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, sometimes shortened to ''Exit 8,'' is a 2023
adventure game An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story, driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based m ...
developed and published by Kotake Create. Billed as a
walking simulator A walking simulator, shortened walking sim, is an adventure game that consists primarily of movement and environmental interaction. Walking sims sometimes include puzzle elements, and generally do not have combat mechanics or traditional win/l ...
, the game revolves around the player walking through a Japanese
metro station A metro station or subway station is a train station for a rapid transit system, which as a whole is usually called a "metro" or "subway". A station provides a means for passengers to purchase tickets, board trains, and evacuate the syste ...
passageway, trying to spot inaccuracies to reach the exit of the station. The game was initially released on
Steam Steam is water vapor, often mixed with air or an aerosol of liquid water droplets. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization. Saturated or superheated steam is inv ...
on 29 November 2023 and was subsequently ported to
Nintendo Switch The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the ...
on 17 April 2024,
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
and
PlayStation 5 The PlayStation 5 (PS5) is a home video game console developed by Sony Interactive Entertainment. It was announced as the successor to the PlayStation 4 in April 2019, was launched on November 12, 2020, in Australia, Japan, New Zealand, North ...
on 8 August 2024, on
Xbox Series X/S The Xbox Series X and Xbox Series S are the fourth generation of consoles in the Xbox series, succeeding the previous generation's Xbox One. Released on November 10, 2020, the higher-end Xbox Series X and lower-end Xbox Series S are part o ...
on 9 January 2025 and on Android and
iOS Ios, Io or Nio (, ; ; locally Nios, Νιός) is a Greek island in the Cyclades group in the Aegean Sea. Ios is a hilly island with cliffs down to the sea on most sides. It is situated halfway between Naxos and Santorini. It is about long an ...
in March 2025. under the publisher
Playism Playism (stylized as PLAYISM) is a Japanese independent video game publisher operated by Active Gaming Media. Playism started as a digital distribution platform for PC games in May 2011. History Playism was launched by Active Gaming Media in M ...
. A
virtual reality Virtual reality (VR) is a Simulation, simulated experience that employs 3D near-eye displays and pose tracking to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video gam ...
version co-developed and published by MyDearest Inc., dubbed ''The Exit 8 VR'', released on 11 July 2024 for the
Meta Quest 2 Quest 2 is a standalone virtual reality headset developed by Reality Labs, a division of Meta Platforms. It was unveiled on September 16, 2020, and released on October 13, 2020 as the Oculus Quest 2. It was then rebranded as the Meta Quest 2 ...
,
Pro Pro is an abbreviation meaning "professional". Pro, PRO or variants thereof might also refer to: People * Miguel Pro (1891–1927), Mexican priest * Pro Hart (1928–2006), Australian painter * Mlungisi Mdluli (born 1980), South African ret ...
and 3 and later released on Steam. ''The Exit 8'' took nine months to develop and was designed to be made in a short amount of time and on a low budget. The game was inspired by the "surreal" atmosphere of underground passageways as well as the horror game series ''I'm on Observation Duty'', which inspired the game's anomaly mechanic. The setting was modelled after several Japanese metro stations, including the Kiyosumi-shirakawa Station in Koto, Tokyo. ''The Exit 8'' received positive reviews, with many critics praising the game for its psychological horror and realistic environment, although critiqued the game for its short length and lack of replayability. The game was nominated for many awards, winning many awarded by the Japanese gaming industry. Additionally, the game has received over 1.5 million downloads. In the wake of the game's release, various games released that took heavy inspiration from ''Exit 8'' and were subsequently dubbed "Exit 8-likes". A sequel to the game called ''Platform 8'' was released on 31 May 2024. A live-action film adaptation of the game is set to release on 29 August 2025.


