Booyah, Inc.
Booyah was a social web and mobile entertainment company. The development team drew its experience from the consumer web and social gaming space and entertainment studios such as Blizzard Entertainment, Activision, EA, and Insomniac Games. Booyah was financed by Accel Partners and Kleiner Perkins Caufield & Byers iFund. Booyah used to have five games, all of which were apps, in production: MyTown 2, the sequel to MyTown with similar gameplay, MyTown Animals, a location-based game in which animals live, No Zombies Allowed, a town building game in which Zombies attack which have to be defeated, Early Bird, and its sequel, Early Bird and Friends. Booyah also had two other games that were not in production: ''MyTown'', a location-based game available on the iPhone and iPod Touch with over 3.1 million users, and Nightclub City, a music-themed Facebook app, with over 7.9 million monthly active users. Booyah also announced InCrowd, an app designed to utilize Facebook Places Facebo ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Corporation
A corporation or body corporate is an individual or a group of people, such as an association or company, that has been authorized by the State (polity), state to act as a single entity (a legal entity recognized by private and public law as "born out of statute"; a legal person in a legal context) and recognized as such in Corporate law, law for certain purposes. Early incorporated entities were established by charter (i.e., by an ''ad hoc'' act granted by a monarch or passed by a parliament or legislature). Most jurisdictions now allow the creation of new corporations through List of company registers, registration. Corporations come in many different types but are usually divided by the law of the jurisdiction where they are chartered based on two aspects: whether they can issue share capital, stock, or whether they are formed to make a profit (accounting), profit. Depending on the number of owners, a corporation can be classified as ''aggregate'' (the subject of this articl ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
San Francisco, California
San Francisco, officially the City and County of San Francisco, is a commercial, Financial District, San Francisco, financial, and Culture of San Francisco, cultural center of Northern California. With a population of 827,526 residents as of 2024, San Francisco is the List of California cities by population, fourth-most populous city in the U.S. state of California and the List of United States cities by population, 17th-most populous in the United States. San Francisco has a land area of at the upper end of the San Francisco Peninsula and is the County statistics of the United States, fifth-most densely populated U.S. county. Among U.S. cities proper with over 250,000 residents, San Francisco is ranked first by per capita income and sixth by aggregate income as of 2023. San Francisco anchors the Metropolitan statistical area#United States, 13th-most populous metropolitan statistical area in the U.S., with almost 4.6 million residents in 2023. The larger San Francisco Bay Area ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
World
The world is the totality of entities, the whole of reality, or everything that Existence, exists. The nature of the world has been conceptualized differently in different fields. Some conceptions see the world as unique, while others talk of a "plurality of worlds". Some treat the world as #Monism and pluralism, one simple object, while others analyze the world as a complex made up of parts. In #Scientific cosmology, scientific cosmology, the world or universe is commonly defined as "the totality of all space and time; all that is, has been, and will be". #Theories of modality, Theories of modality talk of possible worlds as complete and consistent ways how things could have been. #Phenomenology, Phenomenology, starting from the horizon of co-given objects present in the periphery of every experience, defines the world as the biggest horizon, or the "horizon of all horizons". In #Philosophy of mind, philosophy of mind, the world is contrasted with the mind as that which is ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
TechCrunch
TechCrunch is an American global online newspaper focusing on topics regarding high tech, high-tech and Startup company, startup companies. It was founded in June 2005 by Archimedes Ventures, led by partners Michael Arrington and Keith Teare. In 2010, AOL acquired the company for approximately $25 million. Following the 2015 Verizon Communications#Acquisition of AOL and Yahoo, acquisition of AOL and Yahoo! by Verizon, the site was owned by Verizon Media from 2015 through 2021. In 2021, Verizon sold its media assets, including AOL, Yahoo!, and TechCrunch, to the private equity firm Apollo Global Management. Apollo integrated them into a new entity called Yahoo! Inc. (2017–present), Yahoo! Inc. In addition to its news reporting, TechCrunch is also known for its annual Disrupt conference, a technology event hosted in several cities across the United States, Europe, and China. History TechCrunch was founded in June 2005 by Archimedes Ventures, led by partners Michael Arrington a ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Social Networking
A social network is a social structure consisting of a set of social actors (such as individuals or organizations), networks of Dyad (sociology), dyadic ties, and other Social relation, social interactions between actors. The social network perspective provides a set of methods for analyzing the structure of whole social entities along with a variety of theories explaining the patterns observed in these structures. The study of these structures uses social network analysis to identify local and global patterns, locate influential entities, and examine dynamics of networks. For instance, social network analysis has been used in studying the spread of misinformation on social media platforms or analyzing the influence of key figures in social networks. Social networks and the analysis of them is an inherently Interdisciplinarity, interdisciplinary academic field which emerged from social psychology, sociology, statistics, and graph theory. Georg Simmel authored early structural th ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Mobile Entertainment
