Scott Bennie was a freelance game designer.
Early life
Scott Bennie was born in
Abbotsford
Abbotsford may refer:
Places
;Australia
* Abbotsford, New South Wales, a suburb of Sydney, Australia
* Abbotsford, Picton, a heritage-listed farm in south-western Sydney
* Abbotsford, Victoria, a suburb of Melbourne, Australia
* Abbotsford Statio ...
,
British Columbia
British Columbia (commonly abbreviated as BC) is the westernmost Provinces and territories of Canada, province of Canada, situated between the Pacific Ocean and the Rocky Mountains. It has a diverse geography, with rugged landscapes that include ...
, son of teachers James and Alice Bennie, and younger brother of Vancouver radio announcer/producer Jim Bennie. Scott graduated from Abbotsford Senior High School, where he competed on the high school Reach For the Top team, and wrestling team, served on the student council, and was class president.
Games career
Scott became interested in role playing games during his senior high school years, having been introduced to them at
VCON
VCON is a fan run fantasy, gaming, and science fiction convention held annually in the metro Vancouver area of British Columbia, Canada. It has been hosted by the West Coast Science Fiction Association (WCSFA) since 1993, and by the Western Canadi ...
in Vancouver in 1977. He submitted articles to ''
Dragon'', made his first sale in 1981, and became a freelancer for
TSR, Inc.
TSR, Inc. was an American game publishing company, best known as the original publisher of ''Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been ...
In 1981, Scott encountered a game called ''
Champions
A champion (from the late Latin ''campio'') is the victor in a challenge, contest or competition. There can be a territorial pyramid of championships, e.g. local, regional / provincial, state, national, continental and world championships, a ...
'', which a friend brought back from
Pacific Origins, where it debuted. He fell in love with it immediately. Scott reviewed ''Champions'' in ''Dragon'', and eventually freelanced for
Hero Games
Hero Games (''DOJ, Inc dba Hero Games'') is the publisher of the Hero System, a generic roleplaying rules set that can be used to simulate many different genres, and was the co-developer of the ''Fuzion'' system.
History
In 1981, George MacDo ...
. Eventually he published his long-running ''Gestalt'' (Hero Games) campaign as a sourcebook for Blackwyrm Games.
In 1986, Scott graduated with a Bachelor's degree in Secondary Education from the
University of British Columbia
The University of British Columbia (UBC) is a public university, public research university with campuses near Vancouver and in Kelowna, British Columbia. Established in 1908, it is British Columbia's oldest university. The university ranks a ...
. He was hired in the electronic game industry at
Interplay Productions
Interplay Entertainment Corp. is an American video game developer and Video game publisher, publisher based in Los Angeles. The company was founded in 1983 as Interplay Productions by developers Brian Fargo, Jay Patel, Troy Worrell, and Rebecca ...
in 1990.
Bennie was one of the four designers on ''
J.R.R. Tolkien's The Lord of the Rings, Vol. I'', along with
Jennell Jaquays
Jennell Jaquays (born Paul Jaquays, October 14, 1956) is an American game designer, video game artist, and illustrator of tabletop role-playing games (RPGs). Her notable works include the ''Dungeons & Dragons'' modules '' Dark Tower'' and ''Cavern ...
, Troy Miles and Bruce Schlickbernd, and the reviewer from ''
Electronic Games
An electronic game is a game that uses electronics to create an interactive system with which a player can play. Video games are the most common form today, and for this reason the two terms are often used interchangeably. There are other common ...
'' stated that "The design quartet ... has produced a game capable of testing veteran players, but the difficulty is in the situations." Bennie designed ''
Castles
A castle is a type of fortified structure built during the Middle Ages predominantly by the nobility or royalty and by military orders. Scholars debate the scope of the word ''castle'', but usually consider it to be the private fortified r ...
'' (1991), which he produced in conjunction with developers from
Quicksilver Software Quicksilver Software may refer to:
* Quicksilver Software, Inc. - Irvine, CA based developer of computer and video games and other software
* Quicksilver (software) - Utility software program for Mac OS X
{{Disambig ...
