Terri Brosius
Terri Brosius (née Barous) is an American musician, voice actress, and game designer, best known in gaming circles as the voice of SHODAN in the ''System Shock'' series. Biography Terri was a member of the Boston band Tribe as a keyboardist and occasional vocalist. On Tribe's albums ''Here at the Home'' and '' Abort'', she sang the song "Rescue Me". On Tribe's album '' Sleeper'', she sang the song "Mr. Lieber". Following the band's separation in 1994, she and Tribe guitarist Eric Brosius married. Terri is currently a keyboardist and backup vocalist for the Boston-based band The Vivs. Brosius and her husband, along with Tribe bass player Greg LoPiccolo, joined video game developer Looking Glass Studios, where they worked on various game projects until its closure in 2000. She and her husband continue to work on various projects with Harmonix. Brosius performed the voice of the character SHODAN in the CD enhanced version of ''System Shock'' and later remaster of the game by ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Brackets
A bracket is either of two tall fore- or back-facing punctuation marks commonly used to isolate a segment of text or data from its surroundings. They come in four main pairs of shapes, as given in the box to the right, which also gives their names, that vary between British English, British and American English. "Brackets", without further qualification, are in British English the ... marks and in American English the ... marks. Other symbols are repurposed as brackets in specialist contexts, such as International Phonetic Alphabet#Brackets and transcription delimiters, those used by linguists. Brackets are typically deployed in symmetric pairs, and an individual bracket may be identified as a "left" or "right" bracket or, alternatively, an "opening bracket" or "closing bracket", respectively, depending on the Writing system#Directionality, directionality of the context. In casual writing and in technical fields such as computing or linguistic analysis of grammar, brackets ne ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Harmonix
Harmonix Music Systems, Inc., doing business as Harmonix, is an American video game developer company based in Boston, Massachusetts. The company was established in May 1995 by Alex Rigopulos and Eran Egozy. Harmonix is perhaps best known as being the developer of music video games series ''Dance Central'' and ''Rock Band'', as well as being the original developer and creator of the Guitar Hero, ''Guitar Hero'' series before development moved to Neversoft and Vicarious Visions. History Formation Harmonix was founded on May 10, 1995 by Alex Rigopulos and Eran Egozy, who met while attending Massachusetts Institute of Technology, MIT.Interview with Alex Rigopulos at GameCritics.com Egozy was an electrical/computer engineer with an interest in music, while Rigopulos was a music ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Kickstarter
Kickstarter, PBC is an American Benefit corporation, public benefit corporation based in Brooklyn, New York City, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative projects to life". As of April 2025, Kickstarter has received US$8.71 billion in pledges from 24.1 million backers to fund 277,302 projects, such as films, music, stage shows, comics, journalism, video games, board games, technology, publishing, and food-related projects. People who back Kickstarter projects are offered tangible rewards or experiences in exchange for their pledges. This model traces its roots to subscription model of arts patronage, in which artists would go directly to their audiences to fund their work. History Kickstarter launched on April 28, 2009, by Perry Chen, Yancey Strickler, and Charles Adler. ''The New York Times'' called Kickstarter "the people's National Endowment for the Arts, NEA". ''Time (magazine), Time'' named ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Gloomwood
''Gloomwood'' is a first-person stealth survival horror video game developed by Dillon Rogers and David Szymanski and published by New Blood Interactive. Players control an unnamed doctor who makes his way through the Victorian-esque titular city. The game features stealth and exploratory gameplay, along with utilizing weapons (melee and firearms) against enemies. The game is heavily inspired by the ''Thief'' series of games, especially its first two: '' The Dark Project'' (1998) and '' The Metal Age'' (2000). It has also been favorably compared to ''Dishonored'', ''Bloodborne'', '' Sir, You Are Being Hunted'', ''Resident Evil'', ''BioShock'', and '' Deathloop''. It has also been referred to as an immersive sim. Having been announced in June 2020, ''Gloomwood'' was released via early access on September 5, 2022, after a delay from its initial August 16, 2022 date. The pre-release builds have received praise for the atmosphere, tone, world, level design and gameplay, but has been ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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System Shock 3
''System Shock 2'' is a 1999 action role-playing survival horror video game designed by Ken Levine and co-developed by Irrational Games and Looking Glass Studios. Originally intended to be a standalone title, its story was changed during production into a sequel to the 1994 game ''System Shock''. The alterations were made when Electronic Arts—who owned the ''System Shock'' franchise rights—signed on as publisher. The game takes place on board a starship in a cyberpunk depiction of 2114. The player assumes the role of a soldier trying to stem the outbreak of a genetic infection that has devastated the ship. Like ''System Shock'', gameplay consists of first-person combat and exploration. It incorporates role-playing elements, in which the player can develop skills and traits, such as hacking and psionic abilities. ''System Shock 2'' was originally released in August 1999 for Microsoft Windows. The game received critical acclaim but failed to meet commercial sales expectation ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Invisible War
''The Invisible War'' is a 2012 American documentary film written and directed by Kirby Dick and produced by Amy Ziering and Tanner King Barklow about sexual assault in the United States military. It premiered at the 2012 Sundance Film Festival, where it received the U.S. Documentary Audience Award. The film has been lauded by advocates, lawmakers, and journalists for its influence on government policies to reduce the prevalence of rape in the armed forces. ''The Invisible War'' is the recipient of a Peabody Award and Emmy Awards for Best Documentary Feature and Outstanding Investigative Journalism. It was nominated for Best Documentary Feature at the 85th Academy Awards. Background In 2010, 108,121 veterans screened positive for military sexual trauma, and 68,379 had at least one Veterans Health Administration outpatient visit for related conditions. Also in 2010, The Department of Defense processed reports of 3,198 new assaults but estimated the actual number of assaults t ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Randy Smith (game Designer)
Randy Smith (born June 14, 1974) is an American video game designer. He co-owns and is the creative director of Tiger Style. He has worked extensively on the ''Thief'' series with both Looking Glass Studios and Ion Storm. Smith started Tiger Style in 2009 and shipped the award-winning game '' Spider: The Secret of Bryce Manor'' on iOS, followed by '' Waking Mars'' and '' Spider: Rite of the Shrouded Moon''. He spent time on the Steven Spielberg collaboration code-named LMNO at EA Los Angeles Danger Close Games (formerly DreamWorks Interactive LLC and EA Los Angeles) was an American video game developer based in Los Angeles. The company was founded in March 1995 as joint venture between DreamWorks SKG and Microsoft (later moved to Mi ... studio, which was eventually canceled. Smith has lectured on game design at GDC, and additionally, Smith has participated in the Indie Game Jam. Between 2007 and 2013, Smith wrote a monthly column called "The Possibility Space" for ''Edg ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Deadly Shadows
''Thief: Deadly Shadows'' is a 2004 stealth video game developed by Ion Storm for Microsoft Windows and Xbox that was released in 2004, on May 25 in North America and on June 11 in Europe. It is the third video game in the ''Thief'' series. In ''Thief: Deadly Shadows'' the player takes the role of Garrett, a master thief. It is set in a fantasy world resembling a cross between the Late Middle Ages and the Victorian era, with more advanced steampunk technologies interspersed. One of the game's major new features was the ability to explore the City. While previous games sent Garrett straight from mission to mission, ''Thief: Deadly Shadows'' allows him to walk the City streets between missions where he can steal from passersby, spy on the townspeople's daily lives, and search for side quests in addition to major story missions. The game also introduced an ability to switch between first and third person views, and to flatten against walls. Development for both platforms started si ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Thief II
''Thief II: The Metal Age'' is a 2000 stealth video game developed by Looking Glass Studios and published by Eidos Interactive in March 2000. Like its predecessor '' Thief: The Dark Project'', the game follows Garrett, a master thief who works in and around a steampunk metropolis called the City. The player assumes the role of Garrett as he unravels a conspiracy related to a new religious sect. Garrett takes on missions such as burglaries and frameups, while trying to avoid detection by guards and automated security. ''Thief II'' was designed to build on the foundation of its predecessor. In response to feedback from players of ''Thief'', the team placed a heavy focus on urban stealth in the sequel, and they minimized the use of monsters and maze-like levels. The game was made with the third iteration of the Dark Engine, which had been used previously to develop ''Thief'' and ''System Shock 2''. ''Thief II'' was announced at the 1999 Electronic Entertainment Expo, as part of an e ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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The Metal Age
Metal Age or The Metal Age may refer to: * Metal Ages, the period of human civilization beginning about 6,000 years ago ** Metal Age (Southeast Asia), a distinct period in Southeast Asia * Ages of Man The Ages of Man are the historical stages of human existence according to Greek mythology and its subsequent interpretatio romana, Roman interpretation. Both Hesiod and Ovid offered accounts of the successive ages of humanity, which tend to pr ..., the historical stages of human existence according to Greek mythology, indicated symbolically with metals ** The Metallic Ages of Hesiod * '' Thief II: The Metal Age'', a video game developed by Looking Glass Studios See also * {{dab ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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The Dark Project
''The'' is a grammatical article in English, denoting nouns that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with nouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of the archaic pronoun ''thee'' ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Viktoria (character)
''Thief'' is a series of stealth video games in which the player takes the role of Garrett, a master thief in a fantasy steampunk world resembling a cross between the Late Middle Ages and the Victorian era, with more advanced technologies interspersed. The series consists of '' Thief: The Dark Project'' (1998), '' Thief II: The Metal Age'' (2000), '' Thief: Deadly Shadows'' (2004), ''Thief'' (2014) and '' Thief VR: Legacy of Shadow'' (2025). An expanded version of ''Thief: The Dark Project'', titled ''Thief Gold'', was released in 1999 and features three extra maps and a number of bug fixes. Looking Glass Studios developed both ''The Dark Project'' and ''The Metal Age''. After the studio had gone out of business in 2000, many former employees moved to Ion Storm and began developing the third part of the series, ''Deadly Shadows''. Eidos-Montréal was subsequently given the reins for ''Thief''. The ''Thief'' series has been well-received by critics. Gameplay Set mainly in a fir ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |