
Retro gaming, also known as classic gaming and old school gaming, is the playing and collection of
personal computers
A personal computer, commonly referred to as PC or computer, is a computer designed for individual use. It is typically used for tasks such as Word processor, word processing, web browser, internet browsing, email, multimedia playback, and PC ...
,
consoles, and
video game
A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
s from earlier decades. Usually, retro gaming is based upon systems that are outmoded or discontinued, although ported retro gaming allows games to be played on modern hardware via
ports Ports collections (or ports trees, or just ports) are the sets of makefiles and Patch (Unix), patches provided by the BSD-based operating systems, FreeBSD, NetBSD, and OpenBSD, as a simple method of installing software or creating binary packages. T ...
,
emulations or compilations. It is typically for
nostalgia
Nostalgia is a sentimentality for the past, typically for a period or place with happy personal associations. The word ''nostalgia'' is a neoclassical compound derived from Greek language, Greek, consisting of (''nóstos''), a Homeric word me ...
, preservation, or authenticity. A new game could be retro styled, such as an
RPG with turn-based combat and
pixel art in
isometric camera perspective, as well as
chip-tune styled
music
Music is the arrangement of sound to create some combination of Musical form, form, harmony, melody, rhythm, or otherwise Musical expression, expressive content. Music is generally agreed to be a cultural universal that is present in all hum ...
.
Retro gaming has existed since the early years of the video game industry, and was popularized with the Internet and
emulation technology.
It is argued that the main reasons players are drawn to retro games are nostalgia for different eras,
the idea that older games are more innovative and original,
and the simplicity of the games.
Retro gaming and
retrocomputing have been described as
preservation
Preservation may refer to:
Heritage and conservation
* Preservation (library and archival science), activities aimed at prolonging the life of a record while making as few changes as possible
* ''Preservation'' (magazine), published by the Nat ...
activity and as aspects of the
remix culture
Remix culture, also known as read-write culture, is a term describing a culture that allows and encourages the creation of derivative works by combining or editing existing materials. Remix cultures are permissive of efforts to improve upon, ch ...
.
Games
The distinction between retro and modern is heavily debated, but it usually coincides with either the shift from 2D to 3D games (making the
fourth the last retro generation, and the
fifth the first modern), the turn of the millennium and the increase in online gaming (making the fifth the last retro generation, and the
sixth the first modern), or the switch from analog to digital for audiovisual output and from 4:3 to 16:9 aspect ratio (making the sixth the last retro generation, and the
seventh the first modern). They can be played on original hardware or in modern
emulation. The retro game focused
television program
A television show, TV program (), or simply a TV show, is the general reference to any content produced for viewing on a television set that is broadcast via Terrestrial television, over-the-air, Satellite television, satellite, and cable te ...
''
GameCenter CX'' determines that a console has to be 20 years or older to be included in the retro game challenges.
History
In the early to mid-1990s, a fanbase for older video games grew through self-published
fanzines such as Tim Duarte's ''2600 Connection'', Joe Santulli's ''Digital Press'' and Frank Polosky's ''Video Magic''. In 1997, Ralph Barbagallo of ''Digital Diner'' magazine stated that the contemporary interest of older video games grew with the emergence of the internet through
Usenet discussion groups like rec.games.video.classic and its own dedicated
IRC
IRC (Internet Relay Chat) is a text-based chat system for instant messaging. IRC is designed for group communication in discussion forums, called '' channels'', but also allows one-on-one communication via private messages as well as chat ...
channel. Several regulars from these discussion groups began developing their own
personal web pages, such as popular sites like Greg Chance's ''The History of Home Video Games Homepage''.
Prior to the mid 1990s, older video games would occasionally be re-released for a few consoles with Barbagallos summarizing that "for a while it seemed the game industry had no memory of the years before 1985."
In 1995, ''
Next Generation'' highlighted the revival of long dormant video game franchises. This included
Activision
Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one o ...
releasing ''
Return to Zork'' (1993) and ''
Pitfall: The Mayan Adventure'' (1994), Atari with ''
Tempest 2000'' (1994), and Nintendo with
Donkey Kong
is a video game series and media franchise created by the Japanese game designer Shigeru Miyamoto for Nintendo. It follows the adventures of Donkey Kong (character), Donkey Kong, a large, powerful gorilla, and other members of the List of Don ...
, with ''
Donkey Kong Country'' (1994) and ''
Donkey Kong
is a video game series and media franchise created by the Japanese game designer Shigeru Miyamoto for Nintendo. It follows the adventures of Donkey Kong (character), Donkey Kong, a large, powerful gorilla, and other members of the List of Don ...
'' (1994).
Following the new interest of these games, companies began re-releasing their back catalog in
video game compilations commercially, such as ''
Microsoft Arcade'' (1993) for Windows, and the 1995 releases of the first games in the ''
Atari 2600 Action Pack'' series for home computers and the ''
Namco Museum'' series for the
PlayStation
is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
.
Fans also began developing releases independently, such as ''Stella Gets a New Brain'', a re-release on
compact disc
The compact disc (CD) is a Digital media, digital optical disc data storage format co-developed by Philips and Sony to store and play digital audio recordings. It employs the Compact Disc Digital Audio (CD-DA) standard and was capable of hol ...
of
cassette tape
The Compact Cassette, also commonly called a cassette tape, audio cassette, or simply tape or cassette, is an analog audio, analog magnetic tape recording format for Sound recording and reproduction, audio recording and playback. Invented by L ...
-based games for the
Atari 2600
The Atari 2600 is a home video game console developed and produced by Atari, Inc. Released in September 1977 as the Atari Video Computer System (Atari VCS), it popularized microprocessor-based hardware and games stored on swappable ROM cartridg ...
. New games also began appearing for the Atari 2600, such as the 1995 release of Ed Federmeyer's rendition of ''
Tetris
''Tetris'' () is a puzzle video game created in 1985 by Alexey Pajitnov, a Soviet software engineer. In ''Tetris'', falling tetromino shapes must be neatly sorted into a pile; once a horizontal line of the game board is filled in, it disa ...
'' titled ''EdTris 2600''.
Barbagallo stated that
Video game emulators became increasingly popular as personal computers were now fast enough to simulate hardware from consoles such as the
ColecoVision,
Nintendo Entertainment System
The Nintendo Entertainment System (NES) is an 8-bit home video game console developed and marketed by Nintendo. It was first released in Japan on 15 July 1983 as the and was later released as the redesigned NES in several test markets in the ...
, and the
Game Boy
The is a handheld game console developed by Nintendo, launched in the Japanese home market on April 21, 1989, followed by North America later that year and other territories from 1990 onwards. Following the success of the Game & Watch single-ga ...
as well as computers such as the
MSX
MSX is a standardized home computer architecture, announced by ASCII Corporation on June 16, 1983. It was initially conceived by Microsoft as a product for the Eastern sector, and jointly marketed by Kazuhiko Nishi, the director at ASCII Corpo ...
and
Commodore 64
The Commodore 64, also known as the C64, is an 8-bit computing, 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in ...
.
Retro gaming methods
With increasing nostalgia and success of retro compilations in the fifth, sixth, and seventh generations of consoles, retro gaming has become a
motif in modern games. Modern retro games impose limitations on color palette, resolution, and memory well below the actual limits of the hardware, to mimic the look of old hardware. These may be based on a general concept of retro, as with ''
Cave Story'', or an attempt to imitate a specific piece of hardware, as with the
MSX
MSX is a standardized home computer architecture, announced by ASCII Corporation on June 16, 1983. It was initially conceived by Microsoft as a product for the Eastern sector, and jointly marketed by Kazuhiko Nishi, the director at ASCII Corpo ...
color palette of ''
La Mulana''.
This concept, known as deliberate retro and NosCon, gained popularity due part to the independent gaming scene, where the short development time was attractive and commercial viability was not a concern. Major publishers have embraced modern retro gaming with releases such as ''
Mega Man 9'' which mimics NES hardware; ''
Retro Game Challenge'', a compilation of new games on faux-NES hardware; and Sega's ''
Fantasy Zone II'' remake, which uses emulated
System 16
Sega is a video game developer, publisher, and hardware development company headquartered in Tokyo, Japan, with multiple offices around the world. The company's involvement in the arcade game industry began as a Japan-based distributor of coin- ...
hardware running on
PlayStation 2
The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
to create a 16-bit reimagining of the 8-bit original (an actual arcade release of the game was also made in limited quantities as well).
