Replayability
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Replay value (or, colloquially, replayability) is the potential of a video game or other media products for continued play value after its first completion. Factors that can influence perceived replay value include the game's extra characters, secrets and alternate endings. The replay value of a game may also be based entirely on the individual's tastes. A player may enjoy repeating a game because of the music, graphics, gameplay or because of product loyalty. Dynamic environments, challenging AI, a wide variety of ways to accomplish tasks, and a rich array of
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can result in a high replay value.


Influencing factors


Plot

A game with a linear plot will typically have a lower replay value due to the limited choices a character can make. Games that offer more choices in regard to what the player can do, such as
strategy game A strategy game or strategic game is a game in which the players' uncoerced, and often autonomous, decision-making skills have a high significance in determining the outcome. Almost all strategy games require internal decision tree-style think ...
s,
roguelike Roguelike (or rogue-like) is a style of role-playing game traditionally characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, grid-based movement, and permanent death of the player character. Most ro ...
s or construction and management sims, tend to have higher replay value since the player may be able to make each playthrough different. In
role-playing video game Role-playing video games, also known as CRPG (computer/console role-playing games), comprise a broad video game genre generally defined by a detailed story and character advancement (often through increasing characters' levels or other skills) ...
s (RPGs), plots can be linear or non-linear. An example of an RPG with a non-linear plot is ''
Mass Effect ''Mass Effect'' is a military science fiction media franchise created by Casey Hudson. The franchise depicts a distant future where humanity and several alien civilizations have colonized the galaxy using technology left behind by Elder race, a ...
'' and its sequel '' Mass Effect 2'', whose stories depend on the player's choices. In some games, the player's actions can prevent certain events from taking place or cause new ones to occur. For instance,
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in '' Star Wars: Knights of the Old Republic'' can either be killed by the player or join their party if they choose not to kill her.


Multiple classes

This is the ability to play as different characters each time through the game. For example, the game '' Diablo'' allows the player to choose one of three character classes: warrior, rogue, or sorcerer. Party-based RPGs can have a good degree of replayability, even if the plot is linear. The plot of ''Final Fantasy'' remains the same with each playthrough, but the gameplay varies since the player can choose their party of four from six different classes. Multitude of classes, accompanied by a multitude of races, is another typical characteristic of roguelike games. For example, ''
Dungeon Crawl A dungeon crawl is a type of scenario in fantasy role-playing games (RPGs) in which heroes navigate a labyrinth environment (a "dungeon"), battling various monsters, avoiding traps, solving puzzles, and looting any treasure they may find. Video g ...
'' employs 22 races and 23 classes, allowing a total of 654 race/class combinations.


Multiple characters

In some RPGs, such as '' Skies of Arcadia'', the player controls the leader of a party of characters, and additional members will join the group if the player makes the right decisions. It is unlikely that a player will "collect" every possible member on their first attempt, so they may choose to play through the story again to acquire the full cast. Different characters offer new ways to tackle the obstacles within the game. They may also offer unique dialogue options and opportunities to interact with other players. For example, the SquareSoft RPG ''
Chrono Cross is a 1999 role-playing video game developed and published by Square (video game company), Square for the PlayStation (console), PlayStation video game console. It is set in the same world as ''Chrono Trigger'', which was released in 1995 for t ...
'' features 45 total playable characters. The game has branching storylines, meaning that multiple playthroughs are required to obtain all the characters. In the case of action-oriented games, there may be some areas in the game that are only reachable using a character with certain abilities. For example, in ''
Sonic 3 & Knuckles is a 1994 platform game developed by Sega Technical Institute and published by Sega for the Sega Genesis. Like previous ''Sonic the Hedgehog, Sonic'' games, players traverse side-scrolling levels while collecting Rings (Sonic the Hedgehog), ri ...
'', the character Knuckles can explore areas that
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and Tails cannot.


Alternate paths

Some games give the player a choice of which path they want to take through the game. Two examples are '' Castlevania III: Dracula's Curse'' and ''
Shadow the Hedgehog is a character created by the Japanese game developers Takashi Iizuka (game designer), Takashi Iizuka, Shiro Maekawa, and Kazuyuki Hoshino. He is a major character in Sega's ''Sonic the Hedgehog'' franchise. An Anthropomorphism, anthropomorph ...
''. In ''Castlevania III'', Trevor Belmont can choose which path he takes to
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's castle. Additionally, the route he takes allows him to encounter three different companions. In ''Shadow the Hedgehog'',
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must choose to do Neutral, Dark, or Hero actions in a stage, which affects what stages he travels to. The final, canonical ending is unlocked after completing all other endings. The first two ''
Resident Evil ''Resident Evil'', known as in Japan, is a Japanese horror game series and media franchise created by Capcom. It consists of survival horror, third-person shooter and first-person shooter games, with players typically surviving in environments ...
'' games feature two main scenarios, each with its own protagonist, supporting characters and scripted sequence of events. Choosing one character over the other usually means following their own storyline, set along different routes but in the same location and occasionally crossing paths with the other character. Beating each scenario is required to get 100% completion, as well as all aspects of the story. In the point-and-click game genre, '' Indiana Jones and the Fate of Atlantis'' offers three paths. The paths are called; Wits, Fists and Team paths. In the first two paths,
Indiana Jones ''Indiana Jones'' is an American media franchise consisting of five films and a prequel television series, along with games, comics, and tie-in novels, that depicts the adventures of Indiana Jones (character), Dr. Henry Walton "Indiana" Jones, ...
leaves alone depending to complete mission basses on either thinking (wits) or fighting (fists) whereas in the third
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(team) tags along. Another example appears in the game ''
Blade Runner ''Blade Runner'' is a 1982 science fiction film directed by Ridley Scott from a screenplay by Hampton Fancher and David Peoples. Starring Harrison Ford, Rutger Hauer, Sean Young, and Edward James Olmos, it is an adaptation of Philip K. Di ...
'', where Ray McCoy has to decide where to head and with precise timing events may occur otherwise an alternate path then must be taken. These paths are random and some require time-accurate triggering.
Procedural generation In computing, procedural generation is a method of creating data algorithmically as opposed to manually, typically through a combination of human-generated content and algorithms coupled with computer-generated randomness and processing power. I ...
in roguelike games leads to high replayability, as no two games are alike.


Performance grading

A number of modern multi-level games, especially puzzle games, encourage players to repeat and master previously completed levels with a
star rating Star ratings are a type of rating scale using a star glyph or similar typographical symbol. It is used by reviewers for ranking things such as films, TV shows, restaurants, and hotels. For example, a system of one to five stars is commonly use ...
or a letter-grading system, in which the player will be graded for how well they performed in finishing each level. Such a system intends to encourage players to find ways to play certain levels better than they did before and achieve the highest performance rating for each level. Games such as ''
Bayonetta is a science fantasy action-adventure video game franchise created by Hideki Kamiya. It is developed by PlatinumGames, owned by Sega, and, since the release of Bayonetta 2 in 2014, published by Nintendo. The franchise was introduced in 2009 w ...
'' and '' Metal Gear Rising Revengeance'' have a high
learning curve A learning curve is a graphical representation of the relationship between how proficient people are at a task and the amount of experience they have. Proficiency (measured on the vertical axis) usually increases with increased experience (the ...
that encourages players to try and get the highest scores possible.


Unlockable characters and content

Sometimes beating the game or completing certain challenges will allow the player to use an NPC from the game or even a new character. For instance, in '' Baldur's Gate: Dark Alliance'', the
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ranger
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is an unlockable character. Other examples of unlockable content can include art, music, behind-the-scenes featurettes, and interviews with a game's producer, artist, or voice talent.
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' games based on ''
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'' and ''
The Return of the King ''The Return of the King'' is the third and final volume of J. R. R. Tolkien's ''The Lord of the Rings'', following '' The Fellowship of the Ring'' and '' The Two Towers''. It was published in 1955. The story begins in the kingdom of Gondor, ...
'' feature many different unlockables of this nature. As the player progresses through the game, he can view production stills from the '' Lord of the Rings'' films, concept art, and interviews with some of the actors. Completing either game unlocks new characters, missions, and
cheat codes Cheating in video games involves a video game player using various methods to create an advantage beyond normal gameplay, usually in order to make the game easier. Cheats may be activated from within the game itself (a cheat code implemented by ...
. Some games enhance replayability by unlocking a second story once the main game is beaten. For instance, the 'Reverse/Rebirth' scenario in '' Kingdom Hearts: Chain of Memories'' features Riku as a playable character rather than Sora and occurs concurrently with the game's main plot. The 'Separate Ways' campaign of ''
Resident Evil 4 ''Resident Evil 4'' is a 2005 survival horror game developed and published by Capcom for the GameCube. Players control the special agent Leon S. Kennedy on a mission to rescue the US president's daughter, Ashley Graham (Resident Evil), Ashley ...
'' features
Ada Wong is a character in ''Resident Evil'' (''Biohazard'' in Japan), a survival horror video game series created by the Japanese company Capcom. Ada was first mentioned in the original ''Resident Evil (1996 video game), Resident Evil'' (1996), befo ...
, whose path intertwines with that of Leon S. Kennedy. '' Silent Hill 2'' features the 'Born From a Wish' scenario, chronicling events prior to the game's main scenario from the perspective of Maria.


Alternate endings

One of the most common ways to increase the replay value of a game is to offer multiple endings. An early example of alternate endings is ''Metroid'', whose endings are unlocked depending on how fast the player completes the game. Other games with multiple endings or secret endings include '' Star Wars: Knights of the Old Republic'', '' Marvel: Ultimate Alliance'', the ''
Silent Hill is a horror media franchise centered on a series of survival horror games created by Keiichiro Toyama and published by Konami. The first four main games—'' Silent Hill'', '' Silent Hill 2'', '' Silent Hill 3'', and '' Silent Hill 4: The ...
'' series, the ''
Kingdom Hearts is a series of action role-playing games developed and published by Square Enix (originally by Square) and owned by The Walt Disney Company. A collaboration between the two companies, it was conceptualized by Square employees, Japanese gam ...
'' series, ''
Chrono Trigger is a 1995 role-playing video game by Square. It was originally released for the Super Nintendo Entertainment System as the first entry in the ''Chrono'' series. The game's development team included three designers that Square dubbed the "Dr ...
'', '' S.T.A.L.K.E.R.: Shadow of Chernobyl'', and ''
Blade Runner ''Blade Runner'' is a 1982 science fiction film directed by Ridley Scott from a screenplay by Hampton Fancher and David Peoples. Starring Harrison Ford, Rutger Hauer, Sean Young, and Edward James Olmos, it is an adaptation of Philip K. Di ...
''.


Other factors

Games where the map and starting position are different every time the players play it tend to have long-lasting appeal. The community-developed mods for many games also contribute to increased replayability and long life for many games. Due to the limits of AI behaviour and the appeal and challenge of playing against friends, multiplayer is also often considered to increase the lifespan of a game. Some games encourage replaying levels by adding
time trial In many racing sports, an sportsperson, athlete (or occasionally a team of athletes) will compete in a time trial (TT) against the clock to secure the fastest time. The format of a time trial can vary, but usually follow a format where each athle ...
modes. Other times, players may impose restrictions on a game to make it more difficult. Examples include Nuzlocke runs in ''
Pokémon is a Japanese media franchise consisting of List of Pokémon video games, video games, Pokémon (TV series), animated series and List of Pokémon films, films, Pokémon Trading Card Game, a trading card game, and other related media. The fran ...
'' and speedruns in a wide variety of games.


See also

* High score *


References

{{video game gameplay Video game design Video game terminology