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is a 2008
kart racing game A kart racing game, also known as cart racing game or go-kart racing game, is a subgenre of Racing game, racing games. Kart racing games have simplified driving mechanics while including unusual racetrack designs, obstacles, and Vehicular combat ...
developed and published by
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
for the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America, and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, f ...
. It is the sixth installment in the ''
Mario Kart is a series of kart racing games based on the ''Mario (franchise), Mario'' franchise developed and published by Nintendo. Players compete in go-kart races while using various power-up item (game terminology), items. It features Characters in ...
'' series, and was released in April 2008. In ''Mario Kart Wii,'' the player takes control of one of 24 ''Mario'' series characters, who participate in races on 32 different
race track A race track (racetrack, racing track or racing circuit) is a facility built for racing of vehicles, athletes, or animals (e.g. horse racing or greyhound racing). A race track also may feature grandstands or concourses. Race tracks are also us ...
s using specialized items to hinder opponents or gain advantages. ''Mario Kart Wii'' features multiple
single-player A single-player video game is a video game where input from only one player is expected throughout the gameplay. Video games in general can feature several game modes, including single-player modes designed to be played by a single player in add ...
and
multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or ...
game modes including two- to four-person
split screen Split screen may refer to: * Split screen (computing), dividing graphics into adjacent parts * Split screen (video production), the visible division of the screen * ''Split Screen'' (TV series), 1997–2001 * Split screen, a focusing screen in a ...
. Online multiplayer was supported until the discontinuation of Nintendo Wi-Fi Connection in May 2014. ''Mario Kart Wii'' features a returning multiplayer mode: Battle Mode. The aim is to defeat the other players by attacking them with power-ups, destroying balloons that surround each kart. ''Mario Kart Wii'' uses the
Wii Remote The Wii Remote, colloquially known as the Wiimote, is the primary game controller for Nintendo's Wii home video game console. An essential capability of the Wii Remote is its motion sensing capability, which allows the user to interact with an ...
's motion-controls to provide intuitive and conventional
steering Steering is the control of the direction of motion or the components that enable its control. Steering is achieved through various arrangements, among them ailerons for airplanes, rudders for boats, cylic tilting of rotors for helicopters, ...
controls. Each copy of the game was bundled with the
Wii Wheel The Wii Remote, colloquially known as the Wiimote, is the primary game controller for Nintendo's Wii home video game console. An essential capability of the Wii Remote is its motion sensing capability, which allows the user to interact with and m ...
accessory to augment this feature and mimic a
steering wheel A steering wheel (also called a driving wheel, a hand wheel, or simply wheel) is a type of steering control in vehicles. Steering wheels are used in most modern land vehicles, including all mass-production automobiles, buses, light and hea ...
. Development of ''Mario Kart Wii'' began shortly after the release of 2005's '' Mario Kart DS''. Hideki Konno, who originally served as producer of the previous two games of the ''Mario Kart'' series, returned to produce the title. In his Nintendo composer debut, joined Asuka Hayazaki (who composed 2005's ''Yoshi Touch & Go'') as ''Mario Kart Wii'' main composers. Both used new interpretations of the familiar melodies from earlier games alongside original material to create ''Mario Kart Wii'' soundtrack. ''Mario Kart Wii'' was received positively by critics and general audiences. Praise focused on the online mode, characters, innovative gameplay, tracks, and karts, whereas criticism was directed at its item balancing and rubber-band difficulty adjustment. It was a commercial success, selling more than five million copies in 2008 to become the best selling game of the year. In total, ''Mario Kart Wii'' sold over 37 million copies, making it the second best-selling ''Mario Kart'' game after ''
Mario Kart 8 Deluxe is a 2014 kart racing game developed and published by Nintendo for the Wii U. It retains the gameplay of previous ''Mario Kart'' games, with players controlling a ''Mario (franchise), Mario'' character in races around tracks. Tracks are theme ...
'' and one of the best-selling video games of all time.


Gameplay

''Mario Kart Wii'' is a
kart racing Kart racing or karting is a motorsport discipline using open-wheel, four-wheeled vehicles known as go-karts or shifter karts. They are usually raced on kart circuit, scaled-down circuits, although some professional kart races are also held on fu ...
game featuring
single-player A single-player video game is a video game where input from only one player is expected throughout the gameplay. Video games in general can feature several game modes, including single-player modes designed to be played by a single player in add ...
and
multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or ...
modes. The players control one of many selectable ''Mario'' franchise characters and participate in races or battles using go-karts or bikes on courses thematically based on locations from the ''Mario'' franchise. During gameplay, the player views the action from a
third-person perspective Narration is the use of a written or spoken commentary to storytelling, convey a narrative, story to an audience. Narration is conveyed by a narrator: a specific person, or unspecified literary voice, developed by the creator of the story to del ...
that tracks the player from behind their kart. ''Mario Kart Wii'' supports four different control schemes; the primary control scheme is the
Wii Remote The Wii Remote, colloquially known as the Wiimote, is the primary game controller for Nintendo's Wii home video game console. An essential capability of the Wii Remote is its motion sensing capability, which allows the user to interact with an ...
, optionally used in conjunction with the plastic
Wii Wheel The Wii Remote, colloquially known as the Wiimote, is the primary game controller for Nintendo's Wii home video game console. An essential capability of the Wii Remote is its motion sensing capability, which allows the user to interact with and m ...
accessory, which uses the controller's motion-controls to simulate operating a
steering wheel A steering wheel (also called a driving wheel, a hand wheel, or simply wheel) is a type of steering control in vehicles. Steering wheels are used in most modern land vehicles, including all mass-production automobiles, buses, light and hea ...
. The other supported control schemes are the Wii Remote with the
Nunchuk is a traditional East-Asian martial arts weapon consisting of two sticks (traditionally made of wood), connected to each other at their ends by a short metal chain or a rope. It is approximately (sticks) and (rope). A person who has pract ...
attachment; the
Classic Controller The is a game controller produced by Nintendo for the Wii home video game console. While it later featured some compatibility with the Wii U console, the controller was ultimately succeeded by the Wii U Pro Controller. In April 2014, Ninten ...
; and the
GameCube controller The GameCube controller is the standard game controller for the GameCube video game console, manufactured by Nintendo and launched in 2001. As the successor to the Nintendo 64 controller, it is the progression of Nintendo's controller design in ...
. While driving, the player collects
power-up In video games, a power-up is an object that adds temporary benefits or extra abilities to the player character as a Game mechanics, game mechanic. This is in contrast to an Item (game), item, which may or may not have a permanent benefit that ca ...
s from item boxes placed in various points on the track—these power-ups allow the player to attack opponents, causing them to slow down or spin out of control; defend against such attacks; or gain boosts in speed. ''Mario Kart Wii'' features 24 playable characters from the ''Mario'' series, the largest roster of any ''Mario Kart'' game until the release of '' Mario Kart 8'' in 2014. ''Wii'' introduces Baby Peach, Baby Daisy, Rosalina,
Funky Kong is a series of video games published by Nintendo since 1981 and created by game designer Shigeru Miyamoto. Donkey Kong (character), Donkey Kong and Mario have both had the roles of protagonist and antagonist in the series. Other characters ha ...
, and Dry Bowser as playable drivers for the first time in the ''Mario Kart'' series. Unlike ''Mario Kart DS'', where characters can drive a kart exclusive to that character and the standard go-kart, each character is assigned to one of three different weight classes, which affects the selection of vehicles the character can drive. ''Mario Kart Wii'' uses two different classes of vehicles, Karts and Bikes, with the latter being a new addition to the series. Bikes were also subdivided further into two categories: regular and sports bikes, with sports bikes featuring an alternate drift type known as inside drifting. Mii characters saved in the console's Mii Channel are also playable. Thirty-six vehicles are available in ''Mario Kart Wii'', each of which has different properties that affect how the vehicle handles while driving. Half the characters and vehicles are initially unavailable to the player; certain objectives must be completed to unlock each one. The game features eight cups—sets of four different tracks—for a total of 32 unique tracks. Like its predecessor '' Mario Kart DS'', ''Mario Kart Wii'' has 16 new courses and 16 courses from prior ''Mario Kart'' games. ''Mario Kart Wii'' features multiple game modes: Grand Prix, Time Trials, Versus, and Battle. All modes support
single-player A single-player video game is a video game where input from only one player is expected throughout the gameplay. Video games in general can feature several game modes, including single-player modes designed to be played by a single player in add ...
gameplay; Versus and Battle support local multiplayer for up to four players, with or without computer-controlled players. In Grand Prix, the player participates in four three-lap races from one of eight cups against eleven opponents. The player is awarded points at the end of each race based on their ranking. The total number of points collected, among other factors, determines the player's overall rank. Versus mode is similar to Grand Prix, but the presented courses and items are configurable. In Time Trials, the player must quickly complete the race in the fastest time possible—there are no opponents or items except for three Mushrooms given at the start of each race. The player can compete against a
ghost In folklore, a ghost is the soul or Spirit (supernatural entity), spirit of a dead Human, person or non-human animal that is believed by some people to be able to appear to the living. In ghostlore, descriptions of ghosts vary widely, from a ...
character, which mimics a player's movements from an earlier race. Battle mode is similar to that seen in previous installments in which players drive around an enclosed arena and attack each other using items. The players are divided into two teams, red and blue, and teammates cannot harm each other with their items. There are two variants of Battle mode available: Balloon Battle and Coin Runners. In Balloon Battle, each player's kart has three attached balloons. A player gains a point each time they pop or steal a balloon belonging to an opposing team player but loses a point each time they lose all balloons. In Coin Runners, the players collect coins scattered throughout the arena and attack opposing team members to make them drop coins. The team that has accumulated the most points or coins total when the three-minute time limit expires wins. There are ten
arena An arena is a large enclosed venue, often circular or oval-shaped, designed to showcase theatre, Music, musical performances or Sport, sporting events. It comprises a large open space surrounded on most or all sides by tiered seating for specta ...
courses available for Battle mode, which include five original courses and five retro courses. Online play via Nintendo Wi-Fi Connection was available until its discontinuation on May 20, 2014. Versus and Battle modes were available and supported up to 12 participants, and up to two players could connect and play from the same Wii console. Players could compete against random players from within the same region or from any continent, or could compete only against players registered as friends. At the end of each race or match, each player's VR (versus rating) or BR (battle rating) would change based on their final ranking. The Mario Kart Channel also offered additional online information, including regional or worldwide rankings for Time Trials, and monthly Nintendo-sponsored tournaments with special objectives.