, and explained that they included a philosophy behind the role-playing elements in the game, and that Interplay had plans for future projects based on ''Castles''. Bennie was one of the four writers on ''
Star Trek: Judgment Rites'' (1993), along with
Elizabeth Danforth
Elizabeth T. Danforth is an illustrator, editor, writer, and scenario designer for role-playing games and video games. She has worked in the game industry continuously since the mid 1970s.
Early life and education
She received her BA in Anthropol ...
, Mark O'Green, and
Mike Stackpole
Michael Austin Stackpole (born November 27, 1957) is an American science fiction and fantasy author best known for his '' Star Wars'' and ''BattleTech'' books. He was born in Wausau, Wisconsin, but raised in Vermont. He has a BA in history from ...
, and a reviewer quipped that "I don't even want to guess how many episodes of the series the four writers ... must have watched and rewatched to get in the mood, but clearly they've been living and breathing the stuff, and the timbre and nuances are just right." Bennie was one of the writers on ''
Fallout
Nuclear fallout is the residual radioactive material propelled into the upper atmosphere following a nuclear blast, so called because it "falls out" of the sky after the explosion and the shock wave has passed. It commonly refers to the radioa ...
'' (1997), with Chris Taylor and Mark O'Green, with the reviewer from ''
Edge
Edge or EDGE may refer to:
Technology Computing
* Edge computing, a network load-balancing system
* Edge device, an entry point to a computer network
* Adobe Edge, a graphical development application
* Microsoft Edge, a web browser developed b ...
'' saying that "''Fallout'' was a landmark title in many ways, but it stands out particularly as the only post-apocalyptic game with much sense of believability about its setting or characters. Should the world go to waste, this is probably what it would be like; embittered, desperate, suspicious survivors inhabit close-knit shanty towns or the remains of once-great cities, and power depends on who is able to forage for the most weapons. The whole game was narrated in a small text-box to the left of the screen, adding extra verbal colour to the game's desolate wasteland." Bennie worked on ''
Starfleet Command'' (1999), notably on a story arc in campaign mode that included missions which advance the storyline of the game.
Interplay grew from 20 employees to over 400 during Scott's tenure. Unfortunately, he developed CMT and diabetes while working there. A downturn in the industry and management changes led to his departure from Interplay.
Scott returned to Canada to resume his freelance writing career. He wrote award nominees ''Testament'' and ''Villainy Amok'' while caring for his ailing mother.
Bennie wrote the
d20 System campaign setting book ''
Testament: Roleplaying in the Biblical Era'' (2003). A reviewer in 2007 stated that "Mr. Bennie clearly attempts to remain as neutral as possible when depicting the various cultures included in ''Testament''. The product does not attempt to portray any culture as the "Good Guys" or the "Bad Guys." I do not claim to be an Old Testament scholar, though I have read it in its entirety. I found the cultural representations to be reasonably presented based on my passing knowledge of the OT."
Spiritual life
A devout Christian, Scott lead a home Bible study and assisted at his church's cold weather shelter program.
Death
On March 29, 2022, it was reported that Bennie had passed away due to complications with pneumonia.
Game Credits
Hero Games
* ''Villainy Unbound'' (Villains book, editor/contributor, 1987)
* ''
Champions in 3-D
''Champions in 3-D'' is a supplement published by Hero Games and Iron Crown Enterprises (I.C.E.) in 1990 for the superhero role-playing game ''Champions''.
Contents
''Champions in 3-D'' provides a wide range of alternate realities for a ''Champi ...
'' (Adventure book, contributor, 1988)
* ''
Classic Enemies
''Classic Enemies'' is a supplement published by Hero Games/Iron Crown Enterprises (I.C.E.) in 1989 for the 4th edition of the superhero role-playing game ''Champions''.
Publication history
''Classic Enemies'' is a 112-page softcover book edited ...
'' (Villains book, editor/contributor, 1989)
* ''
Champions Universe
''Champions Universe'' is a supplement published by Hero Games/Iron Crown Enterprises (I.C.E.) in 1992 for the superhero role-playing game '' Champions''.