Gameplay

''The Exit 8'' is a first-person
three-dimensional In geometry, a three-dimensional space (3D space, 3-space or, rarely, tri-dimensional space) is a mathematical space in which three values (''coordinates'') are required to determine the position (geometry), position of a point (geometry), poi ...
(3D)
walking simulator A walking simulator, shortened walking sim, is an adventure game that consists primarily of movement and environmental interaction. Walking sims sometimes include puzzle elements, and generally do not have combat mechanics or traditional win/l ...
type game with elements of
puzzle A puzzle is a game, problem, or toy that tests a person's ingenuity or knowledge. In a puzzle, the solver is expected to put pieces together ( or take them apart) in a logical way, in order to find the solution of the puzzle. There are differe ...
and
psychological horror Psychological horror is a genre, subgenre of horror fiction, horror and psychological fiction with a particular focus on mental, emotional, and Mental state, psychological states to frighten, disturb, or unsettle its audience. The subgenre freque ...
. Inspired by the concept of liminal spaces such as
the Backrooms The Backrooms are a fictional location originating from a 2019 4chan thread. One of the best known examples of the liminal space (aesthetic), liminal space aesthetic, the Backrooms are usually portrayed as an impossibly large Extradimensional ...
, the game is set in a passageway of the Japanese metro. Every time the player exits the passageway, the passageway seems to repeat seemingly forever with even a passer-by appearing to be caught in the loop. The core gameplay of ''The Exit 8'' is similar to games like
spot the difference Spot the difference is a type of puzzle where players must find a set number of differences between two otherwise similar images. Description Spot the difference games are found in various media including activity books for children, newspap ...
, where the player must look out for and identify anomalies in the room's layout. If there are no anomalies, the player should proceed down the corridor; whereas if there is an anomaly, the player should turn around and walk the way they came. The player needs to be correct eight times in a row to reach the end of the station. Should the player be incorrect with the assessment of a given room layout, their progress will reset back to Exit 0. Anomalies in the game can range from subtle differences such as different messages on signs, repeating poster designs, proportion differences with the passer-by or power outages. Certain anomalies can actually reset the player's progress should they not turn back quick enough such as a flood of red water or a man camouflaged as the wall tiles that will chase after the player if they get too close. Some anomalies are exclusive to the VR version of the game.


Development and release


Development

''The Exit 8'' was developed by Japanese indie developer Kotake Create, also known as Kotakenotokeke, who developed the game in
Unreal Engine 5 Unreal Engine 5 (UE5) is the latest version of Unreal Engine developed by Epic Games. It was revealed in May 2020 and officially released in April 2022. Unreal Engine 5 includes multiple upgrades and new features, including Nanite, a system that ...
. The game was conceived when Kotake sought to create a simple game, as they had spent years of developing other games that were never released, as well as from a desire to make games set in underground passageways. In an interview with Japanese website ''Game Makers'', Kotake stated that the game took over nine months to develop, split between six months of planning and prototyping and three months of final development. During the testing for the game, Kotake was a part of an incubation program for indie developers named iGi (indie Game incubator), in which he asked other developers to playtest a prototype for the game during a program-run showcase event. Kotake Create stated that he liked the surreal atmosphere of confined spaces such as underground passageways, which inspires them to create a game based on loops. In the initial concept for the game, the player would have been able to board a
subway train Rapid transit or mass rapid transit (MRT) or heavy rail, commonly referred to as metro, is a type of high-capacity public transport that is generally built in urban areas. A grade separated rapid transit line below ground surface through a tu ...
. However, due to development restraints, the concept was dropped to just the corridor setting; the train aspects were later reused as the setting for ''The Exit 8''s sequel. Another influence for the looping mechanic during development was the 2021
adventure game An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story, driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based m ...
''
Twelve Minutes ''Twelve Minutes'' is an adventure game developed by Luís António and published by Annapurna Interactive. It was originally released on August 19, 2021, for Windows, Xbox One and Xbox Series X/S, with versions for Nintendo Switch, PlayStation ...
'', which featured a mechanic where the events of the game would loop after twelve minutes. One of the main inspirations for ''The Exit 8'' came from ''I'm on Observation Duty'', a horror game based on surveillance cameras and finding anomalies, which makes them realize that spot the difference could integrate well with horror themes. Additionally the mechanic of security camera footage reminded them of a looping video, another influence for the looping mechanic. When asked about how the game was developed with simplicity in mind, Kotake mentioned that it was likely a build-up of his feelings and experiences from his 7-8 years as an indie developer, although stating he was conscious of games he likes such as ''
Inside Inside may refer to: Film * ''Inside'' (1996 film), an American television film directed by Arthur Penn and starring Eric Stoltz * ''Inside'' (2002 film), a Canadian prison drama film * ''Inside'' (2006 film), an American thriller film starri ...
'', noting its lack of
tutorial In education, a tutorial is a method of transferring knowledge and may be used as a part of a learning process. More interactive and specific than a book or a lecture, a tutorial seeks to teach by example and supply the information to complete ...
. When making the anomalies for the game, Kotake Create stated they wanted to keep the anomalies at "borderline horror" and "unsettling", citing anomaly inspiration stemming from works such as '' P.T.'' and '' The Shining''. During development of the game, early concepts on how to deal with the anomalies included taking pictures of the anomalies using a camera or shooting the anomalies with a gun, which Kotake believed didn't match the game's setting. Additionally, due to wanting to keep the development of the game short and low budget, they opted instead to incorporate the "proceed or turn back" mechanic. Following questions made by '' BuzzFeed Japan'' and ''Game Makers'', Kotake Create mentioned that the hallway the game is set in was modelled after a real location although declined to name the station in question to avoid causing the station trouble. Speaking further, they mentioned that an
art installation Installation art is an artistic genre of three-dimensional works that are often site-specific and designed to transform the perception of a space. Generally, the term is applied to interior spaces, whereas exterior interventions are often cal ...
in Kiyosumi-shirakawa Station directly inspired one of the anomalies in the game. The art installation in-question are diagonal ceiling lights randomly scattered across the ceiling of a hallway which is meant to "resemble the hustle and bustle going on above the ground".


