Super Mario Kart
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is a 1992
kart racing game A kart racing game, also known as cart racing game or go-kart racing game, is a subgenre of Racing game, racing games. Kart racing games have simplified driving mechanics while including unusual racetrack designs, obstacles, and Vehicular combat ...
developed and published by
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
for the
Super Nintendo Entertainment System The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a Fourth generation of video game consoles, 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in No ...
(SNES). The first game in the ''Mario Kart'' series, it was released in Japan and North America in 1992, and in Europe the following year in 1993. Selling 8.76 million copies worldwide, the game went on to become the fourth best-selling SNES game of all time. ''Super Mario Kart'' was re-released on the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America, and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, f ...
's
Virtual Console The Virtual Console was a line of downloadable retro video games for Nintendo's Wii and Wii U home video game consoles and the Nintendo 3DS family of handheld systems. The Virtual Console lineup consisted of titles originally released on pa ...
in 2009, on the
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. The W ...
's Virtual Console in 2013, and on the
New Nintendo 3DS The is a clamshell design dual-screen handheld game console produced by Nintendo, originally released on October 11, 2014 in Japan and rolled out to all major global markets by September 25, 2015. It is the fourth system in the Nintendo 3DS fam ...
's Virtual Console in 2016. Nintendo re-released ''Super Mario Kart'' in 2017 as part of the company's Super NES Classic Edition. In ''Super Mario Kart'', the player takes control of one of eight ''Mario'' series characters, each with differing capabilities. In single player mode players can race against computer-controlled characters in 4 multi-race cups consisting of 20 tracks (5 in each cup) over three difficulty levels (50cc, 100cc and 150cc). During the races, offensive and speed boosting
power-up In video games, a power-up is an object that adds temporary benefits or extra abilities to the player character as a Game mechanics, game mechanic. This is in contrast to an Item (game), item, which may or may not have a permanent benefit that ca ...
s can be used to gain an advantage. Alternatively players can race against the clock in a
Time Trial In many racing sports, an sportsperson, athlete (or occasionally a team of athletes) will compete in a time trial (TT) against the clock to secure the fastest time. The format of a time trial can vary, but usually follow a format where each athle ...
mode. In multiplayer mode two players can simultaneously take part in the cups or can race against each other one-on-one in Match Race mode. In a third multiplayer mode – Battle Mode – the aim is to defeat the other players by attacking them with power-ups, destroying balloons which surround each kart. ''Super Mario Kart'' received positive reviews and was praised for its presentation, innovation and use of
Mode 7 Mode 7 is a graphics mode on the Super Nintendo Entertainment System video game console that allows a background layer to be rotated and scaled on a scanline-by-scanline basis to create many different depth effects. It also supports wrapping eff ...
graphics. It has been ranked among the
greatest video games of all time This is a list of video games that video game journalists or magazines have considered among the best of all time. The games are included on at least six separate best-of lists from different publications (inclusive of all time periods, platfor ...
by several magazines and organizations. It is often credited with creating the kart-racing subgenre of video games, leading other developers to try to duplicate its success. The game is seen as having been key to expanding the ''Mario'' series into non- platforming games; this diversity has led to it becoming the best-selling game franchise of all time. Several sequels to ''Super Mario Kart'' have been released, for consoles,
handhelds A mobile device or handheld device is a computer small enough to hold and operate in hand. Mobile devices are typically battery-powered and possess a flat-panel display and one or more built-in input devices, such as a touchscreen or keypad. Mo ...
and in arcades, each enjoying critical and commercial success. While some elements have developed throughout the series, the core experience from ''Super Mario Kart'' has remained intact.


Gameplay

''Super Mario Kart'' is a
kart racing game A kart racing game, also known as cart racing game or go-kart racing game, is a subgenre of Racing game, racing games. Kart racing games have simplified driving mechanics while including unusual racetrack designs, obstacles, and Vehicular combat ...
featuring several single and multiplayer modes. During the game, players take control of one of eight ''Mario'' franchise characters, each with differing capabilities, and drive
karts Kart racing or karting is a motorsport discipline using open-wheel, four-wheeled vehicles known as go-karts or shifter karts. They are usually raced on scaled-down circuits, although some professional kart races are also held on full-size moto ...
around tracks with a ''Mario'' franchise theme. In order for them to begin driving,
Lakitu The ''Mario'' franchise is a media franchise created by Nintendo. Nintendo is usually the developer and publisher of the franchise's games, but various games are developed by third-party companies such as Intelligent Systems and Nintendo Cub ...
appears with a traffic light hanging on his fishing pole at the starting line, which starts the countdown. When the light turns green, the race or battle begins. During a race, the player's viewpoint is from behind their kart. The goal of the game is to either finish a race ahead of other racers, who are controlled by the computer and other players, or complete a circuit in the fastest time. There is a battle mode in which the aim is to attack the karts of the other human players. Some tracks feature chevron-shaped boost panels to increase speed for a brief moment. In addition, there are also short ramps that racers can use to launch themselves in the air. A combination of the two makes the player jump higher at a high speed. Boxes marked with question marks are arrayed on the race tracks; they give special abilities (
power-up In video games, a power-up is an object that adds temporary benefits or extra abilities to the player character as a Game mechanics, game mechanic. This is in contrast to an Item (game), item, which may or may not have a permanent benefit that ca ...
s) to a player's kart if the vehicle passes over them. Certain power-ups, such as the ability to throw shells and bananas, allow racers to hit other racers with objects, causing them to spin and lose control. A kart that obtains the star power-up is temporarily invincible. Computer players have specific special powers associated with each character that they are able to use throughout the race. Lines of coins are found on the tracks in competitive race modes. By running over these coins, a kart collects them to increase its top speed. Having coins helps players when their kart is hit by another: instead of spinning and losing control, they lose a coin. Coins are lost when karts are struck by power-ups or fall off the tracks. The game features advanced maneuvers such as power sliding and hopping. Power sliding allows a kart to maintain its speed while turning, although executing the maneuver for too long causes the kart to spin. Hopping helps a kart execute tighter turns: the kart makes a short hop and turns in the air, speeding off in the new direction when it lands. Reviewers praised ''Super Mario Kart''s gameplay, describing the battle mode as "addictive" and the single player gameplay as "incredible". ''
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
'' stated that the gameplay mechanics defined the genre.


Modes

''Super Mario Kart'' has two
single-player mode A single-player video game is a video game where input from only one player is expected throughout the gameplay. Video games in general can feature several game modes, including single-player modes designed to be played by a single player in addi ...
s: Mario Kart GP (which stands for Grand Prix) and
Time Trial In many racing sports, an sportsperson, athlete (or occasionally a team of athletes) will compete in a time trial (TT) against the clock to secure the fastest time. The format of a time trial can vary, but usually follow a format where each athle ...
. In Mario Kart GP, one player is required to race against seven computer-controlled characters in a series of five races which are called cups. Initially, there are three cups available – the Mushroom Cup, Flower Cup, and Star Cup – at two
difficulty level Game balance is a branch of game design with the intention of improving gameplay and user experience by balancing difficulty and fairness. Game balance consists of adjusting rewards, challenges, and/or elements of a game to create the intended pla ...
s, 50 cc and 100cc. By winning all three of the cups at the 100cc level, a fourth cup – the Special Cup – is unlocked. Winning all four cups at 100cc unlocks a new difficulty level, 150cc. Each cup consists of five five-lap races, each taking place on a distinct track. In order to continue through a cup, a position of fourth or higher must be achieved in each race. If a player finishes in the fifth to eighth position, they are "ranked out" and the race must be replayed – at the cost of one of a limited number of lives – until a placing of fourth or above is achieved. If the player has no lives when they rank out, the game is over. Points are accrued by finishing in the top four positions in a race; first to fourth place receive nine, six, three and one points. If a player finishes in the same position three times in a row, then an
extra life An extra life is a video game item that gives the player another life. Extra Life may also refer to: * Extra Life (fundraiser), a fundraising event * Extra Life (band), an experimental band from Brooklyn * '' Extra Lives: Why Video Games Matter' ...
is awarded. The finishing order for that race will then become the starting grid for the next race; for example, if a player finishes in first place, then that player will start the next race in the same position. The racer with the highest number of points after all five races have been completed wins the cup. In time trial mode, players race against the clock through the same tracks that are present in Mario Kart GP mode, attempting to set the fastest time possible. ''Super Mario Kart'' has three multiplayer modes; Mario Kart GP, Match Race, and Battle Mode. The multiplayer modes support two players and the second player uses the bottom half of the screen which is used as a map in the single-player modes. Mario Kart GP is the same as in single-player, the only difference being that there are two human-controlled and six computer-controlled drivers. Match Race involves the two players going head to head on a track of their choice without any opponents. In Battle Mode, the two players again go head to head, but this time in one of four dedicated Battle Mode courses. Each player starts with three balloons around their kart which can be popped by power-ups fired by the other player. The first player to have all three of their balloons popped loses.


Characters

''Super Mario Kart'' features eight playable characters from the ''Mario'' series –
Mario Mario (; ) is a Character (arts), character created by the Japanese game designer Shigeru Miyamoto. He is the star of the ''Mario (franchise), Mario'' franchise, a recurring character in the ''Donkey Kong'' franchise, and the mascot of the Ja ...
,
Luigi Luigi (; ) is a character created by Japanese video game designer Shigeru Miyamoto. Part of Nintendo's ''Mario'' franchise, he is a kind-hearted, cowardly Italian plumber, and the younger fraternal twin brother and sidekick of Mario. Like ...
,
Princess Peach is a character in Nintendo's Mario (franchise), ''Mario'' franchise. She was created by Shigeru Miyamoto and introduced in the 1985 original ''Super Mario Bros.'' game as Princess Toadstool. She is the Queen regnant, princess regnant and hea ...
,
Yoshi Yoshi is a fictional dinosaur who appears in video games published by Nintendo. Yoshi debuted in '' Super Mario World'' (1990) on the SNES as Mario and Luigi's sidekick. Throughout the mainline '' Super Mario'' series, Yoshi typically serves ...
,
Bowser , also known as King Bowser or King Koopa, is a Character (arts), fictional character and the Antagonist, main antagonist of Nintendo's ''Mario (franchise), Mario'' franchise."The Top 100 Videogame Villains". IGN. Retrieved October 8, 2010. ...
, Donkey Kong Jr.,
Koopa Troopa are a fictional turtle-like race of characters from the ''Mario'' media franchise. They are commonly referred to as Koopas, a more broad classification of creatures that includes Bowser, his Koopalings, and Lakitu. Predecessors to Koopa T ...
and
Toad Toad (also known as a hoptoad) is a common name for certain frogs, especially of the family Bufonidae, that are characterized by dry, leathery skin, short legs, and large bumps covering the parotoid glands. In popular culture (folk taxonomy ...
. Each character's kart has different capabilities with differing levels of top speed, acceleration and handling. During races, computer-controlled characters have special items, or superpowers, which they are able to use. These powers are specific to each character; for example, Yoshi drops eggs which cause players who hit them to lose coins and spin, while Donkey Kong Jr. throws bananas. The characters are rendered as sprites portrayed from sixteen different angles. In 2005, Nintendojo called the sprites "not-so-pretty" when they are rendered at a distance, and ''IGN'' has commented on the dated look of the game. ''Super Mario Kart'' was the first game to feature playable characters from the ''Mario'' series other than Mario or Luigi in a non-platforming game and the selection and different attributes of the characters is regarded as one of the game's strengths, ''IGN'' describing a well-balanced "all-star cast". All of the characters present in ''Super Mario Kart'' have gone on to appear in later games in the
series Series may refer to: People with the name * Caroline Series (born 1951), English mathematician, daughter of George Series * George Series (1920–1995), English physicist Arts, entertainment, and media Music * Series, the ordered sets used i ...
, except for Donkey Kong Jr. and Koopa Troopa, who have only appeared intermittently after being replaced by
Donkey Kong is a video game series and media franchise created by the Japanese game designer Shigeru Miyamoto for Nintendo. It follows the adventures of Donkey Kong (character), Donkey Kong, a large, powerful gorilla, and other members of the List of Don ...
and
Wario is a character in Nintendo's Mario (franchise), ''Mario'' franchise that was designed as an Archenemy, archnemesis to Mario. Wario first appeared as the main antagonist and final Boss (video games), boss in the 1992 Game Boy game ''Super Mar ...
respectively in ''Mario Kart 64''.


Tracks

The tracks in ''Super Mario Kart'' are based on locations in ''
Super Mario World ''Super Mario World'', known in Japan as '' is a 1990 platform game developed by Nintendo EAD and published by Nintendo for the Super Nintendo Entertainment System (SNES). The player controls Mario on his quest to save Princess Peach and Dino ...
'' such as Donut Plains. Each of the four cups contains five different tracks for a total of twenty unique tracks, additionally there are four unique Battle Mode courses. The course outlines are marked out by impassable barriers and feature a variety of bends ranging from sharp hairpins to wide curves which players can power slide around. Numerous obstacles themed from the ''Mario'' series appear, such as Thwomps in the Bowser's Castle tracks, the Cheep-Cheeps from ''Super Mario World'' in Koopa Beach and pipe barriers which are found in the Mario Circuit tracks. Other features include off-road sections which slow down the karts such as the mud bogs in the Choco Island tracks. Each cup track is littered with coins and power-up tiles, as well as turbo tiles which give the karts a boost of speed and jumps which launch the karts into the air. The tracks have received positive commentary, with
GameSpy GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1999 by Mark Surfas. After the release of a multiplayer server browser for Quake, QSpy, Surfas licensed the software under the GameS ...
describing them as wonderfully designed and ''IGN'' calling them perfect. When naming its top five ''Mario Kart'' tracks of all time in 2008, ''
1UP.com ''1Up.com'' was an American entertainment website that focused on video games. Launched in 2003, ''1Up.com'' provided its own original features, news stories, game reviews, and video interviews, and also featured comprehensive PC-focused conte ...
'' named Battle Mode Course 4 at number three and
Rainbow Road Rainbow Road is the name of several levels featured in the ''Mario Kart'' racing game series, developed and published by Nintendo. Usually presented as a rainbow-colored racing course suspended in space, Rainbow Road is widely recognized as one ...
– along with its subsequent versions in the series – at number one. The track themes in ''Super Mario Kart'' influenced later games in the series; recurring themes that first appeared in ''Super Mario Kart'' include haunted tracks, Bowser's Castle and Rainbow Road. Some of the tracks from ''Super Mario Kart'' have been duplicated in later games. All twenty of the original tracks are unlockable as an extra feature in the
Game Boy Advance The (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advanc ...
title '' Mario Kart: Super Circuit''. Remakes of Mario Circuit 1, Donut Plains 1, Koopa Beach 2 and Choco Island 2 appear as part of the Retro Grand Prix series in ''
Mario Kart DS ''Mario Kart DS'' is a 2005 kart racing game developed and published by Nintendo for the Nintendo DS handheld game console. It was released in November 2005 in North America, Europe, and Australia, and on December 8, 2005, in Japan. The game was ...
'', remakes of Ghost Valley 2, Mario Circuit 3, and Battle Course 4 appear as part of the Retro Grand Prix and battles in ''
Mario Kart Wii is a 2008 kart racing game developed and published by Nintendo for the Wii. It is the sixth installment in the ''Mario Kart'' series, and was released in April 2008. In ''Mario Kart Wii,'' the player takes control of one of 24 ''Mario'' series c ...
'', remakes of Mario Circuit 2 and Rainbow Road appear as part of the Retro Grand Prix in ''
Mario Kart 7 ''Mario Kart 7'' is a 2011 kart racing video game developed by Nintendo EAD in cooperation with Retro Studios and published by Nintendo for the Nintendo 3DS. In ''Mario Kart'' ''7,'' the player takes control of one of seventeen ''Mario'' series ...
'', a remake of Donut Plains 3 appears as part of the Retro Grand Prix and battles in ''
Mario Kart 8 is a 2014 kart racing game developed and published by Nintendo for the Wii U. It retains the gameplay of previous ''Mario Kart'' games, with players controlling a ''Mario'' character in races around tracks. Tracks are themed around locales fr ...
'', a second remake of Rainbow Road appears in ''Mario Kart 8''s first downloadable content pack, a remake of Battle Course 1 appears as a Retro Battle Course in ''
Mario Kart 8 Deluxe is a 2014 kart racing game developed and published by Nintendo for the Wii U. It retains the gameplay of previous ''Mario Kart'' games, with players controlling a ''Mario (franchise), Mario'' character in races around tracks. Tracks are theme ...
'', and remakes of Mario Circuit 3 and Bowser Castle 3 appear in the second and sixth waves respectively of ''Mario Kart 8 Deluxe''s Booster Course Pass.


Development

''Super Mario Kart'' was produced by ''Mario'' creator
Shigeru Miyamoto is a Japanese video game designer, video game producer, producer and Creative director#Video games, game director at Nintendo, where he has served as one of its representative directors as an executive since 2002. Widely regarded as one o ...
and directed by Tadashi Sugiyama and
Hideki Konno (born May 13, 1965) is a video game director, game designer and producer who works for Nintendo. Since 2015, Konno works as a manager at Nintendo EPD on the Smart Device Group, the department responsible for the production of Nintendo's mobi ...
. The development team set out to produce a racing game capable of displaying two players on the same game screen simultaneously, in contrast to the
single-player A single-player video game is a video game where input from only one player is expected throughout the gameplay. Video games in general can feature several game modes, including single-player modes designed to be played by a single player in add ...
gameplay Gameplay is the specific way in which players interact with a game. The term applies to both video games and Tabletop game, tabletop games. Gameplay is the connection between the player and the game, the player's overcoming of challenges, and t ...
''
F-Zero is a series of racing games published by Nintendo, developed by Nintendo EAD and other third-party companies. The first game was released for the Super Famicom in Japan in 1990. Its success prompted Nintendo to create sequels on subsequent co ...
''. This led to simpler tracks than those of ''F-Zero''. ''
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'' suggest that this initial emphasis on creating a two player experience is the reason for the game's horizontal split-screen during single-player. Battle Mode was developed from the desire to create a one-on-one mode where victory was not determined simply by competing for rank. Masato Kimura, who worked on ''F-Zero'', served as the lead programmer for ''Super Mario Kart''. The game did not start out as a ''Mario'' series game and the first prototype featured a generic kart racer character; the team decided that characters three heads tall would best suit the design of the karts. They did not decide to incorporate ''Mario'' characters until a few months into development. The choice was made after the development team observed how one kart looked to another driving past it, decided to see what it would look like with Mario in the kart. Thinking that having Mario in the kart looked better than previous designs, the idea of a Mario themed racing game was born. Notable in the development of ''Super Mario Kart'' was its use of
Mode 7 Mode 7 is a graphics mode on the Super Nintendo Entertainment System video game console that allows a background layer to be rotated and scaled on a scanline-by-scanline basis to create many different depth effects. It also supports wrapping eff ...
graphics. First seen in ''F-Zero'', Mode 7 is a form of texture mapping available on the SNES which allows a plane to be rotated and scaled freely, achieving a pseudo-three-dimensional appearance. ''1UP.com'' have credited the use of Mode 7 with giving the game graphics which at the time of release were considered to be "breathtaking". Retrospective reflection on the Mode 7 visuals was mixed, with ''IGN'' stating that the once revolutionary technology now looks "crude and flickery". ''Super Mario Kart'' featured a DSP (Digital Signal Processor) chip; DSPs were used in SNES games as they provided a better handling of
floating point In computing, floating-point arithmetic (FP) is arithmetic on subsets of real numbers formed by a ''significand'' (a signed sequence of a fixed number of digits in some base) multiplied by an integer power of that base. Numbers of this form ...
calculations to assist with three-dimensional maths. The DSP-1 chip that was used in ''Super Mario Kart'' went on to be the most popular DSP chip to be used in SNES games. The music for the game was created by composer , who previously composed games for Nintendo such as ''
Pilotwings ''Pilotwings'' is a series of flight simulation video games beginning with the 1990 video game '' Pilotwings'' and most recently ''Pilotwings Resort'' in 2011. One of Nintendo's franchises, the series was released on the Super Nintendo Entertai ...
'' and ''
Ice Hockey Ice hockey (or simply hockey in North America) is a team sport played on ice skates, usually on an Ice rink, ice skating rink with Ice hockey rink, lines and markings specific to the sport. It belongs to a family of sports called hockey. Tw ...
''.


Reception

''Super Mario Kart'' received critical acclaim and proved to be a commercial success; it received a
Player's Choice ''Nintendo Selects'' (and its predecessor; ''Player's Choice'') was a marketing label previously used by Nintendo to promote best-selling video games on Nintendo game consoles. ''Nintendo Selects'' titles were sold at a lower price point (usually ...
release after selling one million copies and went on to sell 8.76 million copies worldwide, becoming the fourth best-selling game ever for the SNES. In Japan, it was the top-selling game in September 1992 and became a multi-million seller in 1992, eventually selling a total of in Japan. In Europe, it was the top-selling game during the first quarter of 1993, above the
Sega Mega Drive The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Sys ...
titles ''
Sonic the Hedgehog 2 is a 1992 platform game developed by Sega Technical Institute (STI) for the Sega Genesis. Players control Sonic as he attempts to stop Doctor Robotnik from stealing the Chaos Emeralds to power his space station, the Death Egg. Like the fir ...
'' and ''
Streets of Rage 2 ''Streets of Rage 2'', known as ''Bare Knuckle II'' in Japan, is a 1992 beat 'em up game developed and published by Sega for the Genesis. The sequel to ''Streets of Rage'' (1991), the characters Axel Stone and Blaze Fielding return while the ga ...
'' during the same period. In the United Kingdom, ''Super Mario Kart'' was the top-selling Super NES game in February 1993, and it went on to be the seventh best-selling game of 1993 with more than 250,000 sales in the country. Aggregate scoring sites
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and
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both give an average of more than 90 percent. Critics praised the game's Mode 7 graphics. Another aspect of the game to have been praised is its gameplay, which ''Thunderbolt'' has described as the "deepest ndmost addictive... to be found on the SNES console". Retrospective reviews of the game have been positive with perfect scores given by review sites including ''Thunderbolt'' and ''HonestGamers''. The use of the style and characters from the ''Mario'' franchise was also praised as well as the individual characteristics of each racer. ''
Mean Machines ''Mean Machines'' was a multi-format video game journalism, video game magazine published between 1990 and 1992 in the United Kingdom. History In the late 1980s ''Computer and Video Games'' (''CVG'') was largely covering the outgoing generatio ...
'' described the game as having "struck gold" in a way that no other – not even its sequels – has matched and ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
'' named the game as one of the greatest games of all time for its innovation, gameplay and visual style. ''
Entertainment Weekly ''Entertainment Weekly'' (sometimes abbreviated as ''EW'') is an American online magazine, digital-only entertainment magazine based in New York City, published by Dotdash Meredith, that covers film, television, music, Broadway theatre, books, ...
'' wrote that although the game might appear to be a "cynical attempt by Nintendo to cash in on its ''Super Mario'' franchise" the review concluded that "plunking the familiar characters down in souped-up go-carts actually makes for a delightful racing game." ''
GamePro ''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video ...
'' said the game "does an excellent job of capturing the thrill of Go-cart racing, and wraps it up in the familiar, fun, ''Mario''-land atmosphere." The reviewer also praised the use of Mode 7 and challenging CPU-controlled opponents. ''Super Mario Kart'' has been listed among the best games ever made several times. In 1995, ''
Total! ''Total!'' was a video game magazine published in the United Kingdom by Future plc. It was published monthly for 58 issues, beginning in December 1991 (cover-dated January 1992), with the last issue bearing the cover-date October 1996. A "1993 ...
'' rated the game 16th on its "Top 100 SNES Games." In 1996, ''
Next Generation Next Generation or Next-Generation may refer to: Publications and literature * ''Next Generation'' (magazine), video game magazine that was made by the now defunct Imagine Media publishing company * Next Generation poets (2004), list of young ...
'' listed it as number 37 on their "Top 100 Games of All Time", commenting that the controls are elegantly designed to offer "supreme fun". In 1996, ''
GamesMaster ''GamesMaster'' was a British television programme which originally aired on Channel 4 from 1992 to 1998. In 2021, it returned for a new series on YouTube and E4. It was the first UK television programme dedicated to video games. Dominik Di ...
'' ranked the game 16th on their "Top 100 Games of All Time". In 1999, ''
Next Generation Next Generation or Next-Generation may refer to: Publications and literature * ''Next Generation'' (magazine), video game magazine that was made by the now defunct Imagine Media publishing company * Next Generation poets (2004), list of young ...
'' listed ''Super Mario Kart'' as number 7 on their "Top 50 Games of All Time", commenting that, "Imitated a thousand times, but never, ever, equalled, ''Mario Kart'' changed the rules for the driving game and gave the world one of the most engrossing and addictive two-player experiences ever". ''Electronic Gaming Monthly'' ranked it as the 15th best console video game of all time, attributing its higher ranking than ''Mario Kart 64'' (which came in 49th) to its superior track design and powerups. ''IGN'' ranked it as the 15th best game ever in 2005, describing it as "the original karting masterpiece" and as the 23rd best game ever in 2007, discussing its originality at time of release. ''
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'' placed it at number 19 on their list of the 50 best games in 2005 and in 2007 ''
Edge Edge or EDGE may refer to: Technology Computing * Edge computing, a network load-balancing system * Edge device, an entry point to a computer network * Adobe Edge, a graphical development application * Microsoft Edge, a web browser developed by ...
'' ranked ''Super Mario Kart'' at number 14 on a list of their 100 best games, noting its continued influence on
video game design Video game design is the process of designing the rules and content of video games in the Video game development#Pre-production, pre-production stage and designing the gameplay, environment, storyline and characters in the Video game development ...
. The game is included in '' Yahoo Games UK''s list of the hundred greatest games of all time which praises the appealing characters and power ups and ''1UP.com''s "Essential 50", a list of the fifty most important games ever made. The game placed 13th in ''
Official Nintendo Magazine ''Official Nintendo Magazine'', or ''ONM'', was a British Video game journalism, video game magazine that ran from 2006 to 2014 that covered the Nintendo DS, Nintendo 3DS, Wii, and Wii U video game consoles released by Nintendo. Originally p ...
''s 100 greatest Nintendo games of all time. ''Guinness World Records'' ranked it at number 1 on a list of the top 50 console games of all time based on initial impact and lasting legacy. ''
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'' ranked the game at 35 on their top 100 games of all time in 2001 praising how the game's Mode 7 revolutionized racing games. In 2018, ''
Complex Complex commonly refers to: * Complexity, the behaviour of a system whose components interact in multiple ways so possible interactions are difficult to describe ** Complex system, a system composed of many components which may interact with each ...
'' listed ''Super Mario Kart'' seventh on its "The Best Super Nintendo Games of All Time". In 2019,
The Strong National Museum of Play The Strong National Museum of Play (also known as just The Strong Museum or simply the Strong) is part of The Strong in Rochester, New York, United States. Established in 1969 and initially based on the personal collection of Rochester native Ma ...
inducted ''Super Mario Kart'' to its
World Video Game Hall of Fame The World Video Game Hall of Fame is an international hall of fame for video games. The hall's administration is overseen by The Strong's International Center for the History of Electronic Games, and is located at The Strong National Mus ...
.


