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''Kid Icarus'' is a platform
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
developed and published by
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
for the
Family Computer Disk System The commonly shortened to the Famicom Disk System, is a peripheral for Nintendo's Nintendo Entertainment System, Family Computer (Famicom) home video game console, released in Japan on February 21, 1986. The system uses proprietary floppy disk ...
in Japan and the
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit home video game console developed and marketed by Nintendo. It was first released in Japan on 15 July 1983 as the and was later released as the redesigned NES in several test markets in the ...
in Europe and North America. It was released in Japan in December 1986, in Europe in February 1987, and in North America in July. The plot of ''Kid Icarus'' revolves around protagonist Pit's quest for three sacred treasures, which he must equip to rescue the
Greek Greek may refer to: Anything of, from, or related to Greece, a country in Southern Europe: *Greeks, an ethnic group *Greek language, a branch of the Indo-European language family **Proto-Greek language, the assumed last common ancestor of all kno ...
-inspired fantasy world Angel Land and its ruler, the goddess Palutena. The player controls Pit through platform areas while fighting monsters and collecting items. The objective is to reach the end of the levels, and to find and defeat boss monsters that guard the three treasures. The game was developed by Nintendo's Research and Development 1 division with assistance with an external company (later identified to be Tose), which helped with testing. It was designed by Toru Osawa and
Yoshio Sakamoto (born July 23, 1959) is a Japanese video game designer, director, and producer. He has worked at Nintendo since 1982. He has directed several games in the ''Metroid'' series. He is one of the most prominent members of Nintendo's former Resear ...
, directed by
Satoru Okada Satoru Okada (岡田 智 ''Okada Satoru'', born January 10, 1947) is the former general manager of Nintendo Research & Engineering, the division designing and developing Nintendo handheld game consoles. He is best known for creating the origina ...
, and produced by
Gunpei Yokoi , sometimes transliterated as Gumpei Yokoi, was a Japanese toy maker and video game designer. As a long-time Nintendo employee, he was best known as creator of the Game & Watch handheld system, inventor of the cross-shaped Control Pad, the ...
. ''Kid Icarus'' had a mixed critical reception but became a
cult classic A cult following is a group of Fan (person), fans who are highly dedicated to a person, idea, object, movement, or work, often an artist, in particular a performing artist, or an artwork in some List of art media, medium. The latter is often cal ...
. Reviewers praised its music and its mixture of gameplay elements from different
genres Genre () is any style or form of communication in any mode (written, spoken, digital, artistic, etc.) with socially agreed-upon conventions developed over time. In popular usage, it normally describes a category of literature, music, or other form ...
, but criticized its graphics and high difficulty level. It was included in several lists of the best games compiled by ''
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
'' and ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninte ...
''. It was later re-released for the
Game Boy Advance The (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advanc ...
in Japan in 2004. It was released on the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America, and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, f ...
's
Virtual Console The Virtual Console was a line of downloadable retro video games for Nintendo's Wii and Wii U home video game consoles and the Nintendo 3DS family of handheld systems. The Virtual Console lineup consisted of titles originally released on pa ...
in 2007 and the
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. The W ...
's Virtual Console in 2013. A '' 3D Classics''
remake A remake is a film, television series, video game, song or similar form of entertainment that is based upon and retells the story of an earlier production in the same medium—e.g., a "new version of an existing film". A remake tells the same s ...
was released in Japan in 2011 and in North America, Europe, and Australia in 2012. In 2016, ''Kid Icarus'' was included on the North American and PAL region releases of the NES Classic Edition. It was released on the
Nintendo Classics Nintendo Classics is a line of Video game console emulator, emulated retro games distributed by Nintendo for the Nintendo Switch family of systems and Nintendo Switch 2. Subscribers of the Nintendo Switch Online service have access to games for ...
service in 2019. A sequel, '' Kid Icarus: Of Myths and Monsters'', was released for the
Game Boy The is a handheld game console developed by Nintendo, launched in the Japanese home market on April 21, 1989, followed by North America later that year and other territories from 1990 onwards. Following the success of the Game & Watch single-ga ...
in 1991. A third entry in the series, '' Kid Icarus: Uprising'', was released for the
Nintendo 3DS The is a foldable dual-screen handheld game console produced by Nintendo. Announced in March 2010 as the successor to the Nintendo DS, the console was released originally on February 26, 2011 and went through various revisions in its lifetime, ...
in March 2012, after Pit's inclusion as a playable character in the 2008 game '' Super Smash Bros. Brawl''.


Gameplay

''Kid Icarus'' is a side-scrolling platformer with
role-playing Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the ''Oxford English Dictionary'' offers a definition of role-playing ...
elements. The player controls the protagonist Pit through
two-dimensional A two-dimensional space is a mathematical space with two dimensions, meaning points have two degrees of freedom: their locations can be locally described with two coordinates or they can move in two independent directions. Common two-dimension ...
levels, which contain monsters, obstacles and items. Pit's primary weapon is a bow with an unlimited supply of arrows that can be upgraded with three collectable power items: the guard crystal shields Pit from enemies, the flaming arrows hit multiple targets, and the holly bow increases the range of the arrows. These upgrades will work only if Pit's health is high enough. The game keeps track of the player's score, and increases Pit's health bar at the end of a level if enough points were collected. Throughout the stages, the player may enter doors to access seven different types of chambers. Stores and black markets offer items in exchange for hearts, which are left behind by defeated monsters. Treasure chambers contain items, enemy nests give the player an opportunity to earn extra hearts, and hot springs restore Pit's health. In the god's chamber, the strength of Pit's bow and arrow may be increased depending on several factors, such as the number of enemies defeated and the amount of damage taken in battle. In the training chamber, Pit will be awarded with one of the three power items if he passes a test of endurance. The game world is divided into three stages: the
Underworld The underworld, also known as the netherworld or hell, is the supernatural world of the dead in various religious traditions and myths, located below the world of the living. Chthonic is the technical adjective for things of the underworld. ...
, the Overworld (Earth) and the Skyworld. Each stage encompasses three unidirectional area levels and a fortress. The areas of the Underworld and Skyworld stages have Pit climb to the top, while those of the surface world are side-scrolling levels. The fortresses at the end of the stages are labyrinths with non-scrolling rooms, in which the player must find and defeat a gatekeeper boss. Within a fortress, Pit may buy a check sheet, pencil, and torch to guide him through the labyrinth. A single-use item, the hammer, can destroy stone statues, which frees a flying soldier called a Centurion that will aid the player in boss battles. For each of the bosses destroyed, Pit receives one of three sacred treasures that are needed to access the fourth and final stage, the sky temple. This last portion abandons the platforming elements of the previous levels, and resembles a
scrolling shooter Shoot 'em ups (also known as shmups or STGs) are a subgenre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of character m ...
.


Plot

The game is set in Angel Land, which is a fantasy world with a
Greek mythology Greek mythology is the body of myths originally told by the Ancient Greece, ancient Greeks, and a genre of ancient Greek folklore, today absorbed alongside Roman mythology into the broader designation of classical mythology. These stories conc ...
theme. Before the events of the game, Earth was ruled by Palutena (Goddess of Light) and
Medusa In Greek mythology, Medusa (; ), also called Gorgo () or the Gorgon, was one of the three Gorgons. Medusa is generally described as a woman with living snakes in place of hair; her appearance was so hideous that anyone who looked upon her wa ...
(Goddess of Darkness). Palutena bestowed the people with light to make them happy. Medusa hated the humans, dried up their crop, and turned them to stone. Enraged by this, Palutena transformed Medusa into a monster and banished her to the
Underworld The underworld, also known as the netherworld or hell, is the supernatural world of the dead in various religious traditions and myths, located below the world of the living. Chthonic is the technical adjective for things of the underworld. ...
. Out of revenge, Medusa conspired with the monsters of the Underworld to take over Palutena's residence the Palace in the Sky. She launched a surprise attack, and stole the three sacred treasures — the Mirror Shield, the Light Arrows and the Wings of Pegasus — which deprived Palutena's army of its power. After her soldiers had been turned to stone by Medusa, Palutena was defeated in battle and imprisoned deep inside the Palace in the Sky. With her last power, she sent a bow and arrow to the young angel Pit. He escapes from his prison in the Underworld and sets out to save Palutena and Angel Land. Throughout the course of the story, Pit retrieves the three sacred treasures from the fortress gatekeepers at their respective fortresses in the Underworld, the Overworld, and the Skyworld. Afterward, he equips himself with the treasures and storms the sky temple where he defeats Medusa and rescues Palutena. The game has five different endings; depending on the player's performance, Palutena may present Pit with headgear or transform him into a full-grown angel. In the Japanese version, the best ending from the English version does not exist, and instead another bad ending is present.


Development

The game was designed at
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
's Research and Development 1 (R&D1) division. It was developed for the
Family Computer Disk System The commonly shortened to the Famicom Disk System, is a peripheral for Nintendo's Nintendo Entertainment System, Family Computer (Famicom) home video game console, released in Japan on February 21, 1986. The system uses proprietary floppy disk ...
(FDS) because its
floppy disk A floppy disk or floppy diskette (casually referred to as a floppy, a diskette, or a disk) is a type of disk storage composed of a thin and flexible disk of a magnetic storage medium in a square or nearly square plastic enclosure lined with a ...
, called Disk Card, has three times the storage capacity of the
Family Computer The Nintendo Entertainment System (NES) is an 8-bit home video game console developed and marketed by Nintendo. It was first released in Japan on 15 July 1983 as the and was later released as the redesigned NES in several test markets in the U ...
's cartridges of the time. Combined with the possibility to store the players' progress, the Disk Card format enabled the developers to create a longer game with a more extensive game world. ''Kid Icarus'' was the debut of Toru Osawa (credited as Inusawa) as a video game designer, and he was the only staff member working on the game at the beginning of the project. Originally he wanted to make an
action game An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, rhythm games and ...
with
role-playing Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the ''Oxford English Dictionary'' offers a definition of role-playing ...
elements, and wrote a story rooted in Greek mythology, which he had always been fond of. He drew the pixel art, and wrote the
technical specifications A specification often refers to a set of documented requirements to be satisfied by a material, design, product, or service. A specification is often a type of technical standard. There are different types of technical or engineering specificati ...
, which were the basis for the playable prototype. After Nintendo's
action-adventure An action-adventure game is a video game genre, video game hybrid genre that combines core elements from both the action game and adventure game genres. Definition An action adventure game can be defined as a game with a mix of elements f ...
''
Metroid is an action-adventure game franchise created by Nintendo. The player controls the bounty hunter Samus Aran, who protects the galaxy from Space Pirates and other malevolent forces and their attempts to harness the power of the parasitic M ...
'' had been finished, more staff members were allotted to the development of ''Kid Icarus''. The game was directed by
Satoru Okada Satoru Okada (岡田 智 ''Okada Satoru'', born January 10, 1947) is the former general manager of Nintendo Research & Engineering, the division designing and developing Nintendo handheld game consoles. He is best known for creating the origina ...
(credited as S. Okada), and produced by the general manager of the R&D1 division,
Gunpei Yokoi , sometimes transliterated as Gumpei Yokoi, was a Japanese toy maker and video game designer. As a long-time Nintendo employee, he was best known as creator of the Game & Watch handheld system, inventor of the cross-shaped Control Pad, the ...
(credited as G. Yokoi). Hirokazu Tanaka (credited as Hip Tanaka) composed the music.
Yoshio Sakamoto (born July 23, 1959) is a Japanese video game designer, director, and producer. He has worked at Nintendo since 1982. He has directed several games in the ''Metroid'' series. He is one of the most prominent members of Nintendo's former Resear ...
(credited as Shikao.S) joined the team upon return from his vacation after the completion of ''Metroid''. He streamlined the development process, and made many decisions that affected the design of ''Kid Icarus''. Several out-of-place elements were included in the game, such as credit cards, a wizard turning player character Pit into an
eggplant Eggplant (American English, US, Canadian English, CA, Australian English, AU, Philippine English, PH), aubergine (British English, UK, Hiberno English, IE, New Zealand English, NZ), brinjal (Indian English, IN, Singapore English, SG, Malays ...
, and a large, moving nose that was meant to resemble composer Tanaka. Sakamoto attributed this unrestrained humor to the former personnel of the R&D1 division, which he referred to as "strange". Osawa said that he had originally tried to make ''Kid Icarus'' completely serious, but opted for a more humorous approach after objections from the team. To meet the projected release date of December 19, 1986, the staff members worked overtime and often stayed in the office at night. They used torn cardboard boxes as beds, and covered themselves in curtains to resist the low temperatures of the unheated development building. Eventually, ''Kid Icarus'' was finished and entered production a mere three days before the release date. Several ideas for additional stages had to be dropped because of these scheduling conflicts.


Release

In February and July 1987, respectively, a cartridge-based version was published for the NES in Europe and North America. For this release, the graphics of the ending were updated, and staff credits were added. Unlike the Japanese version, which saves the player's progress on the Disk Card, the cartridge version uses a password system to restore progress, an almost unprecedented feature. Note: Contrary to the title, the intro to the article (on page 100) explicitly states that the list covers console video games only, meaning PC games and arcade games were not eligible. In August 2004, ''Kid Icarus'' was re-released in the '' Famicom Mini Disk System Selection'' for the
Game Boy Advance The (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advanc ...
. It was released on the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America, and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, f ...
's
Virtual Console The Virtual Console was a line of downloadable retro video games for Nintendo's Wii and Wii U home video game consoles and the Nintendo 3DS family of handheld systems. The Virtual Console lineup consisted of titles originally released on pa ...
on January 23, 2007, in Japan, on February 12 in North America, and on February 23 in Europe and Australia; it was released on the
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. The W ...
's Virtual Console on August 14, 2013, in Japan, on July 11 in Europe and Australia, and on July 25 in North America. Passwords from the NES version do not work in the Virtual Console version. In 2016, the game was included on the North American and PAL region releases of the NES Classic Edition. In 2019, it was released on the
Nintendo Classics Nintendo Classics is a line of Video game console emulator, emulated retro games distributed by Nintendo for the Nintendo Switch family of systems and Nintendo Switch 2. Subscribers of the Nintendo Switch Online service have access to games for ...
service.


''3D Classics''

A '' 3D Classics''
remake A remake is a film, television series, video game, song or similar form of entertainment that is based upon and retells the story of an earlier production in the same medium—e.g., a "new version of an existing film". A remake tells the same s ...
of ''Kid Icarus'' was published for the
Nintendo 3DS The is a foldable dual-screen handheld game console produced by Nintendo. Announced in March 2010 as the successor to the Nintendo DS, the console was released originally on February 26, 2011 and went through various revisions in its lifetime, ...
handheld console. The remake features stereoscopic 3D along with updated graphics including backgrounds. It uses the save system instead of passwords. It has the Family Computer Disk System's extra sound channel for music and sound effects. It became available on the Nintendo eShop on January 18, 2012, in Japan, on February 2 in Europe, on April 12 in Australia, and on April 19 in North America. It was available early for free via download code to users who registered two selected 3DS games with Nintendo in Japan, Europe, and Australia. In Japan, it was available to users who registered any two Nintendo 3DS games on
Club Nintendo Club Nintendo was a customer loyalty program and magazine that was provided by Nintendo. The loyalty program was free to join and provided rewards in exchange for consumer feedback and loyalty to purchasing official Nintendo products. Members o ...
between October 1, 2011, and January 15, 2012, and became available for download starting on December 19, 2011; in Europe, it was available to users who registered any two of a selection of Nintendo 3DS games on Club Nintendo between November 1, 2011, and January 31, 2012, with the first batch of emails with codes being sent out on January 5, 2012; in Australia, it was available to users who registered any two of a selection of Nintendo 3DS games on Club Nintendo between November 1, 2011, and March 31, 2012, with the first batch of emails with codes being sent out in January 2012. In North America, download codes for the ''3D Classics'' version were given to customers who pre-ordered '' Kid Icarus: Uprising'' at select retailers when they picked up the game, which was released on March 23, 2012, allowing them to obtain the game early.


