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Battletoads Arcade
''Battletoads Arcade'', also known as ''Super Battletoads'' or just ''Battletoads'', is a 1994 scrolling beat 'em up arcade video game in the ''Battletoads'' series developed by Rare (company), Rare and published by Electronic Arts. Up to three players, as the Battletoads (characters), Battletoads, brawl aliens and mutant rodents through six Level (video gaming), levels to save the universe from the Dark Queen. The game also includes vertical and bonus levels. Each Toad has its own signature attack, and as customary for the series, players can knock enemies towards the screen, fourth wall, breaking the fourth wall. Rare took greater liberties with violence and gore in ''Battletoads Arcade'' since the product was not destined for home consoles. It was Rare's first game to use the 3D graphics technology later implemented in ''Donkey Kong Country'' and ''Killer Instinct (1994 video game), Killer Instinct''. Although the game playtested well and appeared financially viable, the publ ...
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Rare (company)
Rare Limited is a British video game developer and a studio of Xbox Game Studios based in Twycross, Leicestershire. Rare's games span the platform, first-person shooter, action-adventure, fighting, and racing genres. Its most popular games include the '' Battletoads'', '' Donkey Kong'', and '' Banjo-Kazooie'' series, as well as games like '' GoldenEye 007'' (1997), '' Perfect Dark'' (2000), '' Conker's Bad Fur Day'' (2001), '' Viva Piñata'' (2006), and '' Sea of Thieves'' (2018). Tim and Chris Stamper, who also founded Ultimate Play the Game, established Rare in 1985. During its early years, Rare was backed by a generous budget from Nintendo, primarily concentrated on Nintendo Entertainment System (NES) games. During this time, Rare created successful games such as '' Wizards & Warriors'' (1987), '' R.C. Pro-Am'' (1988), and '' Battletoads'' (1991). Rare became a prominent second-party developer for Nintendo, which came to own a large minority stake in the company, w ...
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Bonus Level
A bonus stage (also known as a bonus level, bonus round, or special stage) is a special video game level that awards the player a rapid windfall of benefits such as points, items, or money. The first bonus stage in video game history is in ''Rally-X'', released by Namco in 1980. This became a signature feature of other arcade games like ''Galaga'' in 1981 and ''Joust'' in 1982. Many bonus stages may need to be activated or discovered, or they may appear after a certain number of regular stages. Bonus stages typically share several common characteristics: they are optional and not required to complete the main game; they often feature gameplay mechanics that differ from the main game; and they rarely punish players with death or loss of progress for failing. These stages eliminate the normal threat of enemies or hazards, in favor of reward. They generally reward players with collectibles, extra lives, or other benefits, and access is commonly gained through collecting specific item ...
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Cooperative Video Game
A cooperative video game, often abbreviated as co-op, is a video game that allows players to work together as teammates, usually against one or more non-player character opponents ( PvE). Co-op games can be played locally using one or multiple input controllers or over a network via local area networks, wide area networks, or the Internet. Co-op gameplay has gained popularity as controller and networking technology has developed. On PCs, consoles and mobile devices, cooperative games have become increasingly common, and many genres of games—including shooter games, sports games, real-time strategy games, and massively multiplayer online games—include co-op modes. Description A cooperative video game is a video game that allows players to work together as teammates, usually against one or more non-player character opponents ( PvE). Cooperative video games are often abbreviated as ''co-ops''. The gameplay of cooperative games may be entirely cooperative or be limited ...
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Arcade Game
An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily game of skill, games of skill and include arcade video games, pinball machines, electro-mechanical games, redemption games or merchandisers. Types Broadly, arcade games are nearly always considered Game of skill, games of skill, with only some elements of game of chance, games of chance. Games that are solely games of chance, like slot machines and pachinko, often are categorized legally as gambling devices and, due to restrictions, may not be made available to minors or without appropriate oversight in many jurisdictions. Arcade video games Arcade video games were first introduced in the early 1970s, with ''Pong'' as the first commercially successful game. Arcade video games use Electronics, electronic or computerized circuitry to take input from the player and translate ...
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Battletoads Arcade
''Battletoads Arcade'', also known as ''Super Battletoads'' or just ''Battletoads'', is a 1994 scrolling beat 'em up arcade video game in the ''Battletoads'' series developed by Rare (company), Rare and published by Electronic Arts. Up to three players, as the Battletoads (characters), Battletoads, brawl aliens and mutant rodents through six Level (video gaming), levels to save the universe from the Dark Queen. The game also includes vertical and bonus levels. Each Toad has its own signature attack, and as customary for the series, players can knock enemies towards the screen, fourth wall, breaking the fourth wall. Rare took greater liberties with violence and gore in ''Battletoads Arcade'' since the product was not destined for home consoles. It was Rare's first game to use the 3D graphics technology later implemented in ''Donkey Kong Country'' and ''Killer Instinct (1994 video game), Killer Instinct''. Although the game playtested well and appeared financially viable, the publ ...
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Xbox One
The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox#Consoles, Xbox series. It was first released in North America, parts of Europe, Australia, and South America in November 2013 and in Japan, China, and other European countries in September 2014. It is the first Xbox game console to be released in China, specifically in the Shanghai Free-Trade Zone. Microsoft marketed the device as an "all-in-one entertainment system", hence the name "Xbox One". An Eighth generation of video game consoles, eighth-generation console, it mainly competed against Sony Interactive Entertainment, Sony's PlayStation 4 and Nintendo's Wii U and later the Nintendo Switch. Moving away from its predecessor's PowerPC-based Computer architecture, architecture, the Xbox One marks a shift back to the x86 architecture used in the Xbox (console), original Xbox; it features an AMD APU, Accelerated Processing U ...
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Rare Replay
''Rare Replay'' is a 2015 compilation of 30 video games from the 30-year history of developers Rare and its predecessor, Ultimate Play the Game. The emulated games span multiple genres and consoles—from the ZX Spectrum in 1983 to the Xbox 360 in 2008—and retain the features and errors of their original releases with minimal edits. The compilation adds cheats to make the older games easier and a Snapshots mode of specific challenges culled from parts of the games. Player progress is rewarded with behind-the-scenes footage and interviews about Rare's major and unreleased games. The compilation was one of several ideas Rare considered to celebrate its 30th anniversary. Inspired by fans, upcoming Xbox One backward compatibility features, and a desire to link Rare's past and future, the company sorted through 120 games to choose those that best represented its oeuvre. It prioritized games with characters and environments original to the company. Rare incorporated four hardwar ...
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Video Game Console Emulator
A video game console emulator is a type of emulator that allows a computing device to emulate a video game console's hardware and play its games on the emulating platform. More often than not, emulators carry additional features that surpass limitations of the original hardware, such as broader controller compatibility, timescale control (such as fast-forwarding and rewinding), easier access to memory modifications (like GameShark), and unlocking of gameplay features. Emulators are also a useful tool in the development process of homebrew demos and the creation of new games for older, discontinued, or rare consoles. The code and data of a game are typically supplied to the emulator by means of a ROM file (a copy of game cartridge data) or an ISO image (a copy of optical media). While emulation softwares themselves are legal as long as they don't infringe copyright protections on the console, emulating games is only so when legitimately purchasing the game physically and ...
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Battletoads (2020 Video Game)
''Battletoads'' is a 2020 beat 'em up game developed by Dlala Studios with assistance from Rare and published by Xbox Game Studios. It is a reboot of the '' Battletoads'' series, and the first new entry in 26 years following 1994's ''Battletoads Arcade''. The game was released on August 20, 2020, for Windows and Xbox One platforms. Gameplay Like the original ''Battletoads'', the game is a side-scrolling beat 'em up. Up to three players can play cooperatively as the Battletoads; Rash, Pimple and Zitz, each with distinct playstyles. The game's graphical style is hand-drawn and has more of a cartoon-styled aesthetic than prior series games. The game has an obstacle course reminiscent of the original game's notoriously difficult Turbo Tunnel, but instead of the original's side view, the one in the reboot has the camera behind the bikes. The rebooted sequence retains its nostalgic difficulty, with its game over screen providing the player with messages of encouragement, but it a ...
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Game Boy
The is a handheld game console developed by Nintendo, launched in the Japanese home market on April 21, 1989, followed by North America later that year and other territories from 1990 onwards. Following the success of the Game & Watch single-game handhelds, Nintendo developed the Game Boy to be more like a portable Video game console, console, with interchangeable cartridges. The concept proved highly successful, and the Game Boy family, Game Boy line became a cultural icon of the 1990s and early 2000s. The Game Boy was designed by the Nintendo Research & Development 1 team, led by Gunpei Yokoi and Satoru Okada. The device features a dot-matrix display, a D-pad, four game buttons, a single speaker, and uses Game Boy Game Pak, Game Pak cartridges. Its two-toned gray design included black, blue, and magenta accents, with softly rounded corners and a distinctive curved bottom-right edge. At launch in Japan it was sold as a standalone console, but in North America and Europe it came ...
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Porting
In software engineering, porting is the process of adapting software for the purpose of achieving some form of execution in a computing environment that is different from the one that a given program (meant for such execution) was originally designed for (e.g., different CPU, operating system, or third party library). The term is also used when software/hardware is changed to make them usable in different environments. Software is ''portable'' when the cost of porting it to a new platform is significantly less than the cost of writing it from scratch. The lower the cost of porting software relative to its implementation cost, the more portable it is said to be. This is distinct from cross-platform software, which is designed from the ground up without any single " native" platform. Etymology The term "port" is derived from the Latin '' portāre'', meaning "to carry". When code is not compatible with a particular operating system or architecture, the code must be "carried" to ...
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Playtest
A playtest is the process by which a game designer tests a new game for bugs and design flaws before releasing it to market. Playtests can be run "open", "closed", "beta", or otherwise, and are very common with board games, collectible card games, puzzle hunts, role-playing games, and video games, for which they have become an established part of the quality control process. An individual involved in testing a game is referred to as a playtester. An ''open'' playtest could be considered open to anyone who wishes to join, or it may refer to game designers recruiting testers from outside the design group. Prospective testers usually must complete a survey or provide their contact information in order to be considered for participation. A ''closed'' playtest is an internal testing process not available to the public. ''Beta testing'' normally refers to the final stages of testing just before going to market with a product, and is often run semi-open with a limited form of the game in ...
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