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Xenoblade Chronicles (video Game)
''Xenoblade Chronicles'' is an action role-playing game developed by Monolith Soft and published by Nintendo for the Wii. Initially released in Japan in 2010, it was later released in the PAL regions in 2011 and in North America in 2012. A port for the New Nintendo 3DS was released in 2015, and a remaster for the Nintendo Switch, titled ''Xenoblade Chronicles: Definitive Edition'', was released in May 2020. ''Xenoblade Chronicles'' is the first entry in the ''Xenoblade Chronicles'' series, a subseries which forms part of the larger ''Xeno (series), Xeno'' metaseries. Although it lacks direct narrative connections to previous ''Xeno'' games, like them, it incorporates aesthetic and narrative elements from both Science fantasy, fantasy and science fiction. The game features navigation through an open world split into zones, side-quests tied to party members' affinity, and a real-time action-based battle system which incorporates Shulk's ability to see brief glimpses of the future. ...
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Monolith Soft
trade name, trading as Monolith Soft, is a Japanese Video game developer, video game development studio originally owned by Namco (later Bandai Namco) until being bought out by Nintendo in 2007, best known for the ''Xenoblade Chronicles'' series of games. The company was founded in 1999 by Tetsuya Takahashi with the support and cooperation of Masaya Nakamura (businessman), Masaya Nakamura, the founder of Namco. Their first project was the ''Xenosaga'' series, a spiritual successor to the Square (video game company), Square-developed ''Xenogears''. Multiple Square staff would join Takahashi at Monolith Soft including Hirohide Sugiura and Yasuyuki Honne. In addition to the ''Xenosaga'' series, Monolith Soft worked on other projects including ''Baten Kaitos: Eternal Wings and the Lost Ocean, Baten Kaitos'' and ''Namco × Capcom'', the precursor to their later ''Project X Zone'' series, along with assisting on projects from other developers. While several of its games have release ...
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Yasunori Mitsuda
is a Japanese composer and musician. He is best known for his work in video games, primarily for the '' Chrono'', '' Xeno'', '' Shadow Hearts'', and '' Inazuma Eleven'' franchises, among various others. Mitsuda began composing music for his own games in high school, later attending a music college in Tokyo. While still a student, he was granted an intern position at the game development studio Wolf Team. Mitsuda joined Square upon graduation in 1992 and worked there as a sound effects designer for two years before telling Square's vice president Hironobu Sakaguchi he would quit unless he could write music for their games. Shortly after, Sakaguchi assigned him to work on the soundtrack for '' Chrono Trigger'' (1995), whose music has since been cited as among the best in video games. Mitsuda went on to compose for several other games at Square, including '' Xenogears'' (1998) and '' Chrono Cross'' (1999). He left the company and became independent in 1998. In 2001, he respectivel ...
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Xenoblade Chronicles 3
''Xenoblade Chronicles 3'' is a 2022 action role-playing game developed by Monolith Soft and published by Nintendo for the Nintendo Switch. It is an installment in the open-world '' Xenoblade Chronicles'' series, itself a part of the larger '' Xeno'' franchise. ''Xenoblade Chronicles 3'' depicts the futures of the worlds featured in '' Xenoblade Chronicles'' (2010) and '' Xenoblade Chronicles 2'' (2017) and concludes the trilogy's narrative. The development team wanted to develop a story-driven game in the style of the first two entries in the series, while featuring content and combat from previous ''Xeno'' entries. The gameplay and world combines elements from the first and second entries. Like the first two entries, the game was localized by Nintendo of Europe, utilizing a cast of primarily British voice actors. ''Xenoblade Chronicles 3'' takes place in Aionios, where two warring nations, Keves and Agnus, engage in perpetual war fought by soldiers with ten-year lifespans. T ...
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Xenoblade Chronicles 2
''Xenoblade Chronicles 2'' is a 2017 action role-playing game developed by Monolith Soft and published by Nintendo for the Nintendo Switch. It is the third installment in the '' Xenoblade Chronicles'' series and the sixth main entry in the ''Xeno'' series, and was released on December 1. Plans for the game began shortly before the launch of '' Xenoblade Chronicles X'' in 2014. Key developers from previous games returned, including franchise creator Tetsuya Takahashi and directors Koh Kojima and Genki Yokota. The team wanted to develop a story-driven game in the style of the original '' Xenoblade Chronicles''. The game was announced in 2017 and was released worldwide the same year. As with ''Xenoblade Chronicles'', the game was localized by Nintendo of Europe. ''Xenoblade Chronicles 2'' has gameplay that is similar to previous entries, but with an added summoning mechanic. It features a different setting and characters than the first ''Xenoblade Chronicles'' and marks the seri ...
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Xenoblade Chronicles X
''Xenoblade Chronicles X'' is a 2015 action role-playing game developed by Monolith Soft and published by Nintendo for the Wii U. The game is part of the ''Xenoblade Chronicles'' series, itself forming part of the wider ''Xeno (series), Xeno'' metaseries. Carrying over several gameplay elements from the Xenoblade Chronicles (video game), original game, players explore the open world planet Mira, completing a variety of quests and unlocking new regions to explore and gather resources from across its five continents. The story follows a surviving human ship after escaping an alien battle which destroys Earth, with the player character joining the BLADE unit to defend the human survivors and uncover Mira's secrets. Production began in 2010 after work finished on ''Xenoblade Chronicles''. Returning staff included series creator Tetsuya Takahashi as executive director and co-writer, director and designer Koh Kojima, and co-writer Yuichiro Takeda. ''Xenosaga'' artists Kunihiko Tanaka ...