Release

The game was first announced on 3 November 2023 with a trailer posted on the developer's twitter account, with the release planned for later that month in both Japanese and English. ''The Exit 8'' would release worldwide on
Steam Steam is water vapor, often mixed with air or an aerosol of liquid water droplets. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization. Saturated or superheated steam is inv ...
on 29 November 2023. A few days after release, Kotake Create would release a patch for the game to fix an exploit that allowed the player to
glitch A glitch is a short-lived technical fault, such as a transient one that corrects itself, making it difficult to troubleshoot. The term is particularly common in the computing and electronics industries, in circuit bending, as well as among pl ...
to the end of the game in under one minute. During the Japanese broadcast of a
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
Indie World presentation on 17 April 2024, the game was subsequently released on the same day worldwide for the
Nintendo Switch The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the ...
. This version of the game was published by Japanese publishing company
Playism Playism (stylized as PLAYISM) is a Japanese independent video game publisher operated by Active Gaming Media. Playism started as a digital distribution platform for PC games in May 2011. History Playism was launched by Active Gaming Media in M ...
. Playism would later announce and release versions of the game for
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
and
PlayStation 5 The PlayStation 5 (PS5) is a home video game console developed by Sony Interactive Entertainment. It was announced as the successor to the PlayStation 4 in April 2019, was launched on November 12, 2020, in Australia, Japan, New Zealand, North ...
on 8 August 2024. In August 2024, a physical bundle containing both ''The Exit 8'' and its sequel, ''Platform 8'', was announced to be releasing on 28 November 2024. In January 2025, Playism announced and released the game for
Xbox Series X/S The Xbox Series X and Xbox Series S are the fourth generation of consoles in the Xbox series, succeeding the previous generation's Xbox One. Released on November 10, 2020, the higher-end Xbox Series X and lower-end Xbox Series S are part o ...
. On 28 March 2025, Playism announced the versions of the game for Android and
iOS Ios, Io or Nio (, ; ; locally Nios, Νιός) is a Greek island in the Cyclades group in the Aegean Sea. Ios is a hilly island with cliffs down to the sea on most sides. It is situated halfway between Naxos and Santorini. It is about long an ...
devices, with iOS releasing same day and Android later releasing on 31 March. In early June 2024, Japanese
virtual reality Virtual reality (VR) is a Simulation, simulated experience that employs 3D near-eye displays and pose tracking to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video gam ...
developer and publisher MyDearest Inc. announced a VR version of the game, called ''The Exit 8 VR'', for the
Meta Quest The Meta Quest, initially the Oculus Quest until August 2022, is a line of virtual reality headsets with augmented reality capabilities developed by Reality Labs, a division of Meta. The first-generation Oculus Quest was developed by Oculus (the ...
line of headsets. Following the announcement, a demo for the game was on display at the Miyashita Park shopping complex for the "Yojohan Miyashita Park by Meta Quest 3" VR/MR demo event that lasted from 7 June to 7 July that year. The game released on 11 July 2024 for the
Meta Quest 2 Quest 2 is a standalone virtual reality headset developed by Reality Labs, a division of Meta Platforms. It was unveiled on September 16, 2020, and released on October 13, 2020 as the Oculus Quest 2. It was then rebranded as the Meta Quest 2 ...
,
Pro Pro is an abbreviation meaning "professional". Pro, PRO or variants thereof might also refer to: People * Miguel Pro (1891–1927), Mexican priest * Pro Hart (1928–2006), Australian painter * Mlungisi Mdluli (born 1980), South African ret ...
and 3. To commemorate the launch of the VR version, a world inspired by the game was launched for the online
virtual world A virtual world (also called a virtual space or spaces) is a Computer simulation, computer-simulated environment which may be populated by many simultaneous users who can create a personal Avatar (computing), avatar and independently explore th ...
platform ''
VRChat ''VRChat'' is an online virtual world platform created by Graham Gaylor and Jesse Joudrey and operated by VRChat, Inc. The platform allows users to interact with others with User-generated content, user-created 3D computer graphics, 3D Avatar (co ...
''. In September 2024, MyDearest released this version onto Steam with support for
SteamVR Steam is a digital distribution service and storefront developed by Valve Corporation, Valve. It was launched as a software client in September 2003 to provide video game updates automatically for Valve's games and expanded to distributing thir ...
.


Sequel

Following the success of the game, Kotake Create became a freelance developer after quitting their job as 3D artist at an undisclosed video game developer. In an interview with Japanese website ''Game*Spark'' following the release of ''The Exit 8'', Kotake mentioned the possibility of creating a sequel to the game, stating that they would rather make a new game instead of updating the original with new anomalies. In a subsequent interview with ''Game Makers'', Kotake Create mentioned that they were considering soliciting real-world advertisements as opposed to the fictional advertisements seen in ''Exit 8'' to "reduce the operating costs". This would later be added upon in late-February 2024, where the developer sent an announcement on their
Twitter Twitter, officially known as X since 2023, is an American microblogging and social networking service. It is one of the world's largest social media platforms and one of the most-visited websites. Users can share short text messages, image ...
account that they would be accepting submissions for these guest advertisements to appear in a sequel to ''The Exit 8''. In the following month, Kotake launched a
Steam Steam is water vapor, often mixed with air or an aerosol of liquid water droplets. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization. Saturated or superheated steam is inv ...
page for the sequel under the name ''Platform 8'', with a release window of between "the end of April or beginning of May". Unlike its predecessor, ''Platform 8'' is set on a train that never ends, where the player must spot anomalies to escape the train. The game released on Steam worldwide on 31 May 2024. A Nintendo Switch port was announced in August 2024 for 28 November later the same year. Following the release of ''Platform 8'', Kotake Create stated that they do not want to make any more sequels in this series, feeling that they are satisfied with the games and wanted to continue working on ''Strange Shadows'', the horror adventure game which Kotake paused development on to instead develop ''The Exit 8'', planned for 2025.


