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is a 1993
arcade game An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily game of skill, games of skill and in ...
in the ''
Sonic the Hedgehog is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega. The franchise follows Sonic the Hedgehog (character), Sonic, an anthropomorphic blue hedgehog who battle ...
'' series by
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
. Controlling
Sonic the Hedgehog is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega. The franchise follows Sonic the Hedgehog (character), Sonic, an anthropomorphic blue hedgehog who battle ...
and his friends
Mighty the Armadillo The ''Sonic the Hedgehog'' video game franchise began in 1991 with the video game ''Sonic the Hedgehog'' for the Sega Genesis, which pitted a blue anthropomorphic hedgehog named Sonic against a rotund male human villain named Doctor Eggman ( ...
and
Ray the Flying Squirrel The ''Sonic the Hedgehog'' video game franchise began in 1991 with the video game ''Sonic the Hedgehog'' for the Sega Genesis, which pitted a blue anthropomorphic hedgehog named Sonic against a rotund male human villain named Doctor Eggman ( ...
, the player must escape an island after they are kidnapped by the villain,
Doctor Eggman Doctor Ivo "Eggman" Robotnik is a Character (arts), character created by the Japanese game designer Naoto Ohshima. He is the main antagonist of Sega's ''Sonic the Hedgehog'' franchise. Eggman is a mad scientist who seeks to steal the mystical Cha ...
. The game uses an
isometric The term ''isometric'' comes from the Greek for "having equal measurement". isometric may mean: * Cubic crystal system, also called isometric crystal system * Isometre, a rhythmic technique in music. * "Isometric (Intro)", a song by Madeon from ...
perspective. Players use a
trackball A trackball is a pointing device consisting of a ball held by a socket containing sensors to detect a rotation of the ball about two axes—like an upside-down ball mouse (computing), mouse with an exposed protruding ball. Users roll the ball t ...
to move the characters while dodging obstacles and collecting rings. The game was developed by Sega's arcade division,
Sega AM3 , known as from 2000 to 2004, is a defunct division of Sega, a Japanese video game company. Established by 1993, AM3 was managed by Hisao Oguchi and developed a number of arcade games for Sega. Series introduced by AM3 include '' Virtual On' ...
. It is one of four ''Sonic'' games with the ''SegaSonic'' name and was inspired by the 1984 game ''
Marble Madness ''Marble Madness'' is a 1984 platform game designed by Mark Cerny and published by Atari Games for Arcade video game, arcades. Set in an Isometric video game graphics, isometric perspective, the game tasks the player with guiding a marble throug ...
''. ''SegaSonic the Hedgehog'' was released in Japanese arcades in late 1993. It has never been rereleased; a
port A port is a maritime facility comprising one or more wharves or loading areas, where ships load and discharge cargo and passengers. Although usually situated on a sea coast or estuary, ports can also be found far inland, such as Hamburg, Manch ...
for Sega's
32X The 32X is an video game accessory, add-on for the Sega Genesis video game console. Codenamed "Project Mars", it was designed to expand the power of the Genesis and serve as a transitional console into the History of video game consoles (fifth ...
never materialized, and the game was cut from the compilation ''
Sonic Gems Collection ''Sonic Gems Collection'' is a 2005 compilation of Sega video games, primarily those in the ''Sonic the Hedgehog'' series. The emulated games span multiple genres and consoles—from the Sega Genesis to the Sega Saturn—and retain the featur ...
'' (2005) due to problems with replicating the trackball control system on a standard controller. At the time of release, ''SegaSonic the Hedgehog'' received positive reviews from ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was fou ...
'' and ''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') is a British-based video game magazine, published in its original form between 1981 and 2004. Its offshoot web ...
'' for its graphics and gameplay. Retrospective reviews have been more divided. The game marked the debuts of ''Sonic'' characters Mighty and Ray; both have reappeared sparingly in the franchise.


Gameplay

''SegaSonic the Hedgehog'' is a
platform game A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels wi ...
that has been likened in gameplay to ''
Marble Madness ''Marble Madness'' is a 1984 platform game designed by Mark Cerny and published by Atari Games for Arcade video game, arcades. Set in an Isometric video game graphics, isometric perspective, the game tasks the player with guiding a marble throug ...
'' (1984). Players control three characters:
Sonic the Hedgehog is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega. The franchise follows Sonic the Hedgehog (character), Sonic, an anthropomorphic blue hedgehog who battle ...
,
Mighty the Armadillo The ''Sonic the Hedgehog'' video game franchise began in 1991 with the video game ''Sonic the Hedgehog'' for the Sega Genesis, which pitted a blue anthropomorphic hedgehog named Sonic against a rotund male human villain named Doctor Eggman ( ...
, and
Ray the Flying Squirrel The ''Sonic the Hedgehog'' video game franchise began in 1991 with the video game ''Sonic the Hedgehog'' for the Sega Genesis, which pitted a blue anthropomorphic hedgehog named Sonic against a rotund male human villain named Doctor Eggman ( ...
, who can be controlled by a single player or simultaneously with two others. The story follows the three characters after series antagonist
Doctor Eggman Doctor Ivo "Eggman" Robotnik is a Character (arts), character created by the Japanese game designer Naoto Ohshima. He is the main antagonist of Sega's ''Sonic the Hedgehog'' franchise. Eggman is a mad scientist who seeks to steal the mystical Cha ...
traps them on his island. They team up to escape, and must dodge various hazards and dangers to reach Eggman in his base, the Eggman Tower. The game takes place over seven levels, which must be completed in the fastest time possible. Players use a
trackball A trackball is a pointing device consisting of a ball held by a socket containing sensors to detect a rotation of the ball about two axes—like an upside-down ball mouse (computing), mouse with an exposed protruding ball. Users roll the ball t ...
to control a characters' speed and direction from an isometric perspective, and a button to make a character jump into a Spin Attack. Each character has a health bar, which is depleted when the player falls into traps; players lose a life if the bar empties. Health can be recovered by collecting rings that are littered around the course or hidden inside obstacles or enemies. Players receive bonus rings for use in later levels they collect over a certain percentage of rings within a level. Upon reaching Eggman at the end of the game, he pushes a button that causes the island to self-destruct. The three heroes manage to escape unharmed, while Eggman is left stranded at sea.


Development and release

Before ''SegaSonic the Hedgehog'',
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
had attempted to create two ''
Sonic the Hedgehog is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega. The franchise follows Sonic the Hedgehog (character), Sonic, an anthropomorphic blue hedgehog who battle ...
''-based
arcade game An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily game of skill, games of skill and in ...
s, but these were never released because "they were not the specialness that Sonic was." By May 1993, a new ''Sonic'' arcade project was in development. ''SegaSonic the Hedgehog'' was developed by
Sega AM3 , known as from 2000 to 2004, is a defunct division of Sega, a Japanese video game company. Established by 1993, AM3 was managed by Hisao Oguchi and developed a number of arcade games for Sega. Series introduced by AM3 include '' Virtual On' ...
, an internal Sega division that created games for
arcade cabinet An arcade cabinet, also known as an arcade machine or a coin-op cabinet or coin-op machine, is the housing within which an arcade game's electronic hardware resides. Most cabinets designed since the mid-1980s conform to the Japanese Amusement Ma ...
s, with assistance from
Sonic Team , doing business as , is a Japanese video game developer owned by Sega. Sonic Team is best known for its ''Sonic the Hedgehog'' series and games such as '' Nights into Dreams'' and '' Phantasy Star Online''. The initial team, formed in 1990, c ...
. The game is one of four arcade games in the ''Sonic the Hedgehog'' series to feature the ''SegaSonic'' name. According to designer Manabu Kusunoki, the idea for trackball controls was conceived after an unspecified member of the development team—who was a fan of ''Marble Madness''—suggested that it would work well with ''Sonic''s style of gameplay. The game uses a
Sega System 32 Sega is a video game developer, publisher, and hardware development company headquartered in Tokyo, Japan, with multiple offices around the world. The company's involvement in the arcade game industry began as a Japan-based distributor of coin- ...
motherboard, which enables the multiplayer option, and a unique isometric graphics system. It features two new characters, Ray the Flying Squirrel and Mighty the Armadillo. Both were designed by Kusunoki, who chose their species since he thought they would control similarly to how Sonic did and that they, like hedgehogs, were obscure. Mighty was likely based on an early prototype of Sonic. The game also features
voice acting Voice acting is the art of performing a character or providing information to an audience with one's voice. Performers are often called voice actors/actresses in addition to other names. Examples of voice work include animated, off-stage, off-sc ...
, with
Takeshi Kusao is a Japanese actor, voice actor and singer. He was born in Tokorozawa, Saitama, and works for Aoni Production.Doi, Hitoshi"Kusao Takeshi" ''Seiyuu Database''. January 11, 2011. Retrieved January 12, 2011. Among his many roles, he is best kno ...
, Hinako Kanamaru, Yusuke Numata, and
Masaharu Satō is a Japanese actor, voice actor and narrator currently working for Aoni Production. He was born in Ōta, Tokyo. Satō is best known for the roles of Buffaloman, Sunshine (''Kinnikuman''), Miyamoto Musashi ('' Yaiba''), Adah ('' Mushiking: King ...
voicing Sonic, Ray, Mighty, and Eggman, respectively. The game's title in development was simply ''Sonic the Hedgehog'', but was changed to ''SegaSonic'' because Sega lost the
trademark A trademark (also written trade mark or trade-mark) is a form of intellectual property that consists of a word, phrase, symbol, design, or a combination that identifies a Good (economics and accounting), product or Service (economics), service f ...
to the ''Sonic'' name during production. Kusunoki could not recall why it was disputed; however, according to video game journalist John Szczepaniak, Sega of America failed to turn in its paperwork for the trademark on July 13, 1993. ''SegaSonic the Hedgehog'' was featured at the Summer International
Consumer Electronics Show CES (; formerly an initialism for Consumer Electronics Show) is an annual trade show organized by the Consumer Technology Association (CTA). Held in January at the Las Vegas Convention Center in Winchester, Nevada, United States, the event typi ...
1993 and the
Amusement Machine Show The Japan Amusement Expo (JAEPO) is an annual trade fair for amusement arcade products, such as arcade games, redemption games, amusement rides, vending machines, and change machines. The event is hosted one weekend per year in the Greater Tokyo ...
1993. It was released in Japanese arcades later that year. It is unclear if the game was released outside Japan.
Hacker A hacker is a person skilled in information technology who achieves goals and solves problems by non-standard means. The term has become associated in popular culture with a security hackersomeone with knowledge of bug (computing), bugs or exp ...
s discovered English-translated dialogue and sprites based on Eggman's appearance in the American ''
Sonic the Hedgehog is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega. The franchise follows Sonic the Hedgehog (character), Sonic, an anthropomorphic blue hedgehog who battle ...
'' animated series hidden within the
ROM image A ROM image, or ROM file, is a computer file which contains a copy of the data from a read-only memory Computer chip, chip, often from a ROM cartridge, video game cartridge, or used to contain a computer's firmware, or from an arcade game's arc ...
, suggesting that there were plans to release it in American arcades to promote the series. ''SegaSonic the Hedgehog'' has never been rereleased. A
port A port is a maritime facility comprising one or more wharves or loading areas, where ships load and discharge cargo and passengers. Although usually situated on a sea coast or estuary, ports can also be found far inland, such as Hamburg, Manch ...
for the
32X The 32X is an video game accessory, add-on for the Sega Genesis video game console. Codenamed "Project Mars", it was designed to expand the power of the Genesis and serve as a transitional console into the History of video game consoles (fifth ...
, an add-on for the
Sega Genesis The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Sys ...
, was reported to be in development in late 1994. ''Sonic'' co-creator
Yuji Naka , credited in some games as YU2, is a Japanese video game designer and programmer. He is the co-creator of the ''Sonic the Hedgehog'' series and was the president of Sonic Team at Sega until his departure in 2006. Naka joined Sega in 1984 and w ...
said the game was considered for inclusion in the 2005 rarities
compilation Compilation may refer to: *In computer programming, the translation of source code into object code by a compiler **Compilation error **Compilation unit *Product bundling, a marketing strategy used to sell multiple products, such as video game co ...
''
Sonic Gems Collection ''Sonic Gems Collection'' is a 2005 compilation of Sega video games, primarily those in the ''Sonic the Hedgehog'' series. The emulated games span multiple genres and consoles—from the Sega Genesis to the Sega Saturn—and retain the featur ...
'' for the
GameCube The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
and
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
, but was excluded due to difficulties with
emulating In computing, an emulator is hardware or software that enables one computer system (called the ''host'') to behave like another computer system (called the ''guest''). An emulator typically enables the host system to run software or use perip ...
the trackball controls on a
gamepad A gamepad is a type of video game controller held in two hands, where the fingers (especially thumbs) are used to provide input. They are typically the main input device for video game consoles. Features Some common additions to the standar ...
. In 2011, Sega's brand manager Ken Balough said there is not much demand for a rerelease, because it was not released outside Japan. In 2020, Sega's Yosuke Okunari mentioned the possibility of ''SegaSonic The Hedgehog'' being ported if games in the ''
Sega Ages is a series of video game Porting, ports, Video game remake, remakes, and compilations published by Sega. It consists of Sega arcade games and Home video game console, home console games, typically those for the Sega Genesis and Master System. Th ...
'' line were successful.


Reception and legacy

''Game Machine'' listed ''SegaSonic the Hedgehog'' in November 1993 as being the sixth most popular table arcade unit in Japan at the time. ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was fou ...
'' gave ''SegaSonic the Hedgehog'' a perfect score of 10 out of 10. The magazine stated that the game "shatters your perception of what a good game should be", reserving high praise for its graphics and music, and the variety of levels. It also praised the "hilarious" character animations and cinematics, and encouraged readers to play the game. ''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') is a British-based video game magazine, published in its original form between 1981 and 2004. Its offshoot web ...
'' offered similar acclaim and praised the game's attention to detail, "highly recommend ng it. The French magazine ''Mega Force'' compared the isometric graphics to Sega's ''
Zaxxon is a scrolling shooter game developed and released by Sega as an arcade video game. It had a limited release in December 1981, followed by a wide release in January 1982. In the game, the player pilots a ship through heavily defended space fortr ...
'' (1982) and
SNK is a Japanese video gaming and interactive entertainment company. It was founded in 1978 as by Eikichi Kawasaki and began by developing arcade games. SNK is known for its Neo Geo arcade system on which the company established many franchises ...
's ''
Viewpoint Viewpoint may refer to: * Scenic viewpoint, a high place where people can gather to view scenery In computing * Viewpoint model, a computer science technique for making complex systems more comprehensible to human engineers * Viewpoint Corpora ...
'' (1992). ''
Gamest was a Japanese video game magazine that specialized in covering arcade games. ''Gamest'' originated from the bi-monthly fanzine ''VG2 Newsletter'' from the early 1980s. Following the bankruptcy of publisher Shinseisha, many editors would move to A ...
'' enjoyed the game but wrote that its trackball controls will hurt the player's palm. In the midst of a review for ''Sonic Gems Collection'' in 2005, ''
GameSpy GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1999 by Mark Surfas. After the release of a multiplayer server browser for Quake, QSpy, Surfas licensed the software under the GameS ...
'' expressed disappointment that ''SegaSonic the Hedgehog'' was not one of the games in the compilation, voicing hope it would someday be rereleased. In 2014, ''
GamesRadar+ ''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites ''Total Film'', '' SFX'', '' Edge'' and '' Compute ...
'' called the game's graphics impressive for 1993, but that its lack of a rerelease was "no great loss". John Szczepaniak offered a negative stance in 2018, due to what he called bland
level design In video games, a level (also referred to as a map, mission, stage, course, or round in some older games) is any space available to the player during the course of completion of an objective. Video game levels generally have progressively incre ...
and imprecise controls that had "an irritating fuzziness". He compared turning characters with the trackball to feeling intoxicated, and claimed to have watched several individuals try to play but give up. ''Hardcore Gaming 101'' Kurt Kalata similarly criticized the controls and high
difficulty level Game balance is a branch of game design with the intention of improving gameplay and user experience by balancing difficulty and fairness. Game balance consists of adjusting rewards, challenges, and/or elements of a game to create the intended pla ...
, but nonetheless praised its break-neck pace and
level design In video games, a level (also referred to as a map, mission, stage, course, or round in some older games) is any space available to the player during the course of completion of an objective. Video game levels generally have progressively incre ...
, which he wrote were aspects the Genesis ''Sonic'' games could not achieve. He ultimately summarized the game as "a fun experiment". Mighty appeared as a playable character in the 32X game ''
Knuckles' Chaotix ''Knuckles' Chaotix'' is a 1995 platform game developed and published by Sega for the 32X. A spin-off from the ''Sonic the Hedgehog'' series, it features Knuckles the Echidna and four other characters known as the Chaotix, who must prevent Do ...
'' (1995). For many years, Ray did not appear in another game, but he and Mighty were featured in the ''
Sonic the Hedgehog is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega. The franchise follows Sonic the Hedgehog (character), Sonic, an anthropomorphic blue hedgehog who battle ...
'' comic book series published by
Archie Comics Archie Comic Publications, Inc. (often referred to simply as Archie Comics) is an American comic book publisher headquartered in the village of Pelham, New York. The company's many titles feature the fictional teenagers Archie Andrews, Jug ...
. Ray became a member of the Chaotix along with Mighty, who is depicted in the series as his honorary brother. The game is referenced in the anniversary game ''
Sonic Generations ''Sonic Generations'' is a 2011 platform game developed by Sonic Team and published by Sega for the PlayStation 3, Xbox 360, Windows, and Nintendo 3DS. Produced in commemoration of the 20th anniversary of the ''Sonic the Hedgehog'' series, the ...
'' (2011), where a "missing persons" poster of Ray and Mighty appears in City Escape. Mighty and Ray are playable in '' Sonic Mania Plus'' (2018), an expanded version of the 2017 game ''Sonic Mania''.


Notes


References


External links


''SegaSonic the Hedgehog''
on Sonic Retro {{DEFAULTSORT:Segasonic The Hedgehog 1993 video games Arcade video games Arcade-only video games Cancelled Sega 32X games Cooperative video games Japan-exclusive video games Marble video games Multiplayer and single-player video games Sega System 32 games Sega arcade games Sonic the Hedgehog spinoff games Trackball video games Video games developed in Japan Video games scored by Hiroshi Kawaguchi Video games with isometric graphics