine
The Rockstar Advanced Game Engine (RAGE) is a proprietary game engine developed by RAGE Technology Group, a division of Rockstar Games' Rockstar San Diego studio. Since its first game, ''Rockstar Games Presents Table Tennis'' in 2006, released ...
(RAGE) to perform animation and rendering tasks, and the
Euphoria
Euphoria ( ) is the experience (or affect) of pleasure or excitement and intense feelings of well-being and happiness. Certain natural rewards and social activities, such as aerobic exercise, laughter, listening to or making music and da ...
and
Bullet
A bullet is a kinetic projectile, a component of firearm ammunition that is shot from a gun barrel. Bullets are made of a variety of materials, such as copper, lead, steel, polymer, rubber and even wax. Bullets are made in various shapes and co ...
engines for further animation and environment rendering tasks. Carson said Euphoria provides "a physically based character performance system" that is "tightly integrated into RAGE's proprietary physics engine".
Overhauling the potential processing power of RAGE allowed the game to create a high level of detail, including realistic animations and detailed textures.
The potential power of the PlayStation 3 and Xbox 360 experienced through the
development kits
A software development kit (SDK) is a collection of software development tools in one installable package. They facilitate the creation of applications by having a compiler, debugger and sometimes a software framework. They are normally specific to ...
motivated the team to begin development, and to create a game that could fully render the countryside, which was difficult to achieve on previous hardware; Houser wanted to make "a game that was to the countryside as
'Grand Theft Auto''was to the city".
He felt that primitive technology of the past had prevented game developers from creating a game that "really did justice" to the Wild West, such as the animation of a lasso.
Houser felt previous Western games represented one specific aspect of the period, while ''Red Dead Redemption'' attempts to represent all features;
he described it as "a complete nightmare" and "a massive headache to make fun and look right".
Though the scope of the open world was initially a large challenge from a technical viewpoint, the team used it to their advantage.
The developers at San Diego sought guidance from other Rockstar studios experienced with developing open worlds,
particularly ''Grand Theft Auto'' developer Rockstar North, namely art director Aaron Garbut and producer Leslie Benzies.
Early in development, the team looked at ''Grand Theft Auto'' as the inspiration for the level of enjoyment they wanted to achieve; senior ambient designer Ghyan Koehne found the experience daunting, noting while ''Grand Theft Auto'' "had fast cars, helicopters, rocket launchers, and radio stations to listen to", ''Red Dead Redemption'' "had a guy on his horse and endless hills with close to nothing in the world".
In developing the objects and surfaces of the game's world, the team utilized a variety of textures and lighting effects. They encountered difficulty in creating a realistic representation of nature; while locations like cities primarily use straight lines, "nature is all about curves", which is more difficult to make believable.
For much of the game's development, the world was largely barren, lacking the road networks, animals, and foliage that would eventually populate it; the team was motivated by an "understanding of what it was all going to become", knowing the atmosphere they were trying to achieve.
The game was envisioned to improve the core mechanics of ''Red Dead Revolver'' by scaling it up to the standard of other Rockstar games. The fundamental goal for the game was to maintain the shooting mechanic and expand on other game features;
like ''Revolver'', the game's weapons were inspired by real weaponry.
Carson explained the team attempted to achieve realism with every feature of the game, including the horses, lassos, animal ecosystem, and the open world.
To ensure the horse movements were as realistic as possible, the team motion captured a stunt horse, recording all movement. This created various problems; a gesture used by the stunt rider to communicate with the production team while on the horse was the same command that made the horse
rear
Rear may refer to:
Animals
*Rear (horse), when a horse lifts its front legs off the ground
*In stockbreeding, to breed and raise
Humans
*Parenting (child rearing), the process of promoting and supporting a child from infancy to adulthood
*Gende ...
, while creating the horse's skeletal and muscular systems presented a problem and took several years to overcome.
Several gameplay features evolved over time; when the team added flying birds and realized most players would inevitably shoot them, they added gameplay and mechanics to track it, eventually leading to the in-game challenge system.
In the early stages of development, Rockstar decided which elements from ''Red Dead Revolver'' could be carried over;
beyond the
Dead Eye and dueling features, very few other elements remained.
While ''Revolver'' represented many
myths and iconic images of the American frontier, in ''Redemption'' the team tried to represent the reality of the time period. They avoided linking the narratives as they felt it would make little sense. The tone of ''Redemption'' was aimed to be a combination of the primitive Wild West and early 20th century America; with the latter, America was developing into a modern and contemporary society, which the team tried to portray.
