Danger International
''Danger International'' is a role-playing game published by Hero Games in 1985. Description ''Danger International'' is a contemporary adventure system with rules for characters such as spies, detectives, investigative reporters, and paramilitary mercenaries. Basically an expansion and revision of '' Espionage!'', this game uses the Hero System of rules and thus is compatible with all Hero Games RPGs. Combat has both quick, basic rules and slower, more detailed advanced rules. The game includes rules for concealment, vehicle combat, modern equipment, and the modern political world, plus an introductory solo scenario and an espionage scenario for a group, "Night of the Ninja". Publication history ''Danger International'' was designed by L. Douglas Garrett, George MacDonald and Steve Peterson, with cover art by Denis Loubet, and was published in 1985 by Hero Games as a 176-page book. Reviews *''Different Worlds'' #44 * ''Casus Belli A (; ) is an act or an event that either ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Danger International, Role-playing Game
Danger is a lack of safety and may refer to: Places * Danger Cave, an archaeological site in Utah * Danger Island, Great Chagos Bank, Indian Ocean * Danger Island, alternate name of Pukapuka Atoll in the Cook Islands, Pacific Ocean * Danger Islands, Antarctica * Danger Point, a coastal feature and cliff face in Devon, England * Point Danger (Portland), Victoria, Australia * Point Danger (Torquay), Victoria, Australia * Point Danger (Tweed Heads), on the border of New South Wales and Queensland, Australia People * Danger (musician) (born 1984), stage name of French electronic musician Franck Rivoire * Danger Quintana (born 1994), Cuban former volleyball player Films and television * ''Danger'' (TV series), a 1950s live drama anthology TV series * ''Danger'' (2005 film), a 2005 film written and directed by Krishna Vamsi starring Allari Naresh * ''Danger'', a 2005 film written by Ajay Sastry * ''Danger'' (2022 film), a recent horror thriller film Music Groups and labels * ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Hero Games
Hero Games (''DOJ, Inc dba Hero Games'') is the publisher of the Hero System, a generic roleplaying rules set that can be used to simulate many different genres, and was the co-developer of the ''Fuzion'' system. History In 1981, George MacDonald and Steve Peterson, from San Mateo, California, printed 1,000 copies of a 64-page rulebook for Champions, their super-hero role-playing game, to take to a Bay Area gaming convention. It sold very strongly, enough to form a company, Hero Games. Later, the pair recruited Ray Greer as their sales and marketing partner. In the following years, the company published two more editions of Champions, two dozen adventures, and several self-contained role-playing games using the Champions core rules as a universal role-playing system: Danger International, Justice, Inc., Robot Warriors, Fantasy Hero and Star Hero. The games were very compatible, but each differed slightly, using new rules or costs. Hero Games used the term Hero System to ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Espionage!
''Espionage!'' is a role-playing game published by Hero Games in 1983. Description ''Espionage!'' is a system of modern espionage rules that use the Hero System. The rulebook (64 pages) covers character creation, skills, combat (melee and firearms), vehicles and car chases, and a sample espionage organization, the CIA. "Merchants of Terror" (16 pages) is an introductory scenario in which the heroes must track down a stolen atom bomb. Publication history ''Espionage!'' was designed by George MacDonald and Steve Peterson, and was published in 1983 by Hero Games as a boxed set including a 64-page book, and a 16-page book, and dice. This system was later updated and republished as ''Danger International''. Reception W.G. Armintrout comparatively reviewed ''Top Secret'', ''Espionage!'', and '' Mercenaries, Spies and Private Eyes'' in ''Space Gamer'' No. 67. Armintrout commented that "''Espionage!'' is the most complicated of the games, but once you master the rules I think it's the mo ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Hero System
The ''Hero System'' is a generic role-playing game system that was developed from the superhero RPG ''Champions''. After ''Champions'' fourth edition was released in 1989, a stripped-down version of its ruleset with no superhero or other genre elements was released as The '' Hero System Rulesbook'' in 1990. As a spinoff of ''Champions'', the ''Hero System'' is considered to have started with 4th edition (as it is mechanically identical to ''Champions'' 4th edition), rather than on its own with a 1st edition. However, the first three editions of the game are typically referred to as ''Champions'', rather than the Hero System, as the game for its first three editions was not sold as a universal toolkit, instead largely focusing on superheroes. The ''Hero System'' is used as the underlying mechanics of other Hero Games role-playing games such as '' Fantasy Hero'', '' Star Hero'', and ''Pulp Hero''. It is characterized by point-based character creation and the rigor with which it ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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George MacDonald (game Designer)
George MacDonald is a game designer who has worked primarily on role-playing games and in the computer game industry. Career George MacDonald started work on role-playing games while at college, by adding more detailed super powers to Gamescience's '' Superhero: 2044'' RPG (1977) and ultimately creating his own original system which Steve Peterson typed up, and which eventually became the superhero RPG, '' Champions'' (1981). MacDonald and Peterson had only enough money to print 1,500 copies of the game and hand-collated the pages, and they sold their new game at Pacific Origins 1981; they were surprised to see it sell very well, selling 1,000 of their 1,500 copies at the convention. After this early success, MacDonald and Peterson started Hero Games as a publishing label. By 1982, they were ready to take the next step in turning Hero Games into a professional business, and opened up an office and asked Ray Greer to join them as a partner and handle marketing and sales, with B ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Steve Peterson (game Designer)
