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Ultima 7
''Ultima VII: The Black Gate'' is the seventh installment of the '' Ultima series'' of role-playing video games, released in April 1992. In it, the player returns as The Avatar, a would-be paragon of moral virtue who faces down many dangers and deceptions in order to cleanse the medieval fantasy world of Britannia of assorted plots and schemes, monster infestations, and the undermining of crown authority. ''The Black Gate'' was critically acclaimed and commercially successful, being widely lauded as a high point in the series and is also regarded as one of the best video games ever created. In an interview with GameSpot, Richard Garriott stated that ''Ultima VII'' "was the most masterfully executed of the ''Ultima'' series". He has also often stated that the game was, along with ''Ultima IV'', his own favorite installment overall. Gameplay Game system ''Ultima VII'' introduced major changes in the ''Ultima'' series. The most serious alteration is that as far as the player ...
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Origin Systems
Origin Systems, Inc. was an American video game developer based in Austin, Texas. It was founded on March 3, 1983, by Richard Garriott and his brother Robert. Origin is best known for their groundbreaking work in multiple genres of video games, such as the '' Ultima'' and '' Wing Commander'' series. The company was purchased by Electronic Arts in 1992. History Brothers Richard and Robert Garriott, their astronaut-engineer father Owen, and programmer Chuck Bueche founded Origin Systems in 1983 because of the trouble they had collecting money owed to Richard for his games released by other companies. Origin was initially based in the Garriotts' garage in Houston, Texas. The company's first game was '' Ultima III: Exodus''; because of Ultima's established reputation and the fact that the company's games were released on computers and not consoles, Origin survived the video-game crash of 1983 which affected console game developers in North America. It published many non-''Ultim ...
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List Of Video Games Considered The Best
This is a list of video games that video game journalists or magazines have considered among the best of all time. The games are included on at least six separate best-of lists from different publications (inclusive of all time periods, platforms and genres), as chosen by their editorial staff. List Publications The reference numbers in the notes section show which of the 53 selected publications list the game. * '' 1001 Video Games You Must Play Before You Die'' – 2013 * ''The Age'' – 2005 * '' Collider'' – 2020 * '' Dexerto'' – 2024 * '' Digital Trends'' – 2023 * ''Digitally Downloaded'' – 2016 * '' Electric Playground Network'' – 2013 * '' Edge'' – 2000, 2009, 2015, 2017 * '' Electronic Fun with Computers & Games'' – 1984 * ''Empire'' – 2009 * ''Entertainment Weekly'' – 2003 * ''Esquire'' – 2018, 2019, 2020 * '' FHM'' – 2010 * '' Flux'' – 1995 * '' G4'' – 2012 * '' GamesMaster'' – 1994, 1996 * '' Gamecenter'' – 2000 * ''Game Informer'' ...
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Serpent Isle
''Ultima VII Part Two: Serpent Isle'' is a role-playing video game released in 1993 as part of the core ''Ultima'' series, its story beginning eighteen months after the conclusion of '' Ultima VII: The Black Gate''. In ''Serpent Isle'', the Avatar follows Batlin to the eponymous land called Serpent Isle, finding three city-states founded by those who left Britannia generations before and ancient ruins from a still-older lost civilization that was there long before them. This is the first game in the main ''Ultima'' series to take place in its entirety outside Britannia as it has been known since '' Ultima III''. It is also more linear than the earlier parts—unlike the earlier games, where the order in which quests were completed was of little concern, the new approach makes it possible to give the game a more carefully plotted storyline, while at the same time somewhat limiting the player's choice.''MobyGames: Ultima VII: Part Two - Serpent Isle'' Retrieved 18 December 2009. ...
