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For Honor
''For Honor'' is an action game developed and published by Ubisoft. The game allows players to play the roles of historical forms of soldiers and warriors such as knights, samurai, and vikings, controlled using a third-person perspective. The game was developed primarily by Ubisoft Montreal and released worldwide for PlayStation 4, Windows, and Xbox One in 2017. ''For Honor'' received generally favorable reviews, with the difficult and original combat mechanics being highlighted. Gameplay ''For Honor'' is an action game set during a Middle Ages, medieval, fantasy setting. Players can play as a character from one of the five different factions, namely the Iron Legion (Knights), the Warborn (Vikings), the Dawn Empire (Samurai), and the Wu Lin (Ancient Chinese; introduced in October 2018 with the ''Marching Fire'' expansion), in addition to the uniquely-themed Outlander faction (introduced in January 2022). Playable characters, referred to as "Heroes", are divided into four clas ...
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Ubisoft Montreal
Ubisoft Divertissements Inc., doing business as Ubisoft Montreal, is a Canadian video game developer and a studio of Ubisoft based in Montreal. The studio was founded in April 1997 as part of Ubisoft's growth into worldwide markets, with subsidies from the governments of Montreal, Quebec, and Canada to help create new multimedia jobs. The studio's initial products were low-profile children's games based on existing intellectual property. Ubisoft Montreal's break-out titles were 2002's '' Tom Clancy's Splinter Cell'' and 2003's '' Prince of Persia: The Sands of Time''. Subsequently, the studio continued to develop sequels and related games in both series, and developing its own intellectual properties such as ''Assassin's Creed'', '' Far Cry'', '' Watch Dogs'', and '' For Honor''. As of 2021, the studio employs more than 4,000 staff. The studio helped to establish Montreal as a creative city, and brought other video game developers to establish studios there. History Bac ...
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Action Game
An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, and platform games. Multiplayer online battle arena and some real-time strategy games are also considered action games. In an action game, the player typically controls a character often in the form of a protagonist or avatar. This player character must navigate a level, collecting objects, avoiding obstacles, and battling enemies with their natural skills as well as weapons and other tools at their disposal. At the end of a level or group of levels, the player must often defeat a boss enemy that is more challenging and often a major antagonist in the game's story. Enemy attacks and obstacles deplete the player character's health and lives, and the player receives a game over when they run out of lives. Alternatively, the player gets to the end o ...
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Game Informer
''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 when video game retailer FuncoLand started publishing an in-house newsletter."10 Years of ''Game Informer''" (August 2001). ''Game Informer'', p. 42. "In August 1991, FuncoLand began publishing a six-page circular to be handed out free in all of its retail locations." The publication is now owned and published by GameStop, who bought FuncoLand in 2000. Due to this, a large amount of promotion is done in-store, which has contributed to the success of the magazine. As of June 2017, it is the 5th most popular magazine by copies circulated. Starting from the 2010s, ''Game Informer'' has transitioned to a more online-based focus. History Magazine ''Game Informer'' debuted in August 1991 as a six-page magazine. It was published every two m ...
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Polygon (website)
''Polygon'' is an American entertainment website that publishes blogs, reviews, guides, videos, and news primarily covering video games, as well as movies, comics, television and books. At its October 2012 launch as Vox Media's third property, ''Polygon'' sought to distinguish itself from competitors by focusing on the stories of the people behind the games instead of the games themselves. It also produced long-form magazine-style feature articles, invested in video content, and chose to let their review scores be updated as the game changed. The site was built over the course of ten months, and its 16-person founding staff included the editors-in-chief of the gaming sites '' Joystiq'', '' Kotaku'' and '' The Escapist''. Its design was built to HTML5 responsive standards with a pink color scheme, and its advertisements focused on direct sponsorship of specific kinds of content. Vox Media produced a documentary series on the founding of the site. History The gaming blog ''P ...
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Eurogamer
''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX organised by its parent company, which was called Eurogamer Expo until 2013. From 2013 to 2020, sister site USGamer ran independently under its parent company. History ''Eurogamer'' (initially stylised as ''EuroGamer'' was launched on 4 September 1999 under company Eurogamer Network. The founding team included John "Gestalt" Bye, the webmaster for the PlanetQuake website and a writer for British magazine '' PC Gaming World''; Patrick "Ghandi" Stokes, a contributor for the website Warzone; and Rupert "rauper" Loman, who had organised the EuroQuake esports event for the game '' Quake''. ''Eurogamer'' hosts content from media outlet ''Digital Foundry'' since 2007, which was founded by Richard Leadbetter in 2004. In January 2008, Tom ...
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GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition to the information produced by ''GameSpot'' staff, the site also allows users to write their own reviews, blogs, and post on the site's forums. It has been owned by Fandom, Inc. since October 2022. In 2004, ''GameSpot'' won "Best Gaming Website" as chosen by the viewers in Spike TV's second ''Video Game Award Show'', and has won Webby Awards several times. The domain ''gamespot.com'' attracted at least 60 million visitors annually by October 2008 according to a Compete.com study. History In January 1996, Pete Deemer, Vince Broady and Jon Epstein quit their positions at IDG and founded SpotMedia Communications. SpotMedia then launched ''GameSpot'' on May 1, 1996. Originally, ''GameSpot'' focused solely on personal computer games, so a ...
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Middle Ages
In the history of Europe, the Middle Ages or medieval period lasted approximately from the late 5th to the late 15th centuries, similar to the post-classical period of global history. It began with the fall of the Western Roman Empire and transitioned into the Renaissance and the Age of Discovery. The Middle Ages is the middle period of the three traditional divisions of Western history: classical antiquity, the medieval period, and the modern period. The medieval period is itself subdivided into the Early Early may refer to: History * The beginning or oldest part of a defined historical period, as opposed to middle or late periods, e.g.: ** Early Christianity ** Early modern Europe Places in the United States * Early, Iowa * Early, Texas * Early ..., High Middle Ages, High, and Late Middle Ages. Population decline, counterurbanisation, the collapse of centralized authority, invasions, and mass migrations of tribes, which had begun in late antiquity, continued i ...
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For Honor Gameplay Screenshot
For or FOR may refer to: English language *For, a preposition *For, a complementizer *For, a grammatical conjunction Science and technology * Fornax, a constellation * for loop, a programming language statement * Frame of reference, in physics * Field of regard, in optoelectronics * Forced outage rate, in reliability engineering Other uses * Fellowship of Reconciliation, a number of religious nonviolent organizations * Pinto Martins International Airport (IATA airport code), an airport in Brazil * Revolutionary Workers Ferment (''Fomento Obrero Revolucionario''), a small left communist international * Fast oil recovery, systems to remove an oil spill from a wrecked ship * Field of Research, a component of the Australian and New Zealand Standard Research Classification *FOR, free on rail, an historic form of international commercial term or Incoterm See also * Four (other) 4 is a number, numeral, and digit. 4 or four may also refer to: Months and years * AD 4, ...
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Third-person Perspective
Narration is the use of a written or spoken commentary to convey a story to an audience. Narration is conveyed by a narrator: a specific person, or unspecified literary voice, developed by the creator of the story to deliver information to the audience, particularly about the plot (the series of events). Narration is a required element of all written stories (novels, short stories, poems, memoirs, etc.), with the function of conveying the story in its entirety. However, narration is merely optional in most other storytelling formats, such as films, plays, television shows, and video games, in which the story can be conveyed through other means, like dialogue between characters or visual action. The narrative mode encompasses the set of choices through which the creator of the story develops their narrator and narration: * ''Narrative point of view, perspective,'' or ''voice'': the choice of grammatical person used by the narrator to establish whether or not the narrator and the ...
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Vikings
Vikings ; non, víkingr is the modern name given to seafaring people originally from Scandinavia (present-day Denmark, Norway and Sweden), who from the late 8th to the late 11th centuries raided, pirated, traded and settled throughout parts of Europe.Roesdahl, pp. 9–22. They also voyaged as far as the Mediterranean Sea, Mediterranean, North Africa, Volga Bulgaria, the Middle East, and Greenland, North America. In some of the countries they raided and settled in, this period is popularly known as the Viking Age, and the term "Viking" also commonly includes the inhabitants of the Scandinavian homelands as a collective whole. The Vikings had a profound impact on the Early Middle Ages, early medieval history of Scandinavia, the History of the British Isles, British Isles, France in the Middle Ages, France, Viking Age in Estonia, Estonia, and Kievan Rus'. Expert sailors and navigators aboard their characteristic longships, Vikings established Norse settlem ...
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Samurai
were the hereditary military nobility and officer caste of History of Japan#Medieval Japan (1185–1573/1600), medieval and Edo period, early-modern Japan from the late 12th century until their abolition in 1876. They were the well-paid retainers of the ''daimyo'' (the great feudal landholders). They had high prestige and special privileges such as wearing Daishō, two swords and ''Kiri-sute gomen'' (right to kill anyone of a lower class in certain situations). They cultivated the ''bushido'' codes of martial virtues, indifference to pain, and unflinching loyalty, engaging in many local battles. Though they had predecessors in earlier military and administrative officers, the samurai truly emerged during the Kamakura shogunate, ruling from 1185 to 1333. They became the ruling political class, with significant power but also significant responsibility. During the 13th century, the samurai proved themselves as adept warriors against the invading Mongols. During the peaceful Edo ...
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Knight
A knight is a person granted an honorary title of knighthood by a head of state (including the Pope) or representative for service to the monarch, the church or the country, especially in a military capacity. Knighthood finds origins in the Greek '' hippeis'' and '' hoplite'' (ἱππεῖς) and Roman ''eques'' and '' centurion'' of classical antiquity. In the Early Middle Ages in Europe, knighthood was conferred upon mounted warriors. During the High Middle Ages, knighthood was considered a class of lower nobility. By the Late Middle Ages, the rank had become associated with the ideals of chivalry, a code of conduct for the perfect courtly Christian warrior. Often, a knight was a vassal who served as an elite fighter or a bodyguard for a lord, with payment in the form of land holdings. The lords trusted the knights, who were skilled in battle on horseback. Knighthood in the Middle Ages was closely linked with horsemanship (and especially the joust) from its origins ...
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