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is a third-person arcade
rail shooter Rail shooter, also known as on-rails shooter, is a subgenre of shoot 'em up video game. Beginning with arcade games such as the 1985 '' Space Harrier'', the gameplay locks the player character into a set path, only allowing for limited or no di ...
game developed by
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
and released in 1985. It was originally conceived as a realistic military-themed game played in the third-person perspective and featuring a player-controlled fighter jet, but technical and memory restrictions resulted in Sega developer
Yu Suzuki is a Japanese game designer, producer, programmer, and engineer, who headed Sega's AM2 team for 18 years. Considered one of the first auteurs of video games, he has been responsible for a number of Sega's arcade hits, including three-dimensi ...
redesigning it around a jet-propelled human character in a fantasy setting. The arcade game is controlled by an analog flight stick while the deluxe
arcade cabinet An arcade cabinet, also known as an arcade machine or a coin-op cabinet or coin-op machine, is the housing within which an arcade game's electronic hardware resides. Most cabinets designed since the mid-1980s conform to the Japanese Amusement Ma ...
is a cockpit-style
linear actuator A linear actuator is an actuator that creates linear motion (i.e., in a straight line), in contrast to the circular motion of a conventional electric motor. Linear actuators are used in machine tools and industrial machinery, in computer perip ...
motion simulator cabinet that pitches and rolls during play, for which it is referred as a ''taikan'' (体感) or "body sensation" arcade game in Japan. It was a commercial success in arcades, becoming one of Japan's top two highest-grossing upright/cockpit arcade games of 1986 (along with Sega's ''
Hang-On is an arcade racing game released by Sega in 1985 and later ported to the Master System. In the game, the player controls a motorcycle against time and other computer-controlled bikes. It was one of the first arcade games to use 16-bit computi ...
''). Critically praised for its innovative graphics, gameplay and motion cabinet, ''Space Harrier'' is often ranked among Suzuki's best works. It has made several crossover appearances in other Sega titles, and inspired a number of clones and imitators, while
Capcom is a Japanese video game company. It has created a number of critically acclaimed and List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil'', ''Monster ...
and
PlatinumGames PlatinumGames Inc. is a Japanese video game developer based in Osaka. It was founded in October 2007 as result of a merger between Seeds Inc. and Odd Inc. Capcom alumni Shinji Mikami, Atsushi Inaba, and Hideki Kamiya founded Seeds Inc. after ...
director
Hideki Kamiya is a Japanese video game designer and director. He began his career in 1994 with Capcom, where he directed '' Resident Evil 2'' (1998), ''Devil May Cry'' (2001), '' Viewtiful Joe'' (2003), and '' Ōkami'' (2006). From 2004 to 2006, he worked ...
cited it as an inspiration for him entering the
video game industry The video game industry is the tertiary industry, tertiary and quaternary industry, quaternary sectors of the entertainment industry that specialize in the video game development, development, marketing, distribution (marketing), distribution, ...
. ''Space Harrier'' has been ported to over twenty different
home computer Home computers were a class of microcomputers that entered the market in 1977 and became common during the 1980s. They were marketed to consumers as affordable and accessible computers that, for the first time, were intended for the use of a s ...
and gaming platforms, either by Sega or outside developers such as Dempa in Japan and
Elite Systems Elite Systems is a British video game developer and publisher established in 1984 as Richard Wilcox Software. It is known for producing home computer conversions of popular arcade games. Elite also published compilations of games on the Hit-Pak ...
in North America and Europe. Two home-system sequels followed in '' Space Harrier 3-D'' and '' Space Harrier II'' (both released in 1988), and the arcade spin-off '' Planet Harriers'' (2000). A
polygon In geometry, a polygon () is a plane figure made up of line segments connected to form a closed polygonal chain. The segments of a closed polygonal chain are called its '' edges'' or ''sides''. The points where two edges meet are the polygon ...
-based remake of the original game was released by Sega for the
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
as part of their ''
Sega Ages is a series of video game Porting, ports, Video game remake, remakes, and compilations published by Sega. It consists of Sega arcade games and Home video game console, home console games, typically those for the Sega Genesis and Master System. Th ...
'' series in 2003.


Gameplay

''Space Harrier'' is a fast-paced
rail shooter Rail shooter, also known as on-rails shooter, is a subgenre of shoot 'em up video game. Beginning with arcade games such as the 1985 '' Space Harrier'', the gameplay locks the player character into a set path, only allowing for limited or no di ...
game played in a third-person perspective behind the protagonist, set in a surreal world composed of brightly colored landscapes adorned with
checkerboard A checkerboard (American English) or chequerboard (British English) is a game board of check (pattern), checkered pattern on which checkers (also known as English draughts) is played. Most commonly, it consists of 64 squares (8×8) of alternating ...
-style grounds and stationary objects such as trees or stone pillars. At the start of gameplay, players are greeted with a voice sample speaking "Welcome to the Fantasy Zone. Get ready!", in addition to "You're doing great!" with the successful completion of a stage. The title
player character A player character (also known as a playable character or PC) is a fictional Character (arts), character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters tha ...
, simply named Harrier, navigates a continuous series of eighteen distinct stages while utilizing an underarm jet-propelled
laser A laser is a device that emits light through a process of optical amplification based on the stimulated emission of electromagnetic radiation. The word ''laser'' originated as an acronym for light amplification by stimulated emission of radi ...
cannon that enables Harrier to simultaneously fly and shoot. The objective is simply to destroy all enemies—who range from prehistoric animals and
Chinese dragon The Chinese dragon or loong is a legendary creature in Chinese mythology, Chinese folklore, and Chinese culture generally. Chinese dragons have many animal-like forms, such as Bixi (mythology), turtles and Chiwen, fish, but are most commonly ...
s to flying robots, airborne geometric objects and alien pods—all while remaining in constant motion in order to dodge projectiles and immovable ground obstacles. Fifteen of the game's eighteen stages contain a boss at the end that must be killed in order to progress to the next level; the final stage is a rush of seven past bosses encountered up to that point that appear individually and are identified by name at the bottom of the screen. The two other levels are bonus stages that contain no enemies and where Harrier mounts an invincible catlike dragon named Uriah, whom the player maneuvers to smash through landscape obstacles and collect bonus points. After all lives are lost, players have the option of continuing gameplay with the insertion of an extra coin. As ''Space Harrier'' has no storyline, after the completion of all stages, only "The End" is displayed before the game returns to the title screen and
attract mode Since the origin of video games in the early 1970s, the video game industry, the players, and surrounding culture have spawned a wide range of technical and slang terms. 0–9 A ...
, regardless of how many of the player's extra lives remain.


Development

The game was first conceived by a Sega designer named Ida, who wrote a 100-page document proposing the idea of a three-dimensional shooter that contained the word " Harrier" in the title. The game would feature a player-controlled fighter jet that shot missiles into realistic foregrounds, a concept that was soon rejected due to the extensive work required to project the aircraft realistically from varying angles as it moved around the screen, coupled with arcade machines' memory limitations. Sega developer
Yu Suzuki is a Japanese game designer, producer, programmer, and engineer, who headed Sega's AM2 team for 18 years. Considered one of the first auteurs of video games, he has been responsible for a number of Sega's arcade hits, including three-dimensi ...
therefore simplified the title character to a human, which required less memory and realism to depict onscreen. He then rewrote the entire original proposal, changing the style of the game to a
science-fiction Science fiction (often shortened to sci-fi or abbreviated SF) is a genre of speculative fiction that deals with imaginative and futuristic concepts. These concepts may include information technology and robotics, biological manipulations, sp ...
setting while keeping only the "Harrier" name. His inspirations for the game's new design were the 1984 film '' The Neverending Story'', the 1982
anime is a Traditional animation, hand-drawn and computer animation, computer-generated animation originating from Japan. Outside Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, , in Japan and in Ja ...
series ''
Space Cobra is a Japanese manga series written and illustrated by Buichi Terasawa. Set in the far future, the series tells the story of Cobra, who lives an adventurous life until his enemies begin to hunt him down. Cobra surgically alters his fa ...
'', and the work of artist Roger Dean. Certain enemies were modelled on characters from the anime series ''
Gundam is a Japanese military science fiction media franchise. Created by Yoshiyuki Tomino and Sunrise (now Bandai Namco Filmworks), the franchise features giant robots, or mecha, with the name "Gundam". The franchise began on April 7, 1979, with ...
''. Suzuki included a nod to the original designer in the finished product with an enemy character called Ida, a large
moai Moai or moʻai ( ; ; ) are monolithic human figures carved by the Rapa Nui people on Easter Island, Rapa Nui (Easter Island) in eastern Polynesia between the years 1250 and 1500. Nearly half are still at Rano Raraku, the main moai quarry, but h ...
-like floating stone head, because the designer "had a really big head". Three different arcade cabinets were produced: an upright cabinet, a sit-down version with a fixed seat, and its best known incarnation: a deluxe cockpit-style rolling cabinet that was mounted on a motorised base and moved depending on the direction in which players pushed the joystick. Sega was hesitant to have the cabinets built due to high construction costs; Suzuki, who had proposed the cabinet designs, offered his salary as compensation if the game failed, but it would instead become a major hit in arcades. Suzuki had little involvement with the game after its initial release: the
Master System The is an 8-bit Third generation of video game consoles, third-generation home video game console manufactured and developed by Sega. It was originally a remodeled export version of the Sega Mark III, the third iteration of the SG-1000 series ...
port was developed by Mutsuhiro Fujii and
Yuji Naka , credited in some games as YU2, is a Japanese video game designer and programmer. He is the co-creator of the ''Sonic the Hedgehog'' series and was the president of Sonic Team at Sega until his departure in 2006. Naka joined Sega in 1984 and w ...
, and they added a final boss and an ending sequence which were included in subsequent ports. The game was too successful for Sega to abandon the series, and other Sega staff, such as
Naoto Ohshima (born February 26, 1964) is a Japanese video game designer and artist, best known for designing Sonic the Hedgehog and Dr. Eggman from Sega's ''Sonic the Hedgehog'' franchise. Although Yuji Naka made a tech demo around which ''Sonic'' gameplay ...
(character designer for ''
Sonic the Hedgehog is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega. The franchise follows Sonic the Hedgehog (character), Sonic, an anthropomorphic blue hedgehog who battle ...
''), Kotaro Hayashida (planner of '' Alex Kidd in Miracle World''), and Toshihiro Nagoshi (director of ''
Super Monkey Ball ''Super Monkey Ball'' is a series of Platformer, platform video games initially developed by Amusement Vision (now Ryu Ga Gotoku Studio) and published by Sega. The series debuted in 2001 with the arcade game ''Monkey Ball'', which was ported to ...
'') have had involvement in various sequels. In a 2015 interview, Suzuki said that he would have liked to create a new ''Space Harrier'' by himself, and was pleased to see it ported to the
Nintendo 3DS The is a foldable dual-screen handheld game console produced by Nintendo. Announced in March 2010 as the successor to the Nintendo DS, the console was released originally on February 26, 2011 and went through various revisions in its lifetime, ...
.


Hardware

''Space Harrier'' was one of the first arcade releases to use 16-bit graphics and scaled sprite ("Super Scaler") technology that allowed pseudo-3D sprite
scaling Scaling may refer to: Science and technology Mathematics and physics * Scaling (geometry), a linear transformation that enlarges or diminishes objects * Scale invariance, a feature of objects or laws that do not change if scales of length, energ ...
at high
frame rate Frame rate, most commonly expressed in frame/s, or FPS, is typically the frequency (rate) at which consecutive images (Film frame, frames) are captured or displayed. This definition applies to film and video cameras, computer animation, and moti ...
s, with the ability to display 32,000 colors on screen. Running on the '' Sega Space Harrier''
arcade system board An arcade video game is an arcade game that takes player input from its controls, processes it through electrical or computerized components, and displays output to an electronic monitor or similar display. All arcade video games are coin-opera ...
previously used in Suzuki's 1985 arcade debut ''
Hang-On is an arcade racing game released by Sega in 1985 and later ported to the Master System. In the game, the player controls a motorcycle against time and other computer-controlled bikes. It was one of the first arcade games to use 16-bit computi ...
'', pseudo-3D sprite/
tile Tiles are usually thin, square or rectangular coverings manufactured from hard-wearing material such as ceramic, Rock (geology), stone, metal, baked clay, or even glass. They are generally fixed in place in an array to cover roofs, floors, wal ...
scaling is used for the stage backgrounds while the character
graphics Graphics () are visual images or designs on some surface, such as a wall, canvas, screen, paper, or stone, to inform, illustrate, or entertain. In contemporary usage, it includes a pictorial representation of the data, as in design and manufa ...
are sprite-based. Suzuki explained in 2010 that his designs "were always 3D from the beginning. All the calculations in the system were 3D, even from ''Hang-On''. I calculated the position, scale, and zoom rate in 3D and converted it backwards to 2D. So I was always thinking in 3D". The game's soundtrack is by Hiroshi Kawaguchi, who composed drafts on a
Yamaha DX7 The Yamaha DX7 is a synthesizer manufactured by Yamaha Corporation from 1983 to 1989. It was the first successful digital synthesizer and is one of the best-selling synthesizers in history, selling more than 200,000 units. In the early 1980s, th ...
synthesizer and wrote out the final versions as
sheet music Sheet music is a handwritten or printed form of musical notation that uses musical symbols to indicate the pitches, rhythms, or chords of a song or instrumental musical piece. Like its analogs – printed Book, books or Pamphlet, pamphlets ...
, as he had no access to a "real"
music sequencer A music sequencer (or audio sequencer or simply sequencer) is a device or application software that can record, edit, or play back music, by handling Musical note, note and performance information in several forms, typically CV/Gate, MIDI, or Open ...
at the time. A
Zilog Z80 The Zilog Z80 is an 8-bit computing, 8-bit microprocessor designed by Zilog that played an important role in the evolution of early personal computing. Launched in 1976, it was designed to be Backward compatibility, software-compatible with the ...
CPU powering both a Yamaha YM2203
synthesis Synthesis or synthesize may refer to: Science Chemistry and biochemistry *Chemical synthesis, the execution of chemical reactions to form a more complex molecule from chemical precursors **Organic synthesis, the chemical synthesis of organi ...
chip and Sega's
PCM Pulse-code modulation (PCM) is a method used to Digital signal (signal processing), digitally represent analog signals. It is the standard form of digital audio in computers, compact discs, digital telephony and other digital audio application ...
unit that was used for audio and
digitized Digitization is the process of converting information into a digital (i.e. computer-readable) format.Collins Dictionary. (n.d.). Definition of 'digitize'. Retrieved December 15, 2021, from https://www.collinsdictionary.com/dictionary/english ...
voice samples. ''Space Harrier'' utilized an analog flight stick as its controller that allowed onscreen movement in all directions, while the
velocity Velocity is a measurement of speed in a certain direction of motion. It is a fundamental concept in kinematics, the branch of classical mechanics that describes the motion of physical objects. Velocity is a vector (geometry), vector Physical q ...
of the character's flight is unchangeable. The degree of push and acceleration varies depending on how far the stick is moved in a certain direction. Two separate "fire" buttons are mounted on the joystick (a trigger) and on the control panel; either one can be pressed repeatedly in order to shoot at enemies. The deluxe
arcade cabinet An arcade cabinet, also known as an arcade machine or a coin-op cabinet or coin-op machine, is the housing within which an arcade game's electronic hardware resides. Most cabinets designed since the mid-1980s conform to the Japanese Amusement Ma ...
is a cockpit-style motion simulator cabinet that pitches and rolls during play, for which it is referred to as a ''taikan'' ("body sensation") arcade game in Japan. It is often mistakenly referred to as a
hydraulic Hydraulics () is a technology and applied science using engineering, chemistry, and other sciences involving the mechanical properties and use of liquids. At a very basic level, hydraulics is the liquid counterpart of pneumatics, which concer ...
cabinet, as a pair of motorized linear actuators in the base tilted the cabinet in two axes.