Contents
''Champions Universe'' is a 186-page softcover book written by Monte Cook and 95 o ...
'' (sourcebook, contributor, 1991)
* ''
Day of the Destroyer
''Day of the Destroyer'' is an adventure published by Hero Games and Iron Crown Enterprises (I.C.E.) in 1990 for the superhero role-playing game ''Champions''.
Contents
In the first ''Champions'' adventure, ''The Island of Dr. Destroyer'', the ev ...
'' (adventure, writer, 1992)
* ''VIPER'' (Sourcebook, co-author, 1993)
* ''
VIPER: Coils of the Serpent'', (co-author, 2003)
* ''Villainy Amok'' (adventure book, author, 2005)
* ''Champions of the North'' (sourcebook, 2008)
Adventurers Club
* "Nova" (''Champions'' adventure, ''
Adventurers Club
The Adventurers Club was a themed nightclub in Pleasure Island at the Walt Disney World Resort. It was styled after a private club for world travelers and explorers and was set in 1937. The walls of the club were covered with artifacts and pho ...
'' #4, 1984)
* "Hands of the Strangler" (''
Justice, Inc.
"Justice, Inc." is the first pulp magazine story to feature The Avenger. Written by Paul Ernst, it was published in the September 1, 1939 issue of ''The Avenger'' magazine.
Publishing history
This novel was re-published under its original tit ...
'' adventurer, ''Adventurers Club'' #10, 1987)
Blackwyrm Games
* ''Gestalt: the Hero Within'' (sourcebook, 2007)
Digital Hero
* ''Viper's Folding Nest'' (adventure, Digital Hero #1)
* ''Stars of Blood'' (adventure, Digital Hero #5)
* ''Demon O'War'' (character, Digital Hero #7)
* ''And There Was Blood Everywhere'' (adventure, Digital Hero #24)
* ''Leftover Hero'' (Villainy Amok outtakes, Digital Hero #30)
Dungeons and Dragons (TSR)
AD&D Dragonlance
* DL 15 ''
Mists of Krynn'' (adventure, contributor, 1988)
* ''
Otherlands
''Dragonlance'' modules and sourcebooks are role-playing game books created for the '' Dragonlance'' campaign setting. These books were created for multiple editions of '' Dungeons & Dragons'' and for the SAGA System.
Overview
File:Dragonlan ...
'' (co-author, 1990)
* ''Wild Elves'' (author, 1991)
AD&D Forgotten Realms
* I14 ''
Swords of the Iron Legion
''Swords of the Iron Legion'' is an adventure module published in 1988 for the ''Dungeons & Dragons'' fantasy role-playing game.
Plot summary
''Swords of the Iron Legion'' is a collection of 11 short Forgotten Realms adventure scenarios, includin ...
'' (contributor, 1988)
* FR10 ''
Old Empires
''Old Empires'' is an accessory for the fictional Forgotten Realms campaign setting for the second edition of the ''Advanced Dungeons & Dragons'' fantasy role-playing game. The book, with product code TSR 9274, was published in 1990, and was wr ...
'' (author, 1990)
AD&D Greyhawk
* WG7 ''
Castle Greyhawk
Castle Greyhawk is one of the central dungeon settings in the fictional ''World of Greyhawk'' campaign setting for the ''Dungeons & Dragons'' roleplaying game. The Castle was originally developed by Gary Gygax, for his own campaign and later det ...
'' (contributor, 1987)
* AD&D ''
Monstrous Compendium
The ''Monstrous Compendium'' is a series of accessories for the '' Advanced Dungeons & Dragons'' fantasy role-playing game released from 1989 to 1998. The title was then used for a series of 5th Edition ''Dungeons & Dragons'' supplements released ...
s'' (TSR)
* MC 1 ''Monstrous Compendium 1'' (Merman-Myconid monstrous entries, 1989)
* MC 2 ''Monstrous Compendium 2'' (Orc - Remoraz, monstrous entries, 1989)
AD&D Ravenloft
* ''
Islands of Terror
''Islands of Terror'' is an accessory for the 2nd edition of the '' Advanced Dungeons & Dragons'' fantasy role-playing game, published in 1992 by TSR.
Contents
The ''Islands of Terror'' module is set in the '' Ravenloft'' campaign setting, addin ...
'' (co-author, 1992)
Dragon Magazine (TSR)
* "Not a Very Nice Guy" (Bounty Hunter NPC, ''Dragon'' #52, 1981)
* "Champions" (Game Review, ''Dragon'' #57, 1981)
* "Setting Saintly Standards" (Saints article, ''Dragon'' #79, 1983)
* "Never the Same Thing Twice" (Rakshasa article, ''Dragon'' #84, 1983)
* "Avari" (Monster, ''Dragon'' #101, 1985)
* "For Sail" (Mariner NPC, ''Dragon'' #107, 1986)
* "Fun Without Fighting" (''Dragon'' #117, 1987)
* "Quagmire" (Monster, ''Dragon'' #127, 1987)
* "Tibbit" (Monster, ''Dragon'' #135, 1988)
* "Diurge" (Monster, ''Dragon'' #141, 1988)
* "Good Does Not Mean Boring (Paladin article, ''Dragon'' #148, 1989)
* "Characterization Made Easy" (''Dragon'' #156, 1989)
Dungeon Magazine
* "Threshold of Evil" (''Dungeon'' #10, 1988)
D&D Miscellaneous
* AC 10 ''
Bestiary of Dragons and Giants
''Bestiary of Dragons and Giants'' is an accessory for the ''Dungeons & Dragons'' fantasy role-playing game, published in 1987 by TSR.
Contents
''Bestiary of Dragons and Giants'' is a supplement to ''Dungeons & Dragons'' (''D&D)'' with 14 sho ...
'' (contributor, 1987)
* AC 11 ''
The Book of Wondrous Inventions
''The Book of Wondrous Inventions'' is an accessory for the '' Dungeons & Dragons'' fantasy role-playing game.
Contents
''The Book of Wondrous Inventions'' is supplement which details humorous magical devices for ''Dungeons & Dragons'' and ''Adv ...
'' (contributor, 1987)
D&D 3rd edition
* ''Mythic Vistas'' (Green Ronin)
* ''Testament'' (Green Ronin Publishing, author, 2003)
* ''Testament: The Hittites'' (Green Ronin Publishing, author, 2005)
* ''Eternal Rome'' (adventure, 2007)
* ''Mythic Vistas'' Derived Products
ENWorld Publishing
* The Tribulations of Kanah (ENWorld Player's Journal #2, 2002)
* Targum Magazine
* The Hekau-Adept (Testament NPC article, ''Targum'' #1, 2007)
* The Reign of Akhenaten, Part 1 (article, ''Targum'' #2, 2007)
* The Reign of Akhenaten, Part 2 (article, ''Targum'' #4, 2008)
* Cyborgladiators (Firefly Publishing)
* Cyborgladiator (contributor, 2004)
* Faery's Tale (Firefly Publishing)
* ''It Happened One Christmas'' (adventure, author, 2007)
Lord of the Rings (CODA, Decipher Publishing)
* ''Fell Beasts and Wondrous Magic'' (contributor, 2003)
* ''The Two Towers Sourcebook'' (co-author, 2003)
Marvel Superheroes
* ''
Gamer's Handbook of the Marvel Universe
The ''Gamer's Handbook of the Marvel Universe'' is a series of role-playing game supplements published by TSR, beginning in 1988, for the ''Marvel Super Heroes'' role-playing game.
Contents
The ''Gamer's Handbook of the Marvel Universe'' is a s ...
1'' (contributor, 1988)
* ''Gamer's Handbook of the Marvel Universe 2'' (contributor, 1988)
* ''Gamer's Handbook of the Marvel Universe 3'' (contributor, 1988)
* ''Gamer's Handbook of the Marvel Universe 4'' (contributor, 1988)
* ''Gamer's Handbook of the Marvel Universe Character Updates 1989'' (contributor, 1989)
* ''Gamer's Handbook of the Marvel Universe Character Updates 1992'' (contributor, 1992)
Mutants and Masterminds
* ''Agents of Freedom'' (sourcebook, 2006)
* ''Worlds of Freedom'' (Terminus article, 2008)
* ''Freedom's Most Wanted'' (Villains book, contributor 2008)
World of Warcraft
* ''Magic and Mayhem'' (contributor, 2004)
* ''More Magic and Mayhem'' (contributor, 2005)
* ''Alliance Player's Guide'' (contributor, 2006)
* ''Horde Player's Guide'' (contributor, 2006)
* ''Dark Factions'' (contributor, 2008)
Electronic Gaming
* Interplay Productions
The Lord of the Rings
* ''
The Lord of the Rings, Vol I'' (producer, co-designer, 1990)
* ''The Two Towers'' (producer, co-designer, 1992)
Star Trek
* ''Star Trek: Twenty-Fifth Anniversary'' (co-designer, 1992)
* ''
Star Trek: Judgment Rites'' (co-designer, 1993)
* ''Starfleet Academy SNES'' (mission designer, 1994)
* ''
Starfleet Academy
In the fictional universe of ''Star Trek'', Starfleet Academy is where recruits to Starfleet's officer corps are trained. It was created in the year 2161, when the United Federation of Planets was founded. The Academy's motto is "''Ex astris, ...
'' PC (mission designer, 1997)
* ''
Starfleet Command'' (mission designer, 1999)
* ''
Starfleet Command II: Empires at War'' (mission designer, 2000)
Other titles
* ''
Castles
A castle is a type of fortified structure built during the Middle Ages predominantly by the nobility or royalty and by military orders. Scholars debate the scope of the word ''castle'', but usually consider it to be the private fortified r ...
'' (producer/designer, 1991)
* ''Castles: The Northern Campaign'' (producer/co-designer, 1991)
* ''
The Lost Vikings
''The Lost Vikings'' is a puzzle-platform game developed by Silicon & Synapse (now Blizzard Entertainment) and published by Interplay. It was originally released for the Super NES in 1993, then subsequently released for the Amiga, Amiga CD32, MS ...
'' (writing contributions, 1992)
* ''Sim City'' CD (writing contributions, 1994)
* ''
Descent
Descent may refer to:
As a noun Genealogy and inheritance
* Common descent, concept in evolutionary biology
* Kinship, one of the major concepts of cultural anthropology
** Pedigree chart or family tree
**Ancestry
**Lineal descendant
** Heritage ...
'' (writing contributions, 1995)
* ''
Stonekeep
''Stonekeep'' is a role-playing video game developed and released by Interplay Productions for the PC in 1995. It is a first-person dungeon crawler game with pre-rendered environments, digitized characters and live-action cinematic sequences. R ...
'' (contributor, 1996)
* ''
Fallout
Nuclear fallout is the residual radioactive material propelled into the upper atmosphere following a nuclear blast, so called because it "falls out" of the sky after the explosion and the shock wave has passed. It commonly refers to the radioa ...
'' (design assist, 1997)
* ''
Descent to Undermountain
''Descent to Undermountain'' is a role-playing video game developed and published by Interplay in 1998. Based on the ''Dungeons & Dragons'' setting of Undermountain in the Forgotten Realms, it casts the player as an adventurer out to explore the ...
'' (level designer, 1997)
* ''
Invictus
"Invictus" is a short poem by the Victorian era British poet William Ernest Henley (1849–1903). It was written in 1875 and published in 1888 in his first volume of poems, ''Book of Verses'', in the section ''Life and Death (Echoes)''.
Backgr ...
'' (co-designer, 2000)
Sony Entertainment
* ''
Champions of Norrath
''Champions of Norrath: Realms of EverQuest'' is an action role-playing video game for the PlayStation 2, set in the ''EverQuest'' universe. The game is playable with one single player or cooperative for up to four players. However, with a Networ ...
'' (2004)
Sources
[https://boardgamegeek.com/boardgamedesigner/5640/scott-bennie]
References
External links
*
{{DEFAULTSORT:Bennie, Scott
20th-century births
2022 deaths
People from Abbotsford, British Columbia
Role-playing game designers