In addition, while they felt ''Revolver'' was constrained by its level-based structure, the team saw potential in creating a game similar to Rockstar's ''Grand Theft Auto'' series, in terms of quality, scope and detail.
The game's Honor system—intended to keep in line with "the idea of morality and notoriety" associated with the West—was a further development of concepts previously explored by Rockstar,
intended to provide the player with more choice in their play style.
Music production
''Red Dead Redemption'' is one of the first games by Rockstar to use an original score. Music supervisor Ivan Pavlovich cited the large scale of the game as one of the largest difficulties when producing the score; to achieve an effective gaming experience, the game could not solely feature licensed music, like previous Rockstar games.
In 2008, Rockstar engaged musicians Bill Elm and
Woody Jackson, who collaborated to compose approximately 200 tracks for the game over 15 months.
The original score and subsequent album were both recorded and mixed at Jackson's studio,
Electro-Vox Recording Studios in Los Angeles, and mastered at
Capitol Studios
Capitol Studios are recording studios located at the landmark Capitol Records Tower in Hollywood, California. The studios, which opened in 1956, were initially the primary recording studios for the American record label Capitol Records. While t ...
.
Jackson worked with
David Holmes—with whom he had worked on films like ''
Ocean's Twelve
''Ocean's Twelve'' is a 2004 American heist comedy film directed by Steven Soderbergh and written by George Nolfi. The second installment in the ''Ocean's'' film trilogy franchise and the sequel to ''Ocean's Eleven'' (2001), the film features an ...
'' (2004) and ''
Ocean's Thirteen'' (2007)—to produce the soundtrack.
The game features vocal performances by
Ashtar Command
Ashtar Command is the name of an indie rock band composed of Chris Holmes (not to be confused with the former guitar player for the metal band W.A.S.P.) and Brian Liesegang. They have released one album: "Love Songs In Advance of the Landing", ...
,
José González,
Jamie Lidell
Jamie Alexander Lidderdale (born 18 September 1973, Huntingdon, Cambridgeshire, England), known professionally as Jamie Lidell, is an English musician, soul singer and podcast host living in Nashville, Tennessee. Lidell was formerly a part of ...
, and
William Elliott Whitmore
William Elliott Whitmore (born May 11, 1978) is an American blues, country, folk singer and musician. He plays roots-folk music that is often inspired by his life on his family farm in the hills of southeastern Iowa.
Early life and education
W ...
.
Recorded at 130
beats per minute in
A minor
A minor is a minor scale based on A, with the pitches A, B, C, D, E, F, and G. Its key signature has no flats and no sharps. Its relative major is C major and its parallel major is A major.
The A natural minor scale is:
:
Changes ...
, most of songs featured are constructed from
stems in the game's dynamic soundtrack. A mix of modern instruments and those featured in traditional Western films, such as the
jaw harp, were used. Unique sounds were created through creative uses of instruments, such as playing a
trumpet
The trumpet is a brass instrument commonly used in classical and jazz ensembles. The trumpet group ranges from the piccolo trumpet—with the highest register in the brass family—to the bass trumpet, pitched one octave below the standard ...
onto the surface of a
timpani
Timpani (; ) or kettledrums (also informally called timps) are musical instruments in the percussion family. A type of drum categorised as a hemispherical drum, they consist of a membrane called a head stretched over a large bowl traditionall ...
drum. Rockstar consulted musicians who played traditional Western instruments;
harmonica
The harmonica, also known as a French harp or mouth organ, is a free reed wind instrument used worldwide in many musical genres, notably in blues, American folk music, classical music, jazz, country, and rock. The many types of harmonica inclu ...
player
Tommy Morgan
Thomas Morgan Edwards (December 4, 1932 – June 23, 2022) was an American harmonicist and session musician, who had been active since the 1950s. He was considered one of the most heard harmonica players in the world, playing in over 500 fea ...
, who had been featured on several films over his 60-year career, provided traditional harmonica segments for the game.
Beyond trumpets,
nylon
Nylon is a generic designation for a family of synthetic polymers composed of polyamides ( repeating units linked by amide links).The polyamides may be aliphatic or semi-aromatic.
