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Wildfrost
''Wildfrost'' is a 2023 roguelike deck-building game developed by Deadpan Games and Gaziter and published by Chucklefish. It was originally released for the Nintendo Switch and Windows and ported to Android, iOS, Xbox One, and Xbox Series X/S in 2024. Gameplay Players attempt to stop an endless winter. They recruit randomly-generated adventurers and battle monsters in turn-based card battles. Up to six allied creatures called companions and six enemies fight in each battle. Depending on where characters are placed, they can be attacked by a different member of the opposing side. Characters also do not immediately attack but must wait their turn based on an Initiative system. The game ends if a character designated as a leader dies. Otherwise, adventurers suffer a penalty upon being defeated. Players retain some equipment permanently and can retrieve these items when starting over. The game has a cartoon-like art style, with various color palettes for each class of compan ...
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Chucklefish
Chucklefish Limited is a British video game developer and publisher based in London. Founded in 2011 by Finn Brice, the company specialises in retro-styled games. Chucklefish is best known for developing '' Starbound'' and '' Wargroove'', as well being the former publishers of '' Risk of Rain'' and ''Stardew Valley ''Stardew Valley'' is a 2016 farm life simulation game developed by Eric "ConcernedApe" Barone. Players take the role of a character who inherits their deceased grandfather's dilapidated farm in a place known as "Stardew Valley". ''Stardew Valle ...''. Games Developed Published Volunteer contributions In 2019, Chucklefish were accused of exploiting around a dozen voluntary contributors during the development of '' Starbound'', sometimes logging hundreds of hours with no compensation. Many of them were teenagers at the time and stated that they felt their inexperience was exploited by company director Finn Brice. Chucklefish stated that contributors wer ...
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Roguelike Deck-building
A roguelike deck-building game is a hybrid video game genre, genre of video games that combines the nature of deck-building game, deck-building card games with procedurally generated randomness from roguelike games. Gameplay aspects Most roguelike deck-building games present the player with one or more pre-established deck of cards that are used within the game, typically in turn-based combat. As the player progresses through the game, they gain the ability to add cards to this deck, most often through either a choice of one or more random reward cards, or sometimes through an in-game shop. There also may be mechanism to remove cards from the deck, or to update a card already in the deck. Because the player cannot predict which cards will be presented as rewards, they must build their deck "on the fly", trying to develop potential combinations and synergies between cards and other gameplay elements, while at the same time avoid diluting their deck with cards that do not work as wel ...
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Roguelike Deck-building Game
A roguelike deck-building game is a hybrid genre of video games that combines the nature of deck-building card games with procedurally generated randomness from roguelike games. Gameplay aspects Most roguelike deck-building games present the player with one or more pre-established deck of cards that are used within the game, typically in turn-based combat. As the player progresses through the game, they gain the ability to add cards to this deck, most often through either a choice of one or more random reward cards, or sometimes through an in-game shop. There also may be mechanism to remove cards from the deck, or to update a card already in the deck. Because the player cannot predict which cards will be presented as rewards, they must build their deck "on the fly", trying to develop potential combinations and synergies between cards and other gameplay elements, while at the same time avoid diluting their deck with cards that do not work as well. For example, the player in '' Slay ...
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Softpedia
Softpedia is a software and tech news website based in Romania. It indexes, reviews and hosts downloadable software and reports news on technology and science topics. It is ranked as among of the top download portals on the internet. History Softpedia was started by two Romanian students, Bogdan Gheorghe and Cătălin Garmacea as softnews.ro. They realized that the Romanian audience was too small so they shifted the website to English and changed the domain to softpedia.com. The Romanian version was eventually discontinued because advertisers wanted a solely English website. The site got around 950,000 visits in 2005. Softpedia's revenue in 2006 was 1.6 million euros, with 95% of the revenue coming from outside Romania. In 2007, the Romanian website monitoring service Traffic.ro reported Softpedia as getting 3.5 million visits a week, mostly from outside of Romania. Softpedia chose to stop being monitored by Traffic.ro in June of that year. Features The site is owned by Soft ...
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Android (operating System) Games
Android most commonly refers to: * Android (robot), a humanoid robot or synthetic organism designed to imitate a human * Android (operating system), a mobile operating system primarily developed by Google * Android TV, a operating system developed by Google for Smart TVs Android may also refer to: Science and technology * The Android mascot, the mascot of the Android operating system Arts and entertainment Film * ''Android'' (film), a 1982 film directed by Aaron Lipstadt * ''Android'', the Russian title for the 2013 film '' App'' Music * The Androids, an Australian rock band * "Android" (song), a 2012 song by TVXQ * "Android", a song by Green Day from the album '' Kerplunk'' * "Android", a song on The Prodigy's '' What Evil Lurks'' EP Games * ''Android'' (board game), published by Fantasy Flight Games Other uses in arts and entertainment * Amazo, DC Comics character aka The Android * ''The Android'' (novel), by K. A. Applegate * Android 18, ''Dragon Ball'' manga chara ...
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Nintendo Switch Games
The Nintendo Switch is a video game console developed by Nintendo, for which games are released both in physical and digital formats. Physical games are sold on Nintendo game card, cartridges that slot into the Switch console unit. Digital games are purchased through the Nintendo eShop and stored either in the Switch's internal 32 GB of storage (64 GB in the OLED version) or on a microSDXC card. The Switch has no regional lockout features, freely allowing games from any region to be played on any system, with the exception of Nintendo game card, Chinese game cards released by Tencent that play only on consoles distributed by Tencent. Switch games are listed across six pages due to technical limitations. There are currently games across these six lists: * List of Nintendo Switch games (0–9) * List of Nintendo Switch games (A) * List of Nintendo Switch games (B) * List of Nintendo Switch games (C–G) * List of Nintendo Switch games (H–P) * List of Nintendo Switch games (Q ...
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Windows Games
This is an index of Microsoft Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ... games. This list has been split into multiple pages. Please use the Table of Contents to browse it. This list contains game titles across all lists. Notes See also * Lists of video games * Index of DOS games * List of Windows 3.x games * List of cancelled Windows games {{Index footer Windows Windows ...
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2023 Video Games
3 (three) is a number, numeral and digit. It is the natural number following 2 and preceding 4, and is the smallest odd prime number and the only prime preceding a square number. It has religious and cultural significance in many societies. Evolution of the Arabic digit The use of three lines to denote the number 3 occurred in many writing systems, including some (like Roman and Chinese numerals) that are still in use. That was also the original representation of 3 in the Brahmic (Indian) numerical notation, its earliest forms aligned vertically. However, during the Gupta Empire the sign was modified by the addition of a curve on each line. The Nāgarī script rotated the lines clockwise, so they appeared horizontally, and ended each line with a short downward stroke on the right. In cursive script, the three strokes were eventually connected to form a glyph resembling a with an additional stroke at the bottom: ३. The Indian digits spread to the Caliphate in the 9th ...
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MCV/Develop
''MCV/Develop'' (formerly ''MCV'' and ''Market for Computer & Video Games'') is a UK trade magazine that focuses on the business aspects of the video game industry. It is published monthly by Biz Media, a subsidiary of Datateam Media Group and is available in print and digitally. Originally named ''MCV'', it absorbed the assets of sister magazines (including '' Develop'') in 2018, and changed its name to ''MCV/Develop'' in 2019. History ''MCV'' was started in September 1998 by former ''Computer Trade Weekly'' (''CTW'') employees Stuart Dinsey, editor, Lisa Carter (then Foster), deputy editor, Alex Moreham (then Jarvis), sales manager and Dave Roberts. ''CTW'' was published weekly from September 1984 and by 1998 was the official newspaper for ELSPA (The European Leisure Software Publishers Association) and the creator and sponsor of ECTS (European Computer Trade Show). Stuart Dinsey left ''MCV'' in 2013 after selling it a year earlier. Stuart is currently chairman of Curve ...
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The Games Machine (Italy)
''The Games Machine'', also known by the acronym ''TGM'', is an Italian video game magazine that features previews, reviews and cheat codes. History The Italian edition of the British magazine ''The Games Machine'' was launched by the Milan-based publishing company ''Xenia Edizioni'' in September 1988. The Italian edition proved far more successful, rapidly becoming one of the most popular video gaming magazines in Italy. Its publication continued long past the shuttering of the British edition and is still ongoing as of 2025. In November 2005 there was a change of ownership, as Xenia sold it to Future Media Italy, a division of Future Publishing. Future only held it for a brief time, selling it to the Italian publishing company ''Sprea Media Italy'' in January 2007. In 2014 property of the magazine was transferred again, this time to Aktia SRL. It has been published under Aktia ever since. ''TGM'' is the only remaining Italian PC gaming magazine, having survived all its histo ...
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4Players
''4P'', formerly known as ''4Players'', is a German online magazine that provides news and reviews of video games and related content. Established in August 2000, ''4Players'' is owned by the Hamburg-based company 4Players GmbH, an indirect subsidiary of the Marquard Group conglomerate. History The company 4Players GmbH was established in May 2000 by the internet agency Active Newmedia GmbH in association with Freenet AG. 4Players GmbH subsequently launched the website ''4Players'' in August that year. Freenet sold 4Players GmbH to Computec Media in December 2012, with the purchase taking effect on 1 January 2013. On 30 June 2020, Computec Media owner Marquard Group transferred 4Players GmbH to 4Players AG, a newly formed ''Aktiengesellschaft'' in Switzerland owned directly by Marquard Group. The conglomerate stated that it expected "extraordinary expansion" of ''4Players'' as a result of the move. However, the site announced in August 2021 that it was to close on 31 October 2 ...
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TouchArcade
''TouchArcade'' (stylized as toucharcade) is a mobile games journalism website. It was launched in 2008 as a sister site of ''MacRumors'' by its founder Arnold Kim and Blake Patterson. ''TouchArcade'' also hosts a forum and a weekly podcast. Its operations were shut down in 2024. History ''TouchArcade'' was launched in 2008 as a blog by ''MacRumors'' founder Arnold Kim and Blake Patterson. The spinoff site "(tracked) the new games available for the iPhone and iPod Touch". It also included articles, reviews and a forum. Eli Hodapp became editor-in-chief in 2009. In 2012, ''TouchArcade'' released an iOS app which included mobile game listings. In June 2015, ''TouchArcade'' launched a Patreon for crowdfunded donations. Hodapp explained that mobile game journalism has been struggling as developers shifted towards in-app advertising, and that ad revenue for the website was plummeting. Hodapp stepped down from his position in 2019 to focus on his role as co-founder of GameC ...
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