Wahoo (board Game)
''Wahoo'' is a cross and circle board game similar to ''Parchisi'' that involves moving a set number of marbles around the board, trying to get them into the safety zone. The game is alleged to have originated in the Appalachian hills, but it is nearly identical to Mensch Ärgere Dich Nicht, a German board game originating in 1907. Most boards are used by four to six players. ''Wahoo'' has been a popular game for decades. Even today, custom-made boards proliferate on eBay and game manufacturer Parker Brothers has sold their own version of the game, under the title '' Aggravation'', for decades. How to Play Number of Players: 2 to 6 Object: To be the first player to move all of their own marbles out of the Starting Area, around the board, and into Home. Setting Up: Each player places his marbles in the starting area. After setting up, each player rolls the die. The highest number goes first, then play proceeds to the left. If two or more players roll the same number, they r ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Cross And Circle Game
Cross and circle is a board game design used for race games played throughout the world. Design The basic design comprises a circle divided into four equal portions by a cross inscribed inside it like four spokes in a wheel; the classic example of this design is Yut. However, the term "cross and circle game" is also applied to boards that replace the circle with a square, and cruciform boards that collapse the circle onto the cross; all three types are topologically equivalent. Ludo and ''Parcheesi'' (both descendants of Pachisi) are examples of frequently played cruciform games. The category may also be expanded to include circular or square boards ''without'' a cross which are nevertheless quartered (Zohn Ahl), and boards that have more than four spokes ( Aggravation, Trivial Pursuit). The game board for the Aztec game Patolli consists of a collapsed circle ''without'' an interior cross and thus has the distinction of being a cross that ''is'' a circle (topologically), wit ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Board Game
Board games are tabletop games that typically use . These pieces are moved or placed on a pre-marked board (playing surface) and often include elements of table, card, role-playing, and miniatures games as well. Many board games feature a competition between two or more players. To show a few examples: in checkers (British English name 'draughts'), a player wins by capturing all opposing pieces, while Eurogames often end with a calculation of final scores. ''Pandemic'' is a cooperative game where players all win or lose as a team, and peg solitaire is a puzzle for one person. There are many varieties of board games. Their representation of real-life situations can range from having no inherent theme, such as checkers, to having a specific theme and narrative, such as '' Cluedo''. Rules can range from the very simple, such as in snakes and ladders; to deeply complex, as in '' Advanced Squad Leader''. Play components now often include custom figures or shaped counters, ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Parchisi
''Parcheesi'' is a brand-name American adaptation of the Indian cross and circle board game Pachisi, published by Parker Brothers and Winning Moves Games USA. Equipment ''Parcheesi'' is typically played with two dice Dice (singular die or dice) are small, throwable objects with marked sides that can rest in multiple positions. They are used for generating random values, commonly as part of tabletop games, including dice games, board games, role-playing ..., four pieces per player and a with a track around the outside, four corner spaces and four ''home paths'' leading to a central end space. The most popular ''Parcheesi'' boards in America have 68 spaces around the edge of the board, 12 of which are darkened ''safe spaces''. Each corner of the board contains one player's ''nest'', or . Setup * Each player positions their four single colored pieces in their respective starting nest. * Each player rolls a single die to determine player order. The player with the lowest ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Appalachia
Appalachia () is a cultural region in the Eastern United States that stretches from the Southern Tier of New York State to northern Alabama and Georgia. While the Appalachian Mountains stretch from Belle Isle in Newfoundland and Labrador, Canada, to Cheaha Mountain in Alabama, ''Appalachia'' typically refers only to the cultural region of the central and southern portions of the range, from the Catskill Mountains of New York southwest to the Blue Ridge Mountains which run southwest from southern Pennsylvania to northern Georgia, and the Great Smoky Mountains of Tennessee and North Carolina. In 2020, the region was home to an estimated 26.1 million people, of which roughly 80% are white. Since its recognition as a distinctive region in the late 19th century, Appalachia has been a source of enduring myths and distortions regarding the isolation, temperament, and behavior of its inhabitants. Early 20th century writers often engaged in yellow journalism focused on sensat ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Mensch ärgere Dich Nicht
Mensch ärgere Dich nicht (English: ''Man, Don't Get Angry'') is a German board game (but not a German-style board game), developed by Josef Friedrich Schmidt in 1907/1908. Some 70 million copies have been sold since its introduction in 1914 and it is played in many European countries. The name derives from the fact that a peg is sent back to the "out" field when another peg lands on it, similar to the later game Sorry!. It is a cross and circle game with the circle collapsed onto the cross, similar to the Indian game Pachisi, the Colombian game Parqués, the American games Parcheesi and Trouble, the French game Jeu des petits chevaux, and the English game Ludo. Overview The most played variant of the game can be played by two, three or four players – one player per board side. The special one has a pattern for six players. Each player has four game pieces, which are in the "out" area when the game starts, and which must be brought into the player's "home" row. The ro ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Parker Brothers
Parker Brothers (known by Parker outside of North America) was an American toy and game manufacturer which in 1991 became a brand of Hasbro. More than 1,800 games were published under the Parker Brothers name since 1883. Among its products were ''Monopoly'', Clue (licensed from the British publisher and known as ''Cluedo'' outside of North America), '' Sorry!'', ''Risk'', ''Trivial Pursuit'', ''Ouija'', '' Aggravation'', ''Bop It'', ''Scrabble'' (under a joint partnership with Milton Bradley in North America and Canada), and '' Probe''. The trade name became defunct with former products being marketed under the "Hasbro Gaming" label with the logo shown on Monopoly games. History Parker Brothers was founded by George S. Parker. Parker's philosophy deviated from the prevalent theme of board game design; he believed that games should be played for enjoyment and did not need to emphasize morals and values. He created his first game, called ''Banking'', in 1883 when he was 16. ''B ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Aggravation (board Game)
''Aggravation'' is a board game for up to four players and later versions for up to six players, whose object is to be the first player to have all four playing pieces (usually represented by marbles) reach the player's home section of the board. The game's name comes from the action of capturing an opponent's piece by landing on its space, which is known as "aggravating". Captioned by one of the creators, Lois Elaine, who did not always enjoy defeat. ''Aggravation'' was originally created by BERL Industries and sold for royalties of 1 penny per game sold. It was previously owned by Milton Bradley and Parker Bros. Today, it is manufactured by Hasbro. The children and grandchildren of the creators still hold rights to all game boards and sales. Its distinctive features are that the track accommodates from four to six players, unlike other Pachisi-like games which only allow four; that it is normally drilled to accept colored glass marbles A marble is a small spherical object ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Aggravation Board
Aggravation may refer to: Events * Aggravation (law) of a crime * Aggravation of a symptom Titled works Music * Aggravation (1991 album), by Treponem Pal * "Aggravation" (1966), single by Chris Curtis, an English musician * "Aggravation" (1973), song by Martha Veléz, an American singer * "Aggravation" (1989), song on ''UK Jive'', by The Kinks Other media * ''Aggravation'' (1896), a painting by Briton Rivière Briton Rivière (14 August 1840 in London20 April 1920 in London) was a British artist of Huguenot descent. He exhibited a variety of paintings at the Royal Academy, but devoted much of his life to animal paintings. Biography Briton's fat ..., English artist * ''Aggravation'' (board game), with marbles as well See also * {{disambiguation ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Nova Scotia
Nova Scotia ( ; ; ) is one of the thirteen provinces and territories of Canada. It is one of the three Maritime provinces and one of the four Atlantic provinces. Nova Scotia is Latin for "New Scotland". Most of the population are native English-speakers, and the province's population is 969,383 according to the 2021 Census. It is the most populous of Canada's Atlantic provinces. It is the country's second-most densely populated province and second-smallest province by area, both after Prince Edward Island. Its area of includes Cape Breton Island and 3,800 other coastal islands. The Nova Scotia peninsula is connected to the rest of North America by the Isthmus of Chignecto, on which the province's land border with New Brunswick is located. The province borders the Bay of Fundy and Gulf of Maine to the west and the Atlantic Ocean to the south and east, and is separated from Prince Edward Island and the island of Newfoundland (island), Newfoundland by the Northumberland Stra ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Board Games Introduced In 1930
Board or Boards may refer to: Flat surface * Lumber, or other rigid material, milled or sawn flat ** Plank (wood) ** Cutting board ** Sounding board, of a musical instrument * Cardboard (paper product) * Paperboard * Fiberboard ** Hardboard, a type of fiberboard * Particle board, also known as ''chipboard'' ** Oriented strand board * Printed circuit board, in computing and electronics ** Motherboard, the main printed circuit board of a computer * A reusable writing surface ** Chalkboard ** Whiteboard Recreation * Board game **Chessboard **Checkerboard * Board (bridge), a device used in playing duplicate bridge * Board, colloquial term for the rebound statistic in basketball * Board track racing, a type of motorsport popular in the United States during the 1910s and 1920s * Boards, the wall around a bandy field or ice hockey rink * Boardsports * Diving board (other) Companies * Board International, a Swiss software vendor known for its business intelligence so ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Cross And Circle Games
Cross and circle is a board game design used for race games played throughout the world. Design The basic design comprises a circle divided into four equal portions by a cross inscribed inside it like four spokes in a wheel; the classic example of this design is Yut. However, the term "cross and circle game" is also applied to boards that replace the circle with a square, and cruciform boards that collapse the circle onto the cross; all three types are topologically equivalent. Ludo and '' Parcheesi'' (both descendants of Pachisi) are examples of frequently played cruciform games. The category may also be expanded to include circular or square boards ''without'' a cross which are nevertheless quartered (Zohn Ahl), and boards that have more than four spokes ( Aggravation, Trivial Pursuit). The game board for the Aztec game Patolli consists of a collapsed circle ''without'' an interior cross and thus has the distinction of being a cross that ''is'' a circle (topologically), ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |