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Animations
Animation is a filmmaking technique whereby still images are manipulated to create moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets to be photographed and exhibited on film. Animation has been recognised as an artistic medium, specifically within the entertainment industry. Many animations are either traditional animations or computer animations made with computer-generated imagery (CGI). Stop motion animation, in particular claymation, has continued to exist alongside these other forms. Animation is contrasted with live action, although the two do not exist in isolation. Many moviemakers have produced films that are a hybrid of the two. As CGI increasingly approximates photographic imagery, filmmakers can easily composite 3D animations into their film rather than using practical effects for showy visual effects (VFX). General overview Computer animation can be very detailed 3D animation, while 2D compute ...
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Computer Animation
Computer animation is the process used for digitally generating Film, moving images. The more general term computer-generated imagery (CGI) encompasses both still images and moving images, while computer animation refers to moving images. Virtual cinematography, Modern computer animation usually uses 3D computer graphics. Computer animation is a digital successor to stop motion and traditional animation. Instead of a physical model or illustration, a digital equivalent is manipulated frame-by-frame. Also, computer-generated animations allow a single graphic artist to produce such content without using actors, expensive set pieces, or Theatrical property, props. To create the illusion of movement, an image is displayed on the computer monitor and repeatedly replaced by a new similar image but advanced slightly in time (usually at a rate of 24, 25, or 30 frames/second). This technique is identical to how the illusion of movement is achieved with television and Film, motion pictur ...
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Phenakistiscope
The phenakistiscope (also known by the spellings phénakisticope or phenakistoscope) was the first widespread animation device that created a fluid illusion of motion. Dubbed and ('stroboscopic discs') by its inventors, it has been known under many other names until the French product name became common (with alternative spellings). The phenakistiscope is regarded as one of the first forms of moving media entertainment that paved the way for the future motion picture and film industry. Similar to a GIF animation, it can only show a short continuous loop. Etymology and spelling When it was introduced in the French newspaper in June 1833, the term 'phénakisticope' was explained to be from the root Greek word ''phenakistikos'' (or rather from φενακίζειν ''phenakizein''), meaning "deceiving" or "cheating", and ὄψ ''óps'', meaning "eye" or "face", so it was probably intended loosely as 'optical deception' or 'optical illusion'. The term phénakisticope was f ...
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Cutout Animation
Cutout animation is a form of stop-motion animation using flat characters, props and backgrounds cut from materials such as paper, card, stiff fabric or photographs. The props would be cut out and used as puppets for stop motion. The world's earliest known animated feature films were cutout animations (made in Argentina by Quirino Cristiani), as is the world's earliest surviving animated feature '' Die Abenteuer des Prinzen Achmed'' (1926) by Lotte Reiniger. The technique of most cutout animation is comparable to that of shadow play, but with stop motion replacing the manual or mechanical manipulation of flat puppets. Some films, including ''Die Abenteuer des Prinzen Achmed'', also have much of their silhouette style in common with shadow plays. Cutout animation pioneer Lotte Reiniger studied the traditions of shadow play and created several shadow play film sequences, including a tribute to François Dominique Séraphin in Jean Renoir's film '' La Marseillaise'' (1938). W ...
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Stop Motion
Stop-motion (also known as stop frame animation) is an animated filmmaking and special effects technique in which objects are physically manipulated in small increments between individually photographed frames so that they will appear to exhibit independent motion or change when the series of frames is played back. Any kind of object can thus be animated, but puppets with movable joints (puppet animation) or clay figures (claymation) are most commonly used. Puppets, models or clay figures built around an armature are used in model animation. Stop motion with live actors is often referred to as pixilation. Stop motion of flat materials such as paper, fabrics or photographs is usually called cutout animation. Terminology The term "stop-motion", relating to the animation technique, is often spelled without a hyphen as "stop motion"—either standalone or as a compound modifier. Both orthographic variants, with and without the hyphen, are correct, but the hyphenated one is th ...
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Zoetrope
A zoetrope is a Precursors of film#Modern era, pre-film animation device that produces the illusion of motion, by displaying a sequence of drawings or photographs showing progressive phases of that motion. A zoetrope is a cylindrical variant of the phenakistiscope, phénakisticope, an apparatus suggested after the stroboscopic effect, stroboscopic discs were introduced in 1833. The definitive version of the zoetrope, with replaceable film picture film strips, was introduced as a toy by Milton Bradley Company, Milton Bradley in 1866 and became very successful. Etymology The name ''zoetrope'' was composed from the Greek root words ζωή ''zoe'', "life" and τρόπος ''tropos'', "turning" as a translation of "wheel of life". The term was coined by inventor William E. Lincoln, of Providence, Rhode Island. Technology The zoetrope consists of a cylinder with cuts vertically in the sides. On the inner surface of the cylinder is a band with images from a set of sequenced pictures. ...
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Stop Motion Animation
Stop-motion (also known as stop frame animation) is an animation, animated filmmaking and special effects technique in which objects are physically manipulated in small increments between individually photographed frames so that they will appear to exhibit independent motion or change when the series of frames is played back. Any kind of object can thus be animated, but puppets with movable joints (puppet animation) or clay figures (claymation) are most commonly used. Puppets, models or clay figures built around an Armature (sculpture), armature are used in model animation. Stop motion with live actors is often referred to as pixilation. Stop motion of flat materials such as paper, fabrics or photographs is usually called cutout animation. Terminology The term "stop-motion", relating to the animation technique, is often spelled without a hyphen as "stop motion"—either standalone or as a compound modifier. Both orthographic variants, with and without the hyphen, are correct, b ...
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Claymation
Claymation, sometimes called clay animation or plasticine animation, is one of many forms of stop-motion animation. Each animated piece, either character or background, is "deformable"—made of a malleable substance, usually plasticine clay. Traditional animation, from cel animation to stop motion, is produced by recording each frame, or still picture, on film or digital media and then playing the recorded frames back in rapid succession before the viewer. These and other moving images, from zoetrope to films and video games, create the illusion of motion by playing back at over ten to twelve frame rate, frames per second. Technique Each object or character is sculpted from clay or other such similarly pliable material as plasticine, usually around a wire skeleton, called an armature, and then arranged on the set, where it is photographed once before being slightly moved by hand to prepare it for the next shot, and so on until the animator has achieved the desired amount ...
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Live-action Animation
Live-action animation is a film genre that combines live action, live-action filmmaking with animation. Projects that are both live-action and Computer animation, computer animation tend to have fictional characters or figures represented and characterized by cast members through motion capture and then animated and modeled by animators. Films that are live-action and traditional animation use hand-drawn, computer-generated imagery (CGI), or Stop motion, stop-motion animation. History Origins of combining live-action and animation The origins of live-action animation date back to the early 20th century, with pioneers such as the Frenchman Georges Méliès. Méliès is often credited with creating the first examples of this genre through his innovative use of special effects, animation, and live-action footage. His 1902 film, "A Trip to the Moon", although not a live-action animated film by the modern definition, laid the groundwork for the integration of imaginative elements i ...
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Traditional Animation
Traditional animation (or classical animation, cel animation, or hand-drawn animation) is an animation technique in which each frame is drawing, drawn by hand. The technique was the dominant form of animation of the 20th century, until there was a shift to computer animation in the industry, such as Traditional animation#Modern process, digital ink and paint, a modern form of traditional animation methods, and 3D computer animation. Process Writing and storyboarding Animation production usually begins after a story is converted into an animation film script, from which a storyboard is derived. A storyboard has an appearance somewhat similar to comic book panels, and is a shot by shot breakdown of the staging, acting and any camera moves that will be present in the film. The images allow the animation team to plan the flow of the Plot (narrative), plot and the composition of the imagery. Storyboard artists will have regular meetings with the film director, director and may redra ...
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Visual Effects
Visual effects (sometimes abbreviated as VFX) is the process by which imagery is created or manipulated outside the context of a live-action shot in filmmaking and video production. The integration of live-action footage and other live-action footage or CGI elements to create realistic imagery is called VFX. VFX involves the integration of live-action footage (which may include in-camera special effects) and generated-imagery (digital or optics, animals or creatures) which look realistic, but would be dangerous, expensive, impractical, time-consuming or impossible to capture on film. Visual effects using computer-generated imagery (CGI) have more recently become accessible to the independent filmmaker with the introduction of affordable and relatively easy-to-use animation and compositing software. History Early developments In 1857, Oscar Gustave Rejlander, Oscar Rejlander created the world's first "special effects" image by combining different sections of 32 negatives into ...
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