GT Pro Series
''GT Pro Series'' is a racing video game developed by MTO. It was originally released by Ubisoft as a launch title for the Wii in North America, in Europe and Australia in December 2006 and Japan by MTO in 2007. It includes over 80 licensed Japanese cars, next-gen physics and many gameplay modes, including Championship, Quick Race, Time Attack, Versus (4 players), Drift, and Replay. The game uses a cel-shaded style. Critics found the graphics underwhelming. Gameplay ''GT Pro Series'' features eighty Japanese cars from various companies, including Honda, Subaru, Toyota, and Nissan. The tracks are in the same vein as those found in the Gran Turismo series of games, but are of a less overall graphical quality. The game features cel-shaded cars driving in more realistic settings. Wii Steering Wheel As with '' Monster 4x4: World Circuit'', a steering wheel shell for the Wii Remote is bundled with the game. The peripheral steering wheel is created by Thrustmaster. Other games, such ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
MTO (video Game Company)
("Motorsports Software Technical Office") is a Yokohama-based video game developer and publisher Publishing is the activities of making information, literature, music, software, and other content, physical or digital, available to the public for sale or free of charge. Traditionally, the term publishing refers to the creation and distribu ... founded on May 28, 1996. The company is mostly known for the GT series of racing games that it has released ('' GT Advance Championship Racing'', '' GT Pro Series'') and the more recent pet games such as Dogz and Catz. Games developed Cancelled games *ActiveDogs Games published References Video game companies of Japan Video game development companies Video game companies established in 1996 Japanese companies established in 1996 Companies based in Yokohama {{Japan-videogame-company-stub ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Mario Kart Wii
is a 2008 kart racing game developed and published by Nintendo for the Wii. It is the sixth installment in the ''Mario Kart'' series, and was released in April 2008. In ''Mario Kart Wii,'' the player takes control of one of 24 ''Mario'' series characters, who participate in races on 32 different race tracks using specialized items to hinder opponents or gain advantages. ''Mario Kart Wii'' features multiple single-player video game, single-player and multiplayer video game, multiplayer game modes including two- to four-person Split screen (video games), split screen. Online multiplayer was supported until the discontinuation of Nintendo Wi-Fi Connection in May 2014. ''Mario Kart Wii'' features a returning multiplayer mode: Battle Mode. The aim is to defeat the other players by attacking them with power-ups, destroying balloons that surround each kart. ''Mario Kart Wii'' uses the Wii Remote's Motion controller, motion-controls to provide intuitive and conventional steering control ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Multiplayer And Single-player Video Games
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. ''World of Warcraft'', ''Call of Duty'', ''DayZ''). Multiplayer games usually require players to share a single game system or use networking technology to play together over a greater distance; players may compete against one or more human contestants, work cooperatively with a human partner to achieve a common goal, or supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. The history of multiplayer video games extends over several decades, tracing back to the emergence of electronic gaming in the mid-20th century. One of the earliest inst ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Ubisoft Games
Ubisoft Entertainment SA (; ; formerly Ubi Soft Entertainment SA) is a French video game publisher headquartered in Saint-Mandé with development studios across the world. Its video game franchises include '' Anno'', ''Assassin's Creed'', '' Driver'', '' Far Cry'', '' Just Dance'', ''Prince of Persia'', '' Rabbids'', '' Rayman'', '' Tom Clancy's'', and '' Watch Dogs''. Ubisoft first achieved commercial and critical success with their 1995 platform game Rayman. In 1996, the company began to expand to other parts of the world, opening studios in Annecy, Shanghai, Montreal and Milan. In recent years, Ubisoft has struggled financially, with a strong decline in revenue in 2024, and laying off 185 employees in 2025. History Origins and first decade (1986–1996) By the 1980s, the Guillemot family had established itself as a support business for farmers in the Brittany province of France and other regions, including into the United Kingdom. The five sons of the family – Chris ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
2006 Video Games
2006 saw the release of many sequels and prequels in video games, prominently including '' Grand Theft Auto: Vice City Stories'', ''Madden NFL 07'', '' NBA Live 07'', '' NBA 2K7'', '' WWE Smackdown vs. Raw 2007'', '' Tony Hawk's Project 8'', '' New Super Mario Bros.'', ''Sonic the Hedgehog'', and '' The Legend of Zelda: Twilight Princess'', alongside many prominent new releases including '' Bully'', '' Company of Heroes'', '' Dead Rising'', ''Gears of War'', '' Just Cause'', '' Lost Planet: Extreme Condition'', ''Ōkami'', ''Prey'', '' Resistance: Fall of Man'', ''Saints Row'', and '' Thrillville''. Two new home consoles were released during the year: Nintendo's Wii and Sony's PlayStation 3. The year's best-selling game console was the Nintendo DS, while the year's best-selling video game was ''New Super Mario Bros.'' for the DS. The year's most critically acclaimed title was ''The Legend of Zelda: Twilight Princess'' for Nintendo's GameCube and Wii consoles. Major awards ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
GT Cube
''GT Cube'' is a racing game sequel to '' GT Advance 3: Pro Concept Racing'' released in 2003 by MTO for GameCube. The game was re-released as GT Pro Series for Wii in 2006. Reception Tyrone Rodriguez, in a 2003 import review for ''IGN'' focused on informing potential importers "what kind of Japanese walls they may run into while playing and" if purchasing is recommended, highlighted that "very little, if any, understanding of Japanese menu systems is necessary since most of the information is displayed in both" Japanese and English. Rodriguez commented that ''GT Cube'' has "the look and art style of Capcom's ''Auto Modellista''" with the "basic gameplay and theme from '' Gran Turismo''", however, he criticized the graphic which failed at cel shading and has "the look of a N64 game circa 1999". He noted while there are few racing games on the GameCube The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Famitsu
, formerly , is a line of Japanese Video game journalism, video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa Corporation, Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the form of special topical issues devoted to only one console, video game company, or other theme. the original ''Famitsu'' publication, is considered the most widely read and respected Video game journalism, video game news magazine in Japan. From October 28, 2011, the company began releasing the digital version of the magazine exclusively on BookWalker weekly. The name ''Famitsu'' is a Portmanteau#Japanese, portmanteau abbreviation of ''Famicom Tsūshin''; the word "Famicom" itself comes from a portmanteau abbreviation of "Nintendo Entertainment System, Family Computer", the dominant video game console in Japan when the magazine was first published in the 1980s. History , a computer game magazine, started in 1982 ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Review Aggregator
A review aggregator is a system that collects reviews and ratings of products and services, such as films, books, video games, music, software, hardware, or cars. This system then stores the reviews to be used for supporting a website where users can view the reviews, sells information to third parties about consumer tendencies, and creates databases for companies to learn about their actual and potential customers. The system enables users to easily compare many different reviews of the same work. Many of these systems calculate an approximate average assessment, usually based on assigning a numeric value to each review related to its degree of positive rating of the work. Review aggregation sites have begun to have economic effects on the companies that create or manufacture items under review, especially in certain categories such as electronic games, which are expensive to purchase. Some companies have tied royalty payment rates and employee bonuses to aggregate scores, and s ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Official Nintendo Magazine
''Official Nintendo Magazine'', or ''ONM'', was a British Video game journalism, video game magazine that ran from 2006 to 2014 that covered the Nintendo DS, Nintendo 3DS, Wii, and Wii U video game consoles released by Nintendo. Originally published by EMAP as ''Nintendo Magazine System'', the magazine first covered the Nintendo Entertainment System, Super Nintendo Entertainment System and Game Boy consoles, and was later renamed to ''Nintendo Magazine'', ''Nintendo Official Magazine'' then, briefly, ''Nintendo Official Magazine UK''. Under these names, it was published by EMAP for twelve years, before the rights were sold to the publisher, Future plc. The first issue by Future plc was released on 16 February 2006. The magazine then ran for eight years and eight months, concluding with its 114th issue, released on 14 October 2014. The similarly-titled Australian version was a follow-up of ''Nintendo Magazine System (Australia), Nintendo Magazine System''; it is not to be con ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Nintendo Power
''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Nintendo of America, then independently, and in December 2007 contracted to Future US, the American subsidiary of British publisher Future plc. Its 24-year production run is one of the longest of all video game magazines in the United States and Canada. On August 21, 2012, Nintendo announced that it would not be renewing its licensing agreement with Future Publishing, and that ''Nintendo Power'' would cease publication in December. The final issue, volume 285, was released on December 11, 2012. On December 20, 2017, a podcast version of ''Nintendo Power'' was launched, which ran until 2023. It was hosted by Chris Slate, the former Editor-in-Chief of the magazine. The podcast is on hiatus as of 2025. History ''Nintendo Fun Club News'' prece ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
GameSpy
GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1999 by Mark Surfas. After the release of a multiplayer server browser for Quake, QSpy, Surfas licensed the software under the GameSpy brand to other video game publishers through a newly established company, GameSpy Industries, which also incorporated his Planet Network of video game news and information websites, and GameSpy.com. GameSpy merged with IGN in 2004; by 2014, its services had been used by over 800 video game publishers and developers since its launch. In August 2012, the GameSpy Industries division (which remained responsible for the GameSpy service) was acquired by mobile video game developer Glu Mobile. IGN (then owned by News Corporation) retained ownership of the GameSpy.com website. In February 2013, IGN's new owner, Ziff Davis, shut down IGN's "secondary" sites, including GameSpy's network. This was followed by the announcement in April 2014 that ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
GamePro
''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video game consoles, personal computers and mobile devices. GamePro Media properties included ''GamePro'' magazine and their website. The company was also a part subsidiary of the privately held International Data Group (IDG), a media, events and research technology group. The magazine and its parent publication printing the magazine went defunct in 2011, but is outlasted by Gamepro.com. Originally published in 1989, ''GamePro'' magazine provided feature articles, news, previews and reviews on various video games, video game hardware and the entertainment video game industry. The magazine was published monthly (most recently from its headquarters in Oakland, California) with October 2011 being its last issue, after over 22 years of publication. ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |