Löve (game Framework)
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Löve (game Framework)
Löve (stylized in all caps) is a free, open-source, cross-platform framework released under the zlib license for developing video games. The framework is written in C++ and uses Lua as its scripting language and is still maintained by its original developers. The framework is cross-platform supporting the platforms Microsoft Windows, macOS, Linux, Android, and iOS. The API provided by the framework gives access to the video and sound functions of the host machine through the libraries SDL and OpenGL, or since version 0.10 also OpenGL ES 2 and 3. Fonts can be rendered by the FreeType engine. A version of the framework called piLöve has been specifically ported to Raspberry Pi. The framework is frequently found in the compositions of video game development competitions, such as the game development competition Ludum Dare. In July 2018, it was the 10th most popular game development software used by independent game developers on the site Itch.io, holding a 1.97% share. ...
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Software Developer
Software development is the process of designing and Implementation, implementing a software solution to Computer user satisfaction, satisfy a User (computing), user. The process is more encompassing than Computer programming, programming, writing source code, code, in that it includes conceiving the goal, evaluating feasibility, analyzing software requirements, requirements, software design, design, software testing, testing and software release life cycle, release. The process is part of software engineering which also includes management, organizational management, Software project management, project management, configuration management and other aspects. Software development involves many skills and job specializations including software programmer, programming, software test, testing, Technical writing, documentation, graphic design, user support, marketing, and fundraising. Software development involves many software tools, tools including: compiler, integrated develo ...
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TCP Port Service Multiplexer
The TCP Port Service Multiplexer (TCPMUX) is a little-used Internet protocol defined in . The specification describes a multiplexing service that may be accessed with a network protocol to contact any one of a number of available TCP services of a host on a single, well-known port number. The specification of TCPMUX, RFC 1078, was deprecated in 2016 by for technical reasons and lack of use in the Internet.RFC 7805, ''Moving Outdated TCP Extensions and TCP-Related Documents to Historic or Informational Status'' (April 2016) Description A host may connect to a server that supports the TCPMUX protocol on TCP port 1. The host then sends a name of the service required, followed by a pair of carriage return and line feed characters (CRLF). The server replies with a '+' or '-' character and an optional message, followed by CRLF. In case of a positive reply ('+'), the protocol or service requested is started, otherwise the connection is closed. This service also features a reserved name ...
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Box2D
Box2D is a free software, free Open-source software, open source Dimension, 2-dimensional Physics engine, physics simulator game engine, engine written in C (programming language), C by Erin Catto and published under the MIT license. It has been used in ''Crayon Physics Deluxe'', ''Limbo (video game), Limbo'', ''Rolando (video game), Rolando'', ''Incredibots'', ''Angry Birds (video game), Angry Birds'', ''Tiny Wings'', ''Shovel Knight'', ''Transformice'', ''Happy Wheels'', and many online Flash games, as well as iPhone, iPad and Android games using the Cocos2d or Moscrif game engine and Corona (software development kit), Corona framework. It has also been used in the Unity (game engine), Unity game engine. History Box2D was first released as "Box2D Lite", a demonstration engine to accompany a physics presentation given by Erin Catto at Game Developers Conference, GDC 2006. On September 11, 2007, it was released as open source on SourceForge. On January 17, 2010, Box 2D moved th ...
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