Reception

By late 2003, 1.76 million copies of ''Kid Icarus'' had been sold worldwide, with a
cult following A cult following is a group of fans who are highly dedicated to a person, idea, object, movement, or work, often an artist, in particular a performing artist, or an artwork in some medium. The latter is often called a cult classic. A film, boo ...
. It received mixed reviews from critics over the years. In October 1992, a staff writer of the UK publication '' Nintendo Magazine System'' said that it was "pretty good fun", but did not "compare too well" to other platform games, due in part to its "rather dated" graphics. ''
Retro Gamer ''Retro Gamer'' is a British magazine, published worldwide, covering Retrogaming, retro video games. It was the first commercial magazine to be devoted entirely to the subject. Launched in January 2004 as a quarterly publication, ''Retro Gamer'' ...
'' magazine's Stuart Hunt called it an "unsung hero of the NES" that "looks and sounds pretty". He described the music as "sublime", and the enemy characters as "brilliantly drawn". Although he considered the blend of gameplay elements from different
genres Genre () is any style or form of communication in any mode (written, spoken, digital, artistic, etc.) with socially agreed-upon conventions developed over time. In popular usage, it normally describes a category of literature, music, or other form ...
a success, he said that it suffered from "frustrating" design flaws, such as its high difficulty level. Jeremy Parish of '' 1Up.com'' disagreed with the game's status as an "unfairly forgotten masterpiece" among its substantial Internet following. He found it to be "underwhelming", " buggy", and "pretty annoying", because of "shrill music, loose controls, and some weird design decisions". He said that the game was " otterrible, or even bad – just a little lacking". He recommended players to buy the Virtual Console version, if only because it allowed them to experience ''Kid Icarus'' "with a fresh perspective". ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
''s Frank Provo reviewed the Virtual Console version. He noted that the gameplay was " otthe most unique blueprint for a video game", but that it had been "fairly fresh back in 1987". He considered the difficulty "excessive", and found certain areas to be designed to frustrate players. He said that the presentation had not aged well. Though favoring the Grecian scenery, he criticized the graphics for the small, bicolored, and barely animated sprites, the black backgrounds, and the absence of multiple scrolling layers. He said the music was "nicely composed", but the sound effects were "all taps and thuds". He was dissatisfied with the emulation, because the Virtual Console release preserves the slowdown problems of the NES, and removed its cheat codes. He warned potential buyers that they might appreciate ''Kid Icarus'' for its "straightforward gameplay and challenging level layouts", but might "find nothing special in the gameplay and recoil in horror at the unflinching difficulty". Lucas M. Thomas of ''
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
'' noted that the game design was "odd" and "not Nintendo's most focused". He said it had " otaged in as timeless a manner as many other first-party Nintendo games from the NES era", and described it as "one of those games that made a lot more sense back in the '80s, accompanied by a tips and tricks strategy sheet". He complimented the theme music, which he considered heroic and memorable. In his review of the Virtual Console release, Thomas criticized the removal of cheat codes as "nonsensical". He found it to be "not an issue worthy of a prolonged rant", but said that " intendo haswillfully edited its product, and damaged its nostalgic value in the process". ''Kid Icarus'' is ''IGN''s 20th of the top 100 NES games and 84th of the top 100 games of all time. It is 34th on ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was fou ...
''s 1997 "100 Best Games of All Time", which said it "was one of the first big NES games to show that the system went way beyond offering the single-screen arcade-style experience". In 2001 ''
Game Informer ''Game Informer'' (''GI'' is an American monthly Video game journalism, video game magazine featuring articles, news, strategy, and reviews of video games and video game console, game consoles. It debuted in August 1991, when the video game reta ...
'' ranked it the 83rd best game ever made. They claimed that despite its high level of difficulty and frustration, it was fun enough to be worth playing. The game was inducted into ''
GameSpy GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1999 by Mark Surfas. After the release of a multiplayer server browser for Quake, QSpy, Surfas licensed the software under the GameS ...
''s "Hall of Fame", and was voted 54th place in ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninte ...
''s top 200 Nintendo games. ''Nintendo Power'' also listed it as the 20th best NES video game, and praised it for its "unique vertically scrolling stages, fun platforming, and infectious 8-bit tunes", but with "unmerciful difficulty". ''
Official Nintendo Magazine ''Official Nintendo Magazine'', or ''ONM'', was a British Video game journalism, video game magazine that ran from 2006 to 2014 that covered the Nintendo DS, Nintendo 3DS, Wii, and Wii U video game consoles released by Nintendo. Originally p ...
'' placed the game 67th on a list of greatest Nintendo games.


Legacy


Sequels

A
Game Boy The is a handheld game console developed by Nintendo, launched in the Japanese home market on April 21, 1989, followed by North America later that year and other territories from 1990 onwards. Following the success of the Game & Watch single-ga ...
sequel to ''Kid Icarus'', titled '' Kid Icarus: Of Myths and Monsters'', was released in North America in November 1991, and in Europe on May 21, 1992. It was developed by
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
and Tose, and largely adopts the gameplay mechanics of its predecessor. ''Of Myths and Monsters'' remained the last installment in the series for over 20 years. In 2008, a 3D ''Kid Icarus'' game for the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America, and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, f ...
was allegedly in development by the German American studio
Factor 5 Factor 5 GmbH was a German-American Independent business, independent software and video game developer. The company was co-founded by five former Rainbow Arts employees in 1987 in Cologne, Germany, which served as the inspiration behind the st ...
, but was in production without the approval of Nintendo, and Factor 5 canceled multiple projects following the closure of its American branch in early 2009. In a 2010 interview,
Yoshio Sakamoto (born July 23, 1959) is a Japanese video game designer, director, and producer. He has worked at Nintendo since 1982. He has directed several games in the ''Metroid'' series. He is one of the most prominent members of Nintendo's former Resear ...
was asked about a ''Kid Icarus'' game for the Wii, to which he replied that he was not aware of any plans to revive the franchise. A new series entry for the
Nintendo 3DS The is a foldable dual-screen handheld game console produced by Nintendo. Announced in March 2010 as the successor to the Nintendo DS, the console was released originally on February 26, 2011 and went through various revisions in its lifetime, ...
, '' Kid Icarus: Uprising'', was eventually released in 2012. The game is a
third-person shooter Third-person shooter (TPS) is a subgenre of 3D shooter games in which the gameplay consists primarily of shooting. It is closely related to first-person shooters, but with the player character visible on-screen during play. While 2D shoot 'em ...
, and was developed by Project Sora, the company of '' Super Smash Bros.'' designer
Masahiro Sakurai is a Japanese video game director and game designer best known as the creator of the ''Kirby (series), Kirby'' and ''Super Smash Bros.'' series. Apart from his work on those series, he also led the design of ''Meteos'' in 2005 and directed '' ...
.


Other appearances

Pit is a recurring character named "Kid Icarus" in the American animated television series '' Captain N: The Game Master'', and made
cameo appearance A cameo appearance, also called a cameo role and often shortened to just cameo (), is a brief guest appearance of a well-known person or character in a work of the performing arts. These roles are generally small, many of them non-speaking on ...
s in Nintendo games such as ''
Tetris ''Tetris'' () is a puzzle video game created in 1985 by Alexey Pajitnov, a Soviet software engineer. In ''Tetris'', falling tetromino shapes must be neatly sorted into a pile; once a horizontal line of the game board is filled in, it disa ...
'', '' F-1 Race'', and the ''Super Smash Bros.'' series. In May 2011, independent developer Flip Industries released ''Super Kid Icarus'', an unofficial Flash game with a SNES style. In '' The Super Mario Bros. Movie'',
Mario Mario (; ) is a Character (arts), character created by the Japanese game designer Shigeru Miyamoto. He is the star of the ''Mario (franchise), Mario'' franchise, a recurring character in the ''Donkey Kong'' franchise, and the mascot of the Ja ...
is seen playing ''Kid Icarus'' in his room shortly after an argument with his family.


Notes


References


External links

*
''Kid Icarus''
on the
Famicom The Nintendo Entertainment System (NES) is an 8-bit home video game console developed and marketed by Nintendo. It was first released in Japan on 15 July 1983 as the and was later released as the redesigned NES in several test markets in the ...
40th Anniversary page {{Authority control Kid Icarus 1986 video games Famicom Disk System games Game Boy Advance games Nintendo 3DS eShop games Nintendo Entertainment System games Nintendo Research & Development 1 games Nintendo Classics games Side-scrolling platformers Single-player video games Video games about angels Video games about shapeshifting Video games designed by Yoshio Sakamoto Video games directed by Satoru Okada Video games produced by Gunpei Yokoi Video games scored by Hirokazu Tanaka Virtual Console games Virtual Console games for Wii Virtual Console games for Wii U