Reception


Critical reception


Original version

According to
review aggregator A review aggregator is a system that collects reviews and ratings of products and services, such as films, books, video games, music, software, hardware, or cars. This system then stores the reviews to be used for supporting a website where user ...
website
OpenCritic OpenCritic is a review aggregation website for video games. OpenCritic lists reviews from critics across multiple video game publications for the games listed on the site. The website then generates a numeric score by averaging all of the numeri ...
, ''The Exit 8'' received an average score of 72/100 based on 7 reviews, and 57% of critics recommended the game. Many critics praised ''The Exit 8'' for its use of psychological horror in both the game's setting and how it could affect the player. Meriel Green from ''
Gamezebo ''Gamezebo'' (sometimes stylized ''GameZebo'') is a website which reports on and reviews video games. Founded in 2005 by Joel Brodie, it was billed as the first website to solely cover casual games and expanded its scope to social games in 20 ...
'' described how the game "effortlessly" connects to fears many people have, being getting lost in a subway, adding on that the passageway gave off an "profoundly unsettling vibe". She further commented on how lifelike the environment was and going as far to claim that the gameplay could be mistaken for real footage, which she mentioned further layered on the game's sense of dread. Jordan Helm from ''Hardcore Gamer'' commented on how the game utilises discomfort to create uncertainty and distrust in what the player maybe witnessing. Describing this as the game's "greatest stride", Helm wrote about how the game manages to make binary decision-making stressful due to one wrong decision would cause a reset of the player's entire progress, which would cause
paranoia Paranoia is an instinct or thought process that is believed to be heavily influenced by anxiety, suspicion, or fear, often to the point of delusion and irrationality. Paranoid thinking typically includes persecutory beliefs, or beliefs of co ...
and distrust to seep into the player's judgement. Conversely, ''
Siliconera The GAMURS Group, simply known as Gamurs, is an esports media and entertainment publisher. Established in 2014, the group operates multiple brands focusing on the esports and entertainment news markets, including the websites: ''Dot Esports'', '' ...
''s Jenni Lada recounted how the game made her feel comfortable and that the hallway made them feel secure and immersed. Lada commented that because the game made her feel too comfortable it managed to catch her out and make a mistake, adding it can help with replayability saying she found the game "oddly relaxing to take a walk and pick out the 'mistakes'". In his review, ''
Rock Paper Shotgun ''Rock Paper Shotgun'' is a British video game journalism website. It was launched in July 2007 to focus on PC game, PC games and was acquired by Gamer Network, a network of sites led by ''Eurogamer'', in May 2017. History ''Rock Paper S ...
''s Ed Thorn details how the game did an "excellent job" by imitating Japanese comedy and game show humour, adding that some of the anomalies leaned towards the more whacky and fantastical side. He reflected that the game "wouldn't be amiss in a
Yakuza , also known as , are members of transnational organized crime syndicates originating in Japan. The Japanese police and media (by request of the police) call them , while the yakuza call themselves . The English equivalent for the term ''yak ...
". One drawback critics had with the game was its short length. In Lada's review, she mentioned that if you were good and lucky with the game it would only take the player around "15-30 minutes" to complete, adding further that "once you’ve played it enough times, you’ll have done it all and have no reason to return". Jordan Helm remarked that he hoped that Kotake Create would use the game as a foundation for a more ambitious and bolder project in the future. However, Helm added that Kotake created a "fifteen-minute experience with more warranted involvement and intriguing design" than other games with a longer play time.


VR version

Similar to the original version, ''The Exit 8 VR'' was generally well received by critics, with many claiming the use of virtual reality helped enhance the gameplay and environment. In her review for ''
UploadVR UVR Media, LLC (formerly UploadVR, Inc. and Upload, Inc.) is an American media company that operates ''UploadVR'', a virtual reality-focused trade publication website. The company was founded as UploadVR in 2014 by Taylor Freeman, Will Mason, ...
'', Alicia Haddick described how she felt that this version heightened the overall sense of unease when playing, calling the game a "natural fit" for the Quest headset. Pulling from her memories of visiting
Nogizaka Station is a subway station on the Tokyo Metro Chiyoda Line in Minato, Tokyo, Japan, operated by the Tokyo subway operator Tokyo Metro. Lines Nogizaka Station is served by the Tokyo Metro Chiyoda Line, and is 17.4 km from the northern starting po ...
in Tokyo, Haddick felt returning to a familiar location that was "distinctly off" was improved by the immersion of virtual reality, stating that the tension of playing was heightened when wearing the headset. Jenni Lada from ''Siliconera'' mentioned how the simplistic nature and execution of the game benefitted from VR, feeling that the headset helped enhance the game's sound design and audio cues, making them easier to spot. She also felt the VR aided in anomaly hunting and made certain anomalies more unsettling and fun to experience due to being able observe them up-close, writing that "it’s immersive in a way that was impossible on the Switch". Sharing similar sentiments with Lada, ''The Escapist''s Shaun Cichacki stated that the game's visuals looked "phenomenal" and made the experience a lot more impactful, even noting that the environment that he was exploring felt more akin to real life than "just playing another video game." Writing further, Cichacki praised the game's sound design and commented that "the monotonous humming of the electricity" broke the "sterile and somewhat serene" environment, feeling that the noise and player's footsteps being some of the only noises in the game to be "executed well" and made anomalies easier to detect. Hisui Mizuki from ''Real Sound'' wrote how whilst they thought the visuals were on par with the original version, the atmosphere of the VR version was comparable to real life, adding that due to the sounds of the lights and footsteps being heard in 3D made the sense of loneliness when playing stronger. Continuing on, Hisui wrote how she felt that due to having a narrower
field of view The field of view (FOV) is the angle, angular extent of the observable world that is visual perception, seen at any given moment. In the case of optical instruments or sensors, it is a solid angle through which a detector is sensitive to elec ...
with the VR headset, it made anomalies more difficult and a lot more scarier than the original version, which made the game more enjoyable.


Sales

Upon the release of the game, it was announced that the game had sold 30,000 copies within the first day. By April 17, Kotake Create announced that the Steam release of the game sold 500,000 copies. Two days after the release of the game on Nintendo Switch ''The Exit 8'' became the top most downloaded Switch game that week in Japan, beating out games such as '' Bunny Garden'' and ''
Suika Game (also called ''Watermelon Game'', suika is rōmaji for watermelon, or simply ''Suika'') is a Japanese puzzle video game, puzzle video game by Aladdin X, which combines the elements of falling and merging puzzle games. The game was originally dev ...
'', According to a press release in August 2024, it was announced the game had reached over 1 million downloads, with the suggestion that the Switch version helped significantly push the game to that milestone. In 2024, the game became the 2nd most downloaded game on the Nintendo Switch
eShop The is a digital distribution service for the Nintendo Switch and the Nintendo Switch 2, and formerly available via the Nintendo Network for the Wii U and Nintendo 3DS. Launched in June 2011 on the Nintendo 3DS, the Nintendo eShop served as t ...
in Japan only being beaten by ''Suika Game''. By January 2025, Playism announced that the game has achieved over 1.4 million downloads worldwide across all versions. As of March 2025, ''The Exit 8'' has received over 1.5 million downloads worldwide.


Awards

''The Exit 8'' has also won multiple awards in the Japanese gaming industry. It won the Breakthrough Award at the
Japan Game Awards The Japan Game Awards is the Ministry of Economy, Trade and Industry, Japanese Ministry of Economy, Trade and Industry's awards ceremony, which was created in 1996 as the Computer Entertainment Supplier's Association, CESA Awards. While it represe ...
2024, where the selection committee praised the game's "ingenious" idea. At the 2024 CEDEC Awards, it won an Excellence Award in Game Design due to the game's "simple and easy-to-understand design" as well as its creativity in incorporating familiar scenery. At the "Kyoto Digital Amusement Awards, a ceremony held by the
Kyoto Prefecture is a Prefectures of Japan, prefecture of Japan located in the Kansai region of Honshu. Kyoto Prefecture has a population of 2,561,358 () and has a geographic area of . Kyoto Prefecture borders Fukui Prefecture to the northeast, Shiga Prefecture ...
to recognise young Kyoto-based creators, Kotake Create won the Governer's Award (Grand Prize) for his work on ''The Exit 8''. "During the "''
Dengeki , formerly , is a Japanese publisher and brand company of Kadokawa Future Publishing headquartered in Nishi-Shinjuku, Shinjuku, Tokyo, Japan. It originally formed on April 1, 2008, as a result of a merger between ASCII Corporation and MediaWorks ...
'' Indie Game Awards 2024", ''The Exit 8'' was voted as the 10th best indie game of 2024. At the 27th
Independent Games Festival The Independent Games Festival (IGF) is an annual festival at the Game Developers Conference (GDC), the largest annual gathering of the independent video game industry. Originally founded in 1998 to promote independent video game developers, ...
, ''The Exit 8'' was announced as a finalist for the
Nuovo Award The Nuovo Award or Innovation Award is an award given at the Independent Games Festival (IGF), an annual event that takes place during the Game Developers Conference, one of the largest gatherings of the indie video game industry. The award is g ...
, losing out to ''Consume Me''. ''The Exit 8'' was also nominated for the Grand Prize and the Internet Buzzword of the Year Award for the "41st 2024 New Words and Buzzwords Awards" and the " Internet Buzzword Award" respectively, finishing tenth for the latter award.


Legacy


Exit 8-likes

Following the release of ''The Exit 8'', an influx of indie games inspired by the premise of the game became available online. Dubbed "Exit 8-like" by both news outlets and the developer themselves, these game feature similar or even identical gameplay to ''Exit 8'' but often set in a different environment and often trying to capture the liminal space aesthetic with examples such a
shopping centre A shopping center in American English, shopping centre in English in the Commonwealth of Nations, Commonwealth English (see American and British English spelling differences#-re, -er, spelling differences), shopping complex, shopping arcade, ...
, hospital or subway trains. One such game, called "''0th Floor -The cursed elevator to Floor 0 -''", has the game set in an elevator and has the players looking for anomalies on different floors of a building, all of which has a different setting. Some of these Exit 8-likes leaned more into the more horror aspect of the gameplay, such as adding
paranormal Paranormal events are purported phenomena described in popular culture, folk, and other non-scientific bodies of knowledge, whose existence within these contexts is described as being beyond the scope of normal scientific understanding. Not ...
entities such as monsters and ghosts. One of the more unique Exit 8-likes is "''Track No. 9''", a
two-dimensional A two-dimensional space is a mathematical space with two dimensions, meaning points have two degrees of freedom: their locations can be locally described with two coordinates or they can move in two independent directions. Common two-dimension ...
pixelated art-style
adventure game An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story, driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based m ...
where the player searches for 34 anomalies on a subway platform. In response to the large amount of "
copycats ''Copycats'' is a children's game show which aired on CBBC and was presented by double act Sam & Mark (Sam Nixon and Mark Rhodes). It involved two teams of friends and family, each of six contestants, battling against each other in a series o ...
", Kotake Create expressed that they do not condone the use of thumbnails or titles on gameplay videos of Exit 8-like games that could be seen as connections to the original game. Further elaborating on his stance, Kotake mentioned that he would get messages from people about games "ripping off" ''The Exit 8'', clarifying he wasn't angered by them as his game was also influenced by others. Kotake further stated that the reason he condoned the genre was due to the inability to stop people from making games using the same formula and that "ideas aren't copyrighted", adding that he was happy his creation "pioneered" a genre. Additionally the developer shared links to some Exit 8-likes that they were looking forward to and stated that "as a developer, I think it is absolutely ok to make a new game that “puts a new spin on existing games,” as long as it isn’t exactly the same setting or gameplay system etc". One of the most notable examples of this was ''The Exit 9'', which was released on the
PlayStation Store PlayStation Store (PS Store) is a digital distribution service for users of Sony's PlayStation 3, PlayStation Vita, PlayStation 4 and PlayStation 5 game consoles via PlayStation Network. The store offers a range of downloadable content both ...
in January 2024. Due to the game's strong likeness to ''The Exit 8'', it caused online fans of the game to ask Kotake Create about the copycat to which they denied any involvement with ''The Exit 9''. Verity Townsend from ''Automaton West'' speculated that the developers of the copycat were taking advantage of the fact that the original game was not released on consoles. Following the release of the
PlayStation is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
versions of ''The Exit 8'', the copycat was rebranded to ''Exit 9 Metro''. As of February 2025, the store page for the game has been delisted on the PS Store. During an interview, Kotake listed the games ''False Dreams'', ''Victor’s Test Night'' and ''Dead End'' as Exit 8-likes that left an impression on him.


