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is a
fighting game The fighting game video game genre, genre involves combat between multiple characters, often (but not limited to) one-on-one battles. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter- ...
franchise developed by
Bandai Namco Studios is a Japanese video game development, video game developer headquartered in Kōtō, Tokyo and founded in 2012, with studios in Singapore and Malaysia. Bandai Namco Studios is a subsidiary of Bandai Namco Entertainment (formerly Bandai Namco Games ...
and published by
Bandai Namco Entertainment is a Japanese multinational corporation, multinational video game video game publisher, publisher, and the video game branch of the wider Bandai Namco Holdings group. Founded in 2006 as it is the successor to Namco's home and arcade video game ...
. There are a total of seven main installments and various media spin-offs, including music albums and a series of
manga are comics or graphic novels originating from Japan. Most manga conform to a style developed in Japan in the late 19th century, and the form has a long history in earlier Japanese art. The term is used in Japan to refer to both comics ...
books in the Soulcalibur series. The first game in the series, '' Soul Edge'' (or ''Soul Blade'' outside Japan), was released as an
arcade game An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily game of skill, games of skill and in ...
in 1995 and was later ported to
console Console may refer to: Computing and video games * System console, a physical device to operate a computer ** Virtual console, a user interface for multiple computer consoles on one device ** Command-line interface, a method of interacting with ...
s; the widespread success of its second main installment ''
Soulcalibur is a fighting game franchise developed by Bandai Namco Studios and published by Bandai Namco Entertainment. There are a total of seven main installments and various media spin-offs, including music albums and a series of manga books in the ...
'' in 1998 led to ''Soulcalibur'' becoming the name of the franchise, with all subsequent installments also using the name onwards. More recent games in the series have been released for consoles only and have evolved to include online playing modes. The central motif of the series, set in a
historical fantasy Historical fantasy is a category of fantasy and genre of historical fiction that incorporates fantastic elements (such as magic (fantasy), magic) into a more "realistic" narrative. There is much crossover with other subgenres of fantasy; those c ...
version of the late 16th and early 17th centuries, are mythical swords, the evil weapon called " Soul Edge" and the subsequent sword used to oppose this evil, " Soul Calibur" (parsed as two words, while the series' title is written as a single word). While it has developed during its various iterations, some of the characters and gameplay elements have remained consistent throughout the series. Project Soul was the internal
Namco was a Japanese multinational video game and entertainment company founded in 1955. It operated video arcades and amusement parks globally, and produced video games, films, toys, and arcade cabinets. Namco was one of the most influential c ...
development group responsible for the ''Soulcalibur'' franchise after the release of ''Soulcalibur II''. Although the games are usually credited to Namco itself, the team established its name to draw attention to the group's combined accomplishments. The group was dissolved following the completion of ''Soulcalibur V''. Development for the series been dormant after support for ''Soulcalibur VI'' ended and its producer, Motohiro Okubo, departed Bandai Namco.


Games

All games in the series before ''Soulcalibur III'' were originally released as arcade games, and subsequently ported to home consoles. The ported versions are known for their extra features, including characters, weapons, costumes, art galleries, martial arts demonstrations and involved single-player modes, when compared to the original arcade versions. For example, Seung Han Myong (Romanized in later games as Seong Han-myeong) is not featured in the arcade version of ''Soul Edge'' and in home versions there is a
role-playing Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the ''Oxford English Dictionary'' offers a definition of role-playing ...
-type mode titled "Edge Master" where the player can unlock various items including weapons for the default characters.


Main series


''Soul Edge''

The first installment, titled ''Soul Edge'', was released for arcade, and was later updated to ''Soul Edge Ver. II''. This enhanced version was then ported to the PlayStation, where it was renamed ''Soul Blade'' outside Japan. Set in the late sixteenth century, the game follows nine warriors in a quest, each of whom has their own reasons for joining the quest but they all share a common goal: to obtain the legendary sword, called 'Soul Edge'. After appearing in arcade, the game was made available for PlayStation in 1996. Along with its soundtrack, it has been praised for being innovative yet traditional to the fighting genre of games. With Versus (one-on-one battle mode), Survival (take on a gauntlet of opponents until the player is unable to continue), Time Attack, Team Battle (a selection of combatants will take on an opposing group, a victor is announced when the last remaining member of a team is defeated) and Training modes, the console port also saw the addition of Edge Master, a
single-player A single-player video game is a video game where input from only one player is expected throughout the gameplay. Video games in general can feature several game modes, including single-player modes designed to be played by a single player in add ...
mode in which the player would guide one of the ten main characters in a story-like manner while obtaining a variety of weapons for use.


''Soulcalibur''

The sequel to ''Soul Edge'' was released for arcade a year later, with a port for the Dreamcast in 1999. The plot is set 2-3 years after the first game. The title is derived from Soul Calibur, a legendary weapon which opposes the evil of Soul Edge. Though retaining elements of its predecessor, ''Soulcalibur'' incorporates an extensive number of new features, including the "8-Way Run". The title ''Soulcalibur'' became a trademark title to be used throughout the series since. In 2008, Namco Bandai released ''Soulcalibur'' on the Xbox Live Arcade for the Xbox 360. Although online leaderboards and achievements were supported in this version, there was no online playing mode or mission mode, as there was in the Dreamcast version.


