Qix Adventure
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Qix Adventure
''Qix Adventure'' is a 1999 video game developed by Coconuts Japan Entertainment and published by Taito for the Game Boy Color. An English port of the game was developed by Evolution Entertainment for the United Kingdom in 2000. The game is a puzzle game based on the 1981 Taito title ''Qix'', with additional story elements. Gameplay Similar to ''Qix'', ''Qix Adventure'' is a puzzle game in which players draw a line to enclose areas of the screen, with the goal of enclosing 75% of the screen as the space fills up with boxes, whilst avoiding moving enemies, Qix and Sparx, that hinder the player's progress. The game features three modes of play. In 'Treasure' mode, the game requires the player to capture enemies by boxing them in and claiming the treasures they leave behind, providing additional opponents, bonus items and score multipliers. In this mode, players can also view collected treasure and use them to decorate a room. 'Original' mode follows the traditional rules of ''Qi ...
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Taito
is a Japanese company that specializes in video games, Toy, toys, arcade cabinets, and game centers, based in Shinjuku, Tokyo. The company was founded by Michael Kogan in 1953 as the importing vodka, Vending machine, vending machines, and Jukebox, jukeboxes into Japan. It began production of video games in 1973. In 2005, Taito was purchased by Square Enix, becoming a wholly owned subsidiary by 2006. Taito is recognized as an important industry influencer in the early days of video games, producing a number of hit arcade games such as ''Speed Race'' (1974), ''Western Gun'' (1975), ''Space Invaders'' (1978), ''Bubble Bobble'' (1986), and ''Arkanoid'' (1986). Alongside Capcom, Konami, Namco, and Sega, it is one of the most prominent video game companies from Japan and the first that exported its games into other countries. Several of its games have since been recognized as important and revolutionary for the industry – ''Space Invaders'' in particular was a major contributor to ...
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Game Pak
Game Pak is the brand name for ROM cartridges designed by Nintendo for some of their earlier video game systems. The "Game Pak" moniker was officially used only in North America, Europe, Oceania, and South Korea. In Japan, Nintendo uses the term when referring to Famicom, Super Famicom and Nintendo 64 game paks, and {{nihongo, Cartridge, カートリッジ, Kātorijji for the Game Boy line and Virtual Boy. They include: * Nintendo Entertainment System Game Pak * Super Nintendo Entertainment System Game Pak * Game Boy Game Pak * Nintendo 64 Game Pak Starting in Nintendo DS The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ..., cartridges were marketed under a new brand name, the Game Card. Nintendo hardware Video game storage media ...
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Multiplayer And Single-player Video Games
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. ''World of Warcraft'', ''Call of Duty'', ''DayZ''). Multiplayer games usually require players to share a single game system or use networking technology to play together over a greater distance; players may compete against one or more human contestants, work cooperatively with a human partner to achieve a common goal, or supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. The history of multiplayer video games extends over several decades, tracing back to the emergence of electronic gaming in the mid-20th century. One of the earliest inst ...
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Game Boy Color-only Games
A game is a structured type of play usually undertaken for entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or video games) or art (such as games involving an artistic layout such as mahjong, solitaire, or some video games). Games have a wide range of occasions, reflecting both the generality of its concept and the variety of its play. Games are sometimes played purely for enjoyment, sometimes for achievement or reward as well. They can be played alone, in teams, or online; by amateurs or by professionals. The players may have an audience of non-players, such as when people are entertained by watching a chess championship. On the other hand, players in a game may constitute their own audience as they take their turn to play. Often, part of the entertainment for children playing a game is deciding who is part of their audience and who participates as a player. A toy and ...
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Game Boy Color Games
A game is a structured type of play usually undertaken for entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or video games) or art (such as games involving an artistic layout such as mahjong, solitaire, or some video games). Games have a wide range of occasions, reflecting both the generality of its concept and the variety of its play. Games are sometimes played purely for enjoyment, sometimes for achievement or reward as well. They can be played alone, in teams, or online; by amateurs or by professionals. The players may have an audience of non-players, such as when people are entertained by watching a chess championship. On the other hand, players in a game may constitute their own audience as they take their turn to play. Often, part of the entertainment for children playing a game is deciding who is part of their audience and who participates as a player. A ...
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1999 Video Games
1999 was designated as the International Year of Older Persons. Events January * January 1 – The euro currency is established and the European Central Bank assumes its full powers. * January 3 – The Mars Polar Lander is launched by NASA. * January 25 – The 6.2 Colombia earthquake hits western Colombia, killing at least 1,900 people. February * February 7 – Abdullah II inherits the throne of Jordan, following the death of his father King Hussein. * February 11 – Pluto moves along its eccentric orbit further from the Sun than Neptune. It had been nearer than Neptune since 1979, and will become again in 2231. * February 12 – U.S. President Bill Clinton is acquitted in impeachment proceedings in the United States Senate. * February 16 ** In Uzbekistan, an apparent assassination attempt against President Islam Karimov takes place at government headquarters. ** Across Europe, Kurdish protestors take over embassies and hold hostages a ...
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Natsume Inc
Natsume (夏目, 夏芽, 棗, なつめ or ナツメ) is a Japanese feminine given name and a surname, and may refer to: People with the given name *, a Japanese drummer and voice actress *, a Japanese light novel author and manga writer *, a Japanese model, singer, and presenter *, a Japanese manga artist *, a Japanese gravure idol People with the surname *, a Japanese columnist and cartoonist *, a Japanese actor *, a Japanese former adult video (AV) actress *, a Japanese gravure idol *, a Japanese director *, a Japanese actress *, a Japanese novelist of the early years of the 20th century *, Japanese samurai *, Japanese manga artist *, Japanese footballer Fictional characters * Atsuko Natsume is the protagonist of the All Purpose Cultural Cat Girl Nuku Nuku * Natsume, a Pokémon character renamed Sabrina in the English version * Natsume Hyūga, a character in the anime/manga series ''Alice Academy'' * Natsume Takashi, the title character in the manga and anime series '' Natsu ...
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Game Link Cable
The also known as ''Video Link'' in early versions, is an accessory for the Game Boy line of handheld consoles. Introduced in 1989 alongside the original Game Boy, it was revised over four generations with varying degrees of backward compatibility. The cable enables data transfer and multiplayer gaming between up to four devices, supporting head-to-head competition, cooperative play, item exchanges, and unlockable features, depending on the game. The cable could also connect the console to external peripherals, most notably the Game Boy Printer. The port on Game Boy consoles is labeled "EXT" for ''Extension connector''. Background The Game Link Cable was championed by Satoru Okada, assistant director of Nintendo Research & Development 1, the team behind the Game Boy. In the early 1980s, Okada had worked on ''Computer Mah-jong Yakuman'', a Nintendo handheld electronic game that utilized cable communication between two devices. Convinced that a similar feature could enhance the ...
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Qix Adventure GBC Screenshot
( ) is a 1981 puzzle video game developed by husband and wife team Randy and Sandy Pfeiffer and published in arcades by Taito America. ''Qix'' is one of a handful of games made by Taito's American division (another is '' Zoo Keeper''). At the start of each level, the playing field is a large, empty rectangle, containing the ''Qix'', an abstract stick-like entity that performs graceful but unpredictable motions within the confines of the rectangle. The objective is to draw lines that close off parts of the rectangle to fill in a set amount of the playfield. ''Qix'' was ported to the contemporary Atari 5200 (1982), Atari 8-bit computers (1983), and Commodore 64 (1983), then was brought to a wide variety of systems in the late 1980s and early 1990s: MS-DOS (1989), Amiga (1989), another version for the C64 (1989), Apple IIGS (1990), Game Boy (1990), Nintendo Entertainment System (1991), and Atari Lynx (1991). Multiple home and arcade sequels followed and the concept was widely clon ...
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Action Game
An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, rhythm games and platform games. Multiplayer online battle arena and some real-time strategy games are also considered action games. In an action game, the player typically controls a Character (arts), character often in the form of a protagonist or Avatar (computing), avatar. This player character must navigate a Level (video gaming), level, collecting objects, avoiding obstacles, and battling enemies with their natural skills as well as weapons and other tools at their disposal. At the end of a level or group of levels, the player must often defeat a boss enemy that is more challenging and often a major antagonist in the game's story. Enemy attacks and obstacles deplete the player character's Health (gaming), health and Life (video games)#Extra lives, li ...
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Puzzle Game
A puzzle is a game, problem, or toy that tests a person's ingenuity or knowledge. In a puzzle, the solver is expected to put pieces together ( or take them apart) in a logical way, in order to find the solution of the puzzle. There are different genres of puzzles, such as crossword puzzles, word-search puzzles, number puzzles, relational puzzles, and logic puzzles. The academic study of puzzles is called enigmatology. Puzzles are often created to be a form of entertainment but they can also arise from serious mathematical or logical problems. In such cases, their solution may be a significant contribution to mathematical research. Etymology The ''Oxford English Dictionary'' dates the word ''puzzle'' (as a verb) to the 16th century. Its earliest use documented in the ''OED'' was in a book titled ''The Voyage of Robert Dudley...to the West Indies, 1594–95, narrated by Capt. Wyatt, by himself, and by Abram Kendall, master'' (published circa 1595). The word later came to be us ...
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Game Port
The game port is a device port that was found on IBM PC compatible and other computer systems throughout the 1980s and 1990s. It was the traditional connector for joystick input, and occasionally MIDI devices, until made obsolete by USB in the late 1990s. Originally located on a dedicated Game Control Adapter expansion card, the game port was later integrated with PC sound cards, and still later on the PC's motherboard. During the transition to USB, many input devices used the game port and a USB adapter dongle was included for systems without a game port. History Pre-IBM game ports At the time IBM was developing its game port, there was no industry standard for controller ports, although the Atari joystick port was close. It was introduced in 1977 with the Atari Video Computer System, and was later used on the VIC-20 (1980), Commodore 64 (1982), and Amstrad's PC1512 (1986). In contrast with the IBM design, the Atari port was primarily designed for digital inputs (includ ...
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