Steve Peterson is an American game designer who has worked primarily on role-playing games. Career When George MacDonald started work on role-playing games by adding more detailed super powers to Gamescience's '' Superhero: 2044'' RPG and ultimately creating his own original system, Steve Peterson typed the game up, which eventually became the superhero RPG, ''Champions'' (1981). MacDonald and Peterson had only enough money to print 1,500 copies of the game and hand-collated the pages, and they sold their new game at Pacific Origins 1981; they were surprised to see it sell very well, selling 1,000 of their 1,500 copies at the convention. After this early success, MacDonald and Peterson started Hero Games as a publishing label. By 1982 MacDonald and Peterson opened up an office and asked player Ray Greer to join them as a partner and to handle marketing and sales. MacDonald and Peterson designed the game '' Espionage!'' (1983), which was later updated with L. Douglas Garrett as ' ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Denis Loubet
Denis Loubet is an artist who has worked on several pen-and-paper role-playing games and video games, including the MMORPG ''Ashen Empires''. Career Loubet designed a set of miniatures called ''Cardboard Heroes'' (1980), a set of full-color cardboard figures for use in fantasy roleplaying games, published by Steve Jackson Games. Several more ''Cardboard Heroes'' sets were produced by Loubet, Jennell Jaquays, and Jeff Dee. Richard Garriott commissioned Loubet to paint the cover of Garriott's game ''Ultima I'' (1980), and Loubet painted many other covers for Garriott's games thereafter. Atheism Loubet is an active member of the Atheist Community of Austin and has appeared regularly on the live internet radio show The Non-Prophets. Works Origin Systems Cover art, documentation illustrations, tile graphics, 3D sprite and model animations, 3D cinematic animations, etc. * '' Akalabeth: World of Doom'' (AKA "Ultima 0"; actually published prior to the foundation of Origin Systems) * '' ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Different Worlds
''Different Worlds'' was an American role-playing games magazine published from 1979 to 1987. Scope ''Different Worlds'' published support articles, scenarios, and variants for various role-playing games including ''Dungeons & Dragons'', '' RuneQuest'', ''Traveller'', '' Call of Cthulhu'' and others; play techniques and strategies for players and gamemasters of role-playing games; reviews of games and miniatures; and reviews of current books and movies of interest to role-playing gamers. Notably, ''Different Worlds'' also featured early works by artists Steve Oliff, Bill Willingham, and Steve Purcell; ″Sword of Hollywood″, a regular film review column by Larry DiTillio from issue seven onward; the irregular autobiographical/interview feature ″My Life and Roleplaying″; and the industry scuttlebutt column ″A Letter from Gigi″ by the pseudonymous Gigi D'Arn. Publication history ''Different Worlds'' was launched in 1979 by Tadashi Ehara and Greg Stafford of Chaosiu ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Casus Belli (magazine)
''Casus Belli'' is a French magazine about role-playing games, published in different formats since 1980. It contains news, reviews, interviews, features, and role-playing game materials. The magazine was published by Excelsior Publications until 1999, by Arkana Press in 2000–2006, and by Casus Belli Presse in 2010–2011, and has been published by Black Book Éditions since 2011. Since 2020, it also has the online video companion ''Casus TV'', which is produced in collaboration with ''Tric Trac''. History ''Casus Belli'' has been released in different forms since 1980, originally under editor-in-chief François Marcela-Froideval and published by Excelsior Publications; for its first few issues, it was a short, black-and-white publication, before changing to a larger format printed in color. In this incarnation, it became the leading role-playing game magazine on the French market. The artists working on this edition included the cartoonist Tignous. The magazine ended publi ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Contemporary Role-playing Games
Contemporary history, in English-language historiography, is a subset of modern history that describes the historical period from approximately 1945 to the present. Contemporary history is either a subset of the late modern period In many periodizations of human history, the late modern period followed the early modern period. It began approximately around the year 1800 and depending on the author either ended with the beginning of contemporary history after World War ..., or it is one of the three major subsets of modern history, alongside the early modern period and the late modern period. In the social sciences, contemporary history is also continuous with, and related to, the rise of postmodernity. Contemporary history is Political history, politically dominated by the Cold War (1947–1991) between the Western Bloc, led by the United States, and the Eastern Bloc, led by the Soviet Union. The confrontation spurred fears of a nuclear war. An all-out "hot" war was ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Espionage Role-playing Games
Espionage, spying, or intelligence gathering is the act of obtaining secret or confidential information (intelligence) from non-disclosed sources or divulging of the same without the permission of the holder of the information for a tangible benefit. A person who commits espionage is called an ''espionage agent'' or ''spy''. Any individual or spy ring (a cooperating group of spies), in the service of a government, company, criminal organization, or independent operation, can commit espionage. The practice is clandestine, as it is by definition unwelcome. In some circumstances, it may be a legal tool of law enforcement and in others, it may be illegal and punishable by law. Espionage is often part of an institutional effort by a government or commercial concern. However, the term tends to be associated with state spying on potential or actual enemies for military purposes. Spying involving corporations is known as industrial espionage. One of the most effective ways to gat ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |