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4Players
''4P'', formerly known as ''4Players'', is a German online magazine that provides news and reviews of video games and related content. Established in August 2000, ''4Players'' is owned by the Hamburg-based company 4Players GmbH, an indirect subsidiary of the Marquard Group conglomerate. History The company 4Players GmbH was established in May 2000 by the internet agency Active Newmedia GmbH in association with Freenet AG. 4Players GmbH subsequently launched the website ''4Players'' in August that year. Freenet sold 4Players GmbH to Computec Media in December 2012, with the purchase taking effect on 1 January 2013. On 30 June 2020, Computec Media owner Marquard Group transferred 4Players GmbH to 4Players AG, a newly formed ''Aktiengesellschaft'' in Switzerland owned directly by Marquard Group. The conglomerate stated that it expected "extraordinary expansion" of ''4Players'' as a result of the move. However, the site announced in August 2021 that it was to close on 31 October 2 ...
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Video Game Journalism
Video game journalism (also called games journalism or video game criticism) is a specialized branch of journalism that covers various aspects of video games, including game reviews, industry news, and player culture, typically following a core "reveal–preview–review" cycle. Originating in the 1970s with print-based magazines and trade publications, video game journalism evolved alongside the video game industry itself, shifting from niche columns in general entertainment and computing magazines to dedicated publications. Major early contributors to the field included magazines like ''Electronic Games'' and ''Famitsu'', which set the stage for more comprehensive consumer-focused coverage. With the advent of the internet, video game journalism expanded to web-based outlets and video platforms, where independent online publications, blogs, YouTube channels, and eSports coverage gained significant influence. Throughout its history, video game journalism has grappled with ethica ...
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Virtual Reality
Virtual reality (VR) is a Simulation, simulated experience that employs 3D near-eye displays and pose tracking to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video games), education (such as medical, safety, or military training) and business (such as virtual meetings). VR is one of the key technologies in the Reality–virtuality continuum, reality-virtuality continuum. As such, it is different from other digital visualization solutions, such as augmented virtuality and augmented reality. Currently, standard virtual reality systems use either virtual reality headsets or multi-projected environments to generate some realistic images, sounds, and other sensations that simulate a user's physical presence in a virtual environment. A person using virtual reality equipment is able to look around the artificial world, move around in it, and interact with virtual features or items. The effect is commonly creat ...
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Der Spiegel (website)
' () is a German news website. It was established in 1994 as ''Spiegel Online'' as a content mirror of the magazine ''Der Spiegel''. In 1995, the site began producing original stories and it introduced ''Spiegel Online International'' for articles translated into English in 2004. The magazine and website were editorially aligned in 2019 and ''Spiegel Online'' was rebranded ''Der Spiegel'' in January 2020. Company and editorial staff Regular staff includes 150 people in the Hamburg headquarters, complemented by freelancers, and news bureaus both domestic and international. In the German capital, Berlin, 15 correspondents cover the German federal government, political parties, corporations and artists. The Munich and Düsseldorf offices have one correspondent each. There are journalists based in Washington, D.C., New York, London, Moscow, New Delhi and Istanbul. The online news staff also receives support from magazine's network of correspondents in Germany and abroad. Hist ...
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Kotaku
''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ''Kotaku'' was first launched in October 2004 with Matthew Gallant as its lead writer, with an intended target audience of young men. About a month later, Brian Crecente was brought in to try to save the failing site. Since then, the site has launched several country-specific sites for Australia, Japan, Brazil and the UK. Crecente was named one of the 20 most influential people in the video game industry over the past 20 years by ''GamePro'' in 2009 and one of gaming's Top 50 journalists by Edge in 2006. The site has made CNET's "Blog 100" list and was ranked 50th on ''PC Magazine''s "Top 100 Classic Web Sites" list. Its name comes from the Japanese '' otaku'' (obsessive fan) and the prefix "ko-" (small in size). In 2009, ''Business I ...
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Süddeutsche Zeitung
The ''Süddeutsche Zeitung'' (; ), published in Munich, Bavaria, is one of the largest and most influential daily newspapers in Germany. The tone of ''SZ'' is mainly described as centre-left, liberal, social-liberal, progressive-liberal, and social-democrat. It is considered one of Germany's newspapers of record. The Süddeutsche Zeitung was one of the first daily newspapers approved by the Allies after World War II and was first published on 6 October 1945. The newspaper is published by ''Süddeutsche Verlag'' in Munich. It is majority owned by investment holdings and a small part by the original publishing family, the Friedmann family. The editors-in-chief are Wolfgang Krach and Judith Wittwer. The chairman of the editorial board is Thomas Schaub. History 20th century On 6 October 1945, five months after the end of World War II in Germany, the ''SZ'' was the first newspaper to receive a license from the U.S. military administration of Bavaria. The first issue was publi ...
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Alone In The Dark (2008 Video Game)
''Alone in the Dark'' is a survival horror video game published by Atari Interactive and is the fifth installment of the series under the same name. The game was released for Microsoft Windows, PlayStation 2, Xbox 360 and Wii in Europe, North America, and Australia in June 2008. The PlayStation 3 version, titled ''Alone in the Dark: Inferno'', was released in November 2008 and includes several enhancements from the other versions. The Windows, Xbox 360 and PlayStation 3 versions were released by Electronic Arts in Japan on December 25, 2008. The Windows, Xbox 360 and PlayStation 3 versions were developed by Eden Games while the PS2 and Wii versions were simultaneously developed by Hydravision Entertainment. The PS2 and Wii version of ''Alone in the Dark'' is a completely different game from the PlayStation 3 and Xbox 360 version. Though both have a similar plot, it has largely different levels, removing all the free-roaming from the other versions. Despite receiving mixed reviews, ...
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Heinz Heise
Heise Gruppe GmbH & Co. KG is a German media conglomerate headquartered in Hanover. It was founded in 1949 by Heinz Heise and is still Family business, family-owned. Its core business is directory media as well as general-interest and specialist media from the fields of computer technology, information technology and network culture. Another focus of its business activities is portals for price and product comparisons. History In 1949, founded the publishing house named after him in Hanover-Badenstedt. The company's first product was an address book for the town of Bünde, later joined by the telephone directory for Einbeck. Gradually, other cities and regions were added to the product range. In addition, Heise expanded the program to include non-fiction topics, such as manuals on law. By 1960, sales had risen to over one million marks. In 1972, Heinz Heise handed over the management of the company to his son . Under his leadership, a magazine for electronics and technology ...
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Teamspeak
TeamSpeak (TS) is a proprietary voice-over-Internet Protocol (VoIP) application service for audio communication between users on a chat channel, much like a telephone conference call. The client software connects to a TeamSpeak server of the user's choice, from which the user may join chat channels. Users typically use headphones with a microphone; the target audience for TeamSpeak is gamers, who can use the software to communicate with other players on the same team of a multiplayer video game. Server The TeamSpeak server runs as a dedicated server on Linux, macOS, Microsoft Windows and FreeBSD and uses a client based user interface or a command-line interface to control server administration and configuration. TeamSpeak clients are available for Linux, macOS, Windows, Android, and iOS — both 32-bit and 64-bit architecture. The TeamSpeak 3 server can be used at no cost for up to 32 slots (simultaneous users). For non-commercial use, non-profit licenses were available, unt ...
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ESports
Esports (), short for electronic sports, is a form of competition using video games. Esports often takes the form of organized, multiplayer video game competitions, particularly between professional players, played individually or as teams. Multiplayer competitions were long a part of video game culture, but were largely between amateurs until the late 2000s when the advent of online streaming media platforms, particularly YouTube and Twitch (service), Twitch, enabled a surge in participation by professional gamers and spectators. By the 2010s, esports was a major part of the video game industry, with many game developers designing for and funding for tournaments and other events. Esports first became popular in East Asia, particularly in China and South Korea (which first licensed professional players in 2000) but less so in Japan, whose broad Gambling in Japan, anti-gambling laws prohibit professional gaming tournaments. Esports are also popular in Europe and the Americas ...
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Mobile Gaming
A mobile game is a video game that is typically played on a mobile phone. The term also refers to all games that are played on any portable device, including from mobile phone (feature phone or smartphone), tablet, PDA to handheld game console, portable media player or graphing calculator, with and without network availability. The earliest known game on a mobile phone was a Tetris variant on the Hagenuk MT-2000 device from 1994. In 1997, Nokia launched ''Snake''. ''Snake'', which was pre-installed in most mobile devices manufactured by Nokia for a couple of years, has since become one of the most played games, at one point found on more than 350 million devices worldwide. Mobile devices became more computationally advanced allowing for downloading of games, though these were initially limited to phone carriers' own stores. Mobile gaming grew greatly with the development of app stores in 2008, such as the iOS App Store from Apple. As the first mobile content marketplace o ...
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Wii U
The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. The Wii U is the first Nintendo console to support HD graphics. The system's primary controller is the Wii U GamePad, which features an embedded touchscreen, a D-pad, analog sticks, and action buttons. The screen can be used either as a supplement to the main display or in supported games to play the game directly on the GamePad. The Wii U is backward compatible with Wii software and accessories. Games can support any combination of the GamePad, Wii U Pro Controller, Wii Remote, Nunchuk, Balance Board, or Classic Controller. Online functionality centered around the Nintendo Network platform and Miiverse, an integrated social networking service which allowed users to share content in game-specific communities. Critical response to ...
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