Vintage retro gaming
Vintage retro gaming can involve collecting original cartridge and disc media
and arcade and console hardware, which can be expensive and rare. Most are priced lower than their original retail prices.
The popularity of vintage retro gaming has led to counterfeit media, which generally lack collectible value.
[
During the ]COVID-19 pandemic
The COVID-19 pandemic (also known as the coronavirus pandemic and COVID pandemic), caused by severe acute respiratory syndrome coronavirus 2 (SARS-CoV-2), began with an disease outbreak, outbreak of COVID-19 in Wuhan, China, in December ...
, prices for vintage hardware began to spike as the millennial generation pursued the hobby during lockdown
A lockdown () is a restriction policy for people, community or a country to stay where they are, usually due to specific risks that could possibly harm the people if they move and interact freely.
The term is used for a prison protocol that us ...
s due to boredom as well as nostalgia.
Retro game emulation
Retro gaming may involve older game systems being emulated on modern hardware. It bypasses the need to collect older consoles and original games. Read-only memory (ROM) files are copied by third parties, directly from the original media. They are then typically put online through file sharing sites. They are often sold as re-releases, typically in compilations containing multiple games running on emulation software. The accessibility of emulation popularized and expanded on retro gaming.
Ported retro gaming
Ported retro gaming involves original games being converted to native on new systems, just as in emulation but without original ROM files. Ported games are available through official collections, console-based downloads, and plug and play systems. Ported retro gaming is comparatively rare, since emulation is a much easier and more accurate method.
Remakes
Modern retro gaming may be more broadly applied to retro-style designs and reimaginings with more modern graphics. These enhanced remakes include '' Pac-Man: Championship Edition'', '' Space Invaders Extreme'', '' Super Mega Worm'', and '' 3D Dot Game Heroes''. Some are based directly upon the enhanced emulation of original games, as with Nintendo's '' NES Remix''.
When remakes are created by an individual or a group of enthusiasts without commercial motivation, such games sometimes are also called fangames
A fan game is a video game that is fan labor, created by fans of a certain topic or intellectual property, IP. They are usually based on one, or in some cases several, video game entries or franchises. Many fan games attempt to Clone (computing) ...
. These are often motivated by the phenomenon of abandonware
Abandonware is a term for software, typically video games, that are no longer for sale by conventional means and are distributed by warez websites for free. The use of the "abandonware" term is controversial, as distributing out-of-print softw ...
, which is the discontinuation of sales and support by the original producers. Examples of fan-made remakes are '' King's Quest I: Quest for the Crown'', '' King's Quest II: Romancing the Stones'', and '' Freeciv''.
The nostalgia-based revival of past game styles has also been accompanied by the development of the modern chiptune genre of game music. Chiptunes are characterized by severe limitations of sound imposed by the author's self-restriction to using only the original sound chips from 8-bit or 16-bit games. These compositions are featured in many retro-style modern games and are popular in the demoscene
The demoscene () is an international computer art subculture focused on producing demos: self-contained, sometimes extremely small, computer programs that produce audiovisual presentations. The purpose of a demo is to show off computer programmi ...
.
Re-releases
With the new possibility of online distribution in the mid-2000s, the commercial distribution of older games became feasible, as deployment and storage costs dropped significantly:
A digital distributor specialized in bringing older games out of abandonware is '' GOG.com'' (formerly called ''Good Old Games'') who started in 2008 to search for copyright holders of older games to re-release them legally and DRM-free. Other companies have also been established to rerelease retro games, including Limited Run Games and iam8bit.
Online platforms for older video game re-releases include Nintendo's Virtual Console
The Virtual Console was a line of downloadable retro video games for Nintendo's Wii and Wii U home video game consoles and the Nintendo 3DS family of handheld systems. The Virtual Console lineup consisted of titles originally released on pa ...
and Sony's PlayStation Network.
Mobile application developers have been purchasing the rights and licensing to re-release older arcade games on iOS and Android operating systems. Some publishers are creating spinoffs to their older games, keeping the core gameplay while adding new features, levels, and styles of play.
Plug-and-play systems
Plug-and-play systems have been released or licensed by companies such as Atari
Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French holding company Atari SA (formerly Infogrames) and its focus is on "video games, consumer hardware, licensing and bl ...
, Sega
is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
, and Nintendo
is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles.
The history of Nintendo began when craftsman Fusajiro Yamauchi ...
. These systems include stand-alone game libraries and plug directly into the user's television.
Retro gaming community
The retro gaming market is active with online and physical spaces where retro games are discussed, collected, and played.
Online
Several websites and online forums are devoted to retro gaming. The content on these online platforms typically includes reviews of older games, interviews with developers, fan-made content, game walkthroughs, and message boards for discussions. Many gameplay videos posted online feature attempts at breaking speedrun
Speedrunning is the act of playing a video game, or section of a video game, with the goal of completing it as fast as possible. Speedrunning often involves following planned routes, which may incorporate sequence breaking and exploit glitch ...
or high score records.
Some YouTube channels dedicated to retro gaming have gained a considerable following, such as the ''Angry Video Game Nerd
''Angry Video Game Nerd'' (''AVGN''; originally known as ''The Angry Nintendo Nerd'') is an American retrogaming review comedy web series starring and created by James Rolfe. The series centers on Rolfe's titular skit character, often simply ...
'' and ''Game Sack''.
Fighting games
The competitive Fighting game community comes from arcades, such as ''Street Fighter
is a Media mix, Japanese media franchise centered on a series of fighting games developed and published by Capcom. Street Fighter 1, The first game in the series was released in 1987, followed by List of Street Fighter video games, six other ma ...
'' and ''Mortal Kombat
''Mortal Kombat'' is an American media franchise centered on a series of fighting game, fighting video games originally developed by Midway Games in 1992.
The original ''Mortal Kombat (1992 video game), Mortal Kombat'' arcade game spawned Lis ...
''. Some fighting game
The fighting game video game genre, genre involves combat between multiple characters, often (but not limited to) one-on-one battles. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter- ...
s have continued to receive arcade releases after the end of the arcade era. Face-to-face competition of '' Super Street Fighter II Turbo'' has been featured in the Evolution Championship Series
The Evolution Championship Series, commonly known as Evo, is an American annual esports event that focuses exclusively on fighting games. The tournaments are completely Open (sport), open and use the Double-elimination tournament, double elimina ...
.
Exhibitions
Events typically include vendors, gameplay, tournaments, costumes, and live music. The Classic Tetris World Championship has been streamed online to millions of views and recaps have been broadcast on ESPN2
ESPN2 is an American multinational pay television network owned by ESPN Inc., a joint venture between the Walt Disney Company (which owns a controlling 80% stake) and Hearst Communications (which owns the remaining 20%).
ESPN2 was initially ...
.
Museums
Retro gaming is recognized by museum
A museum is an institution dedicated to displaying or Preservation (library and archive), preserving culturally or scientifically significant objects. Many museums have exhibitions of these objects on public display, and some have private colle ...
s worldwide. For example, the ''RetroGames'' arcade museum of Karlsruhe
Karlsruhe ( ; ; ; South Franconian German, South Franconian: ''Kallsruh'') is the List of cities in Baden-Württemberg by population, third-largest city of the States of Germany, German state of Baden-Württemberg, after its capital Stuttgart a ...
, Germany
Germany, officially the Federal Republic of Germany, is a country in Central Europe. It lies between the Baltic Sea and the North Sea to the north and the Alps to the south. Its sixteen States of Germany, constituent states have a total popu ...
was founded in 2002 and the Computerspielemuseum Berlin was founded in 1997. Some classical art museums bear a video gaming retrospective, as with 2012's Smithsonian American Art Museum
The Smithsonian American Art Museum (SAAM; formerly the National Museum of American Art) is a museum in Washington, D.C., part of the Smithsonian Institution. Together with its branch museum, the Renwick Gallery, SAAM holds one of the world's lar ...
exhibition titled '' The Art of Video Games'' or as part of the Museum of Modern Art
The Museum of Modern Art (MoMA) is an art museum located in Midtown Manhattan, New York City, on 53rd Street (Manhattan), 53rd Street between Fifth Avenue, Fifth and Sixth Avenues. MoMA's collection spans the late 19th century to the present, a ...
"Applied Design" exhibition in 2013. Starting in 2015, The Strong National Museum of Play
The Strong National Museum of Play (also known as just The Strong Museum or simply the Strong) is part of The Strong in Rochester, New York, United States. Established in 1969 and initially based on the personal collection of Rochester native Ma ...
adds games annually to the World Video Game Hall of Fame
The World Video Game Hall of Fame is an international hall of fame for video games. The hall's administration is overseen by The Strong's International Center for the History of Electronic Games, and is located at The Strong National Mus ...