Ports

''Space Harrier'' has been ported to numerous
home computer Home computers were a class of microcomputers that entered the market in 1977 and became common during the 1980s. They were marketed to consumers as affordable and accessible computers that, for the first time, were intended for the use of a s ...
systems and gaming consoles, with most early translations unable to reproduce the original's advanced visual or audio capabilities while the controls were switched from analog to digital. The first port was released in 1986 for the Master System (''Mark III'' in Japan), developed by Sega AM R&D 4. The first two-
megabit The bit is the most basic Units of information, unit of information in computing and digital communication. The name is a portmanteau of binary digit. The bit represents a truth value, logical state with one of two possible value (computer scie ...
cartridge produced for the console, the game was given a plot in which Harrier saves the "Land of the Dragons" (rather than the "Fantasy Zone") from destruction, with a new ending sequence in contrast to the arcade version's simple "The End" message. All eighteen stages were present but the backdrops therein were omitted, leaving just a monochromatic horizon and the checkerboard floors. An exclusive final boss was included in a powerful twin-bodied fire dragon named Haya Oh, who was named after then-Sega president
Hayao Nakayama is a Japanese businessman and was the former President and CEO of Sega Enterprises, Ltd from 1983 to 1999. Early life and career Nakayama was born into a family of doctors, and was expected to pursue medicine as a career. However, Nakayama ...
. Hayo Oh has also been included as a boss in the
Game Gear The is an 8-bit Fourth generation of video game consoles, fourth-generation handheld game console released by Sega on October 6, 1990 in Japan, in April 1991 throughout North America and Europe, and in 1992 in Australia. The Game Gear primarily ...
,
X68000 The is a home computer created by Sharp Corporation. It was first released in 1987 and sold only in Japan. The initial model has a 10 Megahertz, MHz Motorola 68000 Central processing unit, CPU, 1 Megabytes, MB of Random Access Memory, ...
and
Nintendo 3DS The is a foldable dual-screen handheld game console produced by Nintendo. Announced in March 2010 as the successor to the Nintendo DS, the console was released originally on February 26, 2011 and went through various revisions in its lifetime, ...
versions of the game. The 1991
Game Gear The is an 8-bit Fourth generation of video game consoles, fourth-generation handheld game console released by Sega on October 6, 1990 in Japan, in April 1991 throughout North America and Europe, and in 1992 in Australia. The Game Gear primarily ...
port is based on its Master System counterpart, but with redesigned enemies and only twelve stages, while Rutubo Games produced a near-duplicate of the arcade version in 1994 for the
32X The 32X is an video game accessory, add-on for the Sega Genesis video game console. Codenamed "Project Mars", it was designed to expand the power of the Genesis and serve as a transitional console into the History of video game consoles (fifth ...
add-on for the
Sega Genesis The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Sys ...
. Both games featured box art by Marc Ericksen. Other releases were developed for non-Sega gaming systems such as the
TurboGrafx-16 The TurboGrafx-16, known in Japan as the , is a home video game console developed by Hudson Soft and manufactured by NEC. It was released in Japan in 1987 and in North America in 1989. The first console of the fourth generation of video game con ...
and the
Famicom The Nintendo Entertainment System (NES) is an 8-bit home video game console developed and marketed by Nintendo. It was first released in Japan on 15 July 1983 as the and was later released as the redesigned NES in several test markets in the ...
, while Europe and North America saw 8-bit home computer ports by
Elite Systems Elite Systems is a British video game developer and publisher established in 1984 as Richard Wilcox Software. It is known for producing home computer conversions of popular arcade games. Elite also published compilations of games on the Hit-Pak ...
for the
ZX Spectrum The ZX Spectrum () is an 8-bit computing, 8-bit home computer developed and marketed by Sinclair Research. One of the most influential computers ever made and one of the all-time bestselling British computers, over five million units were sold. ...
,
Amstrad CPC The Amstrad CPC (short for "Colour Personal Computer") is a series of 8-bit home computers produced by Amstrad between 1984 and 1990. It was designed to compete in the mid-1980s home computer market dominated by the Commodore 64 and the ZX Spec ...
and
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit computing, 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in ...
in 1986, and later in 1989 for the 16-bit
Amiga Amiga is a family of personal computers produced by Commodore International, Commodore from 1985 until the company's bankruptcy in 1994, with production by others afterward. The original model is one of a number of mid-1980s computers with 16-b ...
and
Atari ST Atari ST is a line of personal computers from Atari Corporation and the successor to the company's Atari 8-bit computers, 8-bit computers. The initial model, the Atari 520ST, had limited release in April–June 1985, and was widely available i ...
. The Commodore 64 received two conversions, one originating in the UK and the other from the USA. M2, in collaboration with Sega CS3, ported ''Space Harrier'' to the handheld
Nintendo 3DS The is a foldable dual-screen handheld game console produced by Nintendo. Announced in March 2010 as the successor to the Nintendo DS, the console was released originally on February 26, 2011 and went through various revisions in its lifetime, ...
console in 2013, complete with stereoscopic 3D and widescreen graphics—a process that took eighteen months. Sega CS3 producer Yosuke Okunari described the game's 3D-conversion process as "almost impossible. When you take a character sprite that was originally in 2D and bring it into a 3D viewpoint, you have to build the graphic from scratch". During development, M2 president Naoki Horii sought opinions from staff members regarding the gameplay of the arcade original: "They'd say it was hard to tell whether objects were right in front of their character or not. Once we had the game in 3D, the same people came back and said, 'OK, now I get it! I can play it now!'" The port included a feature that allowed players to use the 3DS's
gyroscope A gyroscope (from Ancient Greek γῦρος ''gŷros'', "round" and σκοπέω ''skopéō'', "to look") is a device used for measuring or maintaining Orientation (geometry), orientation and angular velocity. It is a spinning wheel or disc in ...
to simulate the experience of the original motorised cabinet by way of a tilting screen, compounded by the optional activation of the sounds of button clicks and the cabinet's movement. Horii recalled in a 2015 interview that he was intrigued by the possibility of crafting ''Space Harrier'' and past Sega arcade games for the 3DS using stereoscopic technology: "Both SEGA and M2 wanted to see what would happen if we added a little bit of spice to these titles, in the form of modern gaming technology. Would it enhance the entertainment factor? I think the reception that the releases have had from critics highlights that these games are as relevant today as ever, and that means we've succeeded".


Reception


Arcade

The game was commercially successful upon its initial arcade release. Sega unveiled ''Space Harrier'' at the 1985
Amusement Machine Show The Japan Amusement Expo (JAEPO) is an annual trade fair for amusement arcade products, such as arcade games, redemption games, amusement rides, vending machines, and change machines. The event is hosted one weekend per year in the Greater Tokyo ...
in Japan, where it was the most popular game. In January 1986, ''Game Machine'' listed ''Space Harrier'' as being the top-grossing title on the monthly upright/cockpit
arcade cabinet An arcade cabinet, also known as an arcade machine or a coin-op cabinet or coin-op machine, is the housing within which an arcade game's electronic hardware resides. Most cabinets designed since the mid-1980s conform to the Japanese Amusement Ma ...
charts in Japan. It remained at the top of the upright/cockpit arcade charts for much of 1986, through February, March and early April, then returning to the top in May, remaining at the top through June, July and August, and then topping the charts again in October. Overall, the ''Space Harrier'' rolling type cabinet was Japan's second highest-grossing upright/cockpit arcade cabinet during the first half of 1986 (below only ''Hang-On''), and the overall highest-grossing upright/cockpit arcade game during the latter half of 1986. It was later Japan's seventh highest upright/cockpit arcade game of 1987. The arcade game was positively received by critics upon release. Reviewing the game at the 1986 Amusement Trades Exhibition International in
London London is the Capital city, capital and List of urban areas in the United Kingdom, largest city of both England and the United Kingdom, with a population of in . London metropolitan area, Its wider metropolitan area is the largest in Wester ...
, Clare Edgeley of ''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') is a British-based video game magazine, published in its original form between 1981 and 2004. Its offshoot web ...
'' hailed it as a "crowd stopper" due to its "realistic" moving cockpit, graphical capabilities and "amazing technicolour landscapes" but cautioned: "Unless you are an expert, you will find it very difficult". Mike Roberts of '' Computer Gamer'' magazine praised the "extremely good" graphics, the "quite good" 3D effects, and the cockpit simulator cabinet. The July 1986 issue of Japanese magazine '' Gamest'' ranked ''Space Harrier'' at number one on its list of best Sega arcade games.


Ports

The game was also positively received upon its home releases. The
home computer Home computers were a class of microcomputers that entered the market in 1977 and became common during the 1980s. They were marketed to consumers as affordable and accessible computers that, for the first time, were intended for the use of a s ...
conversion of ''Space Harrier'' was in the top five of the UK sales chart in December 1986, and was tied as runner-up with the
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit computing, 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in ...
title '' Uridium'' for Game of the Year honors at the 1986 Golden Joystick Awards. Ed Semrad of ''
The Milwaukee Journal The ''Milwaukee Journal Sentinel'' is a daily morning broadsheet printed in Milwaukee, Wisconsin, where it is the primary newspaper and also the largest newspaper in the state of Wisconsin, where it is widely read. It was purchased by the ...
'' gave the Master System port a 9/10 rating, and ''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American Video game journalism, computer game magazine that was published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 199 ...
'' deemed it "the best arcade shoot-'em-up of the year ... as exciting a game as this reviewer has ever played". Phil Campbell of ''
The Sydney Morning Herald ''The Sydney Morning Herald'' (''SMH'') is a daily Tabloid (newspaper format), tabloid newspaper published in Sydney, Australia, and owned by Nine Entertainment. Founded in 1831 as the ''Sydney Herald'', the ''Herald'' is the oldest continuous ...
'' praised the 1989
Amiga Amiga is a family of personal computers produced by Commodore International, Commodore from 1985 until the company's bankruptcy in 1994, with production by others afterward. The original model is one of a number of mid-1980s computers with 16-b ...
conversion as "absorbing" and "a faithful copy of the original". ''Computer and Video Games'' called the port "an entirely unpretentious computer game full of weird and wacky nasties". Paul Mellerick of '' Sega Force'' wrote that the Game Gear version was "amazingly close to the original ... the
scrolling In computer displays, filmmaking, television production, video games and other kinetic displays, scrolling is sliding text, images or video across a monitor or display, vertically or horizontally. "Scrolling," as such, does not change the layout ...
's the speediest and smoothest ever seen". ''
GamePro ''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video ...
'' commented that the 32X version had "straightforward controls", graphics relatively close to the arcade version, and was "a nice trip down memory lane", while '' Next Generation'' dubbed it as decent, solid game.
AllGame RhythmOne , a subsidiary of Nexxen, is an American digital advertising technology company that owns and operates the web properties AllMusic, AllMovie, and SideReel. Blinkx was founded in 2004, went public on the Alternative Investment Market, ...
called the game "a must-have" title for 32X system. Lucas Thomas of IGN rated the 2008 Wii port a 4.5 score out of 10, citing its "poor visuals and poor control" and "dulled" color palette.
Jeff Gerstmann Jeff Gerstmann (born August 1, 1975) is an American video game journalist. Former editorial director of the gaming website ''GameSpot'' and the co-founder of the gaming website '' Giant Bomb'', Gerstmann began working at ''GameSpot'' in the fal ...
of
Giant Bomb ''Giant Bomb'' is an American video game website and wiki that includes personality-driven gaming videos, commentary, news and reviews, created by former ''GameSpot'' editors Jeff Gerstmann and Ryan Davis. The website was voted by ''Time (maga ...
, in his review of ''Sonic's Ultimate Genesis Collection'', criticized the ''Space Harrier'' emulation's "numerous audio issues that make it sound completely different from the way the original game sounds". Bob Mackey of
USGamer Gamer Network Limited (formerly Eurogamer Network Limited) is a British digital media company based in London. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and ot ...
was critical to Nintendo 3DS port.


Retrospective

The game continues to garner praise for its audio, visual, and gameplay features. '' GameSetWatch's'' Trevor Wilson remarked in 2006: "It's easy to see why the game is so well-loved to this day, with its blinding speed and classic tunes". In 2008, ''
Retro Gamer ''Retro Gamer'' is a British magazine, published worldwide, covering Retrogaming, retro video games. It was the first commercial magazine to be devoted entirely to the subject. Launched in January 2004 as a quarterly publication, ''Retro Gamer'' ...
'' editor Darran Jones described the game as "difficult", but "a thing of beauty
hat A hat is a Headgear, head covering which is worn for various reasons, including protection against weather conditions, ceremonial reasons such as university graduation, religious reasons, safety, or as a fashion accessory. Hats which incorpor ...
even today ... possesses a striking elegance that urges you to return to it for just one more go". That same year,
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
's Levi Buchanan opined: "Even today, ''Space Harrier'' is a sight to behold, a hellzapoppin' explosion of light, color, and imagination". Eric Twice of ''Snackbar Games'' noted in 2013: "It's easy to just see it as just a game in which you press the button and things die, but Suzuki is a very conscious designer. He has a very specific vision behind each of his games, and nothing in them is ever left to chance". In a 2013
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 alongside parent company Gamer Network. In 2008, it started in the formerly eponymous trade fair EGX (Eurogamer Expo until 2013) organised by its parent company. Fr ...
retrospective on the series, Rich Stanton observed: "The speed at which ''Space Harrier'' moves has rarely been matched. It's not an easy thing to design a game around. Many other games have fast parts, or certain mechanics tied to speed—and it's interesting to note how many take control away at this point. Every time I play ''Space Harrier'' ... the speed blows me away one more time. It is a monster". Eric Francisco of '' Inverse'' described the game's visuals in 2015: "Imagine an
acid trip A psychedelic experience (known colloquially as a trip) is a temporary altered state of consciousness induced by the consumption of a psychedelic substance (most commonly LSD, mescaline, psilocybin mushrooms, or DMT). For example, an acid ...
through an '80s anime, a Robert Jordan novel, and early
Silicon Valley Silicon Valley is a region in Northern California that is a global center for high technology and innovation. Located in the southern part of the San Francisco Bay Area, it corresponds roughly to the geographical area of the Santa Clara Valley ...
binge coding sessions". ''
GamesRadar ''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites ''Total Film'', '' SFX'', '' Edge'' and ''Computer ...
'' ranked the arcade original's bonus stage among the "25 best bonus levels of all time" in 2014, likening it to players piloting ''The Neverending Story'''s dragon character Falkor.
Kotaku ''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ...
named the ''Space Harrier'' tribute stage from ''
Bayonetta is a science fantasy action-adventure video game franchise created by Hideki Kamiya. It is developed by PlatinumGames, owned by Sega, and, since the release of Bayonetta 2 in 2014, published by Nintendo. The franchise was introduced in 2009 w ...
'' in their 2013 selection of "the trippiest video game levels". Also in 2013, Hanuman Welch of ''
Complex Complex commonly refers to: * Complexity, the behaviour of a system whose components interact in multiple ways so possible interactions are difficult to describe ** Complex system, a system composed of many components which may interact with each ...
'' included ''Space Harrier'' among the ten Sega games he felt warranted a "modern reboot", citing its "kinetic pace that would be welcome on today's systems".


Legacy

''Space Harrier'' spawned two home-system sequels in 1988. The
Master System The is an 8-bit Third generation of video game consoles, third-generation home video game console manufactured and developed by Sega. It was originally a remodeled export version of the Sega Mark III, the third iteration of the SG-1000 series ...
exclusive '' Space Harrier 3-D'' utilized Sega's SegaScope 3-D glasses, and featured the same gameplay and visuals as the port of the original game while containing new stage, enemy, and boss designs. '' Space Harrier II'' was one of six
launch title Since the origin of video games in the early 1970s, the video game industry, the players, and surrounding culture have spawned a wide range of technical and slang terms. 0–9 A ...
s for the Japanese debut of the
Mega Drive The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Sys ...
(Sega Genesis), and released as such in the United States in August 1989. In December 2000, fifteen years after the original game's debut, Sega released the loose arcade sequel '' Planet Harriers'', which again continued the gameplay style of the franchise but featured four new selectable characters each possessing distinct weapons, in addition to five fully realized stages and a new option of purchasing weapon
power-up In video games, a power-up is an object that adds temporary benefits or extra abilities to the player character as a Game mechanics, game mechanic. This is in contrast to an Item (game), item, which may or may not have a permanent benefit that ca ...
s. However, ''Planet Harriers'' had only a minimal presence in the United States due to its faltering arcade scene, and it was never given a home release. In 2003, a
remake A remake is a film, television series, video game, song or similar form of entertainment that is based upon and retells the story of an earlier production in the same medium—e.g., a "new version of an existing film". A remake tells the same s ...
of the original ''Space Harrier'' was developed by
Tamsoft is a Japanese video game developer founded in 1992, best known for their work on the ''Battle Arena Toshinden'', '' Onechanbara'' and '' Senran Kagura'' series. Its former president, Toshiaki Ōta, previously worked at Toaplan as one of the si ...
as part of the Japanese ''
Sega Ages is a series of video game Porting, ports, Video game remake, remakes, and compilations published by Sega. It consists of Sega arcade games and Home video game console, home console games, typically those for the Sega Genesis and Master System. Th ...
'' classic-game series ('' Sega Classics Collection'' in North America and Europe) for the
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
. The graphics are composed of
polygon In geometry, a polygon () is a plane figure made up of line segments connected to form a closed polygonal chain. The segments of a closed polygonal chain are called its '' edges'' or ''sides''. The points where two edges meet are the polygon ...
s instead of sprites while several characters are redesigned, and a selectable option allows players to switch to a "fractal mode" that replaces the traditional checkerboard floors with
texture-mapped Texture mapping is a term used in computer graphics to describe how 2D images are projected onto 3D models. The most common variant is the UV unwrap, which can be described as an inverse paper cutout, where the surfaces of a 3D model are cut ap ...
playfields and includes two new underground stages. Power-ups such as bombs and lock-on targeting fly toward and are caught by the player during gameplay. The original ''Space Harrier'' was packaged with three of Yu Suzuki's other works—'' After Burner'', '' Out Run'', and '' Super Hang-On''—for the 2003
Game Boy Advance The (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advanc ...
release '' Sega Arcade Gallery''. The ''Space Harrier Complete Collection'' (''Sega Ages 2500 Series Vol. 20: Space Harrier II'' in Japan), developed by M2 for the PlayStation 2, followed on October 27, 2005 to commemorate the 20th anniversary of the franchise, and was composed of all the official series releases "to go with the various generations of our customers", according to Yosuke Okunari. Bonus content included a record-and-replay feature and an arcade promotional-material gallery, in addition to images of Hiroshi Kawaguchi's sheet music and notes for the original game's soundtrack. The 1991 Game Gear port is hidden therein as an
Easter egg Easter eggs, also called Paschal eggs, are eggs that are decorated for the Christian holiday of Easter, which celebrates the resurrection of Jesus. As such, Easter eggs are commonly used during the season of Eastertide (Easter season). The ...
. ''Space Harrier'' was re-released for the
Nintendo Switch The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the ...
in Japan on June 27, 2019, and two months later worldwide as part of the ''
Sega Ages is a series of video game Porting, ports, Video game remake, remakes, and compilations published by Sega. It consists of Sega arcade games and Home video game console, home console games, typically those for the Sega Genesis and Master System. Th ...
'' lineup.


Other appearances

''Space Harrier'' has shared an unofficial connection with another Sega shooter franchise, '' Fantasy Zone'', which debuted in Japanese arcades in March 1986. Both series are believed to be set in the same universe; ''Space Harrier's'' opening line of dialogue at the start of gameplay ("Welcome to the Fantasy Zone") has been cited as a reason, but this was dispelled by ''Fantasy Zone'' director Yoji Ishii in a 2014 interview. A 1989 port of ''Fantasy Zone'' for the Japan-exclusive Sharp X68000 contains a hidden stage called "Dragon Land" that features ''Space Harrier'' enemy characters and is accessible only by following a specific set of instructions. In 1991, NEC Avenue developed ''Space Fantasy Zone'' for the
CD-ROM A CD-ROM (, compact disc read-only memory) is a type of read-only memory consisting of a pre-pressed optical compact disc that contains computer data storage, data computers can read, but not write or erase. Some CDs, called enhanced CDs, hold b ...
, featuring ''Fantasy Zone's'' main character Opa-Opa navigating nine levels of combined gameplay elements and enemies from both franchises. Despite a December 1991 preview in ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was fou ...
'' and advertising designed by artist Satoshi Urushihara, ''Space Fantasy Zone'' was never released due to a legal dispute with Sega over NEC's unauthorized use of the ''Fantasy Zone''
property Property is a system of rights that gives people legal control of valuable things, and also refers to the valuable things themselves. Depending on the nature of the property, an owner of property may have the right to consume, alter, share, re ...
. However, bootleg copies were produced after a playable
beta version The software release life cycle is the process of developing, testing, and distributing a software product (e.g., an operating system). It typically consists of several stages, such as pre-alpha, alpha, beta, and release candidate, before the fi ...
of the game was released on the Internet. Opa-Opa is included in ''Planet Harriers'' as a hidden character, while one of three available endings in the 2007 PlayStation 2 release ''Fantasy Zone II DX'' has Harrier and Uriah attempting to eliminate a turned-evil Opa-Opa bent on destroying the game's eponymous Fantasy Zone. The arcade version of ''Space Harrier'' is included in the 1999
Dreamcast The is the final home video game console manufactured by Sega. It was released in Japan on November 27, 1998, in North America on September 9, 1999 and in Europe on October 14, 1999. It was the first sixth-generation video game console, prec ...
action-adventure An action-adventure game is a video game genre, video game hybrid genre that combines core elements from both the action game and adventure game genres. Definition An action adventure game can be defined as a game with a mix of elements f ...
title '' Shenmue'' as a minigame, and as a full port in the 2001 sequel ''
Shenmue II ''Shenmue II'' is a 2001 action-adventure game developed by Sega AM2, directed by Yu Suzuki and published by Sega for the Dreamcast in 2001, while an enhanced version was released for the Xbox in 2002. Like the original ''Shenmue'' (1999), ...
''. '' Sega Superstars Tennis'' and the 2010 action-adventure game ''
Bayonetta is a science fantasy action-adventure video game franchise created by Hideki Kamiya. It is developed by PlatinumGames, owned by Sega, and, since the release of Bayonetta 2 in 2014, published by Nintendo. The franchise was introduced in 2009 w ...
'' feature ''Space Harrier''-inspired minigames. The title is available as an unlockable game in ''
Sonic's Ultimate Genesis Collection ''Sonic's Ultimate Genesis Collection'' (''Sega Mega Drive Ultimate Collection'' in PAL regions) is a Video game compilation, compilation of video games developed by Backbone Entertainment and published by Sega for PlayStation 3 and Xbox 360. The ...
'' (2009), for the
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the Xbox (console), original Xbox, it is the second console in the Xbox#Consoles, Xbox series. It was officially unveiled on MTV on May 12, 2005, with detail ...
and
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on ...
, though with sound emulation differences. In the 2012 title '' Sonic & All-Stars Racing Transformed'', a
remix A remix, also sometimes called reorchestration or rework, is a piece of media which has been altered or contorted from its original state by adding, removing, or changing pieces of the item. A song, piece of artwork, book, poem, or photograph ca ...
ed version of the ''Space Harrier'' main theme plays during the "Race of Ages" stage, in which a
holographic Holography is a technique that allows a wavefront to be recorded and later reconstructed. It is best known as a method of generating three-dimensional images, and has a wide range of other uses, including data storage, microscopy, and interfe ...
statue of Harrier and a flying dragon appear in the background. In addition, '' Shenmue'' character Ryo Hazuki pilots a flying ''Space Harrier'' sit-down arcade cabinet during airborne levels. Sega included an emulation of the original title as a minigame in several titles of their ''
Yakuza , also known as , are members of transnational organized crime syndicates originating in Japan. The Japanese police and media (by request of the police) call them , while the yakuza call themselves . The English equivalent for the term ''yak ...
'' series, such as the 2015 release '' Yakuza 0'', and the 2018 releases '' Yakuza 6: The Song of Life'', '' Fist of the North Star: Lost Paradise'' and ''
Judgment Judgement (or judgment) is the evaluation of given circumstances to make a decision. Judgement is also the ability to make considered decisions. In an informal context, a judgement is opinion expressed as fact. In the context of a legal trial ...
''.


Influenced games

The success of ''Space Harrier'' resulted in the development of other first/third-person rail shooters that attempted to emulate its three-dimensional scaling, visuals, and gameplay capabilities, causing them to be labeled "''Space Harrier'' clones". One of the most notable examples was the 1987
Square In geometry, a square is a regular polygon, regular quadrilateral. It has four straight sides of equal length and four equal angles. Squares are special cases of rectangles, which have four equal angles, and of rhombuses, which have four equal si ...
title '' The 3-D Battles of WorldRunner'' for the Famicom and Nintendo Entertainment System, which was followed by
Pony Canyon , also known by the shorthand form , is a Japanese company, established on October 1, 1966, which distributes music, films, home video, and video games. It is affiliated with the Japanese media group Fujisankei Communications Group. Pony Canyo ...
's 1987 Famicom release ''Attack Animal Gakuen'' and other Japan-exclusive games such as
Namco was a Japanese multinational video game and entertainment company founded in 1955. It operated video arcades and amusement parks globally, and produced video games, films, toys, and arcade cabinets. Namco was one of the most influential c ...
's '' Burning Force'', Asmik's ''Cosmic Epsilon'', and
Wolf Team , formerly known as , was a Japanese video game development company founded in 1986. The company was renamed in 2003 when Telenet Japan sold part of its stake and made Namco the majority shareholder. Namco Tales Studio was originally the primary ...
's ''Jimmu Denshō'', all released in 1989. According to ''
AllGame RhythmOne , a subsidiary of Nexxen, is an American digital advertising technology company that owns and operates the web properties AllMusic, AllMovie, and SideReel. Blinkx was founded in 2004, went public on the Alternative Investment Market, ...
'',
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
's ''
Star Fox ''Star Fox'' is a rail shooter, space flight simulator, and third person action-adventure video game series created by Shigeru Miyamoto and developed and published by Nintendo. The games follow the Star Fox combat team of anthropomorphic a ...
'' (1993) "was influenced by early first-person 3D shooters such as" ''Space Harrier''. According to '' The One'' magazine in 1991, Sega "arguably pioneered the deluxe ground-ride cabinet cum video game with classics such as" ''Space Harrier''. Sega went on to produce "bigger" and "better" motion simulator cabinets for arcade flight games such as '' After Burner'' (1987) and the R360 cabinet for '' G-LOC: Air Battle'' (1990).
Hideki Kamiya is a Japanese video game designer and director. He began his career in 1994 with Capcom, where he directed '' Resident Evil 2'' (1998), ''Devil May Cry'' (2001), '' Viewtiful Joe'' (2003), and '' Ōkami'' (2006). From 2004 to 2006, he worked ...
, the director of
PlatinumGames PlatinumGames Inc. is a Japanese video game developer based in Osaka. It was founded in October 2007 as result of a merger between Seeds Inc. and Odd Inc. Capcom alumni Shinji Mikami, Atsushi Inaba, and Hideki Kamiya founded Seeds Inc. after ...
and creator of the ''
Devil May Cry is a science fantasy action-adventure game franchise created by Hideki Kamiya. It is primarily developed and published by Capcom. The series centers on the demon hunter Dante (Devil May Cry), Dante and his efforts to thwart various demon invas ...
'' series, cited ''Space Harrier'' as an inspiration for his entering the video game industry in a 2014 interview: "There were so many trend-setting definitive games that came out n the 1980s like ''
Gradius is a series of shooter ( shoot'em up) video games, introduced in 1985, developed and published by Konami for a variety of portable, console and arcade platforms. In many games in the series, the player controls a ship known as the Vic Viper. ...
'' and ''Space Harrier''. All these game creators were trying to make original, really creative games that had never existed before". Game composer Yuzo Koshiro was a fan of the game's music. He said ''Space Harrier'' was the first time he had heard
FM synthesis Frequency modulation synthesis (or FM synthesis) is a form of sound synthesis whereby the frequency of a waveform is changed by modulating its frequency with a modulator. The (instantaneous) frequency of an oscillator is altered in accordance wi ...
music, and the game inspired him to become a
video game music Video game music (VGM) is the soundtrack that accompanies video games. Early video game music was once limited to sounds of early sound chips, such as programmable sound generators (PSG) or FM synthesis chips. These limitations have led to t ...
composer. He considers ''Space Harrier'' composer Hiroshi Kawaguchi to be one of Sega's best ever composers.


Series

* ''Space Harrier'' (1985) — Arcade,
Master System The is an 8-bit Third generation of video game consoles, third-generation home video game console manufactured and developed by Sega. It was originally a remodeled export version of the Sega Mark III, the third iteration of the SG-1000 series ...
,
Game Gear The is an 8-bit Fourth generation of video game consoles, fourth-generation handheld game console released by Sega on October 6, 1990 in Japan, in April 1991 throughout North America and Europe, and in 1992 in Australia. The Game Gear primarily ...
,
32X The 32X is an video game accessory, add-on for the Sega Genesis video game console. Codenamed "Project Mars", it was designed to expand the power of the Genesis and serve as a transitional console into the History of video game consoles (fifth ...
,
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it is the successor to the succes ...
,
Dreamcast The is the final home video game console manufactured by Sega. It was released in Japan on November 27, 1998, in North America on September 9, 1999 and in Europe on October 14, 1999. It was the first sixth-generation video game console, prec ...
, various other non-Sega home systems * '' Space Harrier 3-D'' (1988) — Master System * '' Space Harrier II'' (1988) — Mega Drive/Genesis,
Virtual Console The Virtual Console was a line of downloadable retro video games for Nintendo's Wii and Wii U home video game consoles and the Nintendo 3DS family of handheld systems. The Virtual Console lineup consisted of titles originally released on pa ...
,
iOS Ios, Io or Nio (, ; ; locally Nios, Νιός) is a Greek island in the Cyclades group in the Aegean Sea. Ios is a hilly island with cliffs down to the sea on most sides. It is situated halfway between Naxos and Santorini. It is about long an ...
, various other non-Sega systems * '' Planet Harriers'' (2000) — Arcade only * ''Space Harrier'' Sega Ages ''Edition'' (2003) —
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
* ''Sega Ages 2500 Vol. 20: Space Harrier Complete Collection'' (2005) — PlayStation 2 * ''3D Space Harrier'' (2013) — 3DS


See also

* '' Blaster'', 1983 arcade game with similar gameplay


Notes


References


External links


''Space Harrier''
at Coinop.org * *
''Space Harrier'' at arcade-history

''Space Harrier'' for Virtual Console
{{Sega 1985 video games Sega arcade games Amiga games Amstrad CPC games Arcade video games Atari ST games Commodore 64 games DOS games Game Gear games NEC PC-6001 games NEC PC-8801 games Nintendo Entertainment System games PlayStation 2 games PlayStation Network games Rail shooters Rutubo Games games 32X games Master System games Sega video game franchises Sega Saturn games Sharp X1 games X68000 games Tiger Electronics handheld games TurboGrafx-16 games Virtual Console games ZX Spectrum games Nintendo 3DS eShop games Takara video games Video games developed in Japan Video games scored by Hiroshi Kawaguchi Video games scored by Mark Cooksey Video games scored by Yuzo Koshiro Video games designed by Yu Suzuki Single-player video games Elite Systems games