Nylon is a silk-like thermoplastic, generally made from petro ...
guitar
The guitar is a fretted musical instrument that typically has six strings. It is usually held flat against the player's body and played by strumming or plucking the strings with the dominant hand, while simultaneously pressing selected stri ...
s and
accordion
Accordions (from 19th-century German ''Akkordeon'', from ''Akkord''—"musical chord, concord of sounds") are a family of box-shaped musical instruments of the bellows-driven free-reed aerophone type (producing sound as air flows past a reed ...
s, the composers incorporated other instruments, such as
flute
The flute is a family of classical music instrument in the woodwind group. Like all woodwinds, flutes are aerophones, meaning they make sound by vibrating a column of air. However, unlike woodwind instruments with reeds, a flute is a reedless ...
s and
ocarina
The ocarina is a wind musical instrument; it is a type of vessel flute. Variations exist, but a typical ocarina is an enclosed space with four to twelve finger holes and a mouthpiece that projects from the body. It is traditionally made from c ...
s. When researching music for inspiration, Jackson found there was no "Western sound" in 1911; he felt the soundtracks of 1960s Western films, such as
Ennio Morricone
Ennio Morricone (; 10 November 19286 July 2020) was an Italian composer, orchestrator, conductor, and trumpeter who wrote music in a wide range of styles. With more than 400 scores for cinema and television, as well as more than 100 classica ...
's work on the ''
Dollars Trilogy'', was more representative of Western music.
In appropriating the score to the game's setting, Elm commented the process was initially "daunting", taking a long time to discover how the music was to work in an interactive way.
Shortly after finding a German guitar in Los Angeles with the appropriate sound and "a perfect
tremolo
In music, ''tremolo'' (), or ''tremolando'' (), is a trembling effect. There are two types of tremolo.
The first is a rapid reiteration:
* Of a single Musical note, note, particularly used on String instrument#Bowing, bowed string instrument ...
", Jackson returned home and wrote the game's main theme.
While experimenting for the game's northern region, Jackson recorded the heartbeat of his preborn daughter using his
iPhone.
Sound design
From the beginning of development, the sound development team wished to achieve authenticity in the game's sounds. After the art department sent artwork to the sound department, the latter were inspired to achieve realism, researching all sounds to be used in the game. Throughout development, sound editors often presented ideas, which would then be achieved by the audio programmers. The three main areas of the game world contain unique ambiences; these are broken down into smaller sounds, such as bugs and animals, which are further refined to reflect the weather and time. The sound department was given specific instructions for the tone of game locations; for example, Thieves' Landing was to feel "creepy" and "off-putting".
The sounds of the game's weapons were intricately developed; in order to feel as realistic as possible, each weapon has a variety of similar firing sounds. The development of the game's
Foley began with a week-long session, where two Foley artists from Los Angeles were sent to record thousands of sounds relating to the game's setting. The sound department spent time on specific gameplay elements; Dead Eye was meant to sound "organic" as opposed to "sci-fi or electronic", while animals—a feature the team found challenging—was to immerse players in the experience.
For the final sound mix, audio director Jeffrey Whitcher and lead sound designer Matthew Smith worked together to balance and blend the three main aspects of the soundtrack: dialogue, sound effects, and music. Smith coded systems to blend the three aspects, in order to keep the mix "dynamic".
Release
An early trailer for an untitled Western project by Rockstar Games for PlayStation 3 was shown at Sony's E3 conference in May 2005; it was a technology demonstrate of RAGE, and theorized to be a sequel to ''Red Dead Revolver''.
Rockstar officially announced ''Red Dead Redemption'' on February 3, 2009, with a release date set for late 2009 for PlayStation 3 and Xbox 360.
The April 2009 edition of ''
Game Informer
''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 w ...
'' noted the game would be released for
Windows
Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
in addition to consoles,
though Rockstar later confirmed it had "no current plans" for a Windows release;
according to lead multiplayer designer Kris Roberts, a Windows version was never seriously considered.
In May 2009, the game was pushed to a 2010 release.
In November 2009, Rockstar confirmed ''Red Dead Redemption'' would be released on April 27, 2010, and April 30 internationally.
In March 2010, Rockstar announced the game would miss its original projected date, pushed back to May 18, 2010 in North America, and May 21 internationally, citing the "optimal time frame" for release.
The game was released in Japan on October 7, 2010.
Downloadable content
Downloadable content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, enablin ...
(DLC) for the game was released following its launch,
with focus on maps and game types suggested by the community.