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Party (role-playing Games)
party is a group of characters adventuring together in a role-playing game. In tabletop role-playing, a party is composed of a group of player character A player character (also known as a playable character or PC) is a fictional Character (arts), character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters tha ...s, occasionally with the addition of non-player character allies controlled by those players or by the gamemaster. In computer games, the relationship between the party and the players varies considerably. Online role-playing games parties often comprise player-controlled characters, as in tabletop games, except that the non-player allies are always controlled to a lesser or greater extent by the computer AI. In single-player computer games, the player generally controls all party members to a varying degree. Party role in gameplay Resource management is a crucial part of role ...
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Avatar (Ultima)
This is a list of significant or recurring characters in the ''Ultima'' series of computer games, indicating the games in which they appeared. The Avatar and Companions * Yes : The companion is in that game. * No : The companion is not in that game. * Join : The companion may join the Avatar's party, or has joined already. * AE : An alter-ego of the companion is in that game. * AEJ : An alter-ego of the companion is in that game, and may join the Avatar's party. * M/R : The companion is only mentioned or referenced in that game. The Stranger and the Avatar The early ''Ultima'' games referred to the player-protagonist as the ''Stranger'', with an open game design that allowed players to complete quests through theft or violence. After the release of '' Ultima III'', creator Richard Garriott received letters from parents that criticized the ''Ultima'' series for allowing immoral actions, such as theft or murder against peaceful citizens. Garriott also received criticism about su ...
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Ultima Online
''Ultima Online'' (''UO'') is a fantasy massively multiplayer online role-playing game (MMORPG) released on September 24, 1997 by Origin Systems. Set in the '' Ultima'' universe, it is known for its extensive player versus player combat system. Since its release, it has added eight expansion packs, a booster pack, and dozens of free content updates. The release of '' Kingdom Reborn'' in 2007 brought a new game engine with upgraded visuals. In preparation for the launch of the '' Stygian Abyss'' expansion, support for the existing client was discontinued to optimize the patching procedure. As a replacement, a revised rendition of the ''Kingdom Reborn'' client emerged, rebranded as the "Enhanced Client." This revamped version was unveiled as an open beta in July 2009, coinciding with the release of ''Stygian Abyss''. The "Enhanced Client" is a blend of some of the 3D models and UI from ''Kingdom Reborn'' and the 2D art used in the Classic Client. The Enhanced Client and the Clas ...
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Ascension
Ascension or ascending may refer to: Religion * "Ascension", the belief in some religions that some individuals have ascended into Heaven without dying first. The Catholic concept of the Assumption of Mary leaves open the question of her death, while in Eastern Christianity the Dormition of the Mother of God presumes her death. In Mormonism, Translation is equivalent to Ascension. * Ascension of Jesus * Feast of the Ascension (Ascension day), an annual day of feast commemorating Jesus' ascension; a public holiday in several countries * ''The Ascension'', another title for the Old English poem '' Christ II'' * Ascension Cathedral (other) * The Ascension, Lavender Hill, an Anglo-Catholic church on Lavender Hill, Battersea, South West London Places * Ascensión Municipality, Chihuahua, Mexico ** Ascensión, Chihuahua, a city and capital of the municipality * Ascensión de Guarayos, Santa Cruz Department, Bolivia * Ascension Island, in the southern Atlantic Ocean * ...
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Pagan
Paganism (, later 'civilian') is a term first used in the fourth century by Early Christianity, early Christians for people in the Roman Empire who practiced polytheism, or ethnic religions other than Christianity, Judaism, and Samaritanism. In the time of the Roman Empire, individuals fell into the pagan class either because they were increasingly rural and provincial relative to the Christian population, or because they were not ''milites Christi'' (soldiers of Christ).J. J. O'Donnell (1977)''Paganus'': Evolution and Use, ''Classical Folia'', 31: 163–69. Alternative terms used in Christian texts were ''hellene'', ''gentile'', and ''wikt:heathen, heathen''. Ritual sacrifice was an integral part of ancient Classical mythology, Greco-Roman religion and was regarded as an indication of whether a person was pagan or Christian. Paganism has broadly connoted the "religion of the peasantry". During and after the Middle Ages, the term ''paganism'' was applied to any non-Christian reli ...
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