. In 2016, the first museum dedicated solely to the history of the videogame industry, The National Videogame Museum, was opened in Frisco, Texas.
Legal issues
An exemption in the United States' Digital Millennium Copyright Act
The Digital Millennium Copyright Act (DMCA) is a 1998 United States copyright law that implements two 1996 treaties of the World Intellectual Property Organization (WIPO). It criminalizes production and dissemination of technology, devices, or ...
allows consumers to modify video games they already own to make them playable. However, the duration of copyright on creative works in most countries is far longer than the era of home computing, leading to criticism that software piracy is the only way to preserve some titles. In some cases, such as '' No One Lives Forever'', the rights remain ambiguous, preventing legal distribution.
Emulators are typically created by third parties, and the software they run is often taken directly from the original games and put online for free download. While it is completely legal for anyone to create an emulator for any hardware, unauthorized distribution of the code for a retro game is an infringement of the game's copyright. Some companies have made public statements, such as Nintendo, stating that "the introduction of emulators created to play illegally copied Nintendo software represents the greatest threat to date in the intellectual property rights of video game developers". However, video game developers and publishers typically ignore emulation. One reason for this is that at any given time, most of the games illegally distributed for emulation are not presently being sold by the company which owns the game, and so the financial damages in a successful lawsuit would likely be negligible.[
]
Copyright infringement cases
''Nintendo of America Inc. v. Tropic Haze LLC, No.''
Nintendo filed a lawsuit in 2024 against Tropic Haze, claiming Yuzu
Yuzu (''Citrus'' × ''junos'', from Japanese language, Japanese or ; ) is a citrus fruit and plant in the family Rutaceae of China, Chinese origin. Yuzu has been cultivated mainly in East Asia, though it has also recently been grown in New Z ...
, Tropic Haze's emulator, infringed copyright by reverse engineering Nintendo's hardware. The settlement that was reached included Tropic Haze paying $2.4 million and halting their emulator projects.
''Nintendo of America Incorporated v. Mathias Designs LLC.''
Nintendo sued the owner of LoveROMs.com and LoveRETRO.co in 2018 for hosting copyrighted game files and facilitating piracy. The court awarded Nintendo $12,230,000 in damages, leading to the shutdown of the sites.
''Sony Computer Entertainment Inc. v. Connectix Corp.''
In 1999, Sony sued Connectix, and the court issued a preliminary injunction against Connectix for copyright infringement on their Virtual Game Station, an emulator enabling PC users to play PlayStation
is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
games, violating Sony's BIOS copyright.[Lee, C. A. (2022). Video game modding in the U.S. intellectual property law: Controversial issues and gaps. Digital Law Journal, 3(4), 8-31.]
''Sega Enterprises Ltd. v. Accolade, Inc.''
Sega Enterprises sued Accolade in 1992 for reverse engineering Sega's technology to develop compatible games for the Sega Genesis
The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Sys ...
console. The court sided with Accolade, supporting certain reverse engineering efforts for compatibility.
'' Lewis Galoob Toys, Inc. v. Nintendo of America, Inc.''
In 1992, Lewis Galoob Toys was sued by Nintendo over the Game Genie, a device allowing game modifications for personal use. The 9th District Court of Appeals ruled in favor of Lewis Galoob Toys, stating such modifications did not infringe copyright, permitting the continued sale of the Game Genie.[When Nintendo fought a device that gave Mario 'new superpowers'. (2020, November 18). CBC News. Retrieved January 19, 2023, from https://www.cbc.ca/news]
See also
* Video game collecting
* List of retro style video game consoles
* History of arcade video games
* History of mobile games
* History of video game consoles
* '' Halcyon Days: Interviews with Classic Computer and Video Game Programmers''
* MAME
MAME (formerly an acronym of Multiple Arcade Machine Emulator) is a free and open-source emulator designed to emulate the hardware of arcade games, video game consoles, old computers and other systems in software on modern personal computers and ...
, multi-system emulator
* Old School Revival
* Retrocomputing
References
External links
Nostalgia
Video game culture
Retro style