According to
Strauss Zelnick
Harry Strauss Zelnick (born June 26, 1957) is an American businessman. Born in Boston and raised in South Orange, New Jersey, he attended Columbia High School, Wesleyan University, Harvard Business School, and Harvard Law School. He is the f ...
, chief executive officer of Rockstar's parent company
Take-Two Interactive, the game's DLC releases were an effort to slow
used game sales, providing an incentive for players to keep the game after completion.
Rockstar wanted to be able to publish DLC relatively quickly after the game's launch, as opposed to the lengthy development required for ''Grand Theft Auto IV''s episodic DLC.
''Outlaws to the End'', released on June 22, 2010, added six cooperative side missions for multiplayer. ''Legends and Killers'' was released on August 10, 2010, and added multiplayer characters from ''Red Dead Revolver'', as well as new map locations and a
Tomahawk weapon. On September 21, 2010, ''Liars and Cheats'' added competitive multiplayer modes, minigames, characters, and a weapon.
''Hunting and Trading'', released on October 12, 2010, added a
jackalope
The jackalope is a mythical animal of North American folklore described as a jackrabbit with antelope horns. The word ''jackalope'' is a portmanteau of ''jackrabbit'' and ''antelope''. Many jackalope taxidermy mounts, including the original, ...
to the game's world, and some additional outfits.
''
Undead Nightmare
''Red Dead Redemption: Undead Nightmare'' is a standalone expansion pack to the 2010 video game ''Red Dead Redemption''. It adds a non-canonical zombie horror-themed single-player campaign, two multiplayer modes, and cosmetic additions to the e ...
'' adds a single-player campaign, set in a non-
canonical,
zombie apocalypse-themed
alternate reality with ghost towns and cemeteries full of zombies, wherein John searches for a cure to the zombie outbreak.
It was released on October 26, 2010 as DLC and in late November as a
standalone expansion pack.
''Myths and Maverick'' released for free on September 13, 2011, adding additional characters and locations to the multiplayer.
A ''Game of the Year Edition'' containing all downloadable content was released for both PlayStation 3 and Xbox 360 on October 11, 2011, in North America and on October 14, 2011, internationally.
According to industry sources, Rockstar shelved a ''Red Dead Redemption''
remaster
Remaster refers to changing the quality of the sound or of the image, or both, of previously created recordings, either audiophonic, cinematic, or videographic. The terms digital remastering and digitally remastered are also used.
Mastering
A ...
after the poor reception of ''
Grand Theft Auto: The Trilogy – The Definitive Edition'' (2021), instead increasing focus on development for ''
Grand Theft Auto VI''.
Media speculation restarted in June 2023 after the
Game Rating and Administration Committee
The Game Rating and Administration Committee (; GRAC) (formerly the Game Rating Board () until December 23, 2013) is the South Korean video game content rating board. A governmental organization, the GRAC rates video games to inform customers of ...
in South Korea gave ''Red Dead Redemption'' a new
game rating,
and in July after updates to Rockstar's website included minor changes to the game's logos and
achievements.
In August, Rockstar announced the single-player modes of ''Red Dead Redemption'' and ''Undead Nightmare'' would release for the
Nintendo Switch
The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a Tablet computer#Gaming tablet, tablet that can either be docking station, docked for use as a home video ...
and PlayStation 4 on August 17, developed by
Double Eleven Studios. Physical versions are scheduled for release on October 13.
Reactions to the announcement were mixed, with the trailer receiving mostly dislikes on YouTube; some journalists and players appreciated the game becoming available on modern consoles, but lamented the lack of visual and frame rate upgrades, absence of a Windows release, omission of multiplayer, and price point.
Promotion

''Red Dead Redemption'' received an extensive and expensive marketing campaign,
during which Rockstar partnered with several companies and media outlets, including ''
IGN
''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
'', ''
GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
'',
LoveFilm, Microsoft, and
YouTube
YouTube is a global online video platform, online video sharing and social media, social media platform headquartered in San Bruno, California. It was launched on February 14, 2005, by Steve Chen, Chad Hurley, and Jawed Karim. It is owned by ...
.
The game's debut trailer was released on May 6, 2009, introducing its concept and world, as well as the first information about its characters.
In the week that followed, ''IGN'' extensively previewed the game, including gameplay screenshots and interviews with Houser.
A trailer titled "My Name is John Marston" was released on December 1, 2009, having leaked the previous week before being pulled from Rockstar;
the trailer introduced John Marston and his story, as well as some of the game's supporting characters.