Popularity

''Automaton West'' reported that following the release of the game, fans online had grown affectionate to the NPC passer-by seen in the game and had created works in his image such as
fan art Fan art or fanart is artwork created by Fan (person), fans of a work of fiction or celebrity depicting events, Character (arts), character, or other aspect of the work. As fan labor, fan art refers to artworks that are not created, commissione ...
or recreating the character in games like ''
Phantasy Star Online 2 is a free-to-play online action role-playing game in the ''Phantasy Star'' series, developed and published by Sega. It was created as a successor to '' Phantasy Star Online'' and '' Phantasy Star Universe'', ''Phantasy Star Online 2'' featu ...
'' or ''
Soulcalibur VI is a 2018 fighting game developed by Bandai Namco Studios and Dimps, and published by Bandai Namco Entertainment. As the seventh main installment and a reboot (fiction), reboot of the ''Soulcalibur'' series, it was released for the PlayStation 4 ...
''. Described as a
middle-aged Middle age (or middle adulthood) is the age range of the years halfway between childhood and old age. The exact range is subject to public debate, but the term is commonly used to denote the age range from 45 to 65 years. Overall This time span ...
man with a receding hairline and dressed in work clothes and a briefcase, the passer-by only walks down the hallway and can occasionally be one of the game's many anomalies, but never actually interacts with the player. Speculating as to why some fans felt so passionate towards the character, the article's author, Hideaki Fujiwara, believed that due to the NPC being the only other real person in the game, fans see the passer-by as a "source of security and familiarity for the player" which the feelings would then continue to build. Seeing as the player has to scrutinise every aspect of the game in order to spot anomalies, they add that it would cause players to notice certain qualities of the passer-by, describing the man as having a " sleeper build". Alternatively, Fujiwara also posited the idea the feelings may derive from the "
mere-exposure effect The mere-exposure effect is a psychological phenomenon by which people tend to develop a liking or disliking for things merely because they are familiar with them. In social psychology, this effect is sometimes called the familiarity principle. Th ...
", which caused players to like the character just from walking past them over and over. When questioned about the character, Kotake Create mentioned that he too had become attached to the man during development and liked reading comments about the man from players in reviews, adding that the man became the largest
3D model In 3D computer graphics, 3D modeling is the process of developing a mathematical coordinate-based representation of a surface of an object (inanimate or living) in three dimensions via specialized software by manipulating edges, vertices, and ...
in the game at around 140,000
polygons In geometry, a polygon () is a plane figure made up of line segments connected to form a closed polygonal chain. The segments of a closed polygonal chain are called its '' edges'' or ''sides''. The points where two edges meet are the polygon' ...
. The character returned in the game's sequel, ''Platform 8''. To celebrate ''The Exit 8'' reaching 1 million downloads, a line of merchandise featuring the passer-by would be sold in Ikebukuro Parco department stores for a limited time between 23 August and 30 September 2024. In mid-April 2024, Japanese
pharmaceutical company The pharmaceutical industry is a Medicine, medical industry that discovers, develops, produces, and markets pharmaceutical goods such as medications and medical devices. Medications are then administered to (or Self-medicate, self-administered b ...
launched a web commercial parodying the game to advertise their
mouthwash Mouthwash, mouth rinse, oral rinse, or mouth bath is a liquid which is held in the mouth passively or swirled around the mouth by contraction of the perioral muscles and/or movement of the head, and may be gargled, where the head is tilted back ...
product, Mondamin. Due to a mistake on the company's Twitter account, Kotake Create responded to users stating that the commercial was not done in collaboration and instead merely granted permission for the company to parody the game. In late-March 2025, ''The Exit 8'' content was featured in an update for the game Maid Cafe on Electric Street as part of a collaboration.


Film

A live-action film based on the ''Exit 8'' video game was announced by
Toho is a Japanese entertainment company that primarily engages in producing and distributing films and exhibiting stage plays. It is headquartered in Chiyoda, Tokyo, and is one of the core companies of the Osaka-based Hankyu Hanshin Toho Group. ...
on December 27, 2024, with set to write, produce and direct the film. The film, which stars
Kazunari Ninomiya , often called , is a Japanese singer, songwriter, actor, voice actor, presenter and radio host. He is a member of the Japanese idol group Arashi, group that is under agent contract with Starto Entertainment. Early life Ninomiya was born in Kat ...
and as the "lost man" and "walking man" respectively, is scheduled to release on 29 August 2025.


Notes


References


External links

*
Official movie website
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