''Soulcalibur II''

2002's ''Soulcalibur II'' further improves and expands on the ''Soulcalibur'' original, in both graphics and gameplay. ''Soulcalibur II'' was released in arcade format three years after the previous release in the series, and was subsequently ported to all three active sixth-generation consoles. This is the first game in the ''Soulcalibur'' series to feature characters from non-Namco media, such as Link from
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
's ''
The Legend of Zelda is a media franchise, video game series created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo; some portable installments and re-releases have been outsourced to Flags ...
'', playable on the
GameCube The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
. Featured on the PlayStation 2 version's roster is Heihachi Mishima of '' Tekken'', while
Image Comics Image Comics is an independent American American comic book, comic book publisher and is the third largest direct market comic book and graphic novel publisher in the industry by market share. Its best-known publications include ''Spawn (comics) ...
' character Spawn was an addition for the Xbox version. A high definition-optimized enhanced port of the game, entitled ''Soulcalibur II HD Online'', was released in November 2013, and features revamped HD visuals, online play, and trophy/achievement support. It is a digital release and is available through Microsoft's
Xbox Live Arcade Xbox Live Arcade (or XBLA) was a video game Digital distribution in video games, digital distribution service that was available for the Xbox (console), Xbox and Xbox 360 consoles. It focused on smaller downloadable games from both major publisher ...
and Sony's PlayStation Network digital storefronts. Being based on the original PlayStation 2 and Xbox releases, both ports include the two guest characters ( Heihachi Mishima and Spawn) who were originally exclusive to each platform.


''Soulcalibur III''

Breaking with tradition, the PlayStation 2 version of ''Soulcalibur III'' came out in 2005 before an '' Arcade Edition'' was released in 2006. It uses a different graphics engine. ''Soulcalibur III'' contains a new single-player mode called "Tales of Souls", a story mode in which the player can make course-altering decisions. Arenas are more interactive, for example with rocks breaking if a character were to impact against them. ''Soulcalibur III'' is the first game in the series to feature a
character creation Character creation (also character generation / character design) is the process of defining a player character in a role-playing game. The result of character creation is a characterization, direct characterization that is recorded on a charac ...
system, and features a story mode called "Chronicles of the Sword" which is a mode with some strategic aspects for created characters. It is the only game in the ''Soulcalibur'' series to be THX approved.


''Soulcalibur IV''

Released in 2008 for the PlayStation 3 and Xbox 360, the fourth installment of the series is the second game with no arcade release prior to the release of the home game, as well as being the first to take bouts online and the last game to be set in 1590. ''Soulcalibur IV'' introduces new gameplay mechanics into the series in the form of damage-absorbing armor (that can be shattered) and Critical Finishes (both tied to the new Soul Gauge). Like ''Soulcalibur II'', the fourth game also includes cameos from different media. The ''
Star Wars ''Star Wars'' is an American epic film, epic space opera media franchise created by George Lucas, which began with the Star Wars (film), eponymous 1977 film and Cultural impact of Star Wars, quickly became a worldwide popular culture, pop cu ...
'' character
Darth Vader Darth Vader () is a fictional character in the ''Star Wars'' franchise. He was first introduced in the original film trilogy as the primary antagonist and one of the leaders of the Galactic Empire. He has become one of the most iconic villain ...
is a playable character on the PlayStation 3 version, while
Yoda Yoda () is a fictional character in the ''Star Wars'' franchise. He is a small, green humanoid alien who is powerful with the Force. He first appeared in the 1980 film '' The Empire Strikes Back'', in which he is voiced and puppeteered by F ...
is for the Xbox 360 version. Each character was also available for download on the consoles in which they do not appear. Both versions of the game include the Apprentice character from '' Star Wars: The Force Unleashed''. Like ''Soulcalibur III'', the game includes a character creation system with various customizable parts, some of which have to be unlocked. These characters can be taken into online bouts, which in itself is a new addition to the series. However, unlike ''Soulcalibur III'', the only available weapon disciplines are taken from the existing roster and there are no unique disciplines for created characters.


''Soulcalibur V''

Released in 2012 for the PlayStation 3 and Xbox 360, ''Soulcalibur V'' is the sixth installment of the series and the second game to take bouts online, as well as the last installment to conclude the original timeline story. Like other games in the ''Soulcalibur'' series, it features guest characters; in this case Ezio Auditore da Firenze from the ''
Assassin's Creed ''Assassin's Creed'' is a historical fiction, historical action-adventure video game series and media franchise published by Ubisoft and developed mainly by its studio Ubisoft Montreal using the game engine Anvil (game engine), Anvil and its m ...
'' series as well as the fighting style of Devil Jin from the ''Tekken'' series.


''Soulcalibur VI''

''Soulcalibur VI'' was released in 2018. While the storyline takes place after the fifth game, it acts as a soft reboot, taking the series back to a mostly reimagined timeline after ''Soul Edge''. Like '' Tekken 7'', it uses
Unreal Engine 4 Unreal Engine 4 (UE4) is the fourth version of Unreal Engine developed by Epic Games. UE4 began development in 2003 and was released in March 2014, with the first game using UE4 being released in April 2014. UE4 introduced support for Physically ...
, and features downloadable guests, while one guest character ( Geralt of Rivia from '' The Witcher'' series) is part of the base roster and plays a crucial role in the storyline.


Spin-offs


''Soulcalibur Legends''

Released in 2007 for the Wii, ''Soulcalibur Legends'' is the series' first spin-off title. Departing from the usual fighting game genre, it is an
action-adventure game An action-adventure game is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Definition An action adventure game can be defined as a game with a mix of elements from an action ...
with elements of
hack and slash Hack and slash, also known as hack and slay (H&S or HnS) or slash 'em up, refers to a type of gameplay that emphasizes combat with melee-based weapons (such as swords or blades). They may also feature projectile-based weapons as well (such as ...
, in which the player controls one out of the game's seven playable characters through a level infested with enemies and defeats the boss in the end. It features competitive and cooperative gameplay in addition to the single-player mode. ''Soulcalibur Legends'', although set between the events of '' Soul Edge'' and ''
Soulcalibur is a fighting game franchise developed by Bandai Namco Studios and published by Bandai Namco Entertainment. There are a total of seven main installments and various media spin-offs, including music albums and a series of manga books in the ...
'', is non-canon to the series.


''Soulcalibur: Broken Destiny''

Released in 2009 for the Sony PSP, ''Soulcalibur: Broken Destiny'' is the first portable installment of the ''Soulcalibur'' series. It uses many of the features used in ''Soulcalibur IV'', such as the soul crush, armor destruction, critical finishers, and Character Creation, and also brings in some new features such as new lighting effects for stages that correspond to different times of day, and the new Gauntlet Story mode. The game's features are similar to ''Soulcalibur IV'', including its customization features, but it introduced a new character named Dampierre, a conman who wears twin blades on his wrists. In addition, Kratos from the ''
God of War A war god in mythology associated with war, combat, or bloodshed. They occur commonly in polytheism, polytheistic religions. Unlike most gods and goddesses in polytheistic religions, monotheistic deities have traditionally been portrayed in their ...
'' franchise appears as a guest character. ''Broken Destiny'' received very positive reviews.


''Soulcalibur: Lost Swords''

Released in 2014, ''Soulcalibur: Lost Swords'' is a free-to-play video game distributed through the PlayStation Network. It is a strictly single-player game based on ''Soulcalibur V'' in which the goal is for the player to collect loot, including raw materials and weapons, through battles in the new Quest Mode.


''Soulcalibur: Unbreakable Soul''

Initially trademarked by Bandai Namco in October 2013, ''Soulcalibur: Unbreakable Soul'' was announced on Bandai Namco's Global Gamer's Day 2014 for iOS, the third ''Soulcalibur'' game to be released on a mobile platform, after an iOS and Android port of ''Soulcalibur'' and the Java-based cellphone game ''Soulcalibur Mobile''. Released on May 8, 2014, ''Unbreakable Soul'' is a card-based fighting game where players can pick different attack cards to strike enemies. The elemental system makes a return from ''Soulcalibur: Lost Swords''; players can mix cards with one of five elements: fire, water, wind, light, and dark. There are over 200 weapons as well as more than 150 player avatars featured. The game's story revolves around
Cassandra Cassandra or Kassandra (; , , sometimes referred to as Alexandra; ) in Greek mythology was a Trojan priestess dedicated to the god Apollo and fated by him to utter true prophecy, prophecies but never to be believed. In modern usage her name is e ...
and Edge Master in their efforts to find the fragments of Soul Edge. ''Unbreakable Soul'' received unfavorable reviews.


Gameplay

All the games in the ''Soulcalibur'' series retain some specific features while others features vary from game to game. The basic button layout for the series launches two weapon attacks (horizontally and vertically aligned strikes), a kick button, and a guard button for blocking. Two features that have been kept in the series since its inception are the Guard Impact defense system and the Ring Out condition of victory. In the first game (''Soul Edge/Blade''), the Guard Impact system is a repelling technique that allows the player to check an incoming strike and push it back to allow a free hit. A Guard Impact requires precise timing (with the player pressing forward and guarding at the instant an opponent strikes) but it results in tactical advantage for the defender. The opposing player is able to counter a Guard Impact with their own and this can result in a stalemate until one of the players misjudges the timing on a subsequent Guard Impact. As the series progressed, the Guard Impact system was developed further. In ''Soulcalibur'', Namco introduced new Guard Impact techniques: Parry and Weapon Strip, while the original repelling technique was renamed Repelling. These different Guard Impact types have been kept in subsequent installments of the game. In the fifth game, Guard Impacts were slightly altered by giving the Parry maneuver the new property of slamming opponents to the ground rather than just easing their weapon off course. Repels still work in the same way as they have in previous ''Soulcalibur'' series games. Ring Outs occur when one of the fighters is forcibly removed from the game's arena (or ring), instantly ending the round and resulting in a round point for their opponent. The idea of Ring Outs in 3D fighting games was originally conceived by the ''
Virtua Fighter is a series of fighting games created by Sega AM2 and designer Yu Suzuki. The original ''Virtua Fighter (video game), Virtua Fighter'' was released in December 1993 and has received four main sequels and several spin-offs. The highly influential ...
'' series of fighting games and adopted by Namco for ''Soul Edge''. A combatant cannot be knocked out of the ring without being eliminated by some effort from themselves or by their opponent. Later games introduced new ring designs that modified the way Ring Outs were handled (''Soulcalibur'' allowed rings to take different shapes instead of a basic square, ''Soulcalibur II'' introduced stages with walls that blocked off parts of the ring and made Ring Outs possible only in certain parts of the stage or removing that condition altogether, and ''Soulcalibur III'' introduced low walls that can be destroyed to create a Ring Out opportunity). ''Soulcalibur V'' introduced a new aspect of Ring Outs; if a Ring Out is declared on certain stages, the battle will continue in a new location that is below the point where the Ring Out occurred. ''V'' also includes infinite stages (the stages have no edges of any kind, allowing the battle to continue in any direction with no limit) for the first time in the history of the series. ''Soul Edge'' is unique in the series as it is the only game to feature the Weapon Meter; a sword-shaped meter under the characters' vitality bars that determined how much damage a weapon could sustain. As a character blocked attacks; the meter would deplete until it emptied which resulted in a weapon breaking (the player would also have to pay half the Weapon Meter to perform a Critical Edge combo). Once the character's weapon was broken, they were forced to fight bare-handed until the end of the round. The Weapon Meter was designed to promote consistent offense and deter constant defense (other fighters have adopted similar means to deter over-defending; ''
Street Fighter Alpha 3 ''Street Fighter Alpha 3'', released as in Japan, Asia, South America, and Oceania, is a 1998 fighting game developed and published by Capcom for arcades. It is the third and final installment in the '' Street Fighter Alpha'' sub-series, which ...
''s Guard Meter is an example of such a device). The Weapon Meter was abandoned following ''Soul Edge'' and instead replaced with ''Soulcalibur''s trademark 8-Way Run system. The 8-Way Run allowed players to walk in any direction at any time instead of using a specific command to sidestep. This kept the fights truly three-dimensional and made it easier to maneuver around attacks or away from ring edges (as well as launch specific 8-Way Run attacks). Each of the sequels to ''Soulcalibur'' has used the 8-Way Run movement system. In ''Soulcalibur IV'', Namco introduced a new variation of the Critical Edge combo, called the Critical Finish. Rather than being a combo, a Critical Finish is more of a finishing move which involves an elaborate move that defeats opponents in a single attack. This new attack is tied to the Soul Gauge that works similarly to the Guard Break meter in ''Street Fighter Alpha 3'' (the meter decreases whenever the player blocks an attack and is replenished by landing attacks on the opponent, it also refills slowly over time). Also tied to the Soul Gauge is the concept of destructible character armor (akin to '' Fighting Vipers'') that can be smashed off characters to weaken their resistance to attacks. The Critical Finish itself replaces the Soul Charge from the other three ''Soulcalibur'' games (a supercharge-like move that can give a character counter properties for the duration of its charge). Large gameplay changes have been implemented for ''Soulcalibur V''. Critical Finishes are no longer part of the gameplay, being replaced by the Critical Edge (a different attack from that used in ''Soul Edge''). Critical Edge attacks can be used after filling up the new Critical Gauge, which works similarly to "super meters" in other fighting games. Guard Impacts are now tied to this gauge (a segment must be sacrificed to execute one) and the original Guard Impact mechanic is replaced by Just Guard, which works similarly but removes the consequence for missed timing. The Critical Gauge can also be used for Brave Edge attacks, which are stronger attacks than regular ones that don't require an entire bar. In addition to the 8-Way Run, Quick Step allows players to execute a faster sidestep to circle their opponent.


Plot

A long time ago, an ordinary sword was soaked with blood through the endless battles of its era, causing the sword to be corrupted and becoming sentient by its own, which earned it the name "Soul Edge". No one dared to wield the sword without getting corrupted by its evil spirit, and only the Hero King,
Algol ALGOL (; short for "Algorithmic Language") is a family of imperative computer programming languages originally developed in 1958. ALGOL heavily influenced many other languages and was the standard method for algorithm description used by the ...
can wield it without getting possessed. However, Algol's son, jealous of his father's feat, wielded the sword and became corrupted. Algol destroyed both his son and the sword, from which he then made a weapon in grief, naming it "Soul Calibur". He was sacrificed to complete the sword's ritual which would then be protected by a cult; no one knew that Soul Edge would reform on its own later on. Soul Calibur itself was lost after it was stolen by a member of the cult, Zasalamel. In 1553, a Spanish pirate, Cervantes de Leon stole Soul Edge from a dealer's ship, but gradually became corrupted by its spirit until it devoured his soul, influencing him to terrorize the world for over twenty years. This terror made several warriors to venture out and stop him, including a female ninja, Taki, who wanted to destroy Soul Edge for having corrupted her master, and a German rebel, Siegfried Schtauffen, who desperately wanted to blame someone for his accidental murder of his father. Eventually, a Greek warrior, Sophitia Alexandra, confronted and managed to destroy one of Cervantes' blades, but the battle was eventually ended by Taki, who managed to slay Cervantes. Siegfried then came to check Soul Edge, but he became possessed by the release of the "Evil Seed" and turned into the monstrous Nightmare. The Evil Seed event had major impact to the world, including several people going insane, and Nightmare replaced Cervantes in terrorizing the world, wanting to recover the lost Soul Edge fragments. Three years later, Nightmare had prepared for the ritual to complete Soul Edge, but three warriors from Asia, Chai Xianghua, Kilik, and Maxi stormed his castle, the Ostrheinsburg, and managed to defeat Nightmare, with Soul Edge's spirit ( Inferno) being shattered by Xianghua's blade, which was revealed to be the lost Soul Calibur. Though Siegfried temporarily regained his sanity, he became possessed again shortly after, as did Soul Calibur, which succumbed to the darkness of Inferno. Four years later, Nightmare had begun on his Soul Edge ritual again in his old castle, wanting to resurrect Soul Edge, but his ritual was interrupted by an exiled French nobleman, Raphael Sorel, who wanted Soul Edge in order to get revenge on the French nobles who exiled him. Although Raphael was utterly defeated, he was able to penetrate Soul Edge, which gave Siegfried and Soul Calibur the time to break free of its control fully. Soul Edge was then pierced by Siegfried using Soul Calibur, trapping them in the "Soul Embrace". While things seemed to go normal afterwards, Zasalamel had returned to try and free both swords, intending to use their power to break his cycle of reincarnation induced by Soul Calibur. He managed to do so, and Inferno took a physical form to become the "second Nightmare". Siegfried clashed with this new Nightmare, but was wounded in the process and had to be healed by Soul Calibur, tying him with it permanently, while Soul Edge was cast to the void to heal itself. The clash of Soul Edge and Soul Calibur had awakened Algol from his slumber, who rose the Tower of Remembrance to wait for warriors to challenge him. Meanwhile, Nightmare, with his servant Tira, wanting to gather the Soul Edge fragments to complete Soul Edge, forced several warriors, including
Astaroth Astaroth (also Ashtaroth, Astarot and Astetoth), in demonology, is considered to be the Great Duke of Hell. He is described as a male figure, most likely named after the unrelated Near Eastern goddess Astarte. Background The name ''Ast ...
, Sophitia, and Voldo into servitude, while Siegfried, having recovered, set out to confront Nightmare. The two clashed for the second time in the Tower of Remembrance, where Siegfried managed to destroy both Nightmare and Soul Edge, seemingly once and for all. Seventeen years later, however, Soul Edge had reformed itself, as did Nightmare, who had possessed a swordsman and became the king of Hungary under the alias "Graf Dumas". His former servant, Tira, did not accept him and intended to search for a new vessel for Soul Edge. She eventually found her now-dead nemesis Sophitia's daughter, Pyrrha Alexandra, whom she had once kidnapped to blackmail Sophitia, who had Soul Edge's power in her blood. Though successful in advising her to attack and kill the people who had ostracized her, Tira was confronted by Pyrrha's long-lost brother, Patroklos Alexander, formerly a warrior under Graf Dumas, who had made his life's goal to find his sister and avenge his mother's murder. While he was able to bring her back, they were confronted by Nightmare and Pyrrha awakened her Soul Edge powers. She was disappointed when Patroklos was hesitant in accepting her, and decided to follow Tira again. Patroklos was named as Soul Calibur's new wielder afterwards by Siegfried and also purified the holy sword through the help of several Asian warriors, before going on an all-out battle in Europe. Nightmare was eventually killed by Siegfried's subordinate, Z.W.E.I., who was immediately wounded by the possessed Pyrrha, who proceeded to battle Patroklos. Patroklos accidentally killed his sister, but was given a second chance by Edge Master to purify Pyrrha without killing her. However, Patroklos was trapped subconsciously to fight Soul Calibur's spirit,
Elysium Elysium (), otherwise known as the Elysian Fields (, ''Ēlýsion pedíon''), Elysian Plains or Elysian Realm, is a conception of the afterlife that developed over time and was maintained by some Greek religious and philosophical sects and cult ...
, the one who had guided him all this time, as she was angry at him for sparing his malfested sister. After defeating Elysium, he alongside Pyrrha pierced Soul Calibur with Soul Edge, after which he accepted to live with his sister regardless of who she is. In a parallel timeline, the events after 1583 have been altered. While traveling to Ostrheinsburg to confront Nightmare, Kilik and his companions were aided by Grøh of the Aval Organization, a group created by the late King Arthur to use Soul Calibur to defeat Soul Edge. A few characters have learned of the dark future that was to come, and have started to work on changing that future. Zasalamel received a warning from his future counterpart of the mistakes that he would make, and decided to be a leader for mankind instead of seeking for a permanent death. Cassandra Alexandra, younger sister of the holy warrior Sophitia, was given a warning by her original timeline counterpart, who had been stuck inside the Astral Chaos and became malfested. The warning was about Sophitia's death and Pyrrha's malfestation in the future, and the new Cassandra set off to prevent the tragic fate of her family. Meanwhile, Azwel, who had been a member of the Aval Organization but betrayed them, set about to create the "Ultimate Seed," which was similar to the original Evil Seed. But his plans were thwarted by the Conduit, a warrior who had the power to absorb astral fissures and who was aided by Grøh. But the Conduit later had to fight Grøh, who had succumbed to his malfestation. The Conduit will either kill or spare Grøh, depending on their actions from their journey.


Malfestation

A Malfested (referred to as in the Japanese version and by the Aval Organization is a being corrupted by the power of Soul Edge be it by the sword itself or shards of it if it's in pieces. They serve as the primary antagonists in the ''Soul'' series. Initially thought to have been created by the Evil Seed, it is later revealed that the Evil Seed merely transformed them from humans into mutated monsters. In ''Soulcalibur Legends'', Malfested initially were on the side of the
Ottoman Empire The Ottoman Empire (), also called the Turkish Empire, was an empire, imperial realm that controlled much of Southeast Europe, West Asia, and North Africa from the 14th to early 20th centuries; it also controlled parts of southeastern Centr ...
, but after the defeat of Barbaros, they joined the Masked Emperor of the
Holy Roman Empire The Holy Roman Empire, also known as the Holy Roman Empire of the German Nation after 1512, was a polity in Central and Western Europe, usually headed by the Holy Roman Emperor. It developed in the Early Middle Ages, and lasted for a millennium ...
. Malfested that protect shards of Soul Edge are known as Guardians(ガーディアン). While Guardians exist throughout series' lore, they are most prominent in ''Soulcalibur Legends'' and serve as boss characters. Notable Guardians include Fafnir, Ammon, Geki, Maki, Lizardmen/Lizardwomen, and Cervantes. Berserkers(バーサーカー) are names given to various warriors who have been driven mad with blood lust due to exposure from Soul Edge and care for nothing else other than to cause as much death and destruction as inhumanly possible. They have appeared in ''Soulcalibur II'', as an unlockable character; ''Soulcalibur III'', as an NPC that can be fought in Tales of Souls; ''Soulcalibur: Lost Swords'', as NPCs in the game's Quest Mode: ''Soulcalibur Legends'', as generic enemies that can be encountered on some stages; and in ''Soulcalibur VI'', as NPCs that can be encountered in its Libra of Soul mode. Depending on the circumstances guardians and berserkers can maintain each other roles. Malfested animals that act as minions for Soul Edge are known as Watchers(監視者). Cervantes' shark, Nightmare's hawk, and Tira's crows are examples of Watchers. Malfestation, in and of itself, is a demonic transformation caused by Soul Edge's curse. It is regarded as a type of cancer, or even an entirely new parasitic organism. However, it causes enhanced physical abilities among its victims and can cause them to mutate into more powerful states of being when they experience intense emotion. It can also cause some to gain what appears to be some kind of immortality. The traits gained by the victims are possibly based on their personality and physique, as Tira may have stopped aging due to being part of a clan that valued survival above all else. Male Malfested often display physical transformations while females generally don't, though exceptions like Pyrrha Ω, and Maki exist. When Cervantes became malfested, he was a zombie due to being revived by Soul Edge. When Raphael and Amy became malfested, they gained vampiric traits and abilities. ''Soulcalibur VI'' introduces the differences between three versions of human Malfested: *Malfested: Regular malfested only features their glowing eye pupils. By giving in to the evil they can push their body to the limit to gain enhanced strength and speed. *Malfested (Mutated): Upgraded versions of regular malfested feature not only all glowing eyes (both scalars and pupils), also featuring the marks that shows the beginning of their mutations. Some retain their sanity at this stage while most become mindless beasts. *Malfested (Fully Transformed): The true final form of malfested mutation lines, transforming the host's body parts into much more monstrous forms. However, this form is exclusive to male. Fully transformed malfested are no longer human and are avatars of pure evil, they are extremely rare and even one will cause the deaths of untold thousands. Being malfested comes with several significant notable downsides. These downsides add a layer of tragedy to the characters affected: *Loss of Humanity: Malfested individuals often lose their sense of self and humanity. They become more aggressive, driven by the corrupting influence of Soul Edge. *Physical Deformities: The curse can cause severe physical mutations, making characters appear monstrous. These changes can be painful and disfiguring. *Mental Instability: Malfestation can lead to mental instability, causing characters to act irrationally or violently. This can make them unpredictable and dangerous. *Dependence on Soul Edge: Some malfested characters develop a dependency on Soul Edge, making it difficult for them to break free from its influence. This dependency can lead to further corruption and loss of control. *Social Isolation: Due to their monstrous appearance and aggressive behavior, malfested individuals often face social isolation and rejection from others. *Shortened Lifespan: The physical and mental toll of malfestation can shorten a character's lifespan, as their bodies and minds deteriorate under the curse's influence. Breaking the curse of malfestation is a complex and often tragic process. The curse is deeply tied to the evil sword, Soul Edge, and its corrupting influence. The exact method can vary depending on the game's storyline and the character(s) involved: *Soul Calibur: The holy sword Soul Calibur is often depicted as the counter to Soul Edge. Characters like Siegfried have used Soul Calibur to resist or even partially cleanse themselves of the curse. *Personal Willpower: Some characters manage to resist the curse through sheer willpower and inner strength. For example, Siegfried's struggle against Nightmare is a testament to his determination to break free from Soul Edge's influence. *External Help: In some storylines, characters receive help from others to combat the curse. This can include allies who wield Soul Calibur or other powerful artifacts. *Sacrifice: Breaking the curse often comes at a great personal cost. Characters may have to sacrifice parts of themselves or endure significant suffering to rid themselves of the malfestation. Soul Calibur plays a crucial role in counteracting the curse. Characters like Siegfried have used Soul Calibur to resist and even partially cleanse themselves of the malfestation, showcasing the sword's powerful counteracting abilities: *Purification: Soul Calibur has the power to purify the corruption caused by Soul Edge. It can cleanse the malfestation from individuals, restoring their humanity and freeing them from the curse. *Counteracting Soul Edge: As the direct opposite of Soul Edge, Soul Calibur can neutralize its evil influence. Characters wielding Soul Calibur can resist the corrupting effects of Soul Edge, preventing or reversing the malfestation. *Healing Abilities: Soul Calibur possesses healing properties that can mend the physical and mental damage caused by malfestation. This helps characters recover from the curse's detrimental effects. *Empowerment: Wielding Soul Calibur can enhance a character's strength and abilities, giving them the power to fight against malfested beings and protect others from the curse. None the less, wielding Soul Calibur does come with some drawbacks and complexities: *Burden of Responsibility: The wielder of Soul Calibur often carries a heavy burden of responsibility. They are expected to combat the evil of Soul Edge and protect others from its influence, which can be a significant emotional and mental strain. *Corruption Risk: Although Soul Calibur is a holy sword, it can still corrupt its wielder if their intentions are not pure. The sword's spirit, Elysium, has shown antagonistic tendencies in some storylines, indicating that even Soul Calibur can be dangerous if not handled correctly. *Physical Strain: The immense power of Soul Calibur can be physically taxing on its wielder. Characters like Siegfried have experienced significant physical strain and injuries due to the sword's power. *Isolation: Wielders of Soul Calibur may find themselves isolated due to their role. The constant battle against evil can lead to a solitary existence, as they are often seen as different or even feared by others.


Characters

The ''Soulcalibur'' series features a wide variety of characters hailing from various countries, backgrounds, and disciplines. Most characters typically have their own reasons in partaking their journey, although they frequently meet and interact with each other and most also share a common goal; finding either the cursed sword Soul Edge or its holy counterpart, Soul Calibur. As the game is set in the late 16th century, many real-life events happening during the timeline often influence the story, one example being
Oda Nobunaga was a Japanese ''daimyō'' and one of the leading figures of the Sengoku period, Sengoku and Azuchi-Momoyama periods. He was the and regarded as the first "Great Unifier" of Japan. He is sometimes referred as the "Demon Daimyō" and "Demo ...
as the initiator for Yoshimitsu's journey to find Soul Edge. Out of all the characters in the series, four characters have appeared in all nine games so far:
Cervantes Miguel de Cervantes Saavedra ( ; ; 29 September 1547 (assumed) – 22 April 1616 NS) was a Spanish writer widely regarded as the greatest writer in the Spanish language and one of the world's pre-eminent novelists. He is best known for his no ...
, Mitsurugi, Siegfried and Nightmare, the latter two making one appearance each as an alternate costume to each other. Four characters:
Astaroth Astaroth (also Ashtaroth, Astarot and Astetoth), in demonology, is considered to be the Great Duke of Hell. He is described as a male figure, most likely named after the unrelated Near Eastern goddess Astarte. Background The name ''Ast ...
, Ivy, Sophitia, and Taki have come close, appearing in eight games. Other characters who do not appear often make cameos or are commented upon in-game. While continuously being revised in each game, the character lineup generally stay consistent until ''Soulcalibur V'', in which a major time skip is done and the character roster undergoing major changes, with former mainstays being replaced by their younger successors. The series is notable for its inclusion of characters from other series appearing as guests. Since ''Soulcalibur II'', every sequent game have hosted guest characters, usually from other Namco franchises, although more recent games have branched into titles developed by other companies, such as ''
The Legend of Zelda is a media franchise, video game series created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo; some portable installments and re-releases have been outsourced to Flags ...
'', '' Spawn'', ''
Star Wars ''Star Wars'' is an American epic film, epic space opera media franchise created by George Lucas, which began with the Star Wars (film), eponymous 1977 film and Cultural impact of Star Wars, quickly became a worldwide popular culture, pop cu ...
'', ''
God of War A war god in mythology associated with war, combat, or bloodshed. They occur commonly in polytheism, polytheistic religions. Unlike most gods and goddesses in polytheistic religions, monotheistic deities have traditionally been portrayed in their ...
'', ''
Assassin's Creed ''Assassin's Creed'' is a historical fiction, historical action-adventure video game series and media franchise published by Ubisoft and developed mainly by its studio Ubisoft Montreal using the game engine Anvil (game engine), Anvil and its m ...
'' and '' The Witcher''. The guests, though, can only appear in one game due to licensing. Guest characters who have appeared in the series include Heihachi Mishima, Devil Jin,
King King is a royal title given to a male monarch. A king is an Absolute monarchy, absolute monarch if he holds unrestricted Government, governmental power or exercises full sovereignty over a nation. Conversely, he is a Constitutional monarchy, ...
, Ling Xiaoyu,
Asuka Kazama Bandai Namco Entertainment's '' Tekken'' media franchise is known for its diverse cast of characters hailing from various nationalities, all coming together to compete in the King of Iron Fist tournament. In addition to the human characters, ' ...
, and Jun Kazama from '' Tekken'' (the latter five as attires for custom characters), Link from ''The Legend of Zelda'', Spawn from ''Spawn'', Lloyd Irving from '' Tales of Symphonia'',
KOS-MOS ( recursive acronym for Kosmos Obey Strategical Multiple Operation System) is a fictional character from the ''Xenosaga'' role-playing video game series by Monolith Soft and Bandai Namco Entertainment. KOS-MOS also appears as a major character ...
from ''
Xenosaga ''Xenosaga'' is a role-playing video game series developed by Monolith Soft and primarily published by Namco. Forming part of the wider ''Xeno (series), Xeno'' metaseries, ''Xenosaga'' is set in a science fiction universe and follows a group of ch ...
'' (as an attire for custom characters),
Darth Vader Darth Vader () is a fictional character in the ''Star Wars'' franchise. He was first introduced in the original film trilogy as the primary antagonist and one of the leaders of the Galactic Empire. He has become one of the most iconic villain ...
,
Yoda Yoda () is a fictional character in the ''Star Wars'' franchise. He is a small, green humanoid alien who is powerful with the Force. He first appeared in the 1980 film '' The Empire Strikes Back'', in which he is voiced and puppeteered by F ...
, and The Apprentice from ''Star Wars'', Kratos from ''God of War'', Ezio Auditore da Firenze from ''Assassin's Creed'', Geralt of Rivia from ''The Witcher'', 2B from '' NieR: Automata'' and Haohmaru from '' Samurai Shodown''. Other than featuring characters from other series, the series' characters have also appeared in other video games as well, including the '' Ridge Racer'' series, '' Pac-Man Fever'', '' Smash Court Tennis Pro Tournament 2'', '' Queen's Gate: Spiral Chaos'', '' Musou Orochi 2 Ultimate'', as well as crossover titles such as '' Namco × Capcom'' and '' Project X Zone 2''.


Other media


Books

A five-volume
manhua () are Chinese-language comics produced in Greater China. Chinese comics and narrated illustrations have existed in China throughout its history. They are usually graphic and can be written for a myriad of genres, including romance, fanta ...
based on ''Soulcalibur'' (劍魂 ''Jiànhún lit. translation 'Soul of Sword) was published in 1999 by author Mó yì (魔翼) and was published by Qingwen (青文). A separate two volume manhua titled ''Soulcalibur: Spirit Sword'' (靈神劍, ''Ling Shenjian, lit. translation: Spirit Holy Sword'') was released in 1998 that retold the events of the first game but with Hwang as the central character in a setting with Sci-Fi elements. A two-volume novelization was written by Tobita Mandom (supervised by Project Soul), illustrated by JUNNY, and published by
Shueisha is a Japanese publishing company headquartered in Chiyoda, Tokyo, Japan. Shueisha is the largest publishing company in Japan. It was established in 1925 as the entertainment-related publishing division of Japanese publisher Shogakukan. The ...
in Japan in 2012. Several guide and art books were published in Japan for various installments of the series by Namco,
Enterbrain , formerly , is a Japanese publisher and division of Kadokawa Future Publishing founded on January 30, 1987, as . Magazines published by Enterbrain are generally focused on video games and computer entertainment as well as video game and strate ...
, Gamest,
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
and V Jump.