''
Kotaku
''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier.
History
...
''s
Jason Schreier cited the trailer as among the best of the game's generation.
The first in a series of gameplay videos was released on December 15, 2009; titled "Introduction", it was the first footage to showcase ''Red Dead Redemption''s gameplay.
The second in this series, titled "Weapons & Death", was released on January 28, 2010, demonstrating the game's Dead Eye mechanic and weaponry.
A trailer titled "The Law" was released on February 11, 2010,
introducing characters Marshal Leigh Johnson and Edgar Ross.
This was followed by "The Women: Sinners, Saints & Survivors" on February 24, focusing on the game's female characters,
and the third gameplay video, "Life in the West", on March 17, introducing some open world activities.
A trio of trailers announcing the game's exclusive pre-order content was released on March 19.
The game's cover art was revealed on March 22, 2010,
followed by a video titled "Gentlemen & Vagabonds" on March 24, focusing on some of the male characters of the game, including Seth Briars, Harold MacDougal, and Nigel West Dickens.
The game was exhibited at
PAX East
PAX (originally known as Penny Arcade Expo) is a series of gaming culture festivals involving tabletop, arcade, and video gaming. PAX is held annually in Seattle, Boston and Philadelphia in the United States; and Melbourne in Australia. PAX was ...
in late March, with a 15–30 minute playable demonstration.
The fourth gameplay video, titled "Life in the West Part II", was released on April 2, further showcasing activities available in the open world.
This was followed by two trailers demonstrating the first footage of the game's online multiplayer modes, on April 8 and April 22.
From April 27, a
GameStop
GameStop Corp. is an American video game, consumer electronics, and gaming merchandise retailer. The company is headquartered in Grapevine, Texas (a suburb of Dallas), and is the largest video game retailer worldwide. , the company operates 4,5 ...
trailer for the game was aired as a television commercial in the United States;
Rockstar spent a larger proportion of its budget on television marketing than it had previously.
A trailer titled "Revolution" was released on May 6, focusing on the game's Mexican missions and characters.
''Red Dead Redemption'' was the focus of the May 8, 2010 episode of ''
GameTrailers TV with Geoff Keighley
''GameTrailers TV with Geoff Keighley'' (or ''GT.TV'') is a television show about video games hosted by video game journalist Geoff Keighley. Originally titled ''Game Head'', on January 25, 2008, the show relaunched under its current name with a ...
'', featuring new gameplay footage.
The final pre-launch trailer was released on May 13, 2010.
Rockstar announced trailers would be shown at some cinemas, specifically targeting audiences of films like ''
Iron Man 2'', ''
Prince of Persia: The Sands of Time'', and ''
Robin Hood'' (all 2010), and cinema posters would allow consumers to download content from the game through
Bluetooth
Bluetooth is a short-range wireless technology standard that is used for exchanging data between fixed and mobile devices over short distances and building personal area networks (PANs). In the most widely used mode, transmission power is limi ...
.
Rockstar released merchandise for the game after its release in May 2010, including candles,
playing cards, and soap,
and a
vinyl record
A phonograph record (also known as a gramophone record, especially in British English), or simply a record, is an analog sound storage medium in the form of a flat disc with an inscribed, modulated spiral groove. The groove usually starts nea ...
of the soundtrack in collaboration with ''
Wax Poetics
''Wax Poetics'' is a quarterly American music magazine dedicated to vintage and contemporary jazz, funk, soul, Latin, hip-hop, reggae, blues, and R&B in the crate-digger tradition; the name of the magazine is itself an allusion to vinyl rec ...
'' in November.
Viral marketing strategies were used to market the game. For
Movember in November 2009, Rockstar hosted a competition in which it chose the most impressive moustache from a fan, who would be added as a character in the game.
The official ''Red Dead Redemption'' website was redesigned and updated in the months prior to release with new information.
To encourage
pre-order
A pre-order is an order placed for an item that has not yet been released. The idea for pre-orders came because people found it hard to get popular items in stores because of their popularity. Companies then had the idea to allow customers to r ...
sales, Rockstar collaborated with several retail outlets in the United Kingdom and United States—including
Amazon
Amazon most often refers to:
* Amazons, a tribe of female warriors in Greek mythology
* Amazon rainforest, a rainforest covering most of the Amazon basin
* Amazon River, in South America
* Amazon (company), an American multinational technology c ...
