Sonic 3
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is a 1994
platform game A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels wi ...
developed by
Sega Technical Institute Sega Technical Institute (STI) was an American video game developer owned by Sega. Founded by the Atari veteran Mark Cerny in 1990, STI sought to combine elite Japanese developers, including the Sonic Team programmer Yuji Naka and his team, wit ...
and published by
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
for the
Sega Genesis The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Sys ...
. Like previous ''
Sonic Sonic or Sonics may refer to: Companies *Sonic Drive-In, an American drive-in, fast-food restaurant chain * Sonic (ISP), an Internet provider CLEC, serving more than 100 California communities * Sonic Foundry, a computer software company whic ...
'' games, players traverse
side-scrolling A side-scrolling video game (alternatively side-scroller) is a video game viewed from a side-view camera angle where the screen follows the player as they move left or right. The jump from single-screen or flip-screen graphics to scrolling grap ...
levels while collecting rings and defeating enemies. They control
Sonic Sonic or Sonics may refer to: Companies *Sonic Drive-In, an American drive-in, fast-food restaurant chain * Sonic (ISP), an Internet provider CLEC, serving more than 100 California communities * Sonic Foundry, a computer software company whic ...
and Tails, who attempt to retrieve the
Chaos Emeralds is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega. The franchise follows Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a m ...
to stop Doctor Robotnik from relaunching his space station, the Death Egg, after it crash-lands on a mysterious floating island. ''Sonic 3'' introduces
Knuckles the Echidna is a character from Sega's ''Sonic the Hedgehog'' series. He is a red anthropomorphic short-beaked echidna who is Sonic's secondary best friend and former rival. Determined and serious, but sometimes gullible, he fights his enemies using bru ...
, the island guardian, who lays traps for Sonic and Tails. Development began in January 1993 by
Sega Technical Institute Sega Technical Institute (STI) was an American video game developer owned by Sega. Founded by the Atari veteran Mark Cerny in 1990, STI sought to combine elite Japanese developers, including the Sonic Team programmer Yuji Naka and his team, wit ...
in California, shortly after the release of ''
Sonic the Hedgehog 2 is a 1992 platform game developed by Sega Technical Institute (STI) for the Sega Genesis. Players control Sonic as he attempts to stop Doctor Robotnik from stealing the Chaos Emeralds to power his space station, the Death Egg. Like the fir ...
''. It was initially developed as an isometric game similar to what would eventually become ''
Sonic 3D Blast , known in PAL regions as is a 1996 platform game in the ''Sonic the Hedgehog'' series for the Sega Genesis and Sega Saturn. As Sonic the Hedgehog, the player embarks on a journey to save the Flickies, birds enslaved by Doctor Robotnik. The ...
'' (1996), but became a conventional 2D platform game due to time constraints. ''Sonic 3'' was developed simultaneously with ''
Sonic & Knuckles is a 1994 platform game developed by Sega Technical Institute and published by Sega for the Sega Genesis. Players control Sonic the Hedgehog or Knuckles the Echidna in their quests to save Angel Island; Sonic tries to stop Doctor Robotnik fro ...
''; they were planned as a single game until time constraints and cartridge costs forced the developers to split it. The ''Sonic 3'' cartridge can be attached to an adapter on the ''Sonic & Knuckles'' cartridge, creating a combined game, ''Sonic the Hedgehog 3 & Knuckles''.
Michael Jackson Michael Joseph Jackson (August 29, 1958 – June 25, 2009) was an American singer, songwriter, dancer, and philanthropist. Dubbed the "King of Pop", he is regarded as Cultural impact of Michael Jackson, one of the most culturally significan ...
composed portions of the soundtrack, but left the project and went uncredited; sources vary on how much of his work was retained, and many tracks were replaced in rereleases. ''Sonic 3'' was released in North America and Europe in February 1994, and in Japan in May. As with its predecessors, it was a critical and commercial success, with critics seeing it as an improvement over previous installments. ''Sonic 3'' and ''Sonic & Knuckles'' sold a combined four million copies worldwide, placing them among the
bestselling Genesis games This is a list of Sega Genesis/Mega Drive video games that have sold or shipped at least one million copies, sorted in order of copies sold. The best-selling title is ''Sonic the Hedgehog'', first released in North America on June 23, 1991. Due ...
. They have been rereleased in various Sega and ''Sonic'' compilations.