Mobile entertainment comprises a range of activities associated with mobile electronics. The definition is both somewhat subjective and in continual development, but can include purely leisure activities (music, playing games), communications (social media, instant messaging, Twitter), and activities which could also be defined as commerce (shopping). Definition According to Moore and Rutter: "A primary difficulty when researching mobile entertainment is that of definition". It is not always clear to consumers precisely what ‘mobile entertainment’ is. The problem of producing common understandings of mobile entertainment has been previously highlighted by the Mobile Entertainment Forum (MEF) when stating that 'two different industries make up the mobile entertainment industry: entertainment and telecommunications. Mobile entertainment is created as the convergence of both industries. Each of these worlds speaks a different language, and holds different assumptions about the na ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Blizzard Entertainment
Blizzard Entertainment, Inc. is an American video game developer and Video game publisher, publisher based in Irvine, California, and a subsidiary of Activision Blizzard. Originally founded in 1991, the company is best known for producing the highly influential massively multiplayer online role-playing game ''World of Warcraft'' (2004) as well as the multi million-selling video game franchises ''Diablo (series), Diablo,'' ''StarCraft'', and ''Overwatch''. (until 2009: 20M) The company also operates Battle.net, an Online game, online gaming service. Founded as Silicon & Synapse, Inc. by three graduates of the University of California, Los Angeles: Michael Morhaime, Allen Adham, and Frank Pearce the company began development of their own software in 1993, with games like ''Rock n' Roll Racing'' and ''The Lost Vikings'', and changed its name to Chaos Studios, Inc. the same year, then to Blizzard Entertainment after being acquired by distributor Davidson & Associates in 1994; that y ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Activision
Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one of the largest third-party video game publishers in the world and was the top United States publisher in 2016. The company was founded as Activision, Inc. on October 1, 1979, in Sunnyvale, California, by former Atari, Inc., Atari game developers upset at their treatment by Atari in order to develop their own games for the popular Atari 2600 home video game console. Activision was the first independent, third-party, console video game developer. The video game crash of 1983, in part created by too many new companies trying to follow in Activision's footsteps without the experience of Activision's founders, hurt Activision's position in console games and forced the company to diversify into games for home computers, including the acquisition ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Insomniac Games
Insomniac Games, Inc. is an American video game developer based in Burbank, California, and part of PlayStation Studios. It was founded in 1994 by Ted Price as Xtreme Software, and was renamed Insomniac Games a year later. The company is most known for developing several early PlayStation mascots, Spyro (character), Spyro the Dragon, Ratchet and Clank (characters), Ratchet and Clank, as well as the ''Resistance (video game series), Resistance'' franchise, 2014's ''Sunset Overdrive'' and the ''Marvel's Spider-Man (Insomniac Games series), Marvel's Spider-Man'' series with Marvel Games. In 2019, the studio was acquired by Sony Interactive Entertainment, becoming a part of SIE Worldwide Studios (now known as PlayStation Studios). The company's first project was ''Disruptor (video game), Disruptor'', for PlayStation (console), PlayStation, whose poor sales almost led to the company's bankruptcy. Insomniac's next project was ''Spyro the Dragon'', a successful video game that spawned ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Accel Partners
Accel, formerly known as Accel Partners, is a global venture capital firm. Accel works with startups in seed, early and growth-stage investments. The company has offices in Palo Alto, California and San Francisco, California, with additional operating funds in London, and India. History In 1983, Accel was founded by Arthur Patterson and Jim Swartz. The co-founders developed the firm's "prepared mind" investment philosophy based on the Louis Pasteur quote "chance favors the prepared mind", which they say requires "deep focus" and a disciplined and informed approach to investing. In 2005, Accel Partners under the leadership of Jim Breyer, invested $12.7 million in Facebook, valuing the company at $98 million. This investment became one of the most lucrative in venture capital history with Accel’s stake increasing to $8 billion by 2012. Investments and fundraises In January 2025, Accel raised $650 million early stage fund for startups in India and South East Asia Accel focuses ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Kleiner Perkins Caufield & Byers
Kleiner Perkins, formerly Kleiner Perkins Caufield & Byers (KPCB), is an American venture capital firm which specializes in investing in incubation, early stage and growth companies. Since its founding in 1972, the firm has backed entrepreneurs in over 900 ventures,"Assets" Kleiner Perkins, 2019 including , Amazon.com, , ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
IFund
The iFund is a US$200 million capital fund. Developers may enter into equity deals for the creation of applications, services, and components for Apple Inc.'s iPhone, iPod Touch and iPad platform. It is being offered and managed by venture capital company Kleiner, Perkins, Caufield & Byers (KPCB). The iFund was announced by KPCB partner John Doerr at the same time as the iPhone OS SDK, at Apple's iPhone Roadmap event on March 6, 2008 in Cupertino, California. The iFund is managed by KPCB partner Matt Murphy in collaboration with partners Chi-Hua Chien, John Doerr, Bill Joy, Randy Komisar, Ellen Pao, and Ted Schlein. Apple provides KPCB with market insight and support. On March 31, 2010 KPCB announced the fund has been doubled. On September 15, 2008, KPCB launched a blog to share perspectives on the iFund. In December 2008 the confidential iFund application data was accidentally published on the web by Kleiner Perkins Caufield & Byers’ former hosting provider, Meteora Te ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |