HOME

TheInfoList



OR:

, known in PAL regions as is a 1996
platform game A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels wi ...
in the ''
Sonic the Hedgehog is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega. The franchise follows Sonic the Hedgehog (character), Sonic, an anthropomorphic blue hedgehog who battle ...
'' series for the
Sega Genesis The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Sys ...
and
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it is the successor to the succes ...
. As
Sonic the Hedgehog is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega. The franchise follows Sonic the Hedgehog (character), Sonic, an anthropomorphic blue hedgehog who battle ...
, the player embarks on a journey to save the Flickies, birds enslaved by Doctor Robotnik. The player must guide Sonic through a series of themed
level Level or levels may refer to: Engineering *Level (optical instrument), a device used to measure true horizontal or relative heights * Spirit level or bubble level, an instrument designed to indicate whether a surface is horizontal or vertical *C ...
s to collect Flickies and defeat Robotnik. Though it retains
game mechanics In tabletop games and video games, game mechanics define how a game works for players. Game mechanics are the rules or ludemes that govern and guide player actions, as well as the game's response to them. A rule is an instruction on how to play, whi ...
from prior ''Sonic'' games, ''Sonic 3D Blast'' is differentiated by its 2D isometric perspective, with
pre-rendered Pre-rendering is the process in which video footage is not rendered in real-time by the hardware that is outputting or playing back the video. Instead, the video is a recording of footage that was previously rendered on different equipment (typ ...
3D models converted into sprites. The concept for ''Sonic 3D Blast'' originated during the development of ''
Sonic the Hedgehog 3 is a 1994 platform game developed by Sega Technical Institute and published by Sega for the Sega Genesis. Like previous ''Sonic the Hedgehog, Sonic'' games, players traverse side-scrolling levels while collecting Rings (Sonic the Hedgehog), ri ...
'' (1994). Most of the programming was outsourced to the British studio
Traveller's Tales Traveller's Tales is a British video game developer and a subsidiary of TT Games. Traveller's Tales was founded in 1989 by Jon Burton and Andy Ingram. Initially a small company focused on its own games, it grew in profile through developing game ...
, as the Japanese
Sonic Team , doing business as , is a Japanese video game developer owned by Sega. Sonic Team is best known for its ''Sonic the Hedgehog'' series and games such as '' Nights into Dreams'' and '' Phantasy Star Online''. The initial team, formed in 1990, c ...
staff was preoccupied with '' Nights into Dreams'' (1996). Development lasted eight months, and the team drew inspiration from ''
Donkey Kong Country ''Donkey Kong Country'', known in Japan as is a 1994 platform game developed by Rare (company), Rare and published by Nintendo for the Super Nintendo Entertainment System (SNES). It is a Reboot (fiction), reboot of Nintendo's ''Donkey Kong'' ...
'' (1994) and '' Sonic Labyrinth'' (1995). ''Sonic 3D Blast'' was developed alongside the Saturn game '' Sonic X-treme''. When ''X-treme'' was canceled,
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
commissioned a
port A port is a maritime facility comprising one or more wharves or loading areas, where ships load and discharge cargo and passengers. Although usually situated on a sea coast or estuary, ports can also be found far inland, such as Hamburg, Manch ...
of ''3D Blast'' featuring improved graphics for the Saturn. Both versions were published by
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
in November 1996, with a
Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
port released the following year. ''Sonic 3D Blast'' was the final ''Sonic'' game for the Genesis, and has been re-released through ''Sonic'' compilations and
digital distribution Digital distribution, also referred to as content delivery, online distribution, or electronic software distribution, among others, is the delivery or distribution of information or materials through digital platforms. The distribution of digital ...
platforms. The game was commercially successful and received positive reviews for the Genesis version; critics welcomed the new gameplay style as well as the graphics and music. Subsequent releases were met with more mixed reviews, with the Saturn version being seen as too similar to the Genesis version. Retrospective reviews criticized the isometric gameplay, controls, and pace, although reception to the visuals and soundtrack remained positive. An unofficial director's cut version, featuring adjusted gameplay elements and improved controls, was released by the Genesis version's lead programmer,
Jon Burton Jon Burton is a British video game designer, director, and programmer. He is the founder of development studio Traveller's Tales and its parent company TT Games. Burton founded Traveller's Tales in 1989. He worked as a designer on '' Puggsy' ...
, in 2017.


Gameplay

''Sonic 3D Blast'' is a
platform game A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels wi ...
presented from an isometric perspective. Players control
Sonic the Hedgehog is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega. The franchise follows Sonic the Hedgehog (character), Sonic, an anthropomorphic blue hedgehog who battle ...
, whose goal is to save the Flickies, collect the seven
Chaos Emeralds is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega. The franchise follows Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a m ...
, and defeat Doctor Robotnik and his robot army. Sonic retains most of his abilities from prior games: he can jump and spin in mid-air to defeat robots or hop on platforms, perform a spin-dash on the ground to gain speed, and collects rings as a form of
health Health has a variety of definitions, which have been used for different purposes over time. In general, it refers to physical and emotional well-being, especially that associated with normal functioning of the human body, absent of disease, p ...
. Sonic can also collect
power-up In video games, a power-up is an object that adds temporary benefits or extra abilities to the player character as a Game mechanics, game mechanic. This is in contrast to an Item (game), item, which may or may not have a permanent benefit that ca ...
s, such as elemental shields, speed shoes, or invincibility, by breaking television monitors containing them. The game is split into several levels called zones. Every zone has three acts: two standard levels, where the player must collect Flickies by defeating robots in order to proceed; and a boss fight against Robotnik, without any Flicky-collecting involved. In normal levels, once the player collects all five Flickies from each section of an act, Sonic is either further advanced into the act or taken to the next act. If Sonic and the following Flickies are hit by an obstacle or enemy, the Flickies and the rings Sonic collected will scatter. Each individual Flicky's color determines its behavior: blue, pink and orange Flickies make an effort to find Sonic, while green and red Flickies wander off at random; the latter even jumping about, making them harder to recollect. Sonic starts the game with four
lives Lives may refer to: * The plural form of a ''life'' * Lives, Iran, a village in Khuzestan Province, Iran * The number of lives in a video game * ''Parallel Lives'', aka ''Lives of the Noble Greeks and Romans'', a series of biographies of famous m ...
; if he is hit with no Flickies or rings in his possession, he will lose a life. Losing all lives results in a
game over "Game over" is a message in video games which informs the player that their play session has ended, usually because the player has reached a loss condition. It also sometimes appears at the successful completion of a session, especially in ga ...
. Lives can be replenished by collecting a
1-up In video games, a life is a play-turn that a player character has, defined as the period between start and end of play. Lives refer to a finite number of tries before the game ends with a game over. Sometimes the euphemisms chance, try, rest and ...
, and continues are obtained by collecting ten Sonic-shaped medals. As with previous games, ''Sonic 3D Blast'' includes "special stages", in which the player collects
Chaos Emeralds is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega. The franchise follows Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a m ...
. Obtaining all seven Emeralds allows the player to play the final boss battle and discover the true ending of the game. To access these stages, the player must find one of Sonic's friends (either Tails or
Knuckles the Echidna is a character from Sega's ''Sonic the Hedgehog'' series. He is a red anthropomorphic short-beaked echidna who is Sonic's secondary best friend and former rival. Determined and serious, but sometimes gullible, he fights his enemies using bru ...
) hidden within a level, and stand next to them with at least 50 rings collected. Doing so allows the player to exchange the rings in order for the chance to play the game's special stage. During special stages, the camera shifts to behind Sonic as he runs down a preset path and must collect rings while avoiding obstacles that, when run into, make him lose rings. A certain number of rings need to be obtained at certain checkpoints to continue through the stage, and ultimately be able to make it to the end in order to receive a Chaos Emerald. Collecting all seven Chaos Emeralds also allows the "Final Fight" level to be played, consisting of a final boss fight and the good ending of the game.


Plot

Doctor Robotnik discovers mysterious birds called Flickies that live on an island in an alternate dimension. He learns they can travel anywhere using large rings, so he exploits them by turning them into robots to help him search for the Chaos Emeralds. Sonic arrives at the island only to discover the presence of Robotnik, and he is tasked with saving the Flickies and defeating his nemesis. Sonic travels through the island, saving the Flickies and clashing with Robotnik in his various machines. If the player collects all the Chaos Emeralds, Sonic proceeds into a black void, where he engages in a final battle with Robotnik, who pilots a large robot. Sonic manages to destroy the robot's weapons and defeats Robotnik, freeing the Flickies. If the player fails to collect the Emeralds, Robotnik escapes with it in his possession.


Development

''Sonic 3D Blast'' was the final ''
Sonic the Hedgehog is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega. The franchise follows Sonic the Hedgehog (character), Sonic, an anthropomorphic blue hedgehog who battle ...
'' game produced for the
16-bit 16-bit microcomputers are microcomputers that use 16-bit microprocessors. A 16-bit register can store 216 different values. The range of integer values that can be stored in 16 bits depends on the integer representation used. With the two ...
Sega Genesis The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Sys ...
, and was developed as a
swan song The swan song (; ) is a metaphorical phrase for a final gesture, effort, or performance given just before death or retirement. The phrase refers to an ancient belief that swans sing a beautiful song just before their death while they have been ...
for the system.
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
had discontinued support for the Genesis in 1995, but produced the game because games typically sell for one to two years after their platforms' discontinuation. The basic concept was conceived by members of
Sonic Team , doing business as , is a Japanese video game developer owned by Sega. Sonic Team is best known for its ''Sonic the Hedgehog'' series and games such as '' Nights into Dreams'' and '' Phantasy Star Online''. The initial team, formed in 1990, c ...
during the development of ''
Sonic the Hedgehog 3 is a 1994 platform game developed by Sega Technical Institute and published by Sega for the Sega Genesis. Like previous ''Sonic the Hedgehog, Sonic'' games, players traverse side-scrolling levels while collecting Rings (Sonic the Hedgehog), ri ...
'' (1994), but most of the programming was done by the British studio
Traveller's Tales Traveller's Tales is a British video game developer and a subsidiary of TT Games. Traveller's Tales was founded in 1989 by Jon Burton and Andy Ingram. Initially a small company focused on its own games, it grew in profile through developing game ...
because Sonic Team was developing '' Nights into Dreams'' (1996) at the time. According to founder
Jon Burton Jon Burton is a British video game designer, director, and programmer. He is the founder of development studio Traveller's Tales and its parent company TT Games. Burton founded Traveller's Tales in 1989. He worked as a designer on '' Puggsy' ...
, Traveller's Tales had just finished developing a ''
Toy Story ''Toy Story'' is a 1995 American animated adventure comedy film produced by Pixar Animation Studios for Walt Disney Pictures. It is the first installment in the Toy Story (franchise), ''Toy Story'' franchise and the Firsts in animation, firs ...
'' game and wanted to start developing games for
32-bit In computer architecture, 32-bit computing refers to computer systems with a processor, memory, and other major system components that operate on data in a maximum of 32- bit units. Compared to smaller bit widths, 32-bit computers can perform la ...
systems such as the
Saturn Saturn is the sixth planet from the Sun and the second largest in the Solar System, after Jupiter. It is a gas giant, with an average radius of about 9 times that of Earth. It has an eighth the average density of Earth, but is over 95 tim ...
and
PlayStation is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
. Sega, impressed with their work on ''Toy Story'' and '' Mickey Mania'', approached them with ''3D Blast''; as ''Sonic'' was extremely popular at the time, the concept "got their attention". In retrospect, Burton stated that he believed the game was commissioned because '' Sonic X-treme'', in development for the Saturn at the time, was struggling, and Sega wanted to bring Sonic into the 3D era of gaming. The game was developed from scratch in eight months, beginning in July 1995. It was originally titled ''Sonic Spindrift''. Burton, who served as lead programmer, implemented an exception handler where, should an error occur, the game would greet the player with a secret level select screen instead of crashing; this was done so the game could easily pass Sega's approval process for publishing games. Burton also gave the game a unique
full motion video Full-motion video (FMV) is a video game narration technique that relies upon pre-recorded video files (rather than Sprite (computer graphics), sprites, vector graphics, vectors, or 3D models) to display action in the game. While many games featur ...
intro sequence, and used compression methods to make the video fit in the 4 MB cartridge and appear higher resolution. The game makes use of some pre-rendered 3D models converted into sprites. The team decided to use 3D instead of 2D because they thought "it was time for something new." Inspiration for the isometric viewpoint was drawn from '' Sonic Labyrinth'' (1995) and ''
Super Mario RPG ''Super Mario RPG: Legend of the Seven Stars'' is a 1996 role-playing video game developed by Square (video game company), Square and published by Nintendo for the Super Nintendo Entertainment System (SNES). It was the final ''Mario (franchise) ...
'' (1996). The item collection was influenced by the 1984 ''
Flicky is a platform game developed by Sega and released as an arcade video game in May 1984. It was licensed to Bally Midway for distribution in the United States. In ''Flicky'', the player controls the eponymous blue bird and must gather all the sma ...
'' game, and the graphics were inspired by ''
Donkey Kong Country ''Donkey Kong Country'', known in Japan as is a 1994 platform game developed by Rare (company), Rare and published by Nintendo for the Super Nintendo Entertainment System (SNES). It is a Reboot (fiction), reboot of Nintendo's ''Donkey Kong'' ...
'' (1994). Sonic Team provided Traveller's Tales with game,
level Level or levels may refer to: Engineering *Level (optical instrument), a device used to measure true horizontal or relative heights * Spirit level or bubble level, an instrument designed to indicate whether a surface is horizontal or vertical *C ...
, and character designs. Burton remembered the partnership with Sega fondly, recalling that he greatly enjoyed "making a machine do something you haven't seen it do". Towards the end of development, Traveller's Tales began to expand its scope, and Burton passed the rest of programming to his employees. Sega also commissioned a version of the game for the Sega Saturn in case ''Sonic X-treme'' was canceled. This cancellation did indeed occur, so ''Sonic 3D Blast'' was safely released in time for Christmas 1996 in its stead. The game was ported in seven weeks, during development of the Sega Genesis version. While it does feature graphical changes, such as weather effects and higher resolution textures, the game largely plays the same as the original version. It features a higher quality opening video and improved graphics. Sonic Team filled in for development of the special stage in the Saturn version of the game, which includes polygonal graphics as opposed to sprites only. This version is also compatible with the Saturn's analog control pad. The team attempted to rework ''X-treme'' into bonus stages in the Saturn version. However, they were unable to properly transfer Sonic's model from ''X-treme'' into ''3D Blast'', so the feature was scrapped. The soundtrack for the Genesis version, which features 24 tracks in total, was primarily composed by Jun Senoue and Tatsuyuki Maeda, with Masaru Setsumaru and Seirou Okamoto composing the final boss and staff roll themes respectively. The Saturn version features a different soundtrack in
CD audio Compact Disc Digital Audio (CDDA or CD-DA), also known as Digital Audio Compact Disc or simply as Audio CD, is the standard format for audio compact discs. The standard is defined in the '' Red Book'' technical specifications, which is why t ...
by Richard Jacques and features a vocal ending theme titled "You're My Hero", performed by Debbie Morris. The musical styles on the soundtrack were described by ''
Sega Saturn Magazine ''Sega Saturn Magazine'' (originally known as ''Sega Magazine'') was a monthly magazine from the United Kingdom covering the Sega Saturn, a home video game console. It held the official Saturn magazine license for the UK, and some issues incl ...
'' as both traditional ''Sonic'' music and "
hardcore techno Hardcore (also known as hardcore techno) is a genre of electronic dance music that originated in the Netherlands, Belgium, and Germany in the early 1990s. It is distinguished by faster tempos (160 to 200 BPM or more) and a distorted sawtooth ...
".


Release

''Sonic 3D Blast'' was released for the Genesis in North America and Europe in November 1996. The launch coincided with the release of the
Game Gear The is an 8-bit Fourth generation of video game consoles, fourth-generation handheld game console released by Sega on October 6, 1990 in Japan, in April 1991 throughout North America and Europe, and in 1992 in Australia. The Game Gear primarily ...
game '' Sonic Blast'', which also features pre-rendered 3D graphics. The Saturn version of ''Sonic 3D Blast'' was released in North America later that year and in Europe in February 1997. In Japan, the Saturn version was released on October 14, 1999 as ''Sonic 3D: Flickies' Island''. A port of the Sega Saturn version was released for
Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
in Europe on September 11, 1997, and worldwide later that year. The Genesis version of the game is available in several ''Sonic''-themed compilations. These include '' Sonic Mega Collection'' for the
GameCube The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
; '' Sonic Mega Collection Plus'' for the
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
,
Xbox Xbox is a video gaming brand that consists of four main home video game console lines, as well as application software, applications (games), the streaming media, streaming service Xbox Cloud Gaming, and online services such as the Xbox networ ...
, and Windows; and ''
Sonic's Ultimate Genesis Collection ''Sonic's Ultimate Genesis Collection'' (''Sega Mega Drive Ultimate Collection'' in PAL regions) is a Video game compilation, compilation of video games developed by Backbone Entertainment and published by Sega for PlayStation 3 and Xbox 360. The ...
'' for the
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on ...
and
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the Xbox (console), original Xbox, it is the second console in the Xbox#Consoles, Xbox series. It was officially unveiled on MTV on May 12, 2005, with detail ...
. It was also re-released for the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America, and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, f ...
's
Virtual Console The Virtual Console was a line of downloadable retro video games for Nintendo's Wii and Wii U home video game consoles and the Nintendo 3DS family of handheld systems. The Virtual Console lineup consisted of titles originally released on pa ...
in 2007, with ''Sonic 3D Blast'' being the Japanese title this time, and on
Steam Steam is water vapor, often mixed with air or an aerosol of liquid water droplets. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization. Saturated or superheated steam is inv ...
in 2010. In October 2022, it was released again as one of the games included on the Sega Genesis Mini 2.


Reception


Contemporary

Reception to the Genesis version of ''Sonic 3D Blast'' was generally positive upon its original release. While Dan Jevons of ''
Mean Machines Sega ''Mean Machines'' was a multi-format video game journalism, video game magazine published between 1990 and 1992 in the United Kingdom. History In the late 1980s ''Computer and Video Games'' (''CVG'') was largely covering the outgoing generatio ...
'' was initially skeptical of the first 3D ''Sonic'' game appearing on the Genesis, he proclaimed ''Sonic 3D Blast'' to be "a legitimate addition to the ''Sonic'' series, and a smart game in its own right". He and Angus Swan of the same publication were grateful for the change in gameplay style, which they said added depth to the structure of the series formula. They additionally praised the music, controls, and sense of inertia in Sonic's movement. Ed Lomas of ''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') is a British-based video game magazine, published in its original form between 1981 and 2004. Its offshoot web ...
'' considered ''Sonic 3D Blast'' to be "the first essential Mega Drive game in years", and remarked that the new gameplay style would appeal to all fans of the series, as well as those who "couldn't be bothered with running right all the time". Although Art Angel of ''
GamePro ''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video ...
'' considered the levels cleverly designed, he was initially frustrated by the isometric perspective, which he felt steepened the learning curve for the controls; Dan Hsu of ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was fou ...
'' experienced a similar adjusting period. Shawn Smith and Sushi-X, also of ''Electronic Gaming Monthly'', admired the size of the levels, though Hsu wished for a map due to becoming sidetracked on occasion, and found the level designs too similar. Lomas and ''Electronic Gaming Monthly''s Crispin Boyer observed a lack of secret locations to discover in relation to previous ''Sonic'' entries, which the former felt lowered the replay value. Jevons and Swan regarded the difficulty as somewhat low for experienced gamers, with Art Angel likewise finding the game easy to beat upon mastering the controls, whereas Lomas deemed it to be harder and longer than most other ''Sonic'' titles. The graphics were widely praised, with Lomas finding the game's rendered intro and fluid animation impressive for the console. Art Angel additionally noted that the sprites and animations never glitch regardless of the action's intensity. Smith and Hsu deemed the game the pinnacle of the Genesis's capabilities in terms of its color palette and sense of 3D. While the ''Mean Machines Sega'' reviewers and Lomas found the checkerboard floor patterns repetitive, Lomas deemed them necessary for judging difficult sections correctly. Art Angel approved of the eclectic music selection, which he described as ranging from techno pop to contemporary jazz, and the ''Mean Machines Sega'' reviewers cited the remixes for the second act of each stage as a positive point. Mike Wallis, an employee of Sega at the time, recalled in an interview that the Genesis version was successful for the company, eventually selling over 700,000 copies. Later in 2015, he stated it sold over a million copies. ''Electronic Gaming Monthly'' named ''Sonic 3D Blast'' a runner-up for Genesis Game of the Year (behind '' Vectorman 2''). Reception to the Saturn version was mixed. Though Lee Nutter of ''
Sega Saturn Magazine ''Sega Saturn Magazine'' (originally known as ''Sega Magazine'') was a monthly magazine from the United Kingdom covering the Sega Saturn, a home video game console. It held the official Saturn magazine license for the UK, and some issues incl ...
'' compared the gameplay unfavorably to previous ''Sonic'' games, he found it had a great deal of fun to offer and praised it as being more challenging than any previous ''Sonic'' game. ''GameSpot'''s
Jeff Gerstmann Jeff Gerstmann (born August 1, 1975) is an American video game journalist. Former editorial director of the gaming website ''GameSpot'' and the co-founder of the gaming website '' Giant Bomb'', Gerstmann began working at ''GameSpot'' in the fal ...
appreciated this version's superior handling of certain animations. ''
Entertainment Weekly ''Entertainment Weekly'' (sometimes abbreviated as ''EW'') is an American online magazine, digital-only entertainment magazine based in New York City, published by Dotdash Meredith, that covers film, television, music, Broadway theatre, books, ...
'', however, noted the game's unusually similar presentation on two platforms with differing expectations, claiming that "while ''3D Blast'' is super by 16-bit standards, it falls flat on Sega Saturn, where 32-bit games with far more sophisticated 3-D graphics and gameplay are the norm." Smith and Hsu of ''Electronic Gaming Monthly'' agreed that the Saturn version is overly similar to the Genesis version, though Hsu added, "that's a compliment to the Genesis, not a rip on the Saturn". Hsu and Boyer both also said that the game's controls are considerably improved with the Saturn's analog controller, though Sushi-X found it of little help. The Saturn version was also a commercial success and was one of the system's better-selling games, according to Wallis. The staff of ''GameSpot'' saw the PC version as similar to the others, but pointed out some slowdown effects while the camera scrolled, attributing these to its wide colour palette.


Retrospective

Critical opinions of the game have lessened over time. Reviewers generally disapproved of ''Sonic 3D Blast''s gameplay style, some finding its isometric perspective limiting. Lucas M. Thomas of ''
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
'' lamented that "the sense of speed and intense action that Sonic's name was built on is absent here, replaced by, essentially, a looping, lazy fetchquest". Austin Shau of ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
'' echoed this concern, calling the gameplay "an exercise in tedium". Besides the game's goals, Shau and Thomas criticized the controls, particularly in the area of Sonic's overly slow-paced movement and slippery deceleration. Thomas did admit that the game "has its moments" of quick-footed vigor, but characterized these as few and far between, and Shau summarized that, while not unsalvageable in isolation, the game's elements violently clashed and customers would be "spending 800 Wii points for a vat of oil and water". Damien McFerran of ''
Nintendo Life Gamer Network Limited (formerly Eurogamer Network Limited) is a British digital media company based in London. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and ot ...
'' stated that its repetition was broken only by its boss battles and special stages, the latter of which Shau wrote off as "childishly easy". However, reflecting on its complaints years earlier upon the game's inclusion in ''Sonic Mega Collection Plus'', Jeremy Parish of '' 1UP.com'' called the game "much better than you might be led to believe". Brett Alan Weiss of ''
AllGame RhythmOne , a subsidiary of Nexxen, is an American digital advertising technology company that owns and operates the web properties AllMusic, AllMovie, and SideReel. Blinkx was founded in 2004, went public on the Alternative Investment Market, ...
'' voiced a similar opinion, feeling it was a "nice departure" from the style of the side-scrolling ''Sonic'' games. Reviewers remained positive about the game's presentation. McFerran greatly enjoyed the game's visuals and welcomed the graphical improvements of the Saturn version: "the CGI visuals are stunning considering the hardware, the animation is excellent and the level design is colourful and varied". Thomas praised the game's "valiant" pre-rendered graphics, especially taking its limited hardware into account. Shau stated that the graphics and sound were the only areas in which the game bore a welcome resemblance to its Genesis predecessors, and particularly appreciated the return of the ring-scattering sound effect and similar music. Z-Roc of ''
Game Revolution Mandatory (formerly CraveOnline Media) is a lifestyle website based in Los Angeles with sales offices in New York City, Chicago and San Francisco. The site is owned by media company Evolve Media, LLC. Mandatory focuses its contents into the male ...
'' praised the rounded, cartoon-like graphics, referring to them as "some of the sharpest graphics we have ever seen." Weiss wrote that the visuals, though not an improvement from other games artistically, were well-produced and high-quality. Thomas gave the music a subscore of 7.5/10, the highest of any element of the game, and noted that its themes would be memorable to players. Some journalists have called ''Sonic 3D Blast'' one of the worst games in the ''Sonic'' franchise. ''
USgamer Gamer Network Limited (formerly Eurogamer Network Limited) is a British digital media company based in London. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and ot ...
'' and ''
Complex Complex commonly refers to: * Complexity, the behaviour of a system whose components interact in multiple ways so possible interactions are difficult to describe ** Complex system, a system composed of many components which may interact with each ...
'' wrote that the game did not feel like a true ''Sonic'' game, the latter stating that it was "offensive" to call it 3D. ''
PC Gamer ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games m ...
'' described it as "the first sign that ''Sonic'' in 3D was just plain not going to work". The game is remembered as a
black sheep In the English language, black sheep is an idiom that describes a member of a group who is different from the rest, especially a family member who does not fit in. The term stems from sheep whose fleece is colored black rather than the more comm ...
in the franchise.


Legacy

Archie Comics Archie Comic Publications, Inc. (often referred to simply as Archie Comics) is an American comic book publisher headquartered in the village of Pelham, New York. The company's many titles feature the fictional teenagers Archie Andrews, Jug ...
published a
comic book A comic book, comic-magazine, or simply comic is a publication that consists of comics art in the form of sequential juxtaposed panel (comics), panels that represent individual scenes. Panels are often accompanied by descriptive prose and wri ...
adaptation of ''Sonic 3D Blast'' for a 48-page special in December 1996, written by Mike Gallagher. A loose adaptation of the game also appeared in issues 104 through 106 (May through July 1997) of '' Sonic the Comic''. Senoue re-arranged two of his musical pieces from the Genesis version for ''
Sonic Adventure is a 1998 platform game developed by Sonic Team and published by Sega for the Dreamcast. It was the first main ''Sonic the Hedgehog'' game to feature 3D gameplay. It follows Sonic the Hedgehog (character), Sonic the Hedgehog, Miles "Tails" Pr ...
'' (1998), saying he wanted the Japanese market to hear them as the Genesis version was not released in Japan. He also used a cut theme as the boss theme in '' Sonic the Hedgehog 4: Episode I''. After ''Sonic 3D Blast'', Traveller's Tales and Sonic Team collaborated again on the Saturn
racing game Racing games are a video game genre in which the player participates in a motor racing, racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between more re ...
'' Sonic R'' (1997). ''Sonic 3D Blast'' was one of Traveller's Tales earliest games; the studio later became known for their work on video games based on the
Lego Lego (, ; ; stylised as LEGO) is a line of plastic construction toys manufactured by the Lego Group, a privately held company based in Billund, Denmark. Lego consists of variously coloured interlocking plastic bricks made of acrylonitri ...
toy line, through which it would revisit the ''Sonic'' franchise as part of the 2015 crossover game '' Lego Dimensions''. In 2017, Burton released an unofficial director's cut patch for the Mega Drive version of ''Sonic 3D Blast'', with improved controls and additions such as a
level editor A level editor (also known as a map, campaign or scenario editor) is a game development tool used to design Level (video games), levels, maps, campaigns and virtual worlds for a video game. An individual involved with the development of game levels ...
, a password save system, time attack challenges, and the ability to transform into Super Sonic.


Notes


References


External links


Official website
(archived)
Official Saturn website
{{Authority control 1996 video games Platformers Sega Genesis games Sega Saturn games Sega video games Single-player video games Sonic the Hedgehog video games Traveller's Tales games Video games developed in the United Kingdom Video games scored by Jun Senoue Video games scored by Tatsuyuki Maeda Video games scored by Masaru Setsumaru Video games scored by Richard Jacques Video games set on fictional islands Video games with isometric graphics Video games with pre-rendered 3D graphics Virtual Console games Windows games Video games developed in Japan