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Box2D
Box2D is a free software, free Open-source software, open source Dimension, 2-dimensional Physics engine, physics simulator game engine, engine written in C (programming language), C by Erin Catto and published under the MIT license. It has been used in ''Crayon Physics Deluxe'', ''Limbo (video game), Limbo'', ''Rolando (video game), Rolando'', ''Incredibots'', ''Angry Birds (video game), Angry Birds'', ''Tiny Wings'', ''Shovel Knight'', ''Transformice'', ''Happy Wheels'', and many online Flash games, as well as iPhone, iPad and Android games using the Cocos2d or Moscrif game engine and Corona (software development kit), Corona framework. It has also been used in the Unity (game engine), Unity game engine. History Box2D was first released as "Box2D Lite", a demonstration engine to accompany a physics presentation given by Erin Catto at Game Developers Conference, GDC 2006. On September 11, 2007, it was released as open source on SourceForge. On January 17, 2010, Box 2D moved th ...
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Rolando (video Game)
''Rolando'' is a Puzzle video game, puzzle-Adventure game, adventure video game developed by studio HandCircus and published by Ngmoco. It was released for iOS on December 18, 2008, and uses the Box2D game engine. ''Rolando''s gameplay revolves around navigation of "Rolandos", small ball-like creatures, throughout a fictional world known as "Rolandoland". ''Rolando'' has received generally positive reviews. A sequel, ''Rolando 2: Quest for the Golden Orchid'', was released in 2009. A third game was announced and later cancelled. After being unplayable on newer devices since 2017, ''Rolando'' was later re-released in the form of a remake, ''Rolando: Royal Edition'', on April 3, 2019. A new remake was released under the title ''Rolando Deluxe'' on Steam on 17 April 202 Story The goal of the game is to save Rolandoland from an invasion of little shadow creatures. The inhabitants of Rolandoland are the Rolandos, which are little ball-shaped creatures. Rolandos must be directed to s ...
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Angry Birds (video Game)
''Angry Birds'', retrospectively known as ''Angry Birds Classic'', is a 2009 physics-based casual puzzle video game developed by Rovio Entertainment, and the first of the '' Angry Birds'' series. Inspired primarily by a sketch of stylized wingless birds, the game was originally released for iOS and Maemo mobile devices starting in December 2009, utilising touchscreen controls. By October 2010, 12 million copies of the game had been purchased from the Apple App Store and Nokia Ovi Store, prompting Rovio to port ''Angry Birds'' to various other mobile devices as well as to home video game consoles, personal computers and others by 2011. The gameplay of ''Angry Birds'' revolves around players using a slingshot to launch the birds at green pigs stationed in or around various structures, with the intent of defeating all of the pigs on the playing field. As players advance through the game, new types of birds become available, some with special abilities. Rovio supported ''An ...
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Physics Engine
A physics engine is computer software that provides an approximate simulation of certain physical systems, typically classical dynamics, including rigid body dynamics (including collision detection), soft body dynamics, and fluid dynamics. It is of use in the domains of computer graphics, video games and film ( CGI). Their main uses are in video games (typically as middleware), in which case the simulations are in real-time. The term is sometimes used more generally to describe any software system for simulating physical phenomena, such as high-performance scientific simulation. Description There are generally two classes of physics engines: real-time and high-precision. High-precision physics engines require more processing power to calculate very precise physics and are usually used by scientists and computer-animated movies. Real-time physics engines—as used in video games and other forms of interactive computing—use simplified calculations and decreased accura ...
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Cocos2d
Cocos2d is an open-source game development framework for creating 2D games and other graphical software for iOS, Android, Windows, macOS, Linux, HarmonyOS, OpenHarmony and web platforms. It is written in C++ and provides bindings for various programming languages, including C++, C#, Lua, and JavaScript. The framework offers a wide range of features, including physics, particle systems, skeletal animations, tile maps, and others. Cocos2d was first released in 2008, and was originally written in Python. It contains many branches with the best known being Cocos2d-ObjC (formerly known as Cocos2d-iPhone), Cocos2d-x, Cocos2d-JS and Cocos2d-XNA. There are also many third-party tools, editors and libraries made by the Cocos2d community, such as particle editors, spritesheet editors, font editors, and level editors, like SpriteBuilder and CocoStudio. Sprites and scenes All versions of Cocos2d work using the basic primitive known as a sprite. A sprite can be thought o ...
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Crayon Physics
''Crayon Physics Deluxe'' is a puzzle video game designed by Petri Purho and released on January 5, 2009. An early version, titled ''Crayon Physics'', was released for Windows in June 2007. ''Deluxe'' won the grand prize at the Independent Games Festival in 2008. It features a heavy emphasis on two-dimensional physics simulations, including gravity, mass, kinetic energy and transfer of momentum. The game includes a level editor and enables its players to download and share custom content via an online service. Gameplay The objective of each level in ''Crayon Physics Deluxe'' is to guide a ball from a predetermined start point so that it touches all of the stars placed on the level. The ball and nearly all objects on the screen are affected by gravity. The player cannot control the ball directly, but rather must influence the ball's movement by drawing physical objects on the screen. Depending on how the object is drawn, it becomes a rigid surface, a pivot point, a wheel or a ro ...
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Transformice
''Transformice'' is an online multiplayer free-to-play platform and indie game by Atelier 801. Created by French game designers, Melibellule produces the game's artwork and graphics, while Tigrounette programs the game's functions and mechanics. ''Transformice'' was released as a browser game on May 1, 2010, and on Steam as a free-to-play game on January 30, 2015. ''Transformice'' requires either a web browser running Adobe Flash Player 9.0+, Adobe AIR to run the official standalone or Steam to play the game. As of 2012, the game has 10 million accounts created, 60 million as of 2015, 70 million as of 2017, and 100 million as of 2019. Gameplay The main objective of the game is to collect a piece of cheese placed in at least one location on a map. Players control a mouse with the arrow keys or the WASD keys to run, duck, jump and perform various techniques, such as wall jumping, long jumping, turn arounds, and corner jumping. Players' mice must touch the cheese to collect it. Aft ...
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Google Code
Google Developers (previously Google Code) , application programming interfaces (APIs), and technical resources. The site contains documentation on using Google developer tools and APIs—including discussion groups and blogs for developers using Google's developer products. There are APIs offered for almost all of Google's popular consumer products, like Google Maps, YouTube, Google Apps, and others. The site also features a variety of developer products and tools built specifically for developers. Google App Engine is a hosting service for web apps. Project Hosting gives users version control for open source code. Google Web Toolkit (GWT) allows developers to create Ajax applications in the Java programming language.(All languages) The site contains reference information for community based developer products that Google is involved with like Android from the Open Handset Alliance and OpenSocial from the OpenSocial Foundation. Google APIs Google offers a variety of API ...
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SourceForge
SourceForge is a web service founded by Geoffrey B. Jeffery, Tim Perdue, and Drew Streib in November 1999. SourceForge provides a centralized software discovery platform, including an online platform for managing and hosting open-source software projects, and a directory for comparing and reviewing B2B software that lists over 104,500 business software titles. It provides source code repository hosting, bug tracking, mirroring of downloads for load balancing, a wiki for documentation, developer and user mailing lists, user-support forums, user-written reviews and ratings, a news bulletin, micro-blog for publishing project updates, and other features. SourceForge was one of the first to offer this service free of charge to open-source projects. Since 2012, the website has run on Apache Allura software. SourceForge offers free hosting and free access to tools for developers of free and open-source software. , the SourceForge repository claimed to host more than 502,00 ...
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Shovel Knight
''Shovel Knight'' is a platform video game developed and published by Yacht Club Games. Development was crowdfunded and the game was released for Nintendo 3DS, Wii U, and Windows in June 2014. It was ported to OS X and Linux in September 2014, PlayStation 3, PlayStation 4, PlayStation Vita, and Xbox One in April 2015, Amazon Fire TV in September 2015, and Nintendo Switch in March 2017. ''Shovel Knight'' is inspired by gameplay and graphics of platformer games developed for the Nintendo Entertainment System. The game received critical acclaim, with critics considering it one of the greatest video games ever made. With the release of additional campaigns, the original story received the retronym ''Shovel of Hope''. The full game was released in December 2019 as ''Shovel Knight: Treasure Trove'', which includes three other campaigns '' Plague of Shadows'', '' Specter of Torment'', and '' King of Cards'', along with multiplayer fighting game '' Shovel Knight Showdown''. A spin-off ...
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Continuous Collision Detection
Collision detection is the computational problem of detecting an Intersection (geometry), intersection of two or more objects in virtual space. More precisely, it deals with the questions of ''if'', ''when'' and ''where'' two or more objects intersect. Collision detection is a classic problem of computational geometry with applications in computer graphics, physical simulation, video games, robotics (including autonomous driving) and computational physics. Collision detection algorithms can be divided into operating on 2D or 3D spatial objects. Overview Collision detection is closely linked to calculating the Euclidean distance, distance between objects, as two objects (or more) intersect when the distance between them reaches zero or even becomes negative. Negative distance indicates that one object has penetrated another. Performing collision detection requires more context than just the distance between the objects. Accurately identifying the points of contact on both obje ...
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Unity (game Engine)
Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a MacOS, Mac OS X game engine. The engine has since been gradually extended to support a variety of Desktop computer, desktop, Mobile phone, mobile, Video game console, console, augmented reality, and virtual reality platforms. It is particularly popular for iOS and Android (operating system), Android mobile game development, is considered easy to use for beginner developers, and is popular for indie game development. The engine can be used to create Three-dimensional space, three-dimensional (3D) and Two-dimensional space, two-dimensional (2D) games, as well as interactive Computer simulation, simulations. The engine has been adopted by industries outside video gaming including film industry, film, automotive industry, automotive, architecture, engineering, construction, and the United States Armed Forces. History Unity ...
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Corona (software Development Kit)
Solar2D (formerly Corona SDK) is a free and open-source, cross-platform software development kit originally developed by Corona Labs Inc. and now maintained by Vlad Shcherban. Released in late 2009, it allows software programmers to build 2D mobile applications for iOS, Android, and Kindle, desktop applications for Windows, Linux and macOS, and connected TV applications for Apple TV, Fire TV and Android TV. Solar2D uses integrated Lua layered on top of C++/OpenGL to build graphic applications. The software has two operational modes: the Solar2D Simulator and Solar2D Native. With the Solar2D Simulator, apps are built directly from the Solar2D Simulator. Solar2D Native allows the integration of Lua code and assets within an Xcode or Android Studio project to build apps and include native features. History Walter Luh and Carlos Icaza started Ansca Mobile, later renamed Corona Labs, after departing from Adobe in 2007. At Adobe, Luh was the lead architect working on the Flash Lite t ...
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