Development

''Mario Kart Wii'' is the sixth game in the ''
Mario Kart is a series of kart racing games based on the ''Mario (franchise), Mario'' franchise developed and published by Nintendo. Players compete in go-kart races while using various power-up item (game terminology), items. It features Characters in ...
'' series, following '' Mario Kart DS''. Hideki Konno, who worked with the Software Development Department of
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
's
Entertainment Analysis & Development commonly abbreviated as Nintendo EAD and formerly known as Nintendo Research & Development No.4 Department (abbreviated as Nintendo R&D4), was the largest software development division within the Japanese video game company Nintendo. It was pr ...
(EAD) division and had previously worked on the first two ''Mario Kart'' games as well as ''Mario Kart DS'', served as the game's producer.
Shigeru Miyamoto is a Japanese video game designer, video game producer, producer and Creative director#Video games, game director at Nintendo, where he has served as one of its representative directors as an executive since 2002. Widely regarded as one o ...
acted as "General Producer" and gave miscellaneous advice on various aspects of the game. Features cut from '' Mario Kart DS'' due to time constraints were implemented in ''Mario Kart Wii'' alongside various improvements to online play. The developers also wanted to avoid online races becoming more deserted as they progressed, thus altering the online matchmaking to allow players to join a race once it is finished for participation in the next one. The game was the first in the series to feature BMX motorbikes as drivable vehicles, an idea which Konno had proposed since ''Double Dash'' out of his passion for
extreme sports Action sports, adventure sports or extreme sports are activities perceived as involving a high degree of risk of injury or death. These activities often involve speed, height, a high level of physical exertion and highly specialized gear. Extre ...
but was rejected due to the seemingly bizarre image of Mario riding a bike. The game was briefly known internally under the name "''Mario Kart X'' before its final name was decided upon, referring to the "X" in the word "extreme". ''Mario Kart Wii'' was officially announced at E3 2007; the online features and the first footage of the game were shown at the Expo. During Nintendo of America CEO
Reggie Fils-Aimé Reginald Fils-Aimé ( ; born March 25, 1961) is an American businessman best known for being the President (corporate title), president and chief operating officer of Nintendo of America, the North American branch of the Japanese video game co ...
's presentation, he unveiled the game via a trailer that showed some of the new characters and tracks. The trailer also displayed that the game would include up to 12 simultaneous racers. Additional details of the game were later released in conjunction with the Nintendo Fall 2007 Conference held in October 2007, where it was revealed that it would include bikes and the Wii Wheel. New gameplay footage from the game was also shown, and the release date was revealed to be set for spring 2008. To complement ''Mario Kart Wii'' unique motion controls, a plastic, wheel-shaped casing for the
Wii Remote The Wii Remote, colloquially known as the Wiimote, is the primary game controller for Nintendo's Wii home video game console. An essential capability of the Wii Remote is its motion sensing capability, which allows the user to interact with an ...
was included with some versions of the game. The designers tested roughly 30 different prototypes of the wheel with different shapes, colors, and weights based on real-life go-karts. The final design for the wheel was made to be as lightweight as possible for it to suit long-term periods of gameplay, and it was made entirely white despite experimentation with two-colored designs for it to fit with the color scheme of previous peripherals such as the
Wii Zapper The Wii Zapper is a gun shell peripheral for the Wii Remote. The name is a reference to and successor of the NES Zapper light gun for the Nintendo Entertainment System. It is mainly used to enhance controls for shooter games, including light gu ...
and the Wii Balance Board. A blue ring with the Wii logo inside of it was also placed on the backside of the wheel to give spectating players something interesting to look at; as a result, this blue ring ended up being featured in the game's logo. The game's music was composed by Asuka Hayazaki and , who both used new interpretations of the familiar melodies from earlier games alongside original material. The speaker on the Wii Remote is frequently used during gameplay, with
sound effects A sound effect (or audio effect) is an artificially created or enhanced sound, or sound process used to emphasize artistic or other content of films, television shows, live performance, animation, video games, music, or other media. In m ...
being emitted from it. During the extensive testing of the different Wii Wheel
prototype A prototype is an early sample, model, or release of a product built to test a concept or process. It is a term used in a variety of contexts, including semantics, design, electronics, and Software prototyping, software programming. A prototype ...
s, the developers decided to have the voice actors play the game during recording sessions.


Reception

''Mario Kart Wii'' received "generally favorable" reviews according to
review aggregator A review aggregator is a system that collects reviews and ratings of products and services, such as films, books, video games, music, software, hardware, or cars. This system then stores the reviews to be used for supporting a website where user ...
Metacritic Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
. Reviewers deemed the gameplay to be familiar and more safe and predictable than that of '' Mario Kart: Double Dash''. Tae K. Kim of ''
GamePro ''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video ...
'' admired the variety of the character roster, though Bryn Williams of ''
GameSpy GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1999 by Mark Surfas. After the release of a multiplayer server browser for Quake, QSpy, Surfas licensed the software under the GameS ...
'' felt that some of the unlockable characters were bland. Although Shane Bettenhausen of ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was fou ...
'' and Ryan Davis of ''
Giant Bomb ''Giant Bomb'' is an American video game website and wiki that includes personality-driven gaming videos, commentary, news and reviews, created by former ''GameSpot'' editors Jeff Gerstmann and Ryan Davis. The website was voted by ''Time (maga ...
'' acknowledged that some of the new tracks were inventive, they and Williams determined the track roster to be weaker and less creative than in previous entries. Lark Anderson of ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
'' praised the game for being easy to jump into for players of any skill level and stated that motorcycles provide a great alternative to go-karts. The additions of motorcycles and an online multiplayer mode were welcomed. The unbalanced items and rubber band AI, which were said to result in chance-influenced gameplay, were a common point of criticism, as was the truncation of the battle mode from previous titles. Kim was unimpressed by the graphics, and observed that their quality lowered in the split-screen multiplayer mode. Williams described the game as a "480p widescreen treat, delivering crisp, colorful graphics". Greg Nicksarlian of ''GameZone'' complimented the visuals as sharp and vibrant, but acknowledged their simplicity. Mark Bozon of ''
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
'' summarized the visuals as basic but charming and polished. The music was generally considered to be unremarkable, and the voice acting was derided as repetitive and annoying. In 2010, ''Mario Kart Wii'' was included in the book ''
1001 Video Games You Must Play Before You Die ''1001 Video Games You Must Play Before You Die'' is a video game reference book first published in October 2010. It consists of a list of video games released between 1970 and 2013, arranged chronologically by release date. Each entry in the list ...
''. Anthony John Agnello and David Roberts of ''
GamesRadar+ ''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites ''Total Film'', '' SFX'', '' Edge'' and '' Compute ...
'' ranked ''Mario Kart Wii'' #11 in their 2017 list of best ''Mario Kart'' games, the second-lowest ranking behind the cancelled Virtual Boy ''Mario Kart''. They described the game as "a bloated, populist mess attempting to please everyone" that "feels like the most ''Mario Kart'' rather than the best ''Mario Kart'', and as a result, it's as if it's missing the series' soul". The staff of ''
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
'' ranked the game #18 in their 2019 list of "Top 25 Favourite Kart Racers", deeming it "yet another solid entry in the series" and saying that its expanded track roster and inclusion of both online and splitscreen multiplayer gameplay made it "one of the system’s go-to party games". Luke Plunkett of ''
Kotaku ''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ...
'' ranked the game at #7 out of the nine best ''Mario Kart'' games; he felt that there was little reason to play the game after the improvements made by '' Mario Kart 7'' and '' 8'', and that the motion controls were "straight garbage". The tracks Maple Treeway and Coconut Mall have been ranked among the series' best, while Matthew Wilkinson of ''
Screen Rant ''Screen Rant'' is an entertainment website that offers news in the fields of television, films, video games, and comic books. It is owned by Valnet, parent of publications including Comic Book Resources, Collider, MovieWeb and XDA Developers. ...
'' respectively ranked Rainbow Road, Wario's Gold Mine, and Moonview Highway as the first, eighth and ninth most difficult tracks in the series.


Sales

''Mario Kart Wii'' had a successful launch and sold 300,000 copies on the launch day in Japan alone, compared to ''Mario Kart DS'' which sold 160,000 copies on its first day and ''Mario Kart: Double Dash'' which sold 180,000 on its first day. In the week ending May 4, 2008, ''Mario Kart Wii'' had sold over a million copies in Japan alone, less than a month since its release in the region. In the UK, ''Mario Kart Wii'' was the best-selling video game in the week ending April 12, 2008, having "the eighth biggest opening sales week in UK software history," according to GfK Chart-Track/ ELSPA. The game dwarfed all other five ''Mario'' Wii games released up until then for the Wii combined when comparing first-week sales. In the United States, ''Mario Kart Wii'' was the second-best-selling video game in April 2008, selling 1.12 million copies, according to the
NPD Group Circana, Inc., formerly known as Information Resources, Inc. and the NPD Group (previously National Purchase Diary Panel Inc. and NPD Research Inc.), is an American market research and technology company headquartered in Chicago. In 2017, NPD ra ...
; putting it behind the
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the Xbox (console), original Xbox, it is the second console in the Xbox#Consoles, Xbox series. It was officially unveiled on MTV on May 12, 2005, with detail ...
version of ''
Grand Theft Auto IV ''Grand Theft Auto IV'' is a 2008 action-adventure game developed by Rockstar North and published by Rockstar Games. It is the sixth main entry in the Grand Theft Auto, ''Grand Theft Auto'' series, following 2004's ''Grand Theft Auto: San And ...
'' and ahead of the
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on ...
version, both released in the same week. It ranked the fourth-best-selling game of December 2008 in the United States, selling more than 979,000 copies. According to the NPD Group, GfK Chart-Track, and
Enterbrain , formerly , is a Japanese publisher and division of Kadokawa Future Publishing founded on January 30, 1987, as . Magazines published by Enterbrain are generally focused on video games and computer entertainment as well as video game and strate ...
, the game has sold 2.409 million copies in the United States, 687,000 in the United Kingdom, and 1.601 million in Japan, respectively, for a total of 4.697 million copies sold by August 1, 2008. As of March 2009, Nintendo has sold 15.4 million copies of ''Mario Kart Wii'' worldwide. As of January 4, 2009, it has sold 2,133,000 copies in Japan. It is also the fourth-best-selling game of Japan in 2008. According to the NPD Group, GfK Chart-Track, and Enterbrain, the game has sold 856,000 copies in the United States, 394,000 in the United Kingdom, and 218,000 in Japan, respectively, for a total of 1.468 million copies sold in the third quarter of 2008 (July–September). It was the second-best-selling game of 2008 in the United States, selling more than five million copies. In France, it sold 4.8 million units, which is more than it sold in Japan (3.7 million). With 37.38 million copies sold worldwide as of March 31, 2021, the game is the best-selling ''
Mario Mario (; ) is a Character (arts), character created by the Japanese game designer Shigeru Miyamoto. He is the star of the ''Mario (franchise), Mario'' franchise, a recurring character in the ''Donkey Kong'' franchise, and the mascot of the Ja ...
'' game for the Wii, the second-best-selling racing game, and the second-best-selling game for the Wii behind ''
Wii Sports ''Wii Sports'' is a 2006 sports simulation video game developed and published by Nintendo for the Wii video game console. The game was released in North America along with the Wii on 19 November 2006, and in Japan, Australia, and Europe the fo ...
''.


Awards

The game won multiple Wii-specific awards from ''IGN'' in its 2008 video game awards, including Best Racing Game and Best Online Multiplayer Game. ''IGN'' also nominated it for Best Family Game for the Wii. During the
12th Annual Interactive Achievement Awards The ''12th Annual Interactive Achievement Awards'' was the 12th edition of the Interactive Achievement Awards, an annual awards event that honored the best games in the video game industry during 2008. The awards were arranged by the Academy of ...
, the
Academy of Interactive Arts & Sciences The Academy of Interactive Arts & Sciences (AIAS) is a non-profit organization of video game industry professionals. It organizes the annual Design Innovate Communicate Entertain Summit, better known as D.I.C.E., which includes the presentation ...
nominated ''Mario Kart Wii'' for " Racing Game of the Year". ''
Guinness World Records ''Guinness World Records'', known from its inception in 1955 until 1999 as ''The Guinness Book of Records'' and in previous United States editions as ''The Guinness Book of World Records'', is a British reference book published annually, list ...
'' has awarded ''Mario Kart Wii'' with a record for being the best-selling racing video game of all time.


Legacy

While official online play support officially ended in 2014, unofficial
video game mods Video game modding (short for "modifying") is the process of alteration by players or fans of one or more aspects of a video game, such as how it looks or behaves, and is a sub-discipline of general ''modding''. A set of modifications, commonly c ...
created by fans, such as Wiimmfi, have re-established online play. ''CTGP-R'' is a mod created by the users MrBean35000vr and Chadderz, which adds additional courses and new features, such as 24-player races, and additional modes such as Countdown and Item Rain.


Notes


References


External links


Official website
{{Portal bar, Video games, 2000s 2008 video games
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America, and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, f ...
Cooperative video games Nintendo Entertainment Analysis & Development games Nintendo Wi-Fi Connection games Video games developed in Japan Wii-only games Wii Wi-Fi games Wii games Wii Wheel games Mario racing games Multiplayer and single-player video games Split-screen multiplayer games Pack-in video games Video games scored by Ryo Nagamatsu Japan Game Awards' Game of the Year winners