Soundtracks

Two soundtrack albums were released for ''Soul Edge'', and one album for each of ''Soulcalibur'', ''II'', ''III'', ''IV'', ''V'' and ''VI''.


Traditional games

''Soulcalibur'' series characters were featured in the 2006 collectible card game '' Universal Fighting System''. Taki and Ivy were also the subject of a 2011 erotic gamebook in the '' Queen's Gate'' series. Pyrrah was later included.


Film adaptation project

During spring 2001, the martial arts film star
Sammo Hung Samuel "Sammo" Hung Kam-bo ( zh, t=洪金寶, j=Hung4 Gam1-bou2; born 7 January 1952) is a Hong Kong actor, martial artist, film producer and Film director, director, known for his work in martial arts films, Hong Kong action cinema, and as a figh ...
announced plans for a film adaptation of ''Soulcalibur''. The film was to be directed by Hung and would be produced by Alan Noel Vega, Michael Cerenzie, Sam Kute and Joseph Jones. According to a statement posted on his website, the film budget would need to be $50 million, locations were to include Eastern Europe and China, and the special effects would be done by
Rhythm and Hues Studios Rhythm & Hues Studios was an American visual effects and animation company founded in 1987, that received the Academy Award for Best Visual Effects in 1995 for ''Babe (film), Babe'', in 2007 for ''The Golden Compass (film), The Golden Compass'', ...
because of their relationship with Namco. In 2004, Warren Zide's Anthem Pictures acquired the rights to adapt the game to film, which would be produced by Matthew Rhodes and Noel Vega and released in 2007. It has been stated that the film's plot "revolves around two warriors who are chosen by Shaolin monks to recover and destroy a powerful sword that has fallen into the hands of an evil prince who plans to use it to open the gates of hell and destroy the world." The now-defunct teaser website for the film (soulcaliburthemovie.com) contained a citation from
Nostradamus Michel de Nostredame (December 1503 – July 1566), usually Latinisation of names, Latinised as Nostradamus, was a French Astrology, astrologer, apothecary, physician, and reputed Oracle, seer, who is best known for his book ''Les Prophéti ...
. The film remains in development hell.


Pachislot

''Soulcalibur Pachislot'' (ソウルキャリバーパチスロ, Sourukyaribāpachisuro) is a spin-off game in the Soul series as a pachislot machine created to celebrate what was the 20th Anniversary of the ''Soul'' series. It was developed by Project Soul and published by Yamasa for arcades and
Apple An apple is a round, edible fruit produced by an apple tree (''Malus'' spp.). Fruit trees of the orchard or domestic apple (''Malus domestica''), the most widely grown in the genus, are agriculture, cultivated worldwide. The tree originated ...
iPhone The iPhone is a line of smartphones developed and marketed by Apple that run iOS, the company's own mobile operating system. The first-generation iPhone was announced by then–Apple CEO and co-founder Steve Jobs on January 9, 2007, at ...
,
iPad The iPad is a brand of tablet computers developed and marketed by Apple Inc., Apple that run the company's mobile operating systems iOS and later iPadOS. The IPad (1st generation), first-generation iPad was introduced on January 27, 2010. ...
, and
iPod The iPod is a series of portable media players and multi-purpose mobile devices that were designed and marketed by Apple Inc. from 2001 to 2022. The iPod Classic#1st generation, first version was released on November 10, 2001, about mon ...
devices which was developed by Ichikaku Co,. Ltd. in Japan on January 29, 2017. The game's story is based on, and uses assets such as music, graphics, and models from ''Soulcalibur V'' along with the some of its more notable characters across various in-game modes. The story is given to players in the form of cutscenes that flow normally or are arranged on the fly based on the player's progress. Soul Dimension is the main mode, and it features Patroklos and Pyrrha battling monsters in Astral Chaos, Deadline Battle mode features Patroklos fighting Cervantes, Astaroth, Voldo, or Tira in a more classic environment mimicking the fighting games in a theatrical style, Justice Overdrive mode features older characters from ''V'', Nightmare Battle mode features Patroklos protecting Pyrrha from Nightmare, Omega Mode features Pyrrha becoming malfested in order to protect Patroklos from Nightmare and his army, Just Judgement mode that features Inferno, and Algol Bonus mode features Algol giving players bonus points.


Mobile

''Soulcalibur Mobile'' (ソウルキャリバー モバイル) is a fighting game designed for Java-based cellphones, heavily based on ''Soulcalibur IV'', and released in 2012 by Namco Bandai. The gameplay mechanics are primarily borrowed from ''IV'' but movesets are watered down for mobile devices. The main difference is that ''Mobile'' is a 2D Fighter but still retains 8 directional movement. Much of the story is the same as ''IV''.


Reception

The ''Soulcalibur'' series is a successful fighting game franchise. As of 2012, the ''Soulcalibur'' series had sold more than 13 million units worldwide, *Series sales up to January 27, 2012: 12 million () *'' Soulcalibur V'' sales from January 31, 2012, to June 30, 2012: 1.38 million () with that number, as of 2018, rising to more than 15 million. As of July 2021 the series has crossed over 17 million units worldwide. The series has been rated favorably for the majority of its main series titles.


References


External links

* Via Wayback Machine (requires modded browsing or third-party support for flash playback video and sound) * for the film via Wayback Machine (requires modded browsing or third-party support for flash playback video and sound, includes sound warning) {{Authority control Historical fantasy video games Bandai Namco Entertainment franchises Video games about ninja Fighting games by series Unreal Engine 4 games Video game franchises Video game franchises introduced in 1995 Cultural depictions of Oda Nobunaga