,
Best Buy
Best Buy Co. Inc. is an American multinational consumer electronics retailer headquartered in Richfield, Minnesota. Originally founded by Richard M. Schulze and James Wheeler in 1966 as an audio specialty store called Sound of Music, it was rebra ...
,
Game
A game is a structured form of play (activity), play, usually undertaken for enjoyment, entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator s ...
, and
HMV
Sunrise Records and Entertainment, trading as HMV (for His Master's Voice), is a British music and entertainment retailer, currently operating exclusively in the United Kingdom.
The first HMV-branded store was opened by the Gramophone Company ...
—to provide pre-order bonuses, including exclusive in-game horses, outfits, and weapons;
GameStop hosted a public poll for which outfit would be included with its exclusive pre-order edition.
All pre-order content later became available for purchase in April 2011.
Rockstar released a
special edition
The terms special edition, limited edition, and variants such as deluxe edition, or collector's edition, are used as a marketing incentive for various kinds of products, originally published products related to the arts, such as books, prints, r ...
of the game in special packaging, with a copy of the soundtrack.
Rockstar partnered with LoveFilm for the game's marketing push, with a run of 300,000 branded envelopes and newsletters; the LoveFilm Player allowed all users to watch ''The Proposition'' for free.
Pieces of artwork from the game was painted on a mural in
New York City
New York, often called New York City or NYC, is the List of United States cities by population, most populous city in the United States. With a 2020 population of 8,804,190 distributed over , New York City is also the L ...
in February 2010,
and depicted on
NASCAR
The National Association for Stock Car Auto Racing, LLC (NASCAR) is an American auto racing sanctioning and operating company that is best known for stock car racing. The privately owned company was founded by Bill France Sr. in 1948, and hi ...
driver
Joey Logano
Joseph Thomas Logano (born May 24, 1990), is an American professional stock car racing driver. He competes full-time in the NASCAR Cup Series, driving the No. 22 Ford Mustang for Team Penske, and part-time in the NASCAR Camping World Truck Seri ...
's GameStop car in April and June 2010.
On April 12, Rockstar released ' in
open beta
A software release life cycle is the sum of the stages of development and maturity for a piece of computer software ranging from its initial development to its eventual release, and including updated versions of the released version to help impro ...
as a
Facebook
Facebook is an online social media and social networking service owned by American company Meta Platforms. Founded in 2004 by Mark Zuckerberg with fellow Harvard College students and roommates Eduardo Saverin, Andrew McCollum, Dustin M ...
application: a
role-playing social game that allowed players to duel their friends.
The game was no longer playable by 2012, as updates to the Facebook platform required a full re-coding.
A
machinima
Machinima, originally machinema () is the use of real-time computer graphics engines to create a cinematic production. Most often, video games are used to generate the computer animation. The word "machinima" is a portmanteau of the words ''ma ...
short film, titled ''Red Dead Redemption: The Man from Blackwater'', aired in the United States on the television network
Fox
Foxes are small to medium-sized, omnivorous mammals belonging to several genera of the family Canidae. They have a flattened skull, upright, triangular ears, a pointed, slightly upturned snout, and a long bushy tail (or ''brush'').
Twelve sp ...
on May 29, 2010,
and in the United Kingdom on
Five USA
5USA is a British free-to-air television channel. It is owned by Paramount Networks UK & Australia and is a sister channel of Channel 5, 5Action, 5Star and 5Select. It was launched on 16 October 2006 as Five US and was the second digital terr ...
on June 5;
''IGN'' released the exclusive extended cut online on June 7.
The 30-minute film, retelling several of the game's earlier missions in which John attempts to find Bill, was directed by
John Hillcoat, whose film ''The Proposition'' had inspired the developers. Hillcoat's music video company was contracted to produce a three-minute trailer for the company; after Hillcoat looked at the material, it eventually expanded into a half-hour film. The production team were granted tools allowing them to reframe shots in the game world, and manipulate the lighting, weather, and time of day; they were able to reframe pre-existing cutscenes. They were limited in their ability to show too many characters to avoid spoiling the story, choosing to focus on the introduction of John, as well as some of the "flamboyant characters" in the early story.
Some of the game's actors reprised their roles in bridging scenes for smoother transitions, including Palmer as Bill Williamson.
The film was well-received as an introduction of the story for the uninitiated, but described as useless for those familiar with the game.
References
{{Red Dead series
Red Dead Redemption
Rockstar Games
Red Dead Redemption