Gameplay

''Sonic the Hedgehog 3'' is a 2D
side-scrolling A side-scrolling video game (alternatively side-scroller) is a video game viewed from a side-view camera angle where the screen follows the player as they move left or right. The jump from single-screen or flip-screen graphics to scrolling grap ...
platformer A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels wi ...
. As with ''
Sonic the Hedgehog 2 is a 1992 platform game developed by Sega Technical Institute (STI) for the Sega Genesis. Players control Sonic as he attempts to stop Doctor Robotnik from stealing the Chaos Emeralds to power his space station, the Death Egg. Like the fir ...
'', players can control Sonic, Tails, or both simultaneously. In the former choice, players control
Sonic Sonic or Sonics may refer to: Companies *Sonic Drive-In, an American drive-in, fast-food restaurant chain * Sonic (ISP), an Internet provider CLEC, serving more than 100 California communities * Sonic Foundry, a computer software company whic ...
while Tails runs along beside him; a second player can join at any time and control Tails separately. ''Sonic 3'' adds the ability for Tails to fly for a short time by spinning his twin tails like a
helicopter rotor On a helicopter, the main rotor or rotor system is the combination of several rotary wings (rotor blades) with a control system, that generates the aerodynamic lift (force), lift force that supports the weight of the helicopter, and the thrust ...
. Unlike Sonic, Tails can also swim underwater.''Sonic the Hedgehog 3'' (Genesis) instruction manual, pp. 8–9. ''Sonic 3'' takes place over six zones,''Sonic the Hedgehog 3'' (Genesis) instruction manual, pp. 16–17. each divided into two acts. Levels are populated with "badniks", robots created by the villain, Dr. Robotnik; Sonic and Tails can defeat them by jumping on them or using the "spin dash" attack, which also gives the character a speed boost. The levels include obstacles and other features such as
vertical loop The generic roller coaster vertical loop, also known as a Loop-the-loop, or a Loop-de-loop, where a section of track causes the riders to complete a 360 degree turn, is the most basic of roller coaster inversions. At the top of the loop, rid ...
s, corkscrews, breakable walls, spikes, water that the player can drown in, and bottomless pits. There is a
miniboss In video games, a boss is a significantly powerful non-player character and computer-controlled enemy created as an opponent to players. A fight with a boss character is referred to as a boss battle or boss fight. Bosses are generally far stro ...
fight with one of Robotnik's large, powerful robots at the end of the first act of each level and a
boss Boss may refer to: Occupations * Supervisor, often referred to as boss * Air boss, more formally, air officer, the person in charge of aircraft operations on an aircraft carrier * Crime boss, the head of a criminal organization * Fire boss, ...
fight with Robotnik at the end of the second.''Sonic the Hedgehog 3'' (Genesis) instruction manual, pp. 4–5. Reaching a new level saves the game to one of six save slots.''Sonic the Hedgehog 3'' (Genesis) instruction manual, p. 10. As with previous ''Sonic'' games, ''Sonic 3'' uses rings, scattered throughout the levels, as a health system; when the player is attacked without rings, is crushed, falls off-screen, drowns, or exceeds the act's ten-minute limit, they lose a
life Life, also known as biota, refers to matter that has biological processes, such as Cell signaling, signaling and self-sustaining processes. It is defined descriptively by the capacity for homeostasis, Structure#Biological, organisation, met ...
and return to the most recently passed checkpoint. Dying with zero lives gives the player a
game over "Game over" is a message in video games which informs the player that their play session has ended, usually because the player has reached a loss condition. It also sometimes appears at the successful completion of a session, especially in ga ...
. The levels also include power-ups in television monitors that, when hit, grant the character an
extra life An extra life is a video game item that gives the player another life. Extra Life may also refer to: * Extra Life (fundraiser), a fundraising event * Extra Life (band), an experimental band from Brooklyn * '' Extra Lives: Why Video Games Matter' ...
, temporary invincibility to most hazards, a number of rings,''Sonic the Hedgehog 3'' (Genesis) instruction manual, pp. 12–13. a shield that allows them to breathe underwater, a shield that allows them to withstand fire from enemy projectiles, or a shield that attracts nearby rings. ''Sonic 3'' contains two types of
bonus stage A bonus stage (also known as a bonus level, bonus round, or special stage) is a special video game Level (video games), level that awards the player a rapid windfall of benefits such as points, items, or money. The first bonus stage in video game ...
s. When the player collects at least 50 rings and passes a checkpoint, they can warp to the first type, which involves bouncing up a
gumball machine A gumball machine is a type of bulk vending machine that dispenses individual gumballs in exchange for money. They were developed around the early twentieth century. History Although vending machines for stick or block-shaped gum were seen as ...
-like corridor to earn power-ups by hitting a switch. Both sides of the corridor are lined with flippers, which disappear when the character bounces on them, and the switch drops when both flippers supporting it are removed. The corridor's floor contains a bounce pad, which also disappears after one use; falling afterwards causes the player to leave the stage with the most recent power-up collected.''Sonic the Hedgehog 3'' (Genesis) instruction manual, pp. 14–15. The second type, triggered by entering giant rings found in secret passages, involves running around a 3D map and passing through all of a number of blue spheres arranged in patterns. Passing through a blue sphere turns it red, and touching a red sphere causes the player to leave the stage, unless the player has just completed a cycle around an arrangement of blue spheres, in which case all of these spheres turn to harmless rings. Removing all of the blue spheres gives the player a
Chaos Emerald is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega. The franchise follows Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a ma ...
; if Sonic (not Tails) collects all seven, he unlocks the ability to become
Super Sonic is a Character (arts), character created by the Japanese game designers Yuji Naka and Naoto Ohshima. He is the star of the ''Sonic the Hedgehog'' franchise and the mascot of the Japanese video game company Sega. Sonic is an anthropomorphism ...
, which makes him invincible to most obstacles. Failing to collect the seven Chaos Emeralds triggers a
post-credits scene A post-credits scene (also known as a stinger, end tag, or credit cookie) is a short teaser clip that appears after the closing credits have rolled and sometimes after a production logo of a film, TV show, or video game has run. It is usually ...
in which Robotnik and Knuckles taunt the player. ''Sonic 3'' includes a competitive mode: two players, controlling Sonic, Tails, or Knuckles, race through one or all of five stages that do not appear in the main game. In these same stages, a single player can compete against the clock in
time attack In many racing sports, an athlete (or occasionally a team of athletes) will compete in a time trial (TT) against the clock to secure the fastest time. The format of a time trial can vary, but usually follow a format where each athlete or team se ...
s.''Sonic the Hedgehog 3'' (Genesis) instruction manual, pp. 18–19.


''Sonic 3 & Knuckles''

''Sonic the Hedgehog 3'' and ''Sonic & Knuckles'' were planned as a single game, but were released separately due to time constraints caused by a
McDonald's McDonald's Corporation, doing business as McDonald's, is an American Multinational corporation, multinational fast food chain store, chain. As of 2024, it is the second largest by number of locations in the world, behind only the Chinese ch ...
promotion and cartridge size limitations. The ''Sonic & Knuckles'' cartridge features a "lock-on" adapter that allows other Genesis cartridges to be attached. Connecting the ''Sonic 3'' cartridge creates a combined game, ''Sonic 3 & Knuckles''. The lock-on function is available in most re-releases. ''Sonic the Hedgehog 3 & Knuckles'' allows the player to play ''Sonic 3'' levels as Knuckles or ''Sonic & Knuckles'' levels as Tails, or both Sonic and Tails. Other new features are the ability to collect Super Emeralds, unlocking new "Hyper" forms for Sonic and Knuckles and a "Super" form for Tails; improved save options; access to areas that Sonic or Tails could not previously access; altered boss forms; and an additional ending that shows Sonic returning the Master Emerald to Angel Island.


Plot

After Sonic and Tails defeat Dr. Robotnik in ''
Sonic the Hedgehog 2 is a 1992 platform game developed by Sega Technical Institute (STI) for the Sega Genesis. Players control Sonic as he attempts to stop Doctor Robotnik from stealing the Chaos Emeralds to power his space station, the Death Egg. Like the fir ...
'', Robotnik's space station, the Death Egg, crash-lands on the floating Angel Island. The impact from the Death Egg's crash causes the island to fall into the ocean. There, Robotnik meets Knuckles the Echidna, the last member of an ancient echidna civilization that once inhabited the island. Knuckles is the guardian of the Master Emerald, which grants the island its levitation power and has an equal power level of the 7
Chaos Emeralds is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega. The franchise follows Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a m ...
.''Sonic the Hedgehog 3'' (Genesis) instruction manual, p. 4. Robotnik dupes Knuckles into believing Sonic is trying to steal the Master Emerald, and that the launch base is Sonic's base, turning the two against each other while he repairs the Death Egg. Sonic and Tails approach Angel Island in their
biplane A biplane is a fixed-wing aircraft with two main wings stacked one above the other. The first powered, controlled aeroplane to fly, the Wright Flyer, used a biplane wing arrangement, as did many aircraft in the early years of aviation. While ...
, the Tornado. Sonic uses the
Chaos Emeralds is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega. The franchise follows Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a m ...
to transform into
Super Sonic is a Character (arts), character created by the Japanese game designers Yuji Naka and Naoto Ohshima. He is the star of the ''Sonic the Hedgehog'' franchise and the mascot of the Japanese video game company Sega. Sonic is an anthropomorphism ...
, but Knuckles ambushes him and steals the emeralds. Sonic and Tails travel the island hindered by Knuckles and Robotnik. At the Launch Base, where the Death Egg is under repair, Sonic and Tails fight Knuckles, but the Death Egg relaunches. On a platform attached to the Death Egg, they defeat Robotnik, causing the Death Egg to crash-land on Angel Island again. The story resumes in ''
Sonic & Knuckles is a 1994 platform game developed by Sega Technical Institute and published by Sega for the Sega Genesis. Players control Sonic the Hedgehog or Knuckles the Echidna in their quests to save Angel Island; Sonic tries to stop Doctor Robotnik fro ...
''.


Development

Like ''Sonic the Hedgehog 2'', ''Sonic the Hedgehog 3'' was developed in California by
Sega Technical Institute Sega Technical Institute (STI) was an American video game developer owned by Sega. Founded by the Atari veteran Mark Cerny in 1990, STI sought to combine elite Japanese developers, including the Sonic Team programmer Yuji Naka and his team, wit ...
(STI). After the completion of ''Sonic 2'', the producer,
Yuji Naka , credited in some games as YU2, is a Japanese video game designer and programmer. He is the co-creator of the ''Sonic the Hedgehog'' series and was the president of Sonic Team at Sega until his departure in 2006. Naka joined Sega in 1984 and w ...
, refused to develop another ''Sonic'' game with the Americans. STI split into two teams: one comprised Japanese developers, who worked on ''Sonic 3,'' and the other Americans, who worked on ''
Sonic Spinball ''Sonic the Hedgehog Spinball'', also known as ''Sonic Spinball'', is a 1993 pinball video game developed by Sega Technical Institute and published by Sega for the Sega Genesis. It is a spin-off of the ''Sonic the Hedgehog'' series. Players ...
''. Naka and
Hirokazu Yasuhara , also credited as Carol Yas, is a Japanese video game designer. He is best known for designing the gameplay and stages of the initial ''Sonic the Hedgehog'' video games for Sega Genesis in the 1990s, based on technical demos and engines programme ...
were the primary creators of the ''Sonic 3''
design document A software design description (a.k.a. software design document or SDD; just design document; also Software Design Specification) is a representation of a software design that is to be used for recording design information, addressing various de ...
and project schedule. Naka selected the majority of the team, while the STI director, Roger Hector, oversaw development and Pamela Kelly led the marketing. Development began in January 1993. The team initially used the Sega Virtua Processor chip, allowing for
3D graphics 3D computer graphics, sometimes called CGI, 3D-CGI or three-dimensional computer graphics, are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of perfor ...
. They created a prototype with isometric graphics with the working title ''Sonic 3D''. The original special stage featured a
polygonal In geometry, a polygon () is a plane (mathematics), plane Shape, figure made up of line segments connected to form a closed polygonal chain. The segments of a closed polygonal chain are called its ''edge (geometry), edges'' or ''sides''. The p ...
Sonic in a figure eight-shaped stage. When it became apparent that the chip would not be finished by 1994, ''Sonic 3'' was restarted as a more conventional 2D platform game.
Translation
by Shmuplations. ).
The designer Takashi Iizuka said the chip was an experiment to see if ''Sonic'' could work in 3D, and was abandoned due to its low polygon count. The isometric concept was eventually used for ''
Sonic 3D Blast , known in PAL regions as is a 1996 platform game in the ''Sonic the Hedgehog'' series for the Sega Genesis and Sega Saturn. As Sonic the Hedgehog, the player embarks on a journey to save the Flickies, birds enslaved by Doctor Robotnik. The ...
'' in 1996. According to Naka, the team wanted a deeper story to expand the ''Sonic'' world, which greatly expanded the project size. As ''Sonic'' was an action game with international appeal, they told the story visually, using in-game
cutscenes A cutscene or event scene (sometimes in-game cinematic or in-game movie) is a sequence in a video game that is not interactive, interrupting the gameplay. Such scenes are used to show conversations between characters, set the mood, reward the ...
, instead of text. The levels are triple the size of those in ''Sonic 2''. Additional bosses, different musical arrangements and graphics were used to distinguish act 1 and 2 of each stage. Many elements were conceived during the development of ''Sonic 2'' but deferred to ''Sonic 3''. ''Sonic 3'' and ''Sonic & Knuckles'' were originally planned as a single game. However, the manufacturing costs of a 34-megabit cartridge with NVRAM would have been prohibitively expensive. Due to the game's scope and Sega of America's commitment to launch a major
McDonald's McDonald's Corporation, doing business as McDonald's, is an American Multinational corporation, multinational fast food chain store, chain. As of 2024, it is the second largest by number of locations in the world, behind only the Chinese ch ...
Happy Meal promotion in February 1994, the team reluctantly split it in half, allowing more time to develop the second part and splitting the cost between two cartridges. The ''Sonic & Knuckles'' cartridge's lock-on technology was created, named and implemented so ''Sonic 3'' could be experienced as intended. Among other features, it allowed the developers to keep the paths designed for Knuckles in ''Sonic 3'', which were inaccessible on the standalone cartridge. ''Sonic 3'' features the debut of Sonic's rival, Knuckles the Echidna. Many designs for the character were considered; for the final design, Takashi Yuda chose the kind of animal, and Pamela Kelly chose the name. Yuda envisioned him as a supporting character for Sonic, and felt he would make a good playable character. Whereas Sonic symbolizes speed, Knuckles symbolizes power, and the emphasis of the character was to break walls. His shoe coloration was inspired by the
flag of Jamaica The flag of Jamaica was adopted on 6 August 1962, the day Jamaica became independent from the British Empire. The flag consists of a gold saltire, which divides the flag into four sections: two of them green (top and bottom) and two black (h ...
. The original name for the character was "Dreds", referring to his dreadlocks. The design was tested with
focus group A focus group is a group interview involving a small number (sometimes up to ten) of demographically predefined participants. Their reactions to specific researcher/evaluator-posed questions are studied. Focus groups are used in market researc ...
s of American children. Knuckles' climbing ability allowed the developers to introduce more vertical gameplay. Hector said ''Sonic 3'' had a troubled development. He recalled having to prevent the rest of Sega from bothering the team while simultaneously making sure the game would be finished in time. Additionally, Hector struggled to balance resources between ''Sonic 3'' and other projects, Naka was sometimes seen as a harsh leader, and American STI staff not on the ''Sonic 3'' team became jealous of the priority given to the game.


Michael Jackson's involvement

According to several sources involved in the development, Sega hired the pop musician
Michael Jackson Michael Joseph Jackson (August 29, 1958 – June 25, 2009) was an American singer, songwriter, dancer, and philanthropist. Dubbed the "King of Pop", he is regarded as Cultural impact of Michael Jackson, one of the most culturally significan ...
to compose music for ''Sonic 3'', but he left the project and went uncredited. Fans speculated about similarities to Jackson's music, but his involvement was not known until Hector mentioned it in an interview in 2005. Jackson was a ''Sonic'' fan and had collaborated with Sega on the 1990 arcade game ''
Moonwalker ''Moonwalker'' is a 1988 American experimental film, experimental anthology film, anthology musical film starring Michael Jackson. Rather than featuring one continuous narrative, the film expresses the influence of fandom and innocence through ...
''. Jackson's tour director,
Brad Buxer Bradley Buxer is an American keyboardist and composer, known for his many collaborations with the American musician Michael Jackson. In addition to recording with Jackson, Buxer was also the musical director for Jackson's tours for many years. Pr ...
, assembled a team and worked for four weeks at
Record One Record One is a recording studio complex in the Sherman Oaks, Los Angeles, Sherman Oaks neighborhood of Los Angeles, California. Originally founded in 1979, the studio has been the site of numerous commercially successful and award-winning record ...
in Los Angeles in 1993. They developed fully fledged tracks, with extensive samples of Jackson
beatboxing Beatboxing (also, and sometimes, called beat boxing) is a form of vocal percussion primarily involving the art of mimicking drum machines (usually a Roland TR-808, TR-808), using one's mouth, lips, tongue, and voice. Hector said the work had a recognizable Jackson sound. Naka said that the development team visited Jackson's home at
Neverland Ranch Sycamore Valley Ranch, formerly Neverland Ranch"Neverland Never More"
, by William Etling (author ...
during the development''.''
Naoto Ohshima (born February 26, 1964) is a Japanese video game designer and artist, best known for designing Sonic the Hedgehog and Dr. Eggman from Sega's ''Sonic the Hedgehog'' franchise. Although Yuji Naka made a tech demo around which ''Sonic'' gameplay ...
, the co-creator of Sonic, said Jackson recorded an
a cappella Music performed a cappella ( , , ; ), less commonly spelled acapella in English, is music performed by a singer or a singing group without instrumental accompaniment. The term ''a cappella'' was originally intended to differentiate between Rena ...
demo tape for ''Sonic 3''. During the development, allegations of child sexual abuse against Jackson emerged. Buxer said the team received no instruction to halt work and sent the finished soundtrack to Sega in mid-1993. According to Hector and Ohshima, Jackson's involvement was terminated following the allegations. However, Buxer and two other members of Jackson's team, Doug Grigsby III and Cirocco Jones, said Jackson went uncredited because he was unhappy with how the Genesis, which was incapable of playing back high-quality audio, replicated his music. Jackson's music had already been implemented and had to be quickly reworked by Howard Drossin, who had joined the project expecting to work with Jackson. Other tracks were composed by Sega sound team members, such as Jun Senoue, who became a regular composer for the series. According to Buxer, Grigsby and Jones, their music remained in the game. Jones credited himself along with Jackson and Buxer for musical cues for "levels 2 & 3" of "''Sonic the Hedgehog''" on his website. An anonymous source involved in development also told ''
GameTrailers ''GameTrailers'' (''GT'') was an American video gaming website created by Geoffrey R. Grotz and Brandon Jones in 2002. The website specialized in multimedia content, including trailers and gameplay footage of upcoming and recently released v ...
'' that Jackson's contributions, such as the Carnival Night Zone theme, remained. In 2013, it was discovered that the music for IceCap Zone was derived from a previously unreleased 1982 song, "Hard Times", by Buxer's band the Jetzons. The ''Sonic 3'' credits music became the basis for Jackson's 1996 single "
Stranger in Moscow "Stranger in Moscow" is a song by American singer Michael Jackson from his ninth studio album, '' HIStory: Past, Present and Future, Book I'' (1995). The song was released as the fifth and final single in Europe in September 1996 by Epic Records ...
". Senior Sega staff, including Sega of America's president
Tom Kalinske Thomas Kalinske (born July 17, 1944) is an American businessman who has worked for Mattel (1972–1987), Matchbox (1987-1990), Sega of America (1990–1996) and LeapFrog (1997–2006). At Mattel, Kalinske was credited with reviving the Barbie ...
, said that any involvement of Jackson was arranged without their knowledge, and that no formal agreements were made. In 2013, Hector said that any similarities to Jackson's music in ''Sonic 3'' were unintentional. The journalist Ken Horowitz raised questions about Jackson's alleged involvement, such as how an agreement between Sega and Jackson could have been kept secret from the media, why Sega's marketing never mentioned Jackson's involvement and why Jackson would reuse music originally composed for a video game. According to Buxer, Jackson only worked on one of the 41 tracks that his team composed. ''
Retro Gamer ''Retro Gamer'' is a British magazine, published worldwide, covering Retrogaming, retro video games. It was the first commercial magazine to be devoted entirely to the subject. Launched in January 2004 as a quarterly publication, ''Retro Gamer'' ...
'' reasoned that, if this were true, it was unlikely that any music composed by Jackson himself remained in the game. Some ''Sonic 3'' tracks were replaced in the 1997
Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
port ''
Sonic & Knuckles Collection ''Sonic the Hedgehog'' is a video game series. It is published by Sega, with entries developed by Sega, Sonic Team, Traveller's Tales, Dimps, SIMS Co., Ltd., BioWare, Hardlight, Aspect, Sumo Digital, Gameloft, Gamefam Studios, Arzest, and R ...
,'' as well as the remaster included in the 2022 compilation ''
Sonic Origins is a 2022 video game compilation developed by Sonic Team and published by Sega. It features remasters of the first four platform games in ''Sonic the Hedgehog'' series—''Sonic the Hedgehog'' (1991), '' Sonic the Hedgehog 2'' (1992), '' Soni ...
''. These tracks also appear in a ''Sonic 3'' prototype discovered in 2019, suggesting that they were written before being replaced by Jackson's music. In 2019, ''
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'' noted that ''Sonic 3'' had been rereleased less frequently since Jackson's death in 2009 and speculated that this was due to legal problems with his estate.


Release

''Sonic 3'' was released in North America on February 2, 1994 (
Groundhog Day Groundhog Day (, , , ; Lunenburg County, Nova Scotia, Lunenburg, Nova Scotia: Daks Day) is a tradition observed regionally in the United States and Canada on February 2 of every year. It derives from the Pennsylvania Dutch superstition that if ...
), in Europe on February 24, and in Japan on May 27. Sega spent $20 million marketing it in the United States. To promote the European release, the British band
Right Said Fred Right Said Fred are an English pop band formed by brothers Fred and Richard Fairbrass in 1989. They are best known for the hit 1991 song " I'm Too Sexy". History 1989–1991: Formation Prior to forming Right Said Fred, the Fairbra ...
adapted their song " Wonderman" to include references to Sonic. The song was used in ''Sonic 3'' advertisements and released as a single, which charted in the UK at number 55. A single-cartridge version of ''Sonic 3'' and ''Sonic & Knuckles'', ''Sonic the Hedgehog 3 Limited Edition'', was canceled. A
ROM image A ROM image, or ROM file, is a computer file which contains a copy of the data from a read-only memory Computer chip, chip, often from a ROM cartridge, video game cartridge, or used to contain a computer's firmware, or from an arcade game's arc ...
of this version was leaked online in 2008.


Ports and rereleases

''Sonic 3'' is included in the compilations ''
Sonic Jam ''Sonic Jam'' is a video game compilation developed by Sonic Team and published by Sega for the Sega Saturn. It was released in Japan in June 1997 and in North America and Europe the following August. It contains the four main ''Sonic the Hedgeh ...
'' (1997) for the
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it is the successor to the succes ...
, ''
Sonic & Knuckles Collection ''Sonic the Hedgehog'' is a video game series. It is published by Sega, with entries developed by Sega, Sonic Team, Traveller's Tales, Dimps, SIMS Co., Ltd., BioWare, Hardlight, Aspect, Sumo Digital, Gameloft, Gamefam Studios, Arzest, and R ...
'' (1997) and '' Sonic & Garfield Pack'' (1999) for
Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
, '' Sonic Mega Collection'' (2002) for the
GameCube The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
, '' Sonic Mega Collection Plus'' (2004) for the
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
,
Xbox Xbox is a video gaming brand that consists of four main home video game console lines, as well as application software, applications (games), the streaming media, streaming service Xbox Cloud Gaming, and online services such as the Xbox networ ...
, and Windows, ''
Sonic's Ultimate Genesis Collection ''Sonic's Ultimate Genesis Collection'' (''Sega Mega Drive Ultimate Collection'' in PAL regions) is a Video game compilation, compilation of video games developed by Backbone Entertainment and published by Sega for PlayStation 3 and Xbox 360. The ...
'' (2009) for the
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the Xbox (console), original Xbox, it is the second console in the Xbox#Consoles, Xbox series. It was officially unveiled on MTV on May 12, 2005, with detail ...
and
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on ...
, and '' Sonic Classic Collection'' (2010) for the
Nintendo DS The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ...
. The ''Sonic Jam'' version introduces "remix" options: "Normal" mode alters the layout of rings and hazards, and "Easy" mode removes certain acts. ''Sonic the Hedgehog 3'' was released for the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America, and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, f ...
Virtual Console The Virtual Console was a line of downloadable retro video games for Nintendo's Wii and Wii U home video game consoles and the Nintendo 3DS family of handheld systems. The Virtual Console lineup consisted of titles originally released on pa ...
in September 2007 and
Xbox Live Arcade Xbox Live Arcade (or XBLA) was a video game Digital distribution in video games, digital distribution service that was available for the Xbox (console), Xbox and Xbox 360 consoles. It focused on smaller downloadable games from both major publisher ...
on June 10, 2009. The Xbox version was developed by
Backbone Entertainment Backbone Entertainment was an American video game developer based in Emeryville, California. The company was formed in 2003 as the result of a merger between developers Digital Eclipse and ImaginEngine. In 2005, Backbone merged with The Colle ...
and has enhanced graphics for high-definition, online leaderboards, support for multiplayer via
split screen Split screen may refer to: * Split screen (computing), dividing graphics into adjacent parts * Split screen (video production), the visible division of the screen * ''Split Screen'' (TV series), 1997–2001 * Split screen, a focusing screen in a ...
and
Xbox Live The Xbox network, formerly known and commonly referred to as Xbox Live, is an online multiplayer gaming and digital media delivery service created and operated by Microsoft Gaming for the Xbox brand. It was first made available to the origina ...
, and a new saving system that allows progress to be saved anywhere during play. A PC version was released via
Steam Steam is water vapor, often mixed with air or an aerosol of liquid water droplets. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization. Saturated or superheated steam is inv ...
in January 2011, as ''Sonic 3 & Knuckles'' but later delisted as well as the other classic titles when ''Sonic Origins'' released. ''Sonic 3'' was not included in the
Sega Genesis Mini The Sega Genesis Mini, known as the Mega Drive Mini in regions outside of North America, is a dedicated console modeled on the Sega Genesis. The Mini emulates the original console's 16-bit hardware, and includes 42 games made available through ...
(2019), a
dedicated console A dedicated console is a video game console that is limited to one or more built-in video game or games, and is not equipped for additional games that are Digital distribution in video games, distributed via ROM cartridges, Compact disc, discs, d ...
containing 40 Genesis games. AtGames, which was briefly involved with the console's development, said the exclusion was due to licensing problems with the soundtrack. In 2014, independent developers Christian Whitehead and Simon Thomley proposed a
remaster A remaster is a change in the sound or image quality of previously created forms of media, whether Mastering (audio), audiophonic, Cinematography, cinematic, or Videography, videographic. The resulting product is said to be remastered. The term ...
of ''Sonic 3 & Knuckles'' for
iOS Ios, Io or Nio (, ; ; locally Nios, Νιός) is a Greek island in the Cyclades group in the Aegean Sea. Ios is a hilly island with cliffs down to the sea on most sides. It is situated halfway between Naxos and Santorini. It is about long an ...
and Android, developed using Whitehead's Retro Engine, to Sega, similar to their remasters of previous ''Sonic'' games. Despite fan enthusiasm, Sega did not develop the project. Thomley speculated that this was due to legal problems regarding the music. In 2022, ''Sonic 3 & Knuckles'' was rereleased for the first time since 2011 as part of the compilation ''
Sonic Origins is a 2022 video game compilation developed by Sonic Team and published by Sega. It features remasters of the first four platform games in ''Sonic the Hedgehog'' series—''Sonic the Hedgehog'' (1991), '' Sonic the Hedgehog 2'' (1992), '' Soni ...
''. The ''Origins'' version is a new remaster running on the Retro Engine, developed by Simon Thomley of Headcannon, who previously worked on ''
Sonic Mania ''Sonic Mania'' is a 2017 platform video game developed by Christian Whitehead, PagodaWest Games and Headcannon and published by Sega. Produced in commemoration of the ''Sonic the Hedgehog'' series' 25th anniversary, ''Sonic Mania'' pays hom ...
'' and remastered versions of other Genesis ''Sonic'' games. ''Origins'' adds features including widescreen support and, in the expanded version, Amy Rose as a playable character. Since Sega was unable to use the original ''Sonic 3 & Knuckles'' soundtrack, Senoue produced rearrangements of the
MIDI Musical Instrument Digital Interface (; MIDI) is an American-Japanese technical standard that describes a communication protocol, digital interface, and electrical connectors that connect a wide variety of electronic musical instruments, ...
music featured in ''Sonic & Knuckles Collection'' using the original Genesis sound chip.


Reception

In the United States, ''Sonic 3'' was the top-selling Sega Genesis game in February 1994. It became one of the best-selling Genesis games, selling at least 1.02 million copies in the United States, with ''Sonic 3'' and ''Sonic & Knuckles'' selling a combined cartridges worldwide. Like its predecessors, ''Sonic 3'' received critical acclaim. Critics generally felt ''Sonic 3'' was the best game in the series so far. Andrew Humphreys of '' Hyper'', who declared himself not a ''Sonic'' fan, said it was "undoubtedly" the best of the series, including the acclaimed but obscure ''Sonic CD'', though he said he preferred ''Sonic 2'' special stages by a small margin. ''
Sega Magazine ''Sega Saturn Magazine'' (originally known as ''Sega Magazine'') was a monthly magazine from the United Kingdom covering the Sega Saturn, a home video game console. It held the official Saturn magazine license for the UK, and some issues inclu ...
'', however, stated that ''Sonic 3'' has better special stages and was not only superior to ''Sonic 2'' as a whole but would be "a serious contender for the Best Platform Game Ever award". ''
Sega Power ''Sega Power'', initially known as ''S: The Sega Magazine'', was a Future publication aimed at the Sega range of consoles, including the Master System, Mega Drive, Game Gear and later on the Mega-CD, 32X and Saturn. The magazine was later relaunc ...
'' wrote that despite their skepticism, they found it "excellent" and easily "the most explorable and playable" in the series. ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was fou ...
'' also compared ''Sonic 3'' favorably to ''Sonic 1'', ''2'', and ''CD'' and awarded it their "Game of the Month" award. They later ranked it number 1 in The EGM Hot 50, indicating that it received the highest average score of any game they had reviewed in the past year. Lionel Vilner of '' Génération 4'' believed ''Sonic 3'' offered more challenge than its predecessors. The Unknown Gamer of ''
GamePro ''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video ...
'' proclaimed that it "proves that you can teach an old hedgehog new and exciting tricks. Take that old ''Sonic'' magic, add fun new variations, and you have another spectacular game." Some critics felt that ''Sonic 3'' had innovated too little from previous ''Sonic'' games. Humphreys of ''Hyper'' saw only "a few new features" while ''Sega Power'' thought it was "not all that different" and Nintendo Life writer Damien McFerran said that "there's not a lot of new elements here to be brutally frank". While Deniz Ahmet of ''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') is a British-based video game magazine, published in its original form between 1981 and 2004. Its offshoot web ...
'' agreed that the game was "more of the same", he was placated by the new and imaginative ideas. However, ''Electronic Gaming Monthly'' enjoyed the new power-ups. Many aspects of the level design were praised; ''Electronic Gaming Monthly'' and ''Sega Power'' enjoyed the expansive stages, secret areas, much less linear level design, and difficulty. ''
Mean Machines ''Mean Machines'' was a multi-format video game journalism, video game magazine published between 1990 and 1992 in the United Kingdom. History In the late 1980s ''Computer and Video Games'' (''CVG'') was largely covering the outgoing generatio ...
'' agreed, describing the game as "a rollercoaster ride from start to finish" and listing Carnival Night as their favorite level, which they described as "probably the most slickly programmed portion of game in Megadrive history". Humphreys and ''Mean Machines'' felt that the game was too short, but they and ''Sega Magazine'' felt that its two-player mode and the Emerald collecting would significantly extend the
replay value Replay value (or, colloquially, replayability) is the potential of a video game or other media products for continued play value after its first completion. Factors that can influence perceived replay value include the game's extra characters, se ...
. ''Sega Magazine'' enjoyed having the ability to play as Knuckles in the two-player mode. The Unknown Gamer felt that while the two-player mode was less fun than the main game, it was much improved over ''Sonic 2'' due to the change of format from split-screen to full-screen. The visuals were very well received. Humphreys described ''Sonic 3'' as "one of the most beautiful games around" and full of "flashy new visual tricks", highlighting Sonic's ascension up pipes and spiraling pathways as particularly inventive. ''Sega Magazine'' exclaimed that its graphics were "brilliant" even for a ''Sonic'' game, while Provo praised the "elaborate" backgrounds. ''Mean Machines'' thought similarly, giving special praise to the camera's quick scrolling, the diversity of the level themes, and the "chunkier, more detailed" overall aesthetic. Rik Skews of ''Computer and Video Games'' stated that "the graphics were stunning, attention to detail is breathtaking". Ahmet of the same publication also noted that the graphics were more detailed than those of previous installments. The Unknown Gamer described the settings as having "gorgeous background detail and lots of visual treats" and was impressed by the new obstacles that Sonic can traverse at top speeds. The sound effects and music were also well received, though somewhat less so than the visuals. ''Sega Magazine'' described them as "brilliant" and "far superior" to ''Sonic 2''. ''Mean Machines'' stated that every level had "great tunes" and sound effects and particularly praised the ending music. However, Humphreys described the sound as "Sonicky ... with the emphasis on the 'icky'"; he also found it strikingly similar to the first two ''Sonic'' games' soundtracks. The Unknown Gamer also heard musical similarity to previous installments, and described the individual tracks as "catchy... until you've heard it a hundred times." Following the release of ''Sonic & Knuckles'', the ''Sonic 3 & Knuckles'' version of the game was critically acclaimed. ''Computer and Video Games'' rated this version of the game 97% and said, while "you need to buy both ''Sonic 3'' and ''Sonic and Knuckles'' to fully enjoy" it, ''Sonic 3 & Knuckles'' "is the best platform experience ever" and "what video games were invented for."


Retrospective reviews

At the review aggregator
GameRankings GameRankings was a video gaming review aggregator that was founded in 1999 and owned by CBS Interactive. It indexed over 315,000 articles relating to more than 14,500 video games. GameRankings was discontinued in December 2019, with its staff bei ...
, ''Sonic 3'' holds a score of 89%, based on five reviews published in the 2000s. The Xbox 360 version has a score of 79% at
Metacritic Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
. Lucas M. Thomas of ''
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
'' wrote that ''Sonic 3'' "completed the trilogy as the best of them all". Dan Whitehead of ''
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 alongside parent company Gamer Network. In 2008, it started in the formerly eponymous trade fair EGX (Eurogamer Expo until 2013) organised by its parent company. Fr ...
,'' however, considered ''Sonic & Knuckles'' superior. Frank Provo of ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
'' wrote that the most significant addition was its save system. He also enjoyed the new power-ups. Whitehead said that the large stages would keep players sufficiently engrossed. Thomas and Provo enjoyed the use of wordless cutscenes to create a coherent story and thematically connect the zones. McFerran, however, felt that the visuals had been downgraded, particularly Sonic's "dumpier" sprite and "the infamous 'dotty' textures". Thomas thought the music was "impressive", but not quite on par with ''Sonic 2''. Some critics, such as Adam Ghiggino of ''PALGN'', felt ''Sonic 3'' had been insufficiently upgraded for re-releases. Whitehead of ''Eurogamer'' wished online co-op had been implemented. Provo of ''GameSpot'' and Thomas of ''IGN'' wished that Sega had re-released ''Sonic 3'' and ''Sonic & Knuckles'' together as ''Sonic 3 & Knuckles'' instead. '' Mega'' ranked it the fifth-best Genesis game in November 1994. In 2014, ''
GamesRadar ''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites ''Total Film'', '' SFX'', '' Edge'' and ''Computer ...
'' ranked ''Sonic 3 & Knuckles'' as the seventh-best Genesis game. In 2013, Jeremy Parish of '' US Gamer'' ranked it eighth.


Legacy

''Sonic 3'' was the first appearance of
Knuckles the Echidna is a character from Sega's ''Sonic the Hedgehog'' series. He is a red anthropomorphic short-beaked echidna who is Sonic's secondary best friend and former rival. Determined and serious, but sometimes gullible, he fights his enemies using bru ...
, who featured prominently in later ''Sonic'' games. '' Sonic the Comic'' (UK) and the Archie ''Sonic the Hedgehog'' comic (US) published adaptations of the game. For ''Sonic'' 20th anniversary, Sega released ''
Sonic Generations ''Sonic Generations'' is a 2011 platform game developed by Sonic Team and published by Sega for the PlayStation 3, Xbox 360, Windows, and Nintendo 3DS. Produced in commemoration of the 20th anniversary of the ''Sonic the Hedgehog'' series, the ...
'', a game that remade aspects of various past games from the franchise. The
Nintendo 3DS The is a foldable dual-screen handheld game console produced by Nintendo. Announced in March 2010 as the successor to the Nintendo DS, the console was released originally on February 26, 2011 and went through various revisions in its lifetime, ...
version features a remake of the final boss, "Big Arms", and re-arranged version of the "Game Over" theme. The Hydrocity level was also remixed in ''
Sonic Mania ''Sonic Mania'' is a 2017 platform video game developed by Christian Whitehead, PagodaWest Games and Headcannon and published by Sega. Produced in commemoration of the ''Sonic the Hedgehog'' series' 25th anniversary, ''Sonic Mania'' pays hom ...
'' (2017), and the Angel Island level had its first section recreated in ''Sonic Mania Plus (2018) "Encore Mode". The feature film ''
Sonic the Hedgehog 2 is a 1992 platform game developed by Sega Technical Institute (STI) for the Sega Genesis. Players control Sonic as he attempts to stop Doctor Robotnik from stealing the Chaos Emeralds to power his space station, the Death Egg. Like the fir ...
'' draws inspiration from ''Sonic 3'', though it is not a direct adaptation.


Notes


References


External links

* * {{Authority control 1994 video games Cooperative video games Michael Jackson-related video games Multiplayer and single-player video games Sega Genesis games Sega Technical Institute games Side-scrolling platformers Side-scrolling video games Sonic Team games Sonic the Hedgehog video games Tiger Electronics handheld games Video game sequels Video games developed in the United States Video games produced by Yuji Naka Video games scored by Jun Senoue Video games scored by Tatsuyuki Maeda Video games set in amusement parks Video games set on fictional islands Virtual Console games Windows games Xbox 360 Live Arcade games