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Masahiro Sakurai
is a Japanese video game director and game designer best known as the creator of the ''Kirby (series), Kirby'' and ''Super Smash Bros.'' series. Apart from his work on those series, he also led the design of ''Meteos'' in 2005 and directed ''Kid Icarus: Uprising'' in 2012. Formerly an employee of HAL Laboratory, Sakurai left the company in 2003 and in 2005 with his wife Michiko Sakurai (also ex-HAL Laboratory) founded their company , under which they work on a freelance basis. He was also an author of a weekly column for ''Famitsu'' magazine from 2003 to 2021, and has done voice acting work in some of his games, most notably providing the voice of King Dedede in ''Kirby 64: The Crystal Shards'' and the ''Super Smash Bros.'' series. From 2022 to 2024, Sakurai ran an educational YouTube channel, ''Masahiro Sakurai on Creating Games'', which discussed various topics in game design and his career. Career Masahiro Sakurai was born on August 3, 1970, in Musashimurayama, Tokyo, Japa ...
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Super Smash Bros
is a series of platform fighting video games published by Nintendo. Created by Masahiro Sakurai, the ''Super Smash Bros.'' series is a crossover featuring many characters from other video game series created by Nintendo and other developers. Its gameplay is distinct from traditional fighting games, with players aiming to knock each other off of stages after accumulating damage with numerous attacks. The games have also featured a variety of side modes, including single-player story modes. Sakurai conceived the idea of ''Super Smash Bros.'' while working at HAL Laboratory in 1998 with the help of Satoru Iwata. The series's first game, '' Super Smash Bros.'' (1999), was released for the Nintendo 64 and used characters from Nintendo franchises including '' Mario'', '' Donkey Kong'', ''The Legend of Zelda'', '' Kirby'', and '' Pokémon''. The game was a success, and Sakurai was asked to make a sequel for the then-upcoming GameCube, '' Super Smash Bros. Melee'', which wa ...
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Musashimurayama, Tokyo
is a city located in the west of the Tokyo Metropolis, Japan. , the city had an estimated population of 72,021 in 32,234 households, and a population density of 4,700 people per km². The total area of the city is . Geography Musashimurayama is located in north-central Tokyo Metropolis, bordered by Saitama Prefecture to the north. Upstream tributaries of the Arakawa River and Tama River flow through the city. The Sayama Hills run from west to east in the northern part of the city. The south side of the hill is on the western edge of the Musashino Plateau. Surrounding municipalities Saitama Prefecture *Tokorozawa Tokyo Metropolis * Fussa * Higashiyamato * Mizuho *Tachikawa Climate Musashimurayama has a humid subtropical climate (Köppen ''Cfa'') characterized by warm summers and cool winters with light to no snowfall. The average annual temperature in Musashimurayama is . The average annual rainfall is with September as the wettest month. The temperatures are highest on averag ...
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Tetsuya Mizuguchi
is a Japanese video game designer, producer, and businessman. Along with ex-Sega developers he is one of the co-founders of the video game development firm Q Entertainment. He formerly worked for Sega as a producer in their Sega AM3 'arcade machines' team, developing games like '' Sega Rally Championship'' and '' Sega Touring Car Championship'', before moving on to become the head of Sega's United Game Artists division, the team responsible for '' Rez'' and '' Space Channel 5''. Mizuguchi is better known for creating video games that incorporate interactive synesthesia into his game design, regardless of genre, evidenced by ''Rez'', ''Lumines'', '' Child of Eden'', and ''Tetris Effect''. He left Q Entertainment in 2013. He is currently the CEO of Enhance, Inc., a company he founded in 2014. In 2009, he was chosen by IGN as one of the top 100 game creators of all time. Early life Before entering the game industry, Mizuguchi majored in literature at Nihon University's Faculty of ...
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Kotaku
''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ''Kotaku'' was first launched in October 2004 with Matthew Gallant as its lead writer, with an intended target audience of young men. About a month later, Brian Crecente was brought in to try to save the failing site. Since then, the site has launched several country-specific sites for Australia, Japan, Brazil and the UK. Crecente was named one of the 20 most influential people in the video game industry over the past 20 years by ''GamePro'' in 2009 and one of gaming's Top 50 journalists by Edge in 2006. The site has made CNET's "Blog 100" list and was ranked 50th on ''PC Magazine''s "Top 100 Classic Web Sites" list. Its name comes from the Japanese '' otaku'' (obsessive fan) and the prefix "ko-" (small in size). In 2009, ''Business I ...
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Weekly Famitsu
, formerly , is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the form of special topical issues devoted to only one console, video game company, or other theme. the original ''Famitsu'' publication, is considered the most widely read and respected video game news magazine in Japan. From October 28, 2011, the company began releasing the digital version of the magazine exclusively on BookWalker weekly. The name ''Famitsu'' is a portmanteau abbreviation of ''Famicom Tsūshin''; the word "Famicom" itself comes from a portmanteau abbreviation of "Family Computer", the dominant video game console in Japan when the magazine was first published in the 1980s. History , a computer game magazine, started in 1982 as an extra issue of ''ASCII'', and later it became a periodic magazine. was a column in ''Login'', focused on the F ...
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Polygon (website)
''Polygon'' is an American entertainment website created by Vox Media covering video games, movies, television, and other popular culture. At its October 2012 launch as Vox Media's third property, ''Polygon'' sought to distinguish itself by focusing on the stories of the people behind video games and long-form magazine-style feature articles. The site was built over the course of ten months by eight co-founding editors which included the editors-in-chief of the gaming sites '' Joystiq'', '' Kotaku'' and '' The Escapist''. Vox Media produced a documentary series on the founding of the site. In May 2025, ''Polygon'' was sold to Valnet. History Vox Media (2012–2025) The gaming blog ''Polygon'' was launched on October 24, 2012, as Vox Media's third property. The site grew from technology blog ''The Verge'', which was launched a year earlier as an outgrowth of sports blog network ''SB Nation'' before Vox Media was formed. Vox Media's chief executive officer, Jim Bankoff, a ...