Legacy

''Super Mario Kart'' has been credited with inventing the "kart racing" subgenre of video gaming; after its release, several other developers attempted to duplicate its success. In 1994, less than two years after the release of ''Super Mario Kart'',
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
released '' Sonic Drift''; a kart racing game featuring characters from the ''Sonic the Hedgehog'' series. Also in 1994,
Ubisoft Ubisoft Entertainment SA (; ; formerly Ubi Soft Entertainment SA) is a French video game publisher headquartered in Saint-Mandé with development studios across the world. Its video game franchises include '' Anno'', '' Assassin's Creed'', ' ...
released '' Street Racer'', a kart racing game for the
SNES The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in North America, 1992 in Europe and Oceania an ...
and
Mega Drive/Genesis The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Sys ...
which included a four player mode not present in ''Super Mario Kart''.
Apogee Software 3D Realms Entertainment ApS is a video game publisher based in Aalborg, Denmark. Scott Miller founded the company in his parents' home in Garland, Texas, in 1987 as Apogee Software Productions to release his game '' Kingdom of Kroz''. In the ...
released '' Wacky Wheels'' for PC and
Atari Corporation Atari Corporation was an American manufacturer of Home computer, home computers and Video game console, video game consoles. It was founded by Jack Tramiel on May 17, 1984, as Tramel Technology, Ltd., but then took on the Atari name less than ...
released ''
Atari Karts ''Atari Karts'' is a Kart racing game, kart racing video game developed by Miracle Designs and published by Atari Corporation for the Atari Jaguar in North America on December 22, 1995, and Europe in January 1996. In the game, the players take c ...
'' for the
Atari Jaguar The Atari Jaguar is a home video game console developed by Atari Corporation and released in North America in November 1993. It is in the fifth generation of video game consoles, and it competed with Fourth generation of video game consoles, fo ...
in 1995. Future games that followed in the mould of ''Super Mario Kart'' include ''
South Park Rally ''South Park Rally'' is a kart-style racing video game Racing games are a video game genre in which the player participates in a racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are ...
'', ''
Konami Krazy Racers ''Konami Krazy Racers'' is a 2001 Kart racing, kart-themed racing video game developed and published by Konami for the Game Boy Advance. Released as a launch title for the system, ''Konami Krazy Racers'' makes use of a variety of characters and ...
'', ''
Diddy Kong Racing ''Diddy Kong Racing'' is a 1997 kart racing game developed and published by Rare for the Nintendo 64. The game revolves around Diddy Kong and his friends' attempt to defeat the intergalactic antagonist, a wizard pig named Wizpig, through win ...
'', ''
Sonic & Sega All-Stars Racing is a 2010 kart racing video game developed by Sumo Digital and published by Sega. It was released for Wii, Xbox 360, PlayStation 3, Nintendo DS, and Windows, featuring characters from multiple Sega franchises. The game is the third title in the ...
'' and several racing games in the ''
Crash Bandicoot ''Crash Bandicoot'' is a video game franchise originally developed by Naughty Dog as an exclusive for Sony's PlayStation console. It has seen numerous installments created by various developers and published on multiple platforms. The series c ...
'' series. Response to the karting games released since ''Super Mario Kart'' has been mixed, with ''GameSpot'' describing them as tending to be bad while ''1UP.com'' notes that countless developers have tried to improve upon the ''Mario Kart'' formula without success. ''Super Mario Kart'' is credited as being the first non-platforming game to feature multiple playable characters from the ''Mario'' franchise. As well as several sequels Nintendo has released numerous other sporting and non-sporting Mario spin-offs since ''Super Mario Kart''; a trend in part accredited to the commercial and critical success of the game. The ''Mario'' characters have appeared in many sports games including those relating to basketball, baseball, golf, tennis, and association football (soccer). Non-sporting franchises using the ''Mario'' characters have been created, including the ''Super Smash Bros.'' series of fighting games and the ''Mario Party'' series of board game-based party games. ''Mario'' series characters have made cameos in games from other series such as ''
SSX on Tour ''SSX on Tour'' is a 2005 sports video game developed by EA Canada and published by Electronic Arts under the EA Sports BIG label for the GameCube, PlayStation 2, Xbox and PlayStation Portable. It is the fourth title in the '' SSX'' series. T ...
'' and ''
NBA Street V3 ''NBA Street V3'' is a 2005 basketball video game developed by EA Canada and published by Electronic Arts under the EA Sports BIG label for the GameCube, PlayStation 2, and Xbox. It is the third installment in the '' NBA Street'' series. The ga ...
'', both published by
EA Sports EA Sports is a division of Electronic Arts that develops and publishes sports video games. Formerly a marketing gimmick of Electronic Arts, in which they imitated real-life sports networks by calling themselves the "EA Sports Network" (EASN) ...
. The genre-spanning nature of the ''Mario'' series that was sparked off by the success of ''Super Mario Kart'' has been described as key to the success and longevity of the franchise; keeping people interested despite the infrequency of traditional ''Mario'' platforming games. Following this model the ''Mario'' series has gone on to become the best selling video game franchise of all time with 193 million units sold as of January 2007, almost 40 million units ahead of second-ranked franchise ''
Pokémon is a Japanese media franchise consisting of List of Pokémon video games, video games, Pokémon (TV series), animated series and List of Pokémon films, films, Pokémon Trading Card Game, a trading card game, and other related media. The fran ...
'', also by Nintendo. ''Super Mario Kart'' was re-released on the Japanese Virtual Console on June 9, 2009, and later in North America on November 23, 2009. Previously, when naming it as one of the most wanted games for the platform in November 2008, ''
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 alongside parent company Gamer Network. In 2008, it started in the formerly eponymous trade fair EGX (Eurogamer Expo until 2013) organised by its parent company. Fr ...
'' stated that problems emulating the Mode 7 graphics were responsible for its absence. The game was released for the Wii U
Virtual Console The Virtual Console was a line of downloadable retro video games for Nintendo's Wii and Wii U home video game consoles and the Nintendo 3DS family of handheld systems. The Virtual Console lineup consisted of titles originally released on pa ...
in Japan during June 2013, and in Europe on March 27, 2014. In addition, North American users were able to get the game starting from August 6, 2014 to celebrate the 22nd anniversary of the game, which included the new game update of ''
Mario Kart 8 is a 2014 kart racing game developed and published by Nintendo for the Wii U. It retains the gameplay of previous ''Mario Kart'' games, with players controlling a ''Mario'' character in races around tracks. Tracks are themed around locales fr ...
'' on August 27, 2014. In 2016, the game was re-released for the
New Nintendo 3DS The is a clamshell design dual-screen handheld game console produced by Nintendo, originally released on October 11, 2014 in Japan and rolled out to all major global markets by September 25, 2015. It is the fourth system in the Nintendo 3DS fam ...
. Nintendo re-released ''Super Mario Kart'' in 2017 as part of the company's Super NES Classic Edition. ''
Super Mario 3D World is a 2013 platform game developed and published by Nintendo for the Wii U. It is the sixth original 3D platform game in the ''Super Mario'' series and the sequel to '' Super Mario 3D Land'', a 2011 title for the Nintendo 3DS. The game was re- ...
'' has a stage with a look based on the Mario Circuit racetracks from ''Super Mario Kart''. A remixed version of the music can be heard. ''
Super Mario Odyssey is a 2017 platform game developed and published by Nintendo for the Nintendo Switch. An installment in the ''Super Mario'' series, it follows Mario and his new ally Cappy—a sentient hat—as they journey across various kingdoms to save Prince ...
'' has a remix, when racing an RC car around a track in New Donk City in the Metro Kingdom. Several future ''Mario Kart'' games contain re-imaginings of courses from ''Super Mario Kart''. '' Mario Kart: Super Circuit'' contains all of them, though they need to be unlocked. ''
Mario Kart DS ''Mario Kart DS'' is a 2005 kart racing game developed and published by Nintendo for the Nintendo DS handheld game console. It was released in November 2005 in North America, Europe, and Australia, and on December 8, 2005, in Japan. The game was ...
'' contains remakes of the Mario Circuit 1, Donut Plains 1, Koopa Beach 2, and Choco Island 2 courses. ''
Mario Kart Wii is a 2008 kart racing game developed and published by Nintendo for the Wii. It is the sixth installment in the ''Mario Kart'' series, and was released in April 2008. In ''Mario Kart Wii,'' the player takes control of one of 24 ''Mario'' series c ...
'' has remakes of the Ghost Valley 2 and Mario Circuit 3 courses. ''
Mario Kart 7 ''Mario Kart 7'' is a 2011 kart racing video game developed by Nintendo EAD in cooperation with Retro Studios and published by Nintendo for the Nintendo 3DS. In ''Mario Kart'' ''7,'' the player takes control of one of seventeen ''Mario'' series ...
'' has remakes of the Mario Circuit 2 and Rainbow Road courses. The most recent entry, ''
Mario Kart 8 is a 2014 kart racing game developed and published by Nintendo for the Wii U. It retains the gameplay of previous ''Mario Kart'' games, with players controlling a ''Mario'' character in races around tracks. Tracks are themed around locales fr ...
'', has remakes of the Donut Plains 3 and Rainbow Road courses, though the latter is only available as
downloadable content content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can be added for no extra cost or as a form of video game monetization, enabling the publisher to gain ad ...
in the original release. The enhanced
Nintendo Switch The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the ...
port of ''Mario Kart 8'', ''
Mario Kart 8 Deluxe is a 2014 kart racing game developed and published by Nintendo for the Wii U. It retains the gameplay of previous ''Mario Kart'' games, with players controlling a ''Mario (franchise), Mario'' character in races around tracks. Tracks are theme ...
'', later added remakes of the Mario Circuit 3 and Bowser Castle 3 courses as downloadable content.


Sequels

Several sequels to ''Super Mario Kart'' have been released for successive generations of Nintendo consoles, each receiving commercial success and critical acclaim. While some elements have developed throughout the series, the core experience from ''Super Mario Kart'' has remained intact. The first sequel, ''
Mario Kart 64 is a 1996 kart racing game for the Nintendo 64 (N64). Developed and published by Nintendo, it is the second installment in the ''Mario Kart'' series after 1992's '' Super Mario Kart''. The game retains the gameplay of its predecessor: the play ...
'', was released in 1996 for the
Nintendo 64 The (N64) is a home video game console developed and marketed by Nintendo. It was released in Japan on June 23, 1996, in North America on September 29, 1996, and in Europe and Australia on March 1, 1997. As the successor to the Super Nintendo E ...
and was the first ''Mario Kart'' game to feature fully 3D graphics. Although reviewers including ''IGN'' and ''GameSpot'' felt that the single-player gameplay was lacking compared to its predecessor, the simultaneous four-person multiplayer modes – a first for the Nintendo 64 – were praised. The second sequel, '' Mario Kart: Super Circuit'', was released for the
Game Boy Advance The (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advanc ...
in 2001. It was described by ''GameSpot'' as more of a remake of ''Super Mario Kart'' than a sequel to ''Mario Kart 64'' and featured a return to the graphical style of the original. As well as featuring new tracks, players are able to unlock the original SNES tracks if certain achievements are completed. '' Mario Kart: Double Dash'' was released for the
GameCube The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
in 2003. Unlike any other ''Mario Kart'' game before or since, it features two riders in each kart, allowing for a new form of
cooperative multiplayer A cooperative video game, often abbreviated as co-op, is a video game that allows players to work together as teammates, usually against one or more non-player character opponents ( PvE). Co-op games can be played locally using one or multiple in ...
where one player controls the kart's movement and the other fires weapons. ''
Mario Kart DS ''Mario Kart DS'' is a 2005 kart racing game developed and published by Nintendo for the Nintendo DS handheld game console. It was released in November 2005 in North America, Europe, and Australia, and on December 8, 2005, in Japan. The game was ...
'', released for the
Nintendo DS The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ...
in 2005, was the first ''Mario Kart'' game to include online play via the
Nintendo Wi-Fi Connection Nintendo Wi-Fi Connection (sometimes shortened to Nintendo WFC) was an online multiplayer gaming service run by Nintendo that formerly provided free online play in compatible Nintendo DS and Wii games. The service included the company's W ...
. It went on to become the best selling
handheld A mobile device or handheld device is a computer small enough to hold and operate in hand. Mobile devices are typically battery-powered and possess a flat-panel display and one or more built-in input devices, such as a touchscreen or keypad. Mod ...
racing game of all time, selling 7.83 million units. The game marks the debut of tracks appearing in previous games. ''
Mario Kart Wii is a 2008 kart racing game developed and published by Nintendo for the Wii. It is the sixth installment in the ''Mario Kart'' series, and was released in April 2008. In ''Mario Kart Wii,'' the player takes control of one of 24 ''Mario'' series c ...
'' was released for the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America, and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, f ...
in 2008 and incorporates motion controls and 12-player racing. Like ''Mario Kart DS'', it includes online play; it allows racers to play as user-created
Mii A Mii ( ) is a customizable avatar used by Nintendo on their video game consoles and mobile apps, first being introduced with the Wii console in 2006. Since their introduction, Miis have also appeared on the Nintendo DS, Nintendo 3DS, the Wii ...
s (after unlocking the Mii character) as well as ''Mario'' series characters and comes packaged with the
Wii Wheel The Wii Remote, colloquially known as the Wiimote, is the primary game controller for Nintendo's Wii home video game console. An essential capability of the Wii Remote is its motion sensing capability, which allows the user to interact with and m ...
peripheral, which can act as the game's primary control mechanism when coupled with a
Wii Remote The Wii Remote, colloquially known as the Wiimote, is the primary game controller for Nintendo's Wii home video game console. An essential capability of the Wii Remote is its motion sensing capability, which allows the user to interact with an ...
. ''Mario Kart Wii'' went on to be the worldwide best-selling game of 2008. ''
Mario Kart 7 ''Mario Kart 7'' is a 2011 kart racing video game developed by Nintendo EAD in cooperation with Retro Studios and published by Nintendo for the Nintendo 3DS. In ''Mario Kart'' ''7,'' the player takes control of one of seventeen ''Mario'' series ...
'' for the
Nintendo 3DS The is a foldable dual-screen handheld game console produced by Nintendo. Announced in March 2010 as the successor to the Nintendo DS, the console was released originally on February 26, 2011 and went through various revisions in its lifetime, ...
was released in 2011, which features racing on land, sea, and air. ''Mario Kart 7'' added the ability to customize the kart and to race in first-person mode. Three ''Mario Kart'' arcade games have been released, ''
Mario Kart Arcade GP is a sub-series of arcade games in Nintendo's ''Mario Kart'' series developed specifically for arcades in collaboration with Namco (later Bandai Namco Games and Bandai Namco Amusement). To date, four entries have been released—''Mario Kart A ...
'' in 2005, ''
Mario Kart Arcade GP 2 is a sub-series of arcade games in Nintendo's ''Mario Kart'' series developed specifically for arcades in collaboration with Namco (later Bandai Namco Games and Bandai Namco Amusement). To date, four entries have been released—''Mario Kart Ar ...
'' in 2007, and ''
Mario Kart Arcade GP DX is a sub-series of arcade games in Nintendo's ''Mario Kart'' series developed specifically for arcades in collaboration with Namco (later Bandai Namco Games and Bandai Namco Amusement). To date, four entries have been released—''Mario Kart Ar ...
'' in 2013. All of them were developed jointly by Nintendo and
Namco was a Japanese multinational video game and entertainment company founded in 1955. It operated video arcades and amusement parks globally, and produced video games, films, toys, and arcade cabinets. Namco was one of the most influential c ...
and feature Namco characters including
Pac-Man ''Pac-Man,'' originally called in Japan, is a 1980 maze video game developed and published by Namco for arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. The pla ...
and Blinky. The most recent entry in the series is ''
Mario Kart 8 is a 2014 kart racing game developed and published by Nintendo for the Wii U. It retains the gameplay of previous ''Mario Kart'' games, with players controlling a ''Mario'' character in races around tracks. Tracks are themed around locales fr ...
'' for the
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. The W ...
, which was released at the end of May 2014, which brings back gliders and propellers from ''Mario Kart 7'' as well as 12-player racing in ''Mario Kart Wii''. ''Mario Kart 8'' includes a new feature called Mario Kart TV, where players can watch highlights of previous races and uploading them to
YouTube YouTube is an American social media and online video sharing platform owned by Google. YouTube was founded on February 14, 2005, by Steve Chen, Chad Hurley, and Jawed Karim who were three former employees of PayPal. Headquartered in ...
. Another new feature is
anti-gravity Anti-gravity (also known as non-gravitational field) is the phenomenon of creating a place or object that is free from the force of gravity. It does not refer to either the lack of weight under gravity experienced in free fall or orbit, or to ba ...
racing, where players can race on walls and ceilings. An enhanced port, ''
Mario Kart 8 Deluxe is a 2014 kart racing game developed and published by Nintendo for the Wii U. It retains the gameplay of previous ''Mario Kart'' games, with players controlling a ''Mario (franchise), Mario'' character in races around tracks. Tracks are theme ...
'', was released on the
Nintendo Switch The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the ...
on April 28, 2017. The game keeps most elements from the Wii U version, while adding more characters, kart parts, battle modes, and battle stages. The port received universal critical acclaim, and has sold over 61 million copies as of March 2024, becoming the best selling game for the console. Furthermore, the number of copies sold exceeded that of ''
Super Mario Bros. is a 1985 Platformer, platform game developed and published by Nintendo for the Nintendo Entertainment System (NES). It is the successor to the 1983 arcade game ''Mario Bros.'' and the first game in the ''Super Mario'' series. It was origi ...
'', released on the
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit home video game console developed and marketed by Nintendo. It was first released in Japan on 15 July 1983 as the and was later released as the redesigned NES in several test markets in the ...
, making it the first ''Mario'' title to outsell a previous instalment. As the series has progressed, many aspects included in ''Super Mario Kart'' have been developed and altered. The power-up boxes which are flat against the track in ''Super Mario Kart'' due to the technical limitations of the SNES became floating boxes in later games. The roster of racers has expanded in recent games to include a greater selection of Nintendo characters including some which had not been created at the time of ''Super Mario Kart''s release – such as
Petey Piranha The ''Mario'' franchise is a media franchise created by Nintendo. Nintendo is usually the developer and publisher of the franchise's games, but various games are developed by third-party companies such as Intelligent Systems and Nintendo Cub ...
from ''
Super Mario Sunshine is a 2002 platform game developed and published by Nintendo for the GameCube. It is the second 3D computer graphics, 3D game in the Super Mario, ''Super Mario'' series, following ''Super Mario 64'' (1996). The game was directed by Yoshiaki Ko ...
'' who appeared in ''Mario Kart: Double Dash!!''. Multiplayer has remained a key feature of the series and has expanded from the two-player modes available in ''Super Mario Kart'': first to allow up to four simultaneous players in split-screen in ''Mario Kart 64''; then leveraging the GameCube's LAN Adapter for up to sixteen players in ''Mario Kart Double Dash!!''; and eventually supporting up to twelve simultaneous online players in ''Mario Kart Wii''. Many of the track themes have been retained throughout the series, including
Rainbow Road Rainbow Road is the name of several levels featured in the ''Mario Kart'' racing game series, developed and published by Nintendo. Usually presented as a rainbow-colored racing course suspended in space, Rainbow Road is widely recognized as one ...
– the final track of the Special Cup – which has appeared in every ''Mario Kart'' console game. Other features present in ''Super Mario Kart'' have disappeared from the series. These include the "superpowers" of the computer characters, the feather power-up which allows players to jump high into the air and having a restricted number of lives. The only other ''Mario Kart'' games to feature the coin collecting of the original are ''Mario Kart: Super Circuit'', ''Mario Kart 7'', and ''Mario Kart 8''. The aspects of style and gameplay from ''Super Mario Kart'' that have been retained throughout the series have led Nintendo to face criticism for a lack of originality but the franchise is still considered to be a beloved household name by many, known for its familiar core gameplay.


Notes


References


External links

* * {{Good article 1992 video games Mario Kart Mario racing games Multiplayer and single-player video games New Nintendo 3DS games Nintendo Entertainment Analysis & Development games Nintendo Classics games Split-screen multiplayer games Super Nintendo Entertainment System games Video games developed in Japan Video games produced by Shigeru Miyamoto Video games scored by Soyo Oka Virtual Console games for Nintendo 3DS Virtual Console games for Wii Virtual Console games for Wii U World Video Game Hall of Fame