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The Exit 8
, sometimes shortened to ''Exit 8,'' is a 2023 adventure game developed and published by Kotake Create. Billed as a walking simulator, the game revolves around the player walking through a Japanese metro station passageway, trying to spot inaccuracies to reach the exit of the station. The game was initially released on Steam on 29 November 2023 and was subsequently ported to Nintendo Switch on 17 April 2024, PlayStation 4 and PlayStation 5 on 8 August 2024, on Xbox Series X/S on 9 January 2025 and on Android and iOS in March 2025. under the publisher Playism. A virtual reality version co-developed and published by MyDearest Inc., dubbed ''The Exit 8 VR'', released on 11 July 2024 for the Meta Quest 2, Pro and 3 and later released on Steam. ''The Exit 8'' took nine months to develop and was designed to be made in a short amount of time and on a low budget. The game was inspired by the "surreal" atmosphere of underground passageways as well as the horror game series ''I'm on Obs ...
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Playism
Playism (stylized as PLAYISM) is a Japanese independent video game publisher operated by Active Gaming Media. Playism started as a digital distribution platform for PC games in May 2011. History Playism was launched by Active Gaming Media in May 2011 as a digital distribution platform for PC games. It was founded by Shunji Mizutani, who has run it as executive producer since. Its launch titles included ''Machinarium'' and ''SpaceChem''. Its goal was to introduce western-developed indie titles to the Japanese market, and to localize Japanese doujin games for overseas audience. In April 2013, Playism began a project with HAL College of Technology & Design in both Osaka and Nagoya. The project involves students creating games in four-person teams over a period of several months. The games would then be judged by Playism staff, Daisuke "Pixel" Amaya (''Cave Story''), Smoking Wolf (''One Way Heroics''), and members of Nigoro (''La-Mulana''). The highest-rated games were then localiz ...
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Xbox Series X And Series S
The Xbox Series X and Xbox Series S are the fourth generation of consoles in the Xbox series, succeeding the previous generation's Xbox One. Released on November 10, 2020, the higher-end Xbox Series X and lower-end Xbox Series S are part of the ninth generation of video game consoles, which also includes Sony's PlayStation 5, released the same month. Like the Xbox One, the consoles use an AMD 64-bit x86-64 CPU and GPU. Both models have solid-state drives to reduce loading times, support for hardware-accelerated ray-tracing and spatial audio, the ability to convert games to high-dynamic-range rendering using machine learning (Auto HDR), support for HDMI 2.1 variable refresh rate and low-latency modes, and updated controllers. Xbox Series X was designed to nominally render games in 2160p ( 4K resolution) at 60 frames per second (FPS). The lower-end, digital-only Xbox Series S, which has reduced specifications and does not include an optical drive, was designed to ...
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Liminal Space (aesthetic)
In Internet aesthetics, liminal spaces are empty or abandoned places that appear eerie, forlorn, and often surreal. Liminal spaces are commonly places of transition, pertaining to the concept of liminality. Research from the ''Journal of Environmental Psychology'' has indicated that liminal spaces may appear eerie or strange because they fall into an uncanny valley of architecture and physical places. An article from ''Pulse: The Journal of Science and Culture'' has attributed this eeriness to familiar places lacking their usually observed context. A pillar of liminal spaces is the absence of living things, particularly other people, with the implication that the viewer is alone; this lack of presence is characteristic of spaces that are "liminal in a temporal way, that occupy a space between use and disuse, past and present, transitioning from one identity to another." The aesthetic gained popularity in 2019 after a post on 4chan depicting a liminal space called the Backrooms ...
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Psychological Horror
Psychological horror is a genre, subgenre of horror fiction, horror and psychological fiction with a particular focus on mental, emotional, and Mental state, psychological states to frighten, disturb, or unsettle its audience. The subgenre frequently overlaps with the related subgenre of psychological thriller, and often uses mystery fiction, mystery elements and characters with unstable, unreliable, or disturbed psychological states to enhance the suspense, horror, drama, tension, and paranoia of the setting and plot and to provide an overall creepy, unpleasant, unsettling, or distressing Mood (literature), atmosphere. Characteristics Psychological horror usually aims to create discomfort or dread by exposing common or universal psychological and emotional vulnerabilities/fears and revealing the darker parts of the human psyche that most people may repress or deny. This idea is referred to in analytical psychology as the Jungian archetypes, archetypal Shadow (psychology), shad ...
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Puzzle Video Game
Puzzle video games make up a broad genre of video games that emphasize puzzle solving. The types of puzzles can test problem-solving skills, including logic, pattern recognition, Sequence, sequence solving, Spatial ability, spatial recognition, and word completion. Many puzzle games involve a real-time element and require quick thinking, such as ''Tetris'' (1985) and ''Lemmings (video game), Lemmings'' (1991). History Puzzle video games owe their origins to brain teasers and puzzles throughout human history. The mathematical strategy game Nim, and other traditional thinking games such as Hangman (game), Hangman and Bulls and Cows (commercialized as ''Mastermind (board game), Mastermind''), were popular targets for computer implementation. In Universal Entertainment's ''Space Panic'', released in arcades in 1980, the player digs holes in platforms to trap creatures. It is a precursor to puzzle-platform games such as ''Lode Runner'' (1983), ''Door Door'' (1983), and ''Doki Dok ...
