Super Mario Advance (video Game)
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Super Mario Advance (video Game)
''Super Mario Advance'' is a series of video game ports for Nintendo's Game Boy Advance: * ''Super Mario Advance'', a 2001 port of '' Super Mario Bros. 2'' and '' Mario Bros.'' * '' Super Mario Advance 2'', a 2001 port of ''Super Mario World ''Super Mario World'', known in Japan as '' is a 1990 platform game developed by Nintendo EAD and published by Nintendo for the Super Nintendo Entertainment System (SNES). The player controls Mario on his quest to save Princess Peach and Dino ...'' * '' Super Mario Advance 3'', a 2002 port of '' Super Mario World 2: Yoshi's Island'' * '' Super Mario Advance 4'', a 2003 port of '' Super Mario Bros. 3'' Nintendo franchises Mario video games {{set index ...
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Porting Of Video Games
In software engineering, porting is the process of adapting software for the purpose of achieving some form of execution in a computing environment that is different from the one that a given program (meant for such execution) was originally designed for (e.g., different CPU, operating system, or third party library). The term is also used when software/hardware is changed to make them usable in different environments. Software is ''portable'' when the cost of porting it to a new platform is significantly less than the cost of writing it from scratch. The lower the cost of porting software relative to its implementation cost, the more portable it is said to be. This is distinct from cross-platform software, which is designed from the ground up without any single "native" platform. Etymology The term "port" is derived from the Latin '' portāre'', meaning "to carry". When code is not compatible with a particular operating system or architecture, the code must be "carried" to th ...
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Nintendo
is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi founded the company to produce handmade ''hanafuda'' playing cards. After venturing into various lines of business and becoming a public company, Nintendo began producing toys in the 1960s, and later video games. Nintendo developed its first arcade games in the 1970s, and distributed its first system, the Color TV-Game in 1977. The company became internationally dominant in the 1980s after the arcade release of ''Donkey Kong (1981 video game), Donkey Kong'' (1981) and the Nintendo Entertainment System, which launched outside of Japan alongside ''Super Mario Bros.'' in 1985. Since then, Nintendo has produced some of the most successful consoles in the video game industry, including the Game Boy (1989), the Super Nintendo Entertainment Syste ...
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Game Boy Advance
The (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advance''.'' Compared to the Game Boy Color it succeeded, the console offered a significantly more powerful ARM7 processor and improved graphics, while retaining backward compatibility with games initially developed for its predecessor. The GBA is part of the sixth generation of video game consoles, competing against Nokia's N-Gage and Bandai's WonderSwan. The original model was followed in 2003 by the Game Boy Advance SP, a redesigned model with a frontlight, frontlit screen and Clamshell design, clamshell form factor. Game Boy Advance SP#Backlit model (AGS-101), A newer revision of the SP with a backlight, backlit screen was released in 2005. A miniaturized redesign, the Game Boy Micro, was released in September 2005. By June 2010, the Game B ...
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Super Mario Advance (video Game)
''Super Mario Advance'' is a series of video game ports for Nintendo's Game Boy Advance: * ''Super Mario Advance'', a 2001 port of '' Super Mario Bros. 2'' and '' Mario Bros.'' * '' Super Mario Advance 2'', a 2001 port of ''Super Mario World ''Super Mario World'', known in Japan as '' is a 1990 platform game developed by Nintendo EAD and published by Nintendo for the Super Nintendo Entertainment System (SNES). The player controls Mario on his quest to save Princess Peach and Dino ...'' * '' Super Mario Advance 3'', a 2002 port of '' Super Mario World 2: Yoshi's Island'' * '' Super Mario Advance 4'', a 2003 port of '' Super Mario Bros. 3'' Nintendo franchises Mario video games {{set index ...
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Super Mario Bros
is a 1985 Platformer, platform game developed and published by Nintendo for the Nintendo Entertainment System (NES). It is the successor to the 1983 arcade game ''Mario Bros.'' and the first game in the ''Super Mario'' series. It was originally released in September 1985 in Japan for the Family Computer; following a US test market release for the NES, it was converted to international arcade game, arcades on the Nintendo VS. System in early 1986. The NES version received a wide release in North America that year and in PAL regions in 1987. Players control Mario, or his brother Luigi in the multiplayer mode, to traverse the Mushroom Kingdom in order to rescue Princess Peach, Princess Toadstool from King Koopa (later named Bowser). They traverse side-scrolling video game, side-scrolling stages while avoiding hazards such as enemies and pits with the aid of power-ups such as the Super Mushroom, Fire Flower and Starman (Mario), Starman. The game was designed by Shigeru Miyamot ...
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Mario Bros
is a 1983 platform game developed and published by Nintendo for arcades. It was designed by Shigeru Miyamoto and Gunpei Yokoi, Nintendo's chief engineer. Italian twin brother plumbers Mario and Luigi exterminate turtle-like creatures and crabs emerging from the sewers by knocking them upside-down and kicking them away. The Famicom and Nintendo Entertainment System version is the first game to be developed by Intelligent Systems. It is part of the ''Mario'' franchise, but originally began as a spin-off from the ''Donkey Kong'' series. The arcade, Famicom, and Nintendo Entertainment System versions were received positively by critics. Elements introduced in ''Mario Bros.'', such as spinning bonus coins, turtles that can be flipped onto their backs, and Luigi, were carried over to '' Super Mario Bros.'' (1985) and became staples of the series. An updated version, titled ''Mario Bros. Classic'', is included as a minigame in all of the '' Super Mario Advance'' series and ...
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Super Mario Advance 2
''Super Mario World'', known in Japan as '' is a 1990 Platformer, platform game developed by Nintendo Entertainment Analysis & Development, Nintendo EAD and published by Nintendo for the Super Nintendo Entertainment System (SNES). The player controls Mario on his quest to save Princess Peach and Dinosaur Land from the series' antagonist Bowser and the Characters in the Mario franchise#Koopalings, Koopalings. The gameplay is similar to that of earlier ''Super Mario'' games; players control Mario through a series of Level (gaming), levels in which the goal is to reach the goalpost at the end. ''Super Mario World'' introduces Yoshi, a ridable dinosaur who can eat enemies and spit some of them out as projectiles. Nintendo Entertainment Analysis & Development developed the game, led by director Takashi Tezuka and producer and series creator Shigeru Miyamoto. It is the first ''Mario'' game for the SNES and was designed to make the most of the console's technical features. The develo ...
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Super Mario World
''Super Mario World'', known in Japan as '' is a 1990 platform game developed by Nintendo EAD and published by Nintendo for the Super Nintendo Entertainment System (SNES). The player controls Mario on his quest to save Princess Peach and Dinosaur Land from the series' antagonist Bowser and the Koopalings. The gameplay is similar to that of earlier ''Super Mario'' games; players control Mario through a series of levels in which the goal is to reach the goalpost at the end. ''Super Mario World'' introduces Yoshi, a ridable dinosaur who can eat enemies and spit some of them out as projectiles. Nintendo Entertainment Analysis & Development developed the game, led by director Takashi Tezuka and producer and series creator Shigeru Miyamoto. It is the first ''Mario'' game for the SNES and was designed to make the most of the console's technical features. The development team had more freedom compared to the series installments for the Nintendo Entertainment System (NES). Yoshi wa ...
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Super Mario Advance 3
''Super Mario World 2: Yoshi's Island'' is a 1995 platform game developed and published by Nintendo for the Super Nintendo Entertainment System (SNES). The player controls various Yoshis on their quest to reunite baby Mario with his brother Luigi, who has been kidnapped by Kamek. Yoshi runs and jumps to reach the end of the level while solving puzzles and collecting items with Mario's help. Following his introduction in the previous ''Super Mario'' game, ''Super Mario World'' (1990), Nintendo decided to develop a game starring Yoshi, with the aim of making it more accessible. ''Yoshi's Island'' introduced his signature flutter jump and egg-spawning abilities. The marker-drawn art style was created by scanning hand-drawn pictures and approximating them pixel-by-pixel. Some special effects were powered by a new Super FX2 microchip. After four years of development, ''Yoshi's Island'' was released in Japan in August 1995 and worldwide two months later. It sold more than four mi ...
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