Project Origin
''F.E.A.R. 2: Project Origin'' is a 2009 first-person shooter psychological horror video game for PlayStation 3, Windows, and Xbox 360. Developed by Monolith Productions and published by Warner Bros. Interactive Entertainment, it was released for all platforms in February 2009. It is the second game in the ''F.E.A.R.'' series and is followed by ''F.E.A.R. 3''. In September 2009, Monolith released a single-player DLC pack, ''F.E.A.R. 2: Reborn''. In March 2015, both the base game and ''Reborn'' were made available on GOG.com. In November 2021, the ''F.E.A.R.'' franchise, including ''Reborn'', was added to Microsoft's backward compatibility program, making the games playable on the Xbox One and Xbox Series X/S. ''Project Origin'' ignores the events of both TimeGate Studios-developed expansion packs for the original game ('' F.E.A.R. Extraction Point'' and ''F.E.A.R. Perseus Mandate''), which are now no longer considered canon to the ''F.E.A.R.'' universe. ''Project Origin'' begi ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] [Amazon] |
|
Monolith Productions
Monolith Productions, Inc. was an American video game developer based in Kirkland, Washington. The company was a subsidiary of Warner Bros. Games from August 2004 until its shutdown in 2025. It formerly published third-party games in the 1990s. In February 2025, it was reported that Warner Bros. Games had decided to close the studio. History Monolith Productions was founded on October 25, 1994 by Bryan Bouwman, Toby Gladwell, Brian Goble, Jace Hall, Garrett Price, Paul Renault, and Brian Waite. Co-founder Brian Goble had this to say regarding the company name. Several of the founders, include Hall, were employees of software company Edmark at the time, and the group had gotten together frequently to play games like '' Doom''. Several felt they could try their own hand at making video games. To promote their initial ideas, they took advantage of the Redbook audio format for compact discs that allowed both audio and digital files to be stored on the same media. Hall left ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] [Amazon] |
|
![]() |
Xbox One
The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox#Consoles, Xbox series. It was first released in North America, parts of Europe, Australia, and South America in November 2013 and in Japan, China, and other European countries in September 2014. It is the first Xbox game console to be released in China, specifically in the Shanghai Free-Trade Zone. Microsoft marketed the device as an "all-in-one entertainment system", hence the name "Xbox One". An Eighth generation of video game consoles, eighth-generation console, it mainly competed against Sony Interactive Entertainment, Sony's PlayStation 4 and Nintendo's Wii U and later the Nintendo Switch. Moving away from its predecessor's PowerPC-based Computer architecture, architecture, the Xbox One marks a shift back to the x86 architecture used in the Xbox (console), original Xbox; it features an AMD APU, Accelerated Processing U ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] [Amazon] |
![]() |
Voice Acting
Voice acting is the art of performing a character or providing information to an audience with one's voice. Performers are often called voice actors/actresses in addition to other names. Examples of voice work include animated, off-stage, off-screen, or non-visible characters in various works such as films, dubbed foreign films, anime, television shows, video games, cartoons, documentaries, commercials, audiobooks, radio dramas and comedies, amusement rides, theater productions, puppet shows, and audio games. The role of a voice actor may involve singing, most often when playing a fictional character, although a separate performer is sometimes enlisted as the character's singing voice. A voice actor may also simultaneously undertake motion-capture acting. Non-fictional voice acting is heard through pre-recorded and automated announcements that are a part of everyday modern life in areas such as stores, elevators, waiting rooms, and public transport. Voice acting is recognize ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] [Amazon] |
![]() |
Mecha
In science fiction, or mechs are giant robots or machines, typically depicted as piloted, humanoid walking vehicles. The term was first used in Japanese (language), Japanese after shortening the English loanword or , but the meaning in Japanese is more inclusive, and or 'giant robot' is the narrower term. Real mechs vary greatly in size and shape, but are distinguished from vehicles by their biomorphic appearance, and are often much larger than human beings. Different Genre#Subgenre, subgenres exist, with varying connotations of realism. The concept of Super Robot and Real Robot are two such examples found in Japanese anime and manga. Real-world piloted robots or non-robots Robot locomotion, robotic platforms, existing or planned, may also be called "mechs". In Japanese, "mechs" may refer to mobile machinery or vehicles (not including aircraft, cars, motorcycles and HGV) in general, piloted or Mobile robot, otherwise. Characteristics 'Mecha' is an abbreviation, first used ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] [Amazon] |
Sound Effect
A sound effect (or audio effect) is an artificially created or enhanced sound, or sound process used to emphasize artistic or other content of films, television shows, live performance, animation, video games, music, or other media. In motion picture and television production, a sound effect is a sound recorded and presented to make a specific storytelling or creative point ''without'' the use of dialogue or music. Traditionally, in the twentieth century, they were created with Foley (filmmaking), Foley. The term often refers to a process applied to a recording, without necessarily referring to the recording itself. In professional motion picture and television production, dialogue, music, and sound effects recordings are treated as separate elements. Dialogue and music recordings are never referred to as sound effects, even though the processes applied to such as reverberation or flanging effects, often are called ''sound effects''. This area and sound design have been s ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] [Amazon] |
|
![]() |
Artificial Intelligence In Video Games
In video games, artificial intelligence (AI) is used to generate responsive, adaptive or intelligent behaviors primarily in non-playable characters (NPCs) similar to human-like intelligence. Artificial intelligence has been an integral part of video games since their inception in 1948, first seen in the game ''Nim''. AI in video games is a distinct subfield and differs from academic AI. It serves to improve the game-player experience rather than machine learning or decision making. During the golden age of arcade video games the idea of AI opponents was largely popularized in the form of graduated difficulty levels, distinct movement patterns, and in-game events dependent on the player's input. Modern games often implement existing techniques such as pathfinding and decision trees to guide the actions of NPCs. AI is often used in mechanisms which are not immediately visible to the user, such as data mining and procedural-content generation. One of the most infamous example ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] [Amazon] |
Game Mechanics
In tabletop games and video games, game mechanics define how a game works for players. Game mechanics are the rules or ludemes that govern and guide player actions, as well as the game's response to them. A rule is an instruction on how to play, while a ludeme is an element of play, such as the L-shaped move of the knight in chess. The interplay of various mechanics determines the game's complexity and how the players interact with the game. All games use game mechanics; however, different Game studies, theories disagree about their degree of importance to a game. The process and study of game design includes efforts to develop game mechanics that engage players. Common examples of game mechanics include turn-taking, movement of tokens, set collection, bidding, capture, and Magic systems in games, spell slots. Definition of term There is no consensus on the precise definition of game mechanics. Competing definitions claim that game mechanics are: * "systems of interactions betwe ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] [Amazon] |
|
![]() |
Level (video Games)
In Video game, video games, a level (also referred to as a map, mission, stage, course, or round in some older games) is any space available to the player during the course of completion of an objective. Video game levels generally have progressively increasing difficulty to appeal to players with different skill levels. Each level may present new concepts and challenges to keep a player's interest high to play for a long time. In games with linear progression, levels are areas of a larger world, such as Green Hill Zone. Games may also feature interconnected levels, representing locations. Although the challenge in a game is often to defeat some sort of character, levels are sometimes designed with a movement challenge, such as a jumping puzzle, a form of obstacle course. Players must judge the distance between platforms or ledges and safely jump between them to reach the next area. These puzzles can slow the momentum down for players of fast action games; the first ''Half-Life ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] [Amazon] |
Alma Wade
''F.E.A.R.'' is a first-person shooter Horror game#Psychological horror, psychological horror video game series created by Craig Hubbard in 2005. Released on Microsoft Windows, Windows, PlayStation 3, and Xbox 360, there are three main games in the series; ''F.E.A.R. (video game), F.E.A.R.'' (2005), ''F.E.A.R. 2: Project Origin'' (2009), and ''F.E.A.R. 3'' (2011). There are also two standalone expansion packs for the first game; ''F.E.A.R. Extraction Point'' (2006) and ''F.E.A.R. Perseus Mandate'' (2007), but these games are no longer considered Canon (fiction), canon, as their plots were ignored in ''Project Origin'' and ''F.E.A.R. 3''. In 2014, ''F.E.A.R. Online'', a free-to-play game, was released, but the Server (computing), servers were shut down in 2015 with the game still in Software release life cycle#closed beta, open beta. Monolith Productions developed the original game and ''Project Origin''; Wargaming Chicago-Baltimore, Day 1 Studios developed ''F.E.A.R. 3''; TimeGa ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] [Amazon] |
|
![]() |
Black Operation
A covert operation or undercover operation is a military or police operation involving a covert agent or troops acting under an assumed cover to conceal the identity of the party responsible. US law Under US law, the Central Intelligence Agency (CIA) must lead covert operations unless the president finds that another agency should do so and informs Congress. The CIA's authority to conduct covert action comes from the National Security Act of 1947. President Ronald Reagan issued Executive Order 12333 titled ''United States Intelligence Activities'' in 1984. This order defined covert action as "special activities", both political and military, that the US Government could legally deny. The CIA was also designated as the sole authority under the 1991 Intelligence Authorization Act and in Title 50 of the United States Code Section 413(e). The CIA must have a "Presidential Finding" issued by the President in order to conduct these activities under the Hughes-Ryan amendment to t ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] [Amazon] |
Protective Custody
Protective custody (PC) is a type of imprisonment (or care) to protect a person from harm, either from outside sources or other prisoners. Many prison administrators believe the level of violence, or the underlying threat of violence within prisons, is a chief factor causing the need for PC units. Prisoners have the opportunity to request protective custody if they get the impression that the environment they are living in is harmful to their well being. Their request may be granted if the officials rule that the prisoner is truly at risk. Protective custody might simply involve putting the person in a secure prison (if the threat is from the outside), but usually protective custody involves some degree of segregation or solitary confinement. For people who are threatened because of their association with a certain group or gang, moving them to another section of the prison may be sufficient. History of units United States Early uses of protective custody started in the 1960s by ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] [Amazon] |
|
![]() |
Delta Force
The 1st Special Forces Operational Detachment–Delta (1st SFOD-D), also known as Delta Force, Combat Applications Group (CAG), or within Joint Special Operations Command (JSOC) as Task Force Green, is a Special operation forces, special operations force of the United States Army under the operational control of JSOC. The unit's missions primarily involve counterterrorism, Hostage, hostage rescue, Direct action (military), direct action, and special reconnaissance, often against high-value targets. Delta Force, along with the Intelligence Support Activity, and its United States Navy, Navy and United States Air Force, Air Force counterparts, SEAL Team Six, DEVGRU (SEAL Team 6) and the 24th Special Tactics Squadron, are the U.S. military's tier one special mission units that are tasked with performing the most complex, covert, and dangerous missions directed by the president of the United States and the United States Secretary of Defense, secretary of defense. Most Delta Force op ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] [Amazon] |