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Three-dimensional
In geometry, a three-dimensional space (3D space, 3-space or, rarely, tri-dimensional space) is a mathematical space in which three values (''coordinates'') are required to determine the position (geometry), position of a point (geometry), point. Most commonly, it is the three-dimensional Euclidean space, that is, the Euclidean space of dimension three, which models physical space. More general three-dimensional spaces are called ''3-manifolds''. The term may also refer colloquially to a subset of space, a ''three-dimensional region'' (or 3D domain (mathematical analysis), domain), a ''solid figure''. Technically, a tuple of Real number, numbers can be understood as the Cartesian coordinates of a location in a -dimensional Euclidean space. The set of these -tuples is commonly denoted \R^n, and can be identified to the pair formed by a -dimensional Euclidean space and a Cartesian coordinate system. When , this space is called the three-dimensional Euclidean space (or simply "E ...
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First-person (video Games)
In video games, first-person (also spelled first person) is any perspective (visual), graphical perspective rendered from the viewpoint of the player character, or from the inside of a device or vehicle controlled by the player character. It is one of two perspectives used in the vast majority of video games, with the other being Third-person (video game), third-person, the graphical perspective from outside of any character (but possibly focused on a character); some games such as interactive fiction do not belong to either format. First-person can be used as sole perspective in games belonging of almost any Video game genre, genre; Role-playing video game#First-person party-based RPGs, first-person party-based RPGs and List of maze video games#First-person maze games, first-person maze games helped define the format throughout the 1980s, while first-person shooters (FPS) are a popular genre emerging in the 1990s in which the graphical perspective is an integral component of the ...
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Smoking Ban
Smoking bans, or smoke-free laws, are public policies, including criminal laws and occupational safety and health regulations, that prohibit tobacco smoking in certain spaces. The spaces most commonly affected by smoking bans are indoor employment, workplaces and buildings open to the public such as restaurants, Bar (establishment), bars, office buildings, schools, retail stores, hospitals, libraries, transport facilities, and government buildings, in addition to public transport vehicles such as aircraft, buses, watercraft, and trains. However, laws may also prohibit smoking in outdoor areas such as parks, beaches, pedestrian plazas, college and hospital campuses, and within a certain distance from the entrance to a building, and in some cases, private vehicles and multi-unit residences. The most common rationale cited for restrictions on smoking is the negative health effects associated with secondhand smoke (SHS), or the inhalation of tobacco smoke by persons who are not smo ...
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Exit 8 (film)
is a 2025 Japanese psychological horror film written and directed by Genki Kawamura, based on the 2023 adventure game ''The Exit 8'' published by Kotake Create. The film had its world premiere at the Midnight Screenings of the 2025 Cannes Film Festival on May 19, 2025, and will be theatrically released in Japan by Toho on August 29, 2025. Premise A man trapped in a endless sterile subway passageway sets out to find Exit 8. The rules of his quest are simple: do not overlook anything out of the ordinary. If you discover an anomaly, turn back immediately. If you don’t, carry on. Then leave from Exit 8. But even a single oversight will send him back to the beginning. Will he ever reach his goal and escape this infinite corridor?. Cast * Kazunari Ninomiya as The Lost Man * Yamato Kochi as The Walking Man * Naru Asanuma * Kotone Hanase * Nana Komatsu Production A live-action film based on ''The Exit 8'' video game was announced by Toho on December 27, 2024, with set to write, p ...
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Kiyosumi-shirakawa Station
is a subway station on the Tokyo Metro Hanzōmon Line and the Toei Ōedo Line in Koto, Tokyo, Japan, jointly operated by the two Tokyo subway operators Tokyo Metro, Toei Subway. Some trains on both lines terminate and originate at this station. Station layout Toei platforms The Toei section of the station is composed of two island platforms serving three tracks. Platforms 2 and 3 serve the same track, with some trains terminating and starting at this platform. File:Toei-subway-E14-Kiyosumi-shirakawa-station-platform-20191201-115014.jpg, Oedo Line platforms File:Toei Kiyosumisirakawa sta 001.jpg, Oedo Line middle track turnout and crossovers outside Kiyosumi-shirakawa station, 2008 Tokyo Metro platforms The Tokyo Metro section of the station is a single island platform serving two tracks. File:Kiyosumi-shirakawa station platform - October 2014.jpg, Hanzomon Line platforms File:Hanzomon-Kiyososumishirakawa1.JPG, Hanzomon Line track crossover outside Kiyosumi-shirakawa st ...
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Meta Quest 3
Meta Quest 3 is a standalone virtual reality (VR) headset developed by Reality Labs, a division of Meta Platforms. It was unveiled on June 1, 2023, and released on October 10, succeeding the Quest 2 as the third generation of the Meta Quest line. As with its predecessors, the Quest 3 is a standalone device running Meta Horizon OS, a derivative of Android Open Source Project (AOSP); VR games and apps can be run natively on the headset, or streamed from a PC over USB-C or Wi-Fi. The Quest 3 features updated hardware with elements of the Quest Pro, including a thinner form factor and lenses, and additional sensors and color passthrough cameras intended for mixed reality (MR) software. The headset received positive reviews, with critics noting its slimmer build and performance improvements over the Quest 2, but panning its passthrough cameras for their clarity and a relative lack of MR experiences at launch, and its relatively unchanged system software. Specifications Hardwar ...
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