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Wii U
The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. The Wii U is the first Nintendo console to support HD graphics. The system's primary controller is the Wii U GamePad, which features an embedded touchscreen, a D-pad, analog sticks, and action buttons. The screen can be used either as a supplement to the main display or in supported games to play the game directly on the GamePad. The Wii U is backward compatible with Wii software and accessories. Games can support any combination of the GamePad, Wii U Pro Controller, Wii Remote, Nunchuk, Balance Board, or Classic Controller. Online functionality centered around the Nintendo Network platform and Miiverse, an integrated social networking service which allowed users to share content in game-specific communities. Critical response to ...
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Spiritual Successor
A spiritual successor (sometimes called a spiritual sequel) is a product or fictional work that is similar to, or directly inspired by, another previous product or work, but (unlike a traditional prequel or sequel) does not explicitly continue the Product lining, product line or Multimedia franchise, media franchise of its predecessor, and is thus only a successor "in spirit". Spiritual successors often have similar themes and styles to their preceding material, but are generally a distinct intellectual property. In fiction, the term generally refers to a work by a creator that shares similarities to one of their earlier works, but is set in a different Canon (fiction), continuity, and features distinct characters and settings. Such works may arise when License, licensing issues prevent a creator from releasing a direct sequel using the same copyrighted characters and names as the original. In literature Arthur Conan Doyle's Sherlock Holmes stories, published between 1887 and 192 ...
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List Of Video Games Considered The Best
This is a list of video games that video game journalists or magazines have considered among the best of all time. The games are included on at least six separate best-of lists from different publications (inclusive of all time periods, platforms and genres), as chosen by their editorial staff. List Publications The reference numbers in the notes section show which of the 53 selected publications list the game. * '' 1001 Video Games You Must Play Before You Die'' – 2013 * ''The Age'' – 2005 * '' Collider'' – 2020 * '' Dexerto'' – 2024 * '' Digital Trends'' – 2023 * ''Digitally Downloaded'' – 2016 * '' Electric Playground Network'' – 2013 * '' Edge'' – 2000, 2009, 2015, 2017 * '' Electronic Fun with Computers & Games'' – 1984 * ''Empire'' – 2009 * ''Entertainment Weekly'' – 2003 * ''Esquire'' – 2018, 2019, 2020 * '' FHM'' – 2010 * '' Flux'' – 1995 * '' G4'' – 2012 * '' GamesMaster'' – 1994, 1996 * '' Gamecenter'' – 2000 * ''Game Informer'' ...
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Operation Rainfall
Operation Rainfall, commonly known as oprainfall, was a video game-oriented fan campaign founded to promote the release of games not available in North America. Initially aimed at promoting the North American release of three games on the aging Wii home video game console only released in Japan and Europe, it later transitioned into a community blog dedicated to niche Japanese games and further fan campaigns aimed at the localization of Japan-exclusive games. From inception, its stated intention was to show publisher Nintendo the demand for the three chosen games. Beginning in 2011, it was designed as a push for the release of ''Xenoblade Chronicles'', '' The Last Story'', and '' Pandora's Tower'', three games released late in the lifespan of the Wii. The campaign was acknowledged by Nintendo, and though they initially announced that they had no plans, all three games were eventually released in North America, the former by Nintendo itself and the latter two by Xseed Games. Rec ...
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Shulk
is a character and protagonist of Monolith Soft's 2010 role-playing video game ''Xenoblade Chronicles'', part of the ''Xenoblade Chronicles'' series of video games. Shulk gained an increase in attention and popularity upon his inclusion in Nintendo's 2014 crossover fighting games ''Super Smash Bros. for Nintendo 3DS'' and ''Wii U''. While future ''Xenoblade'' entries are not centered around Shulk, ''Xenoblade Chronicles X'' features a character creation tool that allows the player to create characters that resemble Shulk, complete with both of his voice actors Adam Howden and Shintaro Asanuma, and he was featured in downloadable content (DLC) for ''Xenoblade Chronicles 2'' and ''Xenoblade Chronicles 3''. Tetsuya Takahashi, the game's creator, wanted to make Shulk a more likable and sympathetic protagonist than those seen in most Japanese role-playing video games. Takahashi thought that because JRPGs take such a large emotional commitment to finish, the more pessimistic and c ...
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Perpetual War
A perpetual war, endless war or forever war is a lasting state of war with no clear conditions that would lead to its conclusion. These wars are usually situations of ongoing tension that may escalate at any moment, similar to the Cold War. From the late 20th century, the concepts have been used to critique the United States Armed Forces interventions in foreign nations and the military–industrial complex such as the Vietnam War and the Soviet-Afghan War, or wars with ambiguous enemies such as the war on terror or war on drugs. Causes Poor military planning is one of the major reasons that a forever war can occur. If the territory gained in a war is not occupied or controlled properly, this can allow a deadly insurgency to occur, potentially stretching out a conflict that never ends. Similarly, warfare that is fought irregularly, such as rebellions in Africa, do not have a set of military objectives in mind, usually because these rebel groups intend to commit war crimes aga ...
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Open World
In video games, an open world is a virtual world in which the Gamer, player can approach objectives freely, as opposed to a world with more linear and structured gameplay. Notable games in this category include ''The Legend of Zelda (video game), The Legend of Zelda'' (1986), ''Grand Theft Auto V'' (2013), ''Red Dead Redemption 2'' (2018) and ''Minecraft'' (2011). Games with open or free-roaming worlds typically lack level structures like walls and locked doors, or the invisible walls in more open areas that prevent the player from venturing beyond them; only at the bounds of an open-world game will players be limited by geographic features like vast oceans or impassable mountains. Players typically do not encounter loading screens common in linear level designs when moving about the game world, with the open-world game using strategic storage and memory techniques to load the game world dynamically and seamlessly. Open-world games still enforce many restrictions in the game env ...
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