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Game Testing
Game testing, also called quality assurance (QA) testing within the video game industry, is a software testing process for quality control of video games. Moore, Novak 2010, p. 95 Oxland 2004, p. 301-302 The primary function of game testing is the discovery and documentation of software defects. Interactive entertainment software testing is a highly technical field requiring computing expertise, analytic competence, critical evaluation skills, and endurance. Oxland 2004, p. 301 In recent years the field of game testing has come under fire for being extremely strenuous and unrewarding, both financially and emotionally. History In the early days of computer and video games, the developer was in charge of all the testing. No more than one or two testers were required due to the limited scope of the games. In some cases, the programmers could handle all the testing. As games become more complex, a larger pool of QA resources, called "Quality Assessment" or "Quality Assurance" i ...
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Calcific Tendinitis
Calcific tendinitis is a common condition where deposits of calcium phosphate form in a tendon, sometimes causing pain at the affected site. Deposits can occur in several places in the body, but are by far most common in the rotator cuff of the shoulder. Around 80% of those with deposits experience symptoms, typically chronic pain during certain shoulder movements, or sharp acute pain that worsens at night. Calcific tendinitis is typically diagnosed by physical exam and X-ray imaging. The disease often resolves completely on its own, but is typically treated with non-steroidal anti-inflammatory drugs to relieve pain, rest and physical therapy to promote healing, and in some cases various procedures to breakdown and/or remove the calcium deposits. Adults aged 30–50 are most commonly affected by calcific tendinitis. It is twice as common in women as men, and is not associated with exercise. Calcifications in the rotator cuff were first described by Ernest Codman in 1934. The name, ...
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Electronic Entertainment Expo 2011
The Electronic Entertainment Expo 2011 (E3 2011) was the 17th E3 held. The event took place at the Los Angeles Convention Center in Los Angeles, California. It began on June 7, 2011, and ended on June 9, 2011, with 46,800 total attendees. E3 2011 was broadcast on the G4 channel. The main highlights of the 2011 show included a demonstration of Sony's next-generation handheld game console, the PlayStation Vita; the official introduction of Nintendo's Wii U home console; and the unveiling of Microsoft's ''Halo 4''. Press conferences As in previous years, the conference was dominated by announcements from the three main console manufacturers: Microsoft, Sony and Nintendo. Tech analysts considered the unveiling of Nintendo's Wii U and its then-unnamed tablet controller to be E3's biggest event, with Sony's PlayStation Vita handheld console also generating considerable press attention. The Wii U system was credited by several media outlets as a " next-generation" console. Microso ...
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Electronic Entertainment Expo 2010
The Electronic Entertainment Expo 2010 (E3 2010) was the 16th E3 held. The event took place at the Los Angeles Convention Center in Los Angeles, California. It began on June 14, 2010, and ended on June 17, 2010, with 45,600 total attendees. There was also an E3 event held in Sony's PlayStation Home. Layout E3 2010 was held at the Los Angeles Convention Center with the show occupying the South and West Halls as well as the first floor. West Hall Sony Computer Entertainment and Nintendo had booths that were directly opposite of each other. Other notable developers and publishers located on this floor were Atlus, Atari, Bethesda, Sony Online Entertainment, and Capcom. South Hall The hall has three types of booths: large, medium and small. The large booths were occupied by Square Enix, MTV Games, Microsoft, Ubisoft, Disney Interactive Studios, and Electronic Arts. The medium booths were occupied by Sega, Konami, THQ, Warner Bros. Interactive, and Take-Two Interactive. The sma ...
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Sora Ltd
is a Japanese video game director and game designer best known as the creator of the ''Kirby'' and '' Super Smash Bros.'' series. Apart from his work on those series, he also led the design of ''Meteos'' in 2005 and directed '' Kid Icarus: Uprising'' in 2012. Formerly an employee of HAL Laboratory, Sakurai left the company in 2003 and in 2005 with his wife Michiko Sakurai (also ex-HAL Laboratory) founded their company , under which they work on a freelance basis. He was also an author of a weekly column for ''Famitsu'' magazine from 2003 to 2021, and has done voice acting work in some of his games, most notably providing the voice of King Dedede in '' Kirby 64: The Crystal Shards'' and the ''Super Smash Bros.'' series. From 2022 to 2024, Sakurai ran an educational YouTube channel, ''Masahiro Sakurai on Creating Games'', which discussed various topics in game design and his career. Career Masahiro Sakurai was born on August 3, 1970, in Musashimurayama, Tokyo, Japan. One of Sak ...
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Nintendo Of America
is a Japanese multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi founded the company to produce handmade '' hanafuda'' playing cards. After venturing into various lines of business and becoming a public company, Nintendo began producing toys in the 1960s, and later video games. Nintendo developed its first arcade games in the 1970s, and distributed its first system, the Color TV-Game in 1977. The company became internationally dominant in the 1980s after the arcade release of '' Donkey Kong'' (1981) and the Nintendo Entertainment System, which launched outside of Japan alongside '' Super Mario Bros.'' in 1985. Since then, Nintendo has produced some of the most successful consoles in the video game industry, including the Game Boy (1989), the Super Nintendo Entertainment System (1991), the Nintendo DS